Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Fix SharedResource (SR) Initialization | Sven Gothel | 2011-07-07 | 3 | -64/+70 |
| | | | | | | - Catch exceptions in SR thread avoiding deadlock in blocking caller thread - Catch NPE on SR queries to return null if appropriate | ||||
* | GLProfile: Initialization fix and clarifications ( GLExceptions on n/a ↵ | Sven Gothel | 2011-07-07 | 6 | -173/+164 |
| | | | | | | | | | | | | | | profiles ) - GLProfile.initSingleton(boolean) (implicit or explicit) won't throw any exception anymore. Followup 'GLProfile GLProfile.get(..)' calls will throw a GLException, if n/a. Availability maybe queried via GLProfile.isAvailable(..). - GLCapabilties, GLCanvas, GLJPanel: Clarify case where GLException maybe thrown, i.e. no default GLProfile available on default device. - Remove redundant GLProfile.is<ProfileName>Available(..) | ||||
* | main git source location if jogamp | Sven Gothel | 2011-06-28 | 1 | -4/+4 |
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* | Fix NEWT GL ctx/offscreen (GPUMemSec..) tests: Use pbuffer (i.e. hw accel GL ↵ | Sven Gothel | 2011-06-26 | 4 | -4/+8 |
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* | Merge remote-tracking branch 'rsantina/master' | Sven Gothel | 2011-06-26 | 4 | -778/+983 |
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| * | Handle curved triangles overlaps. | Rami Santina | 2011-06-20 | 4 | -853/+973 |
| | | | | | | | | | | | | | | | | | | | | subdivde overlaping triangles for the case when 2 triangles intersect either by vextex of Traingle A in Triangle B or an edge in A intersects an edge in B VectorUtil: -added tri2triIntersection test (not optimized) -added seg2segIntersection test (not optimized) | ||||
| * | Added handling for offcurve triangle overlaps. | Rami Santina | 2011-06-14 | 2 | -435/+520 |
| | | | | | | | | | | | | | | subdivde overlaping triangles for the case of vertex inside a off-curve boundary triangle. added vertex in triangle test (using barycentric coordinates) | ||||
* | | add property 'nativewindow.x11.mt-bug' to test script .. | Sven Gothel | 2011-06-26 | 1 | -5/+10 |
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* | | Cleanup UITestCase helper, expose test class name via get*TestName() .. | Sven Gothel | 2011-06-26 | 1 | -2/+14 |
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* | | Woraround for bug 502: X11/NEWT Stalling due to libX11/XCB Multithreading ↵ | Sven Gothel | 2011-06-26 | 4 | -43/+46 |
| | | | | | | | | | | | | | | | | | | bug (libX11 1.4.2, libXCB 1.7; ubuntu 11.04, ..) - https://jogamp.org/bugzilla/show_bug.cgi?id=502 - set the boolean property 'nativewindow.x11.mt-bug' to 'true', indicating the erroneous libX11/libXCB behavior. This will enable extensive X11 locking even in NEWT. | ||||
* | | X11 Nativewindow/NEWT: X11 Error Handler (JNIEnv query for thread, stack ↵ | Sven Gothel | 2011-06-26 | 2 | -35/+95 |
|/ | | | | | | | | | trace), cleanup - X11 Error Handler: if throwing JVM stack trace or fatal JVM error query proper JNIEnv for running thread and attach thread to JVM if necessary. - NEWT/X11: Proper XEvent polling documentation, cleanup window creation event mask | ||||
* | Minor editing (compile script, X11Window.c - cleanups) | Sven Gothel | 2011-06-12 | 2 | -4/+4 |
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* | X11/Newt Locking: Clarify dependency of XInitThreads() hack | Sven Gothel | 2011-06-12 | 2 | -6/+14 |
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* | Minor editing/cleanups: code/test | Sven Gothel | 2011-06-12 | 3 | -6/+2 |
| | | | | | - Don't call "NativeWindowFactory.initSingleton(true);" after "GLProfile.initSingleton(true);", since it's redundant, the former call issues the removed one. | ||||
* | Merge remote-tracking branch 'remotes/rsantina/master' | Sven Gothel | 2011-06-11 | 11 | -76/+97 |
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| * | Graph: Remove unused imports | Rami Santina | 2011-06-05 | 5 | -5/+0 |
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| * | Graph: updated inclass documentations | Rami Santina | 2011-06-05 | 8 | -71/+97 |
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* | | TestGLSLShaderState01 PerfTest: 2min timeout / swapInterval 0 / start ↵ | Sven Gothel | 2011-06-11 | 2 | -17/+28 |
| | | | | | | | | counter after warmup | ||||
* | | Relocated SingletonInstance to GlueGen (where a ServerSocket impl. is ↵ | Sven Gothel | 2011-06-11 | 2 | -166/+11 |
| | | | | | | | | added). Using ServerSocket in UITestCase for SingletonInstance impl. | ||||
* | | test bat/sh files edit .. | Sven Gothel | 2011-06-11 | 3 | -4/+10 |
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* | | Utilize GlueGen's platform independent header for stdin.h, gluegen_stdint.h, ↵ | Sven Gothel | 2011-06-11 | 18 | -257/+53 |
| | | | | | | | | | | | | | | .. (remove local copy) - Use them for gluegen code generation - Use them for native compilation (cc) | ||||
* | | windows batch files: bump to 6u26 | Sven Gothel | 2011-06-09 | 9 | -16/+16 |
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* | | src-zip: no compression to benefit from xz/7z compression | Sven Gothel | 2011-06-09 | 1 | -3/+3 |
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* | | Simplify and fix GL2GL3 usage (save/restore) | Sven Gothel | 2011-06-09 | 1 | -28/+56 |
