Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Test Bug1310: Remove and re-add a GLJPanel from its Swing parent (working) | Sven Gothel | 2023-08-07 | 1 | -0/+246 |
| | | | | Also tested with Sofr-HiDPI on Linux using GDK_SCALE=2 | ||||
* | README/index: Fix link to OpenGL_API_Divergence.html | Sven Gothel | 2023-08-07 | 2 | -2/+2 |
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* | Update README.md, index.html (Graph/GraphUI, references) and add ↵ | Sven Gothel | 2023-08-07 | 4 | -16/+633 |
| | | | | OpenGL_API_Divergence.md | ||||
* | Bug 1441, 852: Annotate ARB_draw_indirect dual sourcing, remove redundant ↵ | Sven Gothel | 2023-08-06 | 2 | -8/+1 |
| | | | | manual declarations | ||||
* | Bug 1441 - Fix ARB_multi_draw_indirect: Belongs to GL4, ↵ | Sven Gothel | 2023-08-06 | 6 | -19/+115 |
| | | | | glMultiDrawElementsIndirect shall only have VBO indirect access | ||||
* | Graph / GraphUI Demos: Don't use the color-channel if not required (mixing ↵ | Sven Gothel | 2023-08-02 | 6 | -14/+17 |
| | | | | | | | colors within one region) Note, commit bb6ee81bc5514663bb7b22224fcdd5ba34a51ac6 relaxes the requirement for using a color-channel. | ||||
* | Graph TextRegionUtil.drawString3D(..): Redefine 'rgbaColor' semantics: ↵ | Sven Gothel | 2023-08-02 | 1 | -3/+24 |
| | | | | | | | | | | Either fill color-channel with value if used and set static-color to white - or just set static color channel with value. Have the given rgbaColor to definitely setting the text color regardless whether a color channel is used or not. Note: Using a color-channel is more expensive (color value per vertex) and should only be required if mixing colors within one region! Also removes potential side-effects if color-channel is used but user forgets to set the static value properly. | ||||
* | Graph RenderState: Initialize colorStatic w/ all white (1,1,1,1) if ↵ | Sven Gothel | 2023-08-02 | 1 | -1/+1 |
| | | | | | | | | | | | | color-channel is used and no static-color set Commit a973324a75b55b722caa755a7a573be849d997e4 was setting the alpha to 1, which avoids the 'discard' in the shader. This at least gave us a black color ;-) However, the shader modulates the color, i.e. color-channel * color-static, therefor we need an all-white color-static as default if user only sets the color-channel. | ||||
* | Graph RegionRenderer.destroy(): Detach RenderState from GL instance | Sven Gothel | 2023-08-02 | 1 | -0/+1 |
| | | | | Remove potential leak | ||||
* | Graph: Simplify RegionRenderer API by exposing common RenderState methods ↵ | Sven Gothel | 2023-08-02 | 19 | -91/+98 |
| | | | | (and fwd 'em to RenderState aggregate) | ||||
* | Update tests script .. (consolidate GraphUI demo lines) | Sven Gothel | 2023-08-01 | 1 | -24/+8 |
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* | UISceneDemoU01a: Destory textRegion @ dispose | Sven Gothel | 2023-08-01 | 1 | -0/+1 |
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* | Graph Add {GLRegion, GraphShape}.setTextureUnit(int): Allowing to set ↵ | Sven Gothel | 2023-08-01 | 6 | -10/+48 |
| | | | | texture unit after ctor | ||||
* | Graph RegionRendered.init(..): Disable renderer (and shader programs etc) to ↵ | Sven Gothel | 2023-08-01 | 3 | -11/+7 |
| | | | | avoid side-effects. Usually called @ GLEventListener.init(..) | ||||
* | Graph RenderState: Initialize colorStatic w/ alpha=1 to avoid invisible ↵ | Sven Gothel | 2023-08-01 | 1 | -1/+1 |
| | | | | | | rendering if no static color has been set Shader either uses just colorStatic or multiplies it w/ the color-stream value | ||||
