Commit message (Collapse) | Author | Age | Files | Lines | |
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* | README: Fix JOGL inception, pre Sun launch and later acquired by Sun. | Sven Gothel | 2023-08-15 | 1 | -2/+2 |
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* | Add make/scripts/test-fat-jars.sh for a quick bringup-test | Sven Gothel | 2023-08-14 | 1 | -0/+71 |
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* | MacOS test scripts: Enable FFmpeg6 from Homebrew | Sven Gothel | 2023-08-13 | 2 | -1/+2 |
| | | | | | | | | | | | | | | | Install Homebrew https://brew.sh/ > /bin/bash -c "$(curl -fsSL https://raw.githubusercontent.com/Homebrew/install/HEAD/install.sh)" Follow further directions... Install FFmpeg (Currently v6) https://formulae.brew.sh/formula/ffmpeg > brew install ffmpeg or > brew install fmpeg@6 Leaves the ffmpeg libraries in: - x86_64: /usr/local/Cellar/ffmpeg/6.0/lib - aarch64: /opt/homebrew/Cellar/ffmpeg/6.0/lib | ||||
* | Demos: ..demos.graph.ui.util.GraphUIDemoArgs -> ..demos.util.CommandlineOptions | Sven Gothel | 2023-08-13 | 17 | -35/+35 |
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* | GraphUIDemoArgs: Issue GLProfile.initSingleton() once in static init block, ↵ | Sven Gothel | 2023-08-13 | 2 | -1/+5 |
| | | | | | | ensuring JOGL is completely initialized Noteable: On MacOS 13.1 (aarch64) UISceneDemo20 won't show the window if NEWT is initialized before JOGL core via GLProfile.initSingleton(). | ||||
* | UISceneDemo20: Fix info/debug text title GPUUISceneGLListener0A -> UISceneDemo20 | Sven Gothel | 2023-08-13 | 1 | -7/+8 |
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* | Minor cleanup of imports, etc: FBObject, GLContext*, Texture, .. | Sven Gothel | 2023-08-13 | 7 | -58/+36 |
| | | | | TODO: Full cleanup perhaps | ||||
* | make/scripts/tests.sh: Add Basic demos if jogl-demos.jar | Sven Gothel | 2023-08-13 | 1 | -2/+16 |
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* | Texture ctor w/ external textureID: Pass `ownsTextureID` where true hands ↵ | Sven Gothel | 2023-08-13 | 3 | -17/+48 |
| | | | | | | | | | over ownership and allows destroy() to delete it, otherwise not. Fixes GraphUI's GLButton. GraphUI's GLButton uses the offscreen's FBO texture and hence can't pass over ownership of the texture. Hence the Texture instance is created w/o handing over ownership! GLMediaPlayerImpl does hand over ownership of the generated and passed texture to the Texture ctor. | ||||
* | GraphUIDemoArgs: Add GL4 core | Sven Gothel | 2023-08-13 | 1 | -0/+2 |
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* | Demos: Add main() to GearsES2, .. allowing to be used for simple bringup tests | Sven Gothel | 2023-08-13 | 3 | -12/+166 |
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* | Animator*: Add ctor variants passing modeBits directly, i.e. enable/disable ↵ | Sven Gothel | 2023-08-13 | 69 | -741/+941 |
| | | | | AWT rendering thread support. Adopt it in tests and demos | ||||
* | WWW: Replace Gephi icon w/ a more friendly JogAmp website matching preview ↵ | Sven Gothel | 2023-08-12 | 2 | -1/+1 |
| | | | | one (white background, showing a graph) | ||||
* | Fix typo of commit d8e086e0321ef1021f4a7810d7bfd2306c4ac725: ↵ | Sven Gothel | 2023-08-12 | 1 | -1/+1 |
| | | | | jogl{s->}-demo{->s}-android | ||||
* | Add GraphUI to javadoc source path | Sven Gothel | 2023-08-12 | 1 | -1/+1 |
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* | FontViewListener01/TestTextRendererNEWT21: Use 30 pixelPerCell (total w/ ↵ | Sven Gothel | 2023-08-12 | 1 | -10/+21 |
| | | | | gap) for test case to compare pixel-by-pixel | ||||
* | Graph TextRegionUtil.drawString3D(..): Allow null `rgbaColor` w/o ↵ | Sven Gothel | 2023-08-12 | 1 | -6/+12 |
| | | | | color-channel again, was enforced to be set in commit bb6ee81bc5514663bb7b22224fcdd5ba34a51ac6 | ||||
* | GLMediaPlayer: Show more reasonable DEBUG output in factory; Impl initGL(GL) ↵ | Sven Gothel | 2023-08-11 | 3 | -8/+28 |
| | | | | shall handle null streamWorker, i.e. when using NullGLMediaPlayer | ||||
* | Bug 1450: Remove nativewindow's drm-gbm GlueGen config's manual constant ↵ | Sven Gothel | 2023-08-10 | 1 | -3/+3 |
| | | | | definitions, now properly passed from GlueGen | ||||
* | README: Add Mathieu Féry, who enhanced GlueGen | Sven Gothel | 2023-08-07 | 1 | -0/+1 |
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* | Untangle joal from build requirements as introduced via new jogl-demos | Sven Gothel | 2023-08-07 | 5 | -22/+116 |
| | | | | | | | | | | | | | | | | | | To enjoy the UISceneDemo20 demo, joal shall exist at its usual location. However, pass build if not available. Also drop ant + junit from demos. - Rename jogl-demo-android.{jar,apk} -> jogl-demos-android.{jar,apk} - New demo classpath - Add non-joal demo classpath - Add joal demo classpath. - Drop junit + ant from both - Remove joal from junit compile path. - Build test: demo compilation (Java + Android) - Drop joal dependencies if not available | ||||
