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* UISceneDemo01: Use GLButton shape w/ animating and rotating gears and set up ...Sven Gothel2023-03-201-180/+150
* GraphUI Default Scene.PMVMatrixSetup: Scale (back) projection to have normali...Sven Gothel2023-03-202-16/+59
* GraphUI Scene: Be quietSven Gothel2023-03-201-2/+0
* GraphUI GLButton: Add missing destroyImpl(..) to destroy the ImageSequence an...Sven Gothel2023-03-201-0/+6
* Demos GearsES2: Expose view rotation vars and listenerSven Gothel2023-03-201-1/+14
* GLOffscreenAutoDrawable: Remove unused importSven Gothel2023-03-201-2/+0
* Add FloatUtil.isZero(float) using FloatUtil.EPSILONSven Gothel2023-03-201-0/+8
* Demo MovieSimple: Default to useOrigScale=false, enable @ main w/ -orig_scaleSven Gothel2023-03-191-4/+4
* GraphUI: Add UISceneDemo00 for linear animation in one main function; UIScene...Sven Gothel2023-03-194-46/+260
* GraphUI Shape win<->obj/shape mapping: Return actual int[] or float[] result ...Sven Gothel2023-03-198-120/+152
* GraphUI UISceneDemo01: Fix disposal, use windowDestroyed() WindowListener to ...Sven Gothel2023-03-191-2/+1
* GraphUI UISceneDemo01: Res independent Shape, in Scene attached to GLWindow s...Sven Gothel2023-03-191-19/+14
* Graph UI Shape: Remove debug println @ mouse drag releaseSven Gothel2023-03-191-1/+0
* Graph UI: Apply API changes to demos *WIP* (not all working yet, but compile ...Sven Gothel2023-03-199-268/+680
* Graph UI: Adopt Shape implementations to Shape API changes (simplification)Sven Gothel2023-03-1914-44/+38
* Graph UI Shape: Fix move and resize via 1-pointer mouse drag: Need to apply s...Sven Gothel2023-03-191-32/+33
* Graph UI Shape: Fix setTransform(): Take back unscaled-center 1st, then add b...Sven Gothel2023-03-191-2/+4
* Graph Shape: Add onMove(Shape.Listener), allowing user to track Shape movementSven Gothel2023-03-191-2/+15
* Add Scene.PMVMatrixSetup for programmable PMVMatrix setup in Scene replacing ...Sven Gothel2023-03-192-280/+301
* Graph Scene: RegionRenderer is owned and never nullSven Gothel2023-03-191-18/+6
* Graph Shape: Add missing drawGLSelect(..)Sven Gothel2023-03-191-0/+5
* Graph Shape: Mark methods final and enhance API docSven Gothel2023-03-191-28/+55
* Graph Scene: Customize clearColor + clearMask used @ display(..), i.e. either...Sven Gothel2023-03-191-3/+35
* Graph: Scene: Add experimental pickShapeGL(..), i.e. glSelect (Not working co...Sven Gothel2023-03-191-10/+117
* Graph: Add RegionRenderer.enable(..) variant w/ passing enable + disable GLCa...Sven Gothel2023-03-191-4/+15
* Graph: GLRegion.draw(): Mod curRenderModes by sampleCount { 0 = no-sampling, ...Sven Gothel2023-03-191-1/+19
* Graph: GLRegion: Pass curRenderModes to updateImpl() + drawImpl(), prepare sw...Sven Gothel2023-03-195-73/+112
* Graph : Misc API docSven Gothel2023-03-192-2/+5
* Graph: Add RenderState API doc; RegionRenderer: Remove unused shell method, l...Sven Gothel2023-03-192-6/+8
* Fix MovieSimple regression of commit 00dbacc5af3531af50e77a02d534dc11e08de10f...Sven Gothel2023-03-194-5/+19
* NEWT MouseEvent.getEventTypeString(): Shorten by removing leading 'EVENT_MOUSE_'Sven Gothel2023-03-191-8/+8
* API doc cleanup, add + refine math testsSven Gothel2023-03-1922-29/+586
* Graph: Make RenderState a composition of RegionRenderer, which also creates a...Sven Gothel2023-03-1524-180/+205
* ShaderProgram field programLinked: Set to false @ release()/destroy(), On use...Sven Gothel2023-03-151-1/+5
* opengl/util/glsl/Shader*: Mark classes and fields final, rename dump{Shader->...Sven Gothel2023-03-154-22/+41
* Fix ShaderProgram ownership bug, introduced in commit 67a723477ecd818fbc5859f...Sven Gothel2023-03-156-70/+45
* Demos: Minor cleanups; MovieSimple: Remove unused variables etc .. left over ...Sven Gothel2023-03-154-23/+2
* GraphUI: Scene/Shape: Decouple PMVMatrix operations (picking, obj<->win) by u...Sven Gothel2023-03-157-184/+220
* GraphUI: Complete rename of UISceneDemo01Sven Gothel2023-03-151-14/+6
* GLMediaPlayer usage: Fix verbose strings, disable verbose in GraphUI demosSven Gothel2023-03-154-6/+6
* GraphUI: Rename UISceneDemo00 -> UISceneDemo01Sven Gothel2023-03-152-2/+2
* Graph: Have RegionRenderer.reshapeNotify(..) track x/y as well (vieport); Gra...Sven Gothel2023-03-148-83/+153
* GraphUI: Add a most simple Scene demo with one Shape.Sven Gothel2023-03-142-0/+360
* GPUUISceneGLListener0A: Simplify according to Scene class changes (view-based...Sven Gothel2023-03-142-129/+76
* GraphUI: Label: Rename pixelSize -> pixelScale, since we are view-based or in...Sven Gothel2023-03-141-9/+10
* GraphUI: MediaButton: No need to re-create GLRegion (anymore), just markShape...Sven Gothel2023-03-141-5/+1
* GraphUI: UIShapeDemo01.reshape(): Drop redundant glViewport(..) callSven Gothel2023-03-141-1/+0
* GraphUI: Button: Allow user to configure 2-pass label z-offsetSven Gothel2023-03-141-2/+10
* GraphUI: GLButton: Don't pass FBO size @ ctor, calculate true view-size @ 1st...Sven Gothel2023-03-142-6/+12
* GraphUI: Scene: Add simplified ctor w/ user defined zNear, zFar and sceneDist...Sven Gothel2023-03-142-54/+191