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* FBObject: Rename private fields for better reading: samplesSink* -> samplingS...Sven Gothel2012-11-061-65/+65
* Bug 634 - Part 1: FBObject, Make MSAA 'samplingSink' mutable and add setSampl...Sven Gothel2012-11-061-10/+33
* GLFBODrawableImpl: Following suit w/ commit b83b068c0f426f24a58e2bd9f52de9ebd...Sven Gothel2012-11-061-1/+1
* Fix GLDrawableHelper.recreateGLDrawable(..): Sync GL command stream before de...Sven Gothel2012-11-065-10/+16
* TestGLCanvasAWTActionDeadlock0[01]AWT: Disable 'restart' test on current (non...Sven Gothel2012-11-052-2/+4
* GLAutoDrawable: Refine API change of commit c002e04f848116922a1ed7bd96ead5496...Sven Gothel2012-11-059-57/+96
* Analyzed OSX Deadlock w/ AWT Applet & CALayer: Andres Colubri's Test Case, Co...Sven Gothel2012-11-053-58/+130
* TestGLCanvasAWTActionDeadlock01AWT: Reproducing OSX deadlock variation, using...Sven Gothel2012-11-043-2/+262
* TestGLCanvasAWTActionDeadlock00AWT: Remove redundant argumentSven Gothel2012-11-041-3/+3
* TestGLCanvasAWTActionDeadlock01AWT -> TestGLCanvasAWTActionDeadlock02AWT; To ...Sven Gothel2012-11-041-7/+7
* Adding Andres Colubri's Test Case (junit'fyed), which provokes a Deadlock on ...Sven Gothel2012-11-044-3/+849
* GLDrawableUtil.swapGLContextAndAllGLEventListener(..): Add glFinish() before ...Sven Gothel2012-11-041-17/+36
* FPSAnimator: Wait '2 x period' or 20ms, whichever is greater in case of pause...Sven Gothel2012-11-041-5/+7
* GLAutoDrawable: Fix GLEventListener lifecycle and expose more user control (A...Sven Gothel2012-11-0413-200/+876
* MacOSXCGLContext[NSOpenGLLayer/NSView]: Propagate drawable changeSven Gothel2012-11-047-26/+74
* NEWT KeyEvent API doc: Document Windows shift+non-uppecase_char, commit c135d...v2.0-rc11Sven Gothel2012-10-311-1/+8
* NEWT Windows KeyEvent: We have to store the keyChar for typed events, since k...Sven Gothel2012-10-314-7/+17
* Notes: NVIDIA Tegra discard problem ; TestSharedContextVBOES2NEWT crashes the...Sven Gothel2012-10-311-0/+11
* MacOSXCGLContext: Fix ShaderCode instantiation .. (duh!) ; Tested via reparen...Sven Gothel2012-10-314-25/+18
* jogl-test-applets: Add 'force gl3' GearsES2 Applet for GL3 core testing on OSXSven Gothel2012-10-312-1/+109
* *FontLoader: Order fields in init-order, make private.Sven Gothel2012-10-312-11/+11
* Fix Unit Tests regarding commit 55f4405dbf9253e6ca686e44c50b2cfc1af7f3eb: Sha...Sven Gothel2012-10-315-17/+18
* Fix ProjectFloat (Bug 633): Adding missing offset of sliced buffer usage; red...Sven Gothel2012-10-314-182/+305
* Add OSX CALayer OpenGL 3 (core) support: Derive pixelformat from parent (GL3)...Sven Gothel2012-10-319-70/+269
* Shader: Add '#define texture2D texture' for GLSL >= 130 ; TestGearsES2AWT add...Sven Gothel2012-10-3110-18/+25
* TestInitConcurrent02NEWT: Disabled for auto unit test until further analysis ...Sven Gothel2012-10-311-0/+12
* ShaderProgram: Program name is valid if non zero; Add init(GL) return value f...Sven Gothel2012-10-313-16/+29
* Fix NEWT KeyEvent: Deliver keyChar w/ pressed and released; Deliver proper mo...Sven Gothel2012-10-3120-275/+630
* Fix regression of commit e5692f615a8c40e7ca750261baf5e8ecdb0a34b8: CGL/CGLExt...Sven Gothel2012-10-301-1/+2
* NEWT Windows: Add more verbose DEBUG information for FOCUS handlingSven Gothel2012-10-301-5/+12
* TestNewtKey*: Don't test TAB (focus traversal, duh!); Add AWTRobotUtil.reques...Sven Gothel2012-10-304-15/+15
* Fix AWTRobotUtil.keyType(..): 'c0' start count must be outside of retry loop;...Sven Gothel2012-10-301-2/+5
* NEWT/OSX getLocationOnScreenImpl(..): Use real OSXUtil.GetLocationOnScreen(.....Sven Gothel2012-10-301-6/+12
* WGL/WGLExt Robustness: Use NIODirectOnly for all bindings. For these internal...Sven Gothel2012-10-307-171/+197
* CGL/CGLExt Robustness: Use NIODirectOnly for all bindings. For these internal...Sven Gothel2012-10-305-95/+104
* GLX/GLXExt Robustness: Use NIODirectOnly for all bindings. For these internal...Sven Gothel2012-10-3012-219/+251
* EGL/EGLExt Robustness: Use NIODirectOnly for all bindings. For these internal...Sven Gothel2012-10-307-94/+79
* GLRendererQuirks.RequiresBoundVAO: Removed, it _is_ in the GL 3.2 core spec -...Sven Gothel2012-10-295-19/+64
* TestNewtKeyEventAutoRepeatAWT: Wait for 'some' KeyEvents and check count; Tes...Sven Gothel2012-10-294-7/+14
* Fix GLSL unit tests - Add GLSL version customization, fix one wrong 'HIGHP' u...Sven Gothel2012-10-295-9/+16
* GLSL Unit tests .. make them all GLSL version proofSven Gothel2012-10-2918-20/+87
* GLContextImpl GLRendererQuirks.RequiresBoundVAO: Use isGL3() instead of simpl...Sven Gothel2012-10-291-1/+1
* FixedFuncPipeline: Use proper shader version and make GLSL code compatible w/...Sven Gothel2012-10-298-26/+58
* Complete Rename NEWT KeyEvent Unit tests, commit 85851c9839d620bcbbd07b6ca833...Sven Gothel2012-10-296-18/+19
* Graph Shader: Using default precision values (VP: highp, FP: mediump), except...Sven Gothel2012-10-296-9/+9
* Rename NEWT KeyEvent Unit tests to end w/ AWT, otherwise no AWT classes will ...Sven Gothel2012-10-294-0/+0
* GLRendererQuirks: Add RequiresBoundVAO (w/ impl.), GLSLBuggyDiscard (todo) ; ...Sven Gothel2012-10-283-8/+36
* GearsES2/RedSquareES2: Dump GLRendererQuirks at init.Sven Gothel2012-10-283-4/+6
* Minor edits FBObject/GearsObjectSven Gothel2012-10-282-7/+9
* NEWT X11 Display: Ignore events w/ NULL window, instead of throwing a disturb...Sven Gothel2012-10-282-14/+12