| Commit message (Collapse) | Author | Age | Files | Lines |
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0d55ac0eb4a39a7f8f2a796c7eebd3ea778ba9a7
- Using Typecast's new git repo https://github.com/dcsch/typecast
- Preserved our changes
- Preserved loading fonts and glyph on input stream w/o font data array copies
TODO
- Maintain an original branch in Typecast w/ our changes
to ease updates. Then we merely need to change the package name.
- This also shall help to allow Typecast to use our patches,
if so desired.
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original font-units (FU) to have them scaled later ( fu * pixelScale / unitsPerEM )
Scaling from font-units (funits, or FU) is now performed by the renderer itself,
i.e. applying the scale-factor 'fontPixelSize / font.getMetrics().getUnitsPerEM()'
to the PMV matrix to render the whole graph GLRegion.
This finally provides proper device and resolution independent font utilization.
Further, preliminary kerning has been added.
+++
Also ...
TypecastFont:
- getGlyphID(..) getGlyph(..) enforce symbol mapping to Glyph.ID_SPACE Glyph.ID_CR,
as some fonts ave an erroneous cmap (FreeSerif-Regular)
- add getKerning(..)
TODO: Add binary search
- Set TypecastFont.USE_PRESCALED_ADVANCE := false,
i.e. dropping all prescaled pixel-sized advance values mapped to font pixel-size
as we utilize font-units only for later uniform scaling.
- Drop virtual getPixelSize() and add static FontScale.toPixels(..)
- Add fullString() for debugging purposed, including some font tables
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and hold a KernSubtableFormat0 ref in KernTable
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Add Path2F addPath(..), emphasize required Winding.CW
GPURegionGLListener01 used by TestRegionRendererNEWT01 covers Path2F CCW and CW (reverse add) methods.
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addVertex methods
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blending stubs in display (Mesa3D results are otherwise broken)
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window size 1024x640
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custom window size
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vertexFactory instance
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and index etc, used to avoid arraycopy (efficancy)
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monitor values w/ QT_SCREEN_SCALE_FACTORS syntax, use for X11
Per-monitor values are parsed if value is not a float and stored
in a given Map<String,float[2]>, parallel to a detected global_pixel_scale_xy.
The per-monitor value syntax matches QT_SCREEN_SCALE_FACTORS,
i.e. the regular expression '(<string>=<float>;)+',
e.g. QT_SCREEN_SCALE_FACTORS='DP-1=1.25;DP-2=1.25;HDMI-1=1.25;'
The per-monitor value is preferred and on X11 stored within the MonitorDevice,
matching the MonitorDevice's name.
The following env-var names are searched on X11:
"QT_SCREEN_SCALE_FACTORS", "QT_SCALE_FACTOR", "GDK_SCALE", "SOFT_SCALE"
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to the root window (global screen) ..
.. otherwise, we might end up receiving a client position of 0/0, while being positioned in a different absolute place within root.
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object
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for X11 and Windows for now.
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WindowDriver, used to call the super class method.
Regression of commit cfc35549810d3a0fb5eeb866c9450417e48cd8a1
Note to myself: You can't enforce a 'this' method call overridden with a virtual from a subclass.
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(working state)
Both:
- Using Soft-PixelScale mode, i.e. converting all given window-units to pixel-units for native GDI/X11 ops
- Using scaled pixel-sized surface
- Adjusting NEWT's Monitor's window-unit viewport value to pixel-scale
For X11:
- Using global scale factor from environment variable, either: "GDK_SCALE", "QT_SCALE_FACTOR" or "SOFT_SCALE".
The latter is for testing only.
See https://wiki.archlinux.org/title/HiDPI
For Windows:
- Using actual monitor's pixel-scale via native SHC API (Shellscaling API, shcore.dll)
Misc:
- SurfaceScaleUtils.getGlobalPixelScaleEnv() reads a float value from given env names, first come, first serve
- MonitorModeProps.streamInMonitorDevice(..): Add `invscale_wuviewport` argument to scale wuvieport for soft-pixel-scale
- TestGearsNEWT: Enhance GL2 demo to be suitable for manual tests, this since my Windows KVM machine doesn't support ES2
- TestGLContextDrawableSwitch10NEWT: Add a few more test constraints .. working
Tested:
- Manually on a Windows virtual machine (KVM) using
- 2 virtualized 'Video QXL' cards and
- and 'remote-viewer' to see the 2 monitors
since `Virtual Machine Manager` build-in doesn't support
- remote-viewer spice://localhost:5917
- Manually on a Linux machine w/ SOFT_SCALE
- Both, X11 and Windows
- Place window on each monitor
- Move window across monitors w/ pixel-scale change (or not)
- TODO: Test and fix utilization with AWT, i.e. NewtCanvasAWT
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general usage
See MonitorDevice.getOrientationTo(MonitorDevice, int[]) to setup the move_diff
as added in commit 43dc472c4797f34e4079028a5eb04bc420c11c2a
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set a custom position additionally to size
This added functionality is desired when adjusting the window position and size when changing the soft-pixel-scale
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positionModified[] return value, allowing to not wait for the previous custom position
This is required if createNativeImpl(..) modifies the target position, i.e. due to soft-pixel-scale.
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determine the orientation of this monitor to the other incl. the 'move_diff'
move_diff int[2] to store the move delta for each axis from this-monitor to the other
This will be utilized when a NEWT window moved across monitors to signal the move_diff,
which helps to properly adjust the new position.
Tested: All 4 monitor crossings right_of, left_of, above and below.
TODO: Test and support a 'diagonal' move, i.e. move_diff on both axis.
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size and position via atomic-replacable int arrays
NEWT's Soft-PixelScale supports software pixel-scale by multiplying the underlying surface pixel-size with the scale-factor
and dividing the window position and size by same scale-factor.
Hence the window position and size space is kept virtually steady at virtually assumed DPI 96 at higher actual screen DPI
and the surface size is adjusted.
+++
This window- and pixel-unit separation also includes all callbacks for the native driver implementations,
hence the changes native code - allowing to determine whether window- or pixel-units were given.
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left-over changes ..
GDIUtil: Remove uncommented GetMonitorPixelScale(..) point variant
JAWTUtil: Clarify Java version comment w/ spacing
NEWT Display.getThreadName(): Return 'Thread[0x<hash-value>, <name>]'
NEWT Screen: Add getFullyEnteredMonitor(..)
NewtCanvasAWT: @SuppressWarnings for determineIfApplet() and use FQN within method
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union(List<Rectangle*>) public; Fix union/intersection 'off-by-1' for pos2.
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native header and code files)
Part-1 in commit e96aeb6e9acd2b1435f5fad244a1488e74a3a6d6
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Add 64-bit nativeHandle (Windows HMONITOR), add PixelScale for Windows
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callbacks ..
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(Windows 10)
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deadlock)
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