summaryrefslogtreecommitdiffstats
Commit message (Collapse)AuthorAgeFilesLines
* GLJPanel: Enhance API doc on setSkipGLOrientationVerticalFlip(..)Sven Gothel2014-07-281-2/+2
|
* GLJPanel: Only dump verbose debug on frameCount each frame if property ↵Sven Gothel2014-07-281-4/+6
| | | | 'jogl.debug.GLJPanel.Frames' is defined
* GLJPanel: Enhance the class API-docSven Gothel2014-07-281-10/+11
|
* Bug 1037 - FBObject: Add proper attachment size validation at init, reset ↵Sven Gothel2014-07-281-13/+43
| | | | and attachColorbuffer(..) / attachRenderbuffer(..)
* Bug 1037 - FBObject/GLFBODrawable: Do not assume using a TextureAttachment ↵Sven Gothel2014-07-2815-254/+510
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | for a Colorbuffer, also make DEPTH optional. API Change +++ In certain cases a TextureAttachment for the FBO's color buffer is not desired, either for performance reasons where texture functionality is not required or to avoid texture restrictions like size, etc. +++ GLFBODrawable shall use TextureAttachment for the FBO's color buffer and a DEPTH buffer per default. However, the user shall be allowed to use a plain ColorAttachment (renderbuffer) and also no DEPTH buffer. +++ FBObject Details: - Colorbuffer interface exposes Attachment details like format, size, etc as well as it's implementation specifics, isTextureAttachment() and getTextureAttachment() allowing a clean cast and type query. - Allow ColorAttachment to be used for non MSAA - Make TextureAttachment optional for method 'use(GL, TextureAttachment)' - Only validate size against MAX_TEXTURESIZE if using a TextureAttachment - API Change: - rename: getColorAttachmentCount() -> getColorbufferCount() - add: getTextureAttachmentCount() - change 'TextureAttachment getSamplingSink()' -> 'Colorbuffer getSamplingSink()'
* Bug 1029 - Memory leak in GLDrawableHelper: 'perThreadInitAction' shall use ↵Sven Gothel2014-07-281-6/+21
| | | | | | | a WeakReference Static ThreadLocal 'perThreadInitAction' leaks memory if using a hard reference, utilizing a WeakReference allows the passed 'initAction' owner to be garbage collected.
* Bug 1035 - Allow Gamma [Brightness, Contrast] settings to be performed on ↵Sven Gothel2014-07-279-175/+404
| | | | | | | | | | | | | | | | | | | | | | | | | display/screen of a NativeSurface Currently GLDrawableFactoryImpl's gamma settings are performed only on the main screen. Allow passing a NativeSurface, so it's display/screen gamma values will be changed. Further, promote low-level gamma settings to GLDrawableFactory for direct usage. Change com.jogamp.opengl.util.Gamma to use a GLDrawable instead of a GL object to clarify that we use the drawable. Also add a GLAutoDrawable variant, allowing proper locking of its 'upstream-lock' to guarantee atomicity. +++ Tested manually w/ TestGearsES2NEWT on X11 and Windows using the 'g' and 'G' to modify gamma. Value is properly reset on exit.
* Fixed and Changed NVidia Windows Driver Threaded optimization bug workaround ↵Sven Gothel2014-07-272-30/+173
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | of commit 5166d6a6b617ccb15c40fcb8d4eac2800527aa7b Commit 5166d6a6b617ccb15c40fcb8d4eac2800527aa7b added a workaround for the NVidia driver 260.99 for Window from 2010-12-11 issue. [1] The workaround sets a process affinity while JOGL initialization to mitigate NVidia driver's 'Threaded optimization := On' race conditions. The process affinity is reset reset after initialization. [2] The process affinity reset code had a bug, i.e. instead to restore the original process's affinity mask, we restored the system's default affinity mask. [3] Further more, there seem to be issues with changing a process affinity mask regarding the process group. This patch: - Solves issue [2] by using the original process affinity mask - Solves issue [3] by allowing a custom affinity mode via the property 'jogl.debug.windows.cpu_affinity_mode': - 0 - none (default, no affinity required for Windows NV driver >= 266.58 from 2011-01-24) - 1 - process affinity (was required w/ Windows NV driver 260.99 from 2010-12-11, see commit 5166d6a6b617ccb15c40fcb8d4eac2800527aa7b) - 2 - thread affinity (experimental) Hence the workaround is disabled by default, since the crash as dicumented in commit 5166d6a6b617ccb15c40fcb8d4eac2800527aa7b could not be reproduced with NV driver 266.58 from 2011-01-24.