* | Graph GLRegion.create(..): Expose variant with custom pass2TexUnit for VBAA ↵ | Sven Gothel | 2023-08-01 | 1 | -5/+23 |
| | | | | (default texture unit is 0) | ||||
* | Add Graph/GraphUI UISceneDemoU01a, showcase integration and multiple ↵ | Sven Gothel | 2023-08-01 | 2 | -1/+353 |
| | | | | projection settings | ||||
* | GLStateTracker: Add tracking of blending states (part-1) | Sven Gothel | 2023-08-01 | 1 | -2/+129 |
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* | GLStateTracker: Encapsulate PixelStateMap for PixelStorei states (prepare ↵ | Sven Gothel | 2023-08-01 | 1 | -44/+69 |
| | | | | for tracking of blending states) | ||||
* | GraphUI: Add Shape.getSurfacePort(..): Similar to getSurfaceSize(..) but ↵ | Sven Gothel | 2023-08-01 | 1 | -0/+31 |
| | | | | returns the whole Recti viewport of the shape | ||||
* | Graph: Minor cleanup: TextRegionUtil: Fix API doc references; ↵ | Sven Gothel | 2023-08-01 | 3 | -8/+6 |
| | | | | RegionRenderer.enable(..) merge '!enable' branch, fix API doc | ||||
* | README: Add Harvey to contributors (missed him, sorry) | Sven Gothel | 2023-08-01 | 1 | -0/+1 |
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* | Add {GL, GLContext}.getDefaultDrawBuffer() to complement getDefaultReadBuffer() | Sven Gothel | 2023-07-15 | 7 | -28/+103 |
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* | README.md: JogAmp History & Milestones: Added Java3D + Ardor3D, added ↵ | Sven Gothel | 2023-07-10 | 1 | -1/+5 |
| | | | | GlueGen JavaCallback (grouped) | ||||
* | NativeSignatureJavaMethodBindingEmitter: Adopt to GlueGen changes | Sven Gothel | 2023-07-10 | 1 | -41/+40 |
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* | Adopt to GlueGen Struct API Change get/set array arguments | Sven Gothel | 2023-06-16 | 2 | -3/+6 |
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* | Adopt to GlueGen commit 952e0c1f83c9e0583a97d39988a6ba1428911c8c | Sven Gothel | 2023-06-16 | 16 | -232/+263 |
| | | | | | | | | | To limit growing code due to GlueGen's more capable new `Struct` emitter (more supported setter), `Struct` with intended read-only access have been marked `ImmutableAccess` in their GlueGen config file. Produced code with above setting compared with pre-GlueGen change is reduced while also having dropped all of the JNI calls retrieving `Struct` values. Only calls to function-pointer produced JNI methods, of course. | ||||
* | README.md: Shorten gl4java section | Sven Gothel | 2023-06-11 | 1 | -13/+6 |
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* | Merge pull request #2 from tgc/master | Göthel Software | 2023-06-11 | 12 | -4/+1622 |
|\ | | | | | Add support for Linux/ppc64le | ||||
| * | Add swt 4.26 for gtk-linux-ppc64le | Tom G. Christensen | 2023-06-07 | 8 | -0/+1589 |
| | | | | | | | | | | | | | | This is required for the Linux/ppc64le target to build. ba2338ad6c24516a9686baf75c289d4a3fac488bd68a3b88e725cbf611f5e681209feb6ddf5848e21dcf0e9c33c1c8d898f44f02ae2dc499816a8fe191525bf9 swt-4.26-gtk-linux-ppc64le.zip | ||||
| * | Add support for Linux/ppc64le architecture | Tom G. Christensen | 2023-06-07 | 4 | -4/+33 |
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* | | Merge pull request #114 from gbburkhardt/master | Göthel Software | 2023-06-11 | 1 | -1/+14 |
|\ \ | | | | | | | Use DPI scaling to scale drawn fonts. | ||||
| * | | Use DPI scaling to scale drawn fonts. | Glenn Burkhardt | 2023-06-04 | 1 | -1/+14 |
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* / | README.md: Adding JogAmp History & Milestones, ... | Sven Gothel | 2023-06-11 | 1 | -10/+109 |