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* | | GLBuffers fix ; GL imageSizeInBytes fix / unit tests. | Sven Gothel | 2011-06-09 | 11 | -341/+721 |
| | | | | | | | | | | | | | | | | | | | | - Moved implementation of prev GL imageSizeInBytes(..) -> GLBuffers.sizeof() for all GL profiles - GLBuffers.*: Added missing formats and types (GL2.1, GL3.3 and GL4.1) - GLBuffers.sizeof(): Fail fast if format/type is unhandled, or alignment invalid - Added unit test for GLBuffers.sizeof() | ||||
* | | Merge remote-tracking branch 'rsantina/master' | Sven Gothel | 2011-06-08 | 19 | -655/+771 |
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| * | Add Factory for triangulation with base Interface; misc cleanup | Rami Santina | 2011-06-05 | 14 | -35/+140 |
| | | | | | | | | | | | | | | | | | | CDTriangulation moved to impl (jogamp.graph), where additional triangulations or a wrapper to GLU triangulation can be added to triangulator. TWO_PASS_RENDERING renamed to VBAA (algorithm name) misc comments cleanups | ||||
| * | Fix: transform to Quadratic; Refactor method names | Rami Santina | 2011-06-05 | 3 | -528/+536 |
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| * | Font and TypecastRender generate array of OutlineShapes instead of Path2D | Rami Santina | 2011-06-02 | 6 | -95/+98 |
| | | | | | | | | GlyphShape and GlyphString use only OutlineShapes | ||||
* | | Locator moved to GlueGen's IOUtil (gluegen ↵ | Sven Gothel | 2011-06-08 | 5 | -192/+15 |
| | | | | | | | | a87c56c95099de5b6cbc9bd8bf6f1924a3dd6387) | ||||
* | | Locator Util: Clarify API doc a bit | Sven Gothel | 2011-06-08 | 1 | -14/+14 |
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* | | unit test: use class global GLProfile | Sven Gothel | 2011-06-07 | 1 | -1/+1 |
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* | | import cleanup | Sven Gothel | 2011-06-07 | 1 | -1/+0 |
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* | | NEWT unit test util, on/offscreen GLContext/NEWT window separation | Sven Gothel | 2011-06-07 | 5 | -10/+45 |
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* | | Using GlueGen IOUtil (dropped StreamUtil, FileUtil); Public GLReadBufferUtil ↵ | Sven Gothel | 2011-06-07 | 21 | -549/+390 |
|/ | | | | | | | | (screenshot etc) and GLPixelStorageModes - Using GlueGen IOUtil, dropping StreamUtil and FileUtil - Public (util) GLReadBufferUtil for screenshots and slow r2t (AWT less), as well as GLPixelStorageModes | ||||
* | Merge remote-tracking branch 'remotes/rsantina/master' | Sven Gothel | 2011-05-22 | 7 | -94/+44 |
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| * | Remove implicit for loops reduces temp objects | Rami Santina | 2011-05-21 | 7 | -15/+19 |
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| * | Fix: vertex in loop test; using crossing method | Rami Santina | 2011-05-21 | 3 | -79/+25 |
| | | | | | | | | | | Changed algo for in/out test of vertex wrt arbitrary polygon to crossing test since angle based is shown prune to precision errors | ||||
* | | create source zip archives per default | Sven Gothel | 2011-05-22 | 1 | -12/+20 |
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* | Fix ShaderProgram double destroy() | Sven Gothel | 2011-05-17 | 1 | -2/+4 |
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* | Add all.debug target | Sven Gothel | 2011-05-17 | 1 | -0/+2 |
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* | leave java source zip file in build folder (if BUILD_ARCHIVE=true) | Sven Gothel | 2011-05-17 | 1 | -3/+10 |
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* | NEWT/GLContext (unit test): Wait for visibility/realized ; Add clean scripts | Sven Gothel | 2011-05-17 | 4 | -4/+15 |
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* | GLSL unit tests: cleanup shader state tests | Sven Gothel | 2011-05-17 | 6 | -78/+82 |
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* | FIX graph FBObject usage - 526ea7a3fb579f88a0c0a1e597387aae29d5aa06 | Sven Gothel | 2011-05-17 | 1 | -15/+10 |
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* | Fix/Extend FBObject (API Change): plain init(GL), support multiple ↵ | Sven Gothel | 2011-05-17 | 6 | -116/+482 |
| | | | | | | | | | | | | | attachTexture2D(..) (MRT) w/ tex units - plain initialization via init(GL) - dedicated texture2D color buffer attachement attachTexture2D(..) w/ tex units (<GL_MAX_TEXTURE_UNITS), which may happen up to max GL_MAX_COLOR_ATTACHMENTS to support MRT (multiple render targets) - more API doc - FBO/MRT/GLSL unit test w/ using 2 shader (decompose / compose) | ||||
* | JOGL/GLDebug/GLTrace: Gluegen/BuildComposablePipeline: print arguments in ↵ | Sven Gothel | 2011-05-17 | 1 | -6/+10 |
| | | | | debug pipe; common param print | ||||
* | Fix: GLSLArrayHandler (data has no location); Fix ShaderState (switch ↵ | Sven Gothel | 2011-05-17 | 2 | -11/+17 |
| | | | | program: set prev. !inUse) | ||||
* | ShaderProgram: useProgram(..) -> public | Sven Gothel | 2011-05-17 | 1 | -2/+2 |
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* | GLSL UnitTest: Reloc Ruler and make local fields final | Sven Gothel | 2011-05-17 | 1 | -24/+24 |
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