* Bug 1033: Guarantee atomicity of high-level GLAutoDrawable operations, ↵Sven Gothel2014-07-2717-445/+880
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | avoiding race conditions. GLAutoDrawable (API CHANGE) allowing atomic operations: - Add class API-doc chapter about 'GLAutoDrawable Locking' - Add method invoke(..) API-doc description about throwing IllegalStateException in case of a detected deadlock situation ahead (Note: Implemented in GLDrawableHelper.invoke(..) for all implementations) - Add new methods for proper multithread handling: - public RecursiveLock getUpstreamLock(); - public boolean isThreadGLCapable(); +++ GLEventListenerState/GLDrawableUtil: - Perform operation in a atomic fashion, i.e. lock GLAutoDrawable during whole operations: - GLDrawableUtil.swapGLContext(..) - GLDrawableUtil.swapGLContextAndAllGLEventListener(..) - GLEventListenerState.moveFrom(..) - GLEventListenerState.moveTo(..) - ReshapeGLEventListener: - Moved from GLEventListenerState.ReshapeGLEventListener -> GLDrawableUtil.ReshapeGLEventListener - Takes 'displayAfterReshape' case into account. +++ javax.media.opengl.Threading Clarifications: - Public 'enum Mode', i.e. Threading.Mode - Public getMode() - Clarified 'isOpenGLThread()': - Take 'singleThreaded' into account directly, i.e. always return 'true' if singleThreaded == false
* Bug 1024: Add fallback for native-jar-file location via classpathSven Gothel2014-07-1120-145/+267
| | | | Adapt to GlueGen commit f5c48efcf546ba4e08e197ccced6df83b57e1755
* Refine commit 808d95cd692ab666271a83c70e8509859586de72 LICENSE.txt: Add ↵Sven Gothel2014-07-101-0/+5
| | | | optional removal of oculusvr artifacts from official builds, if user dislikes.
* StereoClientRenderer: Fix API doc anchor linkSven Gothel2014-07-101-2/+1
|
* Refine 'GLSharedContextSetter' test cases: Use ↵Sven Gothel2014-07-109-25/+28
| | | | 'setSharedAutoDrawable(sharedAutoDrawable)' where possible; Fix/Refine API doc.
* Refine commit ec2d94ca26ddab8ec67135ebc5f2d0a43f6a4c25: Call ↵Sven Gothel2014-07-101-8/+1
| | | | 'areAllGLEventListenerInitialized()' directly from GLAutoDrawable
* Refine JOGL's LICENSE.txt: Distinguish between 'New BSD 2-Clause License' ↵Sven Gothel2014-07-101-10/+53
| | | | | | compatible and not-compatible materials! OculusVR RIFT SDK license is not compatible, but usable and optional! .. also refine A.7) Oculus VR Rift SDK Software License
* StereoDeviceRenderer/ClientRenderer: Add note about 'Correct Asymmetric FOV ↵Sven Gothel2014-07-102-0/+18
| | | | Rendering', using FovHVHalves - incl. references
* Bug 982: Adding test TGA file for confirmation - No bugSven Gothel2014-07-103-1/+15
|
* Bug 1031: Remove Deprecated Classes and Methods (JOGL)Sven Gothel2014-07-1037-1314/+137
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Removed Deprecated Class: - com/jogamp/opengl/util/TGAWriter.java - Use TextureIO w/ .tga suffix - com/jogamp/opengl/util/awt/Screenshot.java - Use: - com.jogamp.opengl.util.GLReadBufferUtil, or - com.jogamp.opengl.util.awt.AWTGLReadBufferUtil The latter for reading into AWT BufferedImage See: TestBug461FBOSupersamplingSwingAWT, TestBug605FlippedImageAWT - javax/media/opengl/GLPbuffer.java - Use: caps.setPBuffer(true); final GLAutoDrawable pbuffer = GLDrawableFactory.getFactory( caps.getGLProfile() ).createOffscreenAutoDrawable(null, caps, null, 512, 512); - See: TestPBufferDeadlockAWT, .. Removed Deprecated