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* | Merge pull request #111 from EwoutH/master-1 | Göthel Software | 2023-05-24 | 1 | -0/+1 |
|\ | | | | | Enable GitHub sponsor button | ||||
| * | Enable GitHub sponsor button | Ewout ter Hoeven | 2023-03-09 | 1 | -0/+1 |
| | | | | | | | | | | Adds a FUNDING.yml file that enables a sponsor button to become visible in the top of the repository. This button links to the sponsor page and thus makes the possibility to donate easier and more visible. See https://docs.github.com/en/repositories/managing-your-repositorys-settings-and-features/customizing-your-repository/displaying-a-sponsor-button-in-your-repository | ||||
* | | Merge pull request #113 from andreas-schwab/master | Göthel Software | 2023-05-24 | 4 | -4/+32 |
|\ \ | | | | | | | Add support for riscv64 architecture | ||||
| * | | Add support for riscv64 architecture | Andreas Schwab | 2023-05-24 | 4 | -4/+32 |
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* | | GraphUI UISceneDemo20: Add OpenAL spatial 3D sound features: Add ↵ | Sven Gothel | 2023-05-23 | 1 | -5/+219 |
| | | | | | | | | | | | | | | | | | | | | | | SimpleSineSynth Button and have MediaButton to produce mono-only for 3D sound - Move SimpleSineSynth and MediaPlayer around for spatial 3D sound - Shape's center is the Source position - SimpleSineSynth controlls: - click to enable - scroll vertical -> frequency change - scroll vertical + ctrl-key -> volume/amplitude change | ||||
* | | GraphUI Shape: Add one-shot init callback, will be called after each ↵ | Sven Gothel | 2023-05-23 | 1 | -0/+22 |
| | | | | | | | | draw(..) until it returns true. | ||||
* | | GraphUI Scene: Drop redundant and wrong setupMatrix(pmv) for forOne(..) and ↵ | Sven Gothel | 2023-05-23 | 1 | -4/+2 |
| | | | | | | | | forAll(..), should be setup before call by user | ||||
* | | GraphUI MediaButton: Expose AudioSink | Sven Gothel | 2023-05-23 | 1 | -0/+3 |
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* | | GLMediaPlayer: Add setAudioChannelLimit(..), correlating with ↵ | Sven Gothel | 2023-05-23 | 3 | -1/+29 |
| | | | | | | | | | | | | | | AudioSink.setChannelLimit() .. May be utilized to enforce 1 channel (mono) downsampling in combination with JOAL/OpenAL to experience spatial 3D position effects. | ||||
* | | make/build-test.xml: Add JOAL to classpath | Sven Gothel | 2023-05-23 | 3 | -5/+7 |
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* | | *MediaPlayer: Adop to JOAL 39a32fd56de313c31bd197ee6022288e97f9729a | Sven Gothel | 2023-05-21 | 2 | -2/+6 |
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* | | Relocate 'jar/atomic/jogl-fonts-p0.jar' -> 'jar/jogl-fonts-p0.jar' to ↵ | Sven Gothel | 2023-05-20 | 2 | -2/+3 |
| | | | | | | | | | | | | | | simplify inclusion in distribution; UbuntuFontLoader's Uri is patched accordingly. This font jar file is actually not an atomic in the sense it being aggregated to e.g. jogl-all.jar or even a fat jar. Hence it is more suitable to have it all visible in the top-dir next to the main jars. | ||||
* | | build.xml: Preserve README.md, copy filtered README-zip-bundles.txt to ↵ | Sven Gothel | 2023-05-20 | 1 | -1/+2 |
| | | | | | | | | archive w/ same name | ||||
* | | FFMPEGMediaPlayer: Adjust to AudioFormat changes | Sven Gothel | 2023-05-20 | 1 | -2/+2 |
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* | | MovieCube: Restart @ EOS | Sven Gothel | 2023-05-18 | 2 | -9/+18 |
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* | | FFMPEGMediaPlayer: AudioFormat is now a stand-alone class (gluegen ↵ | Sven Gothel | 2023-05-18 | 1 | -2/+2 |
| | | | | | | | | 2b339721a4d6dd4f3af129a4654375b15c7ea340) |