Methods: - Constructor of AWT-GLCanvas, SWT-GLCanvas, AWT-GLJPanel with argument 'final GLContext shareWith' See GLSharedContextSetter, i.e. glCanvas.setSharedContext(..) ! - GLDrawableFactory.createOffscreenAutoDrawable(..) with argument 'final GLContext shareWith' See GLSharedContextSetter, i.e. offscreenAutoDrawable.setSharedContext(..) ! - GLDrawableFactory.createGLPbuffer(..), see above! - com.jogamp.opengl.util.av.AudioSink 'enqueueData(AudioDataFrame audioDataFrame)', use 'enqueueData(int, ByteBuffer, int)' - GLSharedContextSetter.areAllGLEventListenerInitialized(), migrated to GLAutoDrawable ! - GLBase's - glGetBoundBuffer(int), use getBoundBuffer(int) - glGetBufferSize(int), use getBufferStorage(int).getSize() - glIsVBOArrayBound(), use isVBOArrayBound() - glIsVBOElementArrayBound(), use isVBOElementArrayBound() - NEWT MouseEvent.BUTTON_NUMBER, use BUTTON_COUNT
* Bug 801: Add Graph pass-2 shader for VBAA 'odd' sample countSven Gothel2014-07-096-90/+188
|
* StereoDevice: Don't make inner class's method private due to wrapper ↵Sven Gothel2014-07-081-1/+1
| | | | generation (still, findbugs didn't report this)
* Findbugs: Comment on some issues (OK, they are) ; Remove dead branchesSven Gothel2014-07-084-7/+7
|
* Findbugs: Use static fields where possibleSven Gothel2014-07-086-7/+7
|
* Findbugs: Use inner static class where possibleSven Gothel2014-07-0823-79/+80
|
* Findbugs: Misc issues (Use private accessors of static fields; Use boolean ↵Sven Gothel2014-07-083-28/+30
| | | | operator; Avoid NPE
* Findbugs: Use 'float' division instead of integer for float resultsSven Gothel2014-07-083-3/+3
|
* Findbugs: Use AtomicInteger for synchronized increment accessSven Gothel2014-07-083-29/+38
|
* AnimatorBase: Use cached synchronized value instead of unsynchronized ↵Sven Gothel2014-07-081-1/+1
| | | | (sloppy left-over code)
* Findbugs: Misc minor issues (see below)Sven Gothel2014-07-0817-102/+79
| | | | | | | - remove duplicate code in branch - Use Type.valueOf(primitive) - Don't use array.toString() directly - remove dead code
* Findbugs: Add comments that FB warnings are of no concern ..Sven Gothel2014-07-086-7/+7
|
* Findbugs: Remove dead-code / unused [temp] storage and it's assignmentSven Gothel2014-07-0821-115/+133
|
* Findbugs: Remove branches where reference cannot be nullSven Gothel2014-07-0810-34/+37
|
* Findbugs: Use <NumberType>.valueOf(..) instead of 'new <NumberType>(..)'Sven Gothel2014-07-0814-51/+48
|
* Fix regression of commit 96d530e7127c89db9991080e6268c6e8430d0619: ↵Sven Gothel2014-07-081-1/+1
| | | | EGLDisplayUtil.eglCreateEGLGraphicsDevice(..) call w/ uninitialized 'surface'
* Findbugs: Add comment about intended setting of static field by instance method.Sven Gothel2014-07-083-3/+3
|
* Findbugs: Fix WindowImpl.getReconfigureFlags(..): Remove sloppy useless ↵Sven Gothel2014-07-081-6/+6
| | | | assignment-or, replace by plain or
* Findbugs: Add FIXME comment regarding float comparison (consider using ↵Sven Gothel2014-07-081-0/+2
| | | | FloatUtil.isEqual(ax, bx, epsilon), FloatUtil.isZero(bx, epsilon), ..)
* Findbugs: Use Integer.parseInt(string) for int values to avoid boxing and ↵Sven Gothel2014-07-083-6/+6
| | | | unboxing
* Findbugs: Remove redundant instanceof checksSven Gothel2014-07-084-17/+9
|
* Findbugs.static_final_immutable: Use final qualifier for static immutable ↵Sven Gothel2014-07-0816-66/+67
| | | | instances.
* GenericStereoDevice: Cast to float before operating division, requesting ↵Sven Gothel2014-07-081-3/+4
| | | | float. Base aspect-ratio on eyeTextureSize
* Findbugs.increment_volatile: Use AtomicInteger or add comment that operation ↵Sven Gothel2014-07-089-76/+82
| | | | is safe!
* Findbugs.switch-case: GLBuffers.bytesPerPixel(..) throw GLException for type ↵Sven Gothel2014-07-081-0/+3
| | | | BITMAP && format !COLOR_INDEX || !STENCIL_INDEX
* Findbugs.not-written.null: Fix referencing non-written fields (never written ↵Sven Gothel2014-07-0810-39/+63
| | | | | | | | | | | | | | | or due branching) - AWT TextRenderer: Add throw new InternalError("fontRenderContext never initialized!"); FIXME! - GLContextImpl.hasFBOImpl(): Fix serious NPE issue if extCache is null - GLDrawableFactoryImpl.createOffscreenDrawableImpl(..): - Fix NPE issue w/ null drawable - Fix resetting GammaRamp by ensuring originalGammaRamp will be set at 1st setGammaRamp(..) - AndroidGLMediaPlayerAPI14: Fix NPE: Use already resolved local referenced - EGLDrawableFactory: Fix NPE: Only operate on non null surface! - ALAudioSink.dequeueBuffer(..): Only resolve releasedBuffer elements if not null -
* Findbugs.synchronization: Fix double-check w/o volatile; Remove redundant ↵Sven Gothel2014-07-082-2/+2
| | | | synchronized from setter
* Findbugs.normal: Adding safeguard hashCode() implementation throwing ↵Sven Gothel2014-07-086-0/+25
| | | | | | InternalError("hashCode not designed") As long we don't use Object.hashCode() to idenitify the memory address, we can safeguard the code.
* Findbugs.minor: Fix 'array -> string', missing argumentSven Gothel2014-07-086-7/+10
|
* Bug 1021: Add GenericStereoDevice* Supporting custom configurations; Hook-in ↵Sven Gothel2014-07-0730-159/+2021
| | | | | | | | | | | | | | | | | | | | | | oculusvr-sdk java distortion-mesh calculation if available StereoDeviceFactory support new GenericStereoDeviceFactory, with it's GenericStereoDevice and GenericStereoDeviceRenderer. GenericStereoDevice maintains different configurations, triggered either by passing a GenericStereoDevice.Config instance directly or by the device-index parameter: - 0: monoscopi device: No post-processing - 1: stereoscopic device SBS: No post-processing - 2: stereoscopic device SBS + Lenses: Distortion post-processing (only available w/ oculusvr-sdk sub-module) Producing a 'GenericStereoDevice.Config' instance is self containing and may extend if supporting more device types like top-bottom, interlaced etc. StereoDemo01 handles all use-cases and may be used as a test-bed to add and experiment with stereoscopy, devices and settings.
* Merge remote-tracking branch 'github-mark/master' (Bug 1023/Bug 1024)Sven Gothel2014-07-0519-75/+79
|\ | | | | | | | | | | | | Conflicts: make/scripts/tests.sh (build.xml: Using <copy tofile=".."/> instead of producing new jar files via <jar> to keep identity)
| * Attempt to remove aliasing from native libraries.Mark Raynsford2014-06-3018-75/+75
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Renamed: jogl-core.jar → jogl.jar nativewindow-core.jar → nativewindow.jar The build scripts have been edited to produce sets of natives for each "module" (as opposed to producing one set of natives and then have each module point to them via aliasing). Bug: 1023 Bug: 1024 Depends on 46faa59d439ef235d7691fc64d56eedc600ffa1a from gluegen.
| * Produce duplicate natives in the build, in preparation for removingMark Raynsford2014-06-261-0/+18
| | | | | | | | | | | | | | | | | | | | support for aliasing in native library loading. Specifically, produce: jogl-all-noawt-natives-${os_and_arch}.jar jogl-all-mobile-natives-${os_and_arch}.jar jogl-all-android-natives-${os_and_arch}.jar