* | scripts/tests.sh: Add TestGLJPanelReadd01Bug1310AWT | Sven Gothel | 2023-08-07 | 1 | -1/+2 |
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* | README/index: 'Graph UI' -> GraphUI | Sven Gothel | 2023-08-07 | 2 | -2/+2 |
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* | Test Bug1310: Remove and re-add a GLJPanel from its Swing parent (working) | Sven Gothel | 2023-08-07 | 1 | -0/+246 |
| | | | | Also tested with Sofr-HiDPI on Linux using GDK_SCALE=2 | ||||
* | README/index: Fix link to OpenGL_API_Divergence.html | Sven Gothel | 2023-08-07 | 2 | -2/+2 |
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* | Update README.md, index.html (Graph/GraphUI, references) and add ↵ | Sven Gothel | 2023-08-07 | 4 | -16/+633 |
| | | | | OpenGL_API_Divergence.md | ||||
* | Bug 1441, 852: Annotate ARB_draw_indirect dual sourcing, remove redundant ↵ | Sven Gothel | 2023-08-06 | 2 | -8/+1 |
| | | | | manual declarations | ||||
* | Bug 1441 - Fix ARB_multi_draw_indirect: Belongs to GL4, ↵ | Sven Gothel | 2023-08-06 | 6 | -19/+115 |
| | | | | glMultiDrawElementsIndirect shall only have VBO indirect access | ||||
* | Graph / GraphUI Demos: Don't use the color-channel if not required (mixing ↵ | Sven Gothel | 2023-08-02 | 6 | -14/+17 |
| | | | | | | | colors within one region) Note, commit bb6ee81bc5514663bb7b22224fcdd5ba34a51ac6 relaxes the requirement for using a color-channel. | ||||
* | Graph TextRegionUtil.drawString3D(..): Redefine 'rgbaColor' semantics: ↵ | Sven Gothel | 2023-08-02 | 1 | -3/+24 |
| | | | | | | | | | | Either fill color-channel with value if used and set static-color to white - or just set static color channel with value. Have the given rgbaColor to definitely setting the text color regardless whether a color channel is used or not. Note: Using a color-channel is more expensive (color value per vertex) and should only be required if mixing colors within one region! Also removes potential side-effects if color-channel is used but user forgets to set the static value properly. | ||||
* | Graph RenderState: Initialize colorStatic w/ all white (1,1,1,1) if ↵ | Sven Gothel | 2023-08-02 | 1 | -1/+1 |
| | | | | | | | | | | | | color-channel is used and no static-color set Commit a973324a75b55b722caa755a7a573be849d997e4 was setting the alpha to 1, which avoids the 'discard' in the shader. This at least gave us a black color ;-) However, the shader modulates the color, i.e. color-channel * color-static, therefor we need an all-white color-static as default if user only sets the color-channel. | ||||
* | Graph RegionRenderer.destroy(): Detach RenderState from GL instance | Sven Gothel | 2023-08-02 | 1 | -0/+1 |
| | | | | Remove potential leak | ||||
* | Graph: Simplify RegionRenderer API by exposing common RenderState methods ↵ | Sven Gothel | 2023-08-02 | 19 | -91/+98 |
| | | | | (and fwd 'em to RenderState aggregate) | ||||
* | Update tests script .. (consolidate GraphUI demo lines) | Sven Gothel | 2023-08-01 | 1 | -24/+8 |
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* | UISceneDemoU01a: Destory textRegion @ dispose | Sven Gothel | 2023-08-01 | 1 | -0/+1 |
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* | Graph Add {GLRegion, GraphShape}.setTextureUnit(int): Allowing to set ↵ | Sven Gothel | 2023-08-01 | 6 | -10/+48 |
| | | | | texture unit after ctor | ||||
* | Graph RegionRendered.init(..): Disable renderer (and shader programs etc) to ↵ | Sven Gothel | 2023-08-01 | 3 | -11/+7 |
| | | | | avoid side-effects. Usually called @ GLEventListener.init(..) | ||||
* | Graph RenderState: Initialize colorStatic w/ alpha=1 to avoid invisible ↵ | Sven Gothel | 2023-08-01 | 1 | -1/+1 |
| | | | | | | rendering if no static color has been set Shader either uses just colorStatic or multiplies it w/ the color-stream value | ||||
* | Graph GLRegion.create(..): Expose variant with custom pass2TexUnit for VBAA ↵ | Sven Gothel | 2023-08-01 | 1 | -5/+23 |
| | | | | (default texture unit is 0) | ||||
* | Add Graph/GraphUI UISceneDemoU01a, showcase integration and multiple ↵ | Sven Gothel | 2023-08-01 | 2 | -1/+353 |
| | | | | projection settings | ||||
* | GLStateTracker: Add tracking of blending states (part-1) | Sven Gothel | 2023-08-01 | 1 | -2/+129 |
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* | GLStateTracker: Encapsulate PixelStateMap for PixelStorei states (prepare ↵ | Sven Gothel | 2023-08-01 | 1 | -44/+69 |
| | | | | for tracking of blending states) | ||||
* | GraphUI: Add Shape.getSurfacePort(..): Similar to getSurfaceSize(..) but ↵ | Sven Gothel | 2023-08-01 | 1 | -0/+31 |
| | | | | returns the whole Recti viewport of the shape | ||||
* | Graph: Minor cleanup: TextRegionUtil: Fix API doc references; ↵ | Sven Gothel | 2023-08-01 | 3 | -8/+6 |
| | | | | RegionRenderer.enable(..) merge '!enable' branch, fix API doc | ||||
* | README: Add Harvey to contributors (missed him, sorry) | Sven Gothel | 2023-08-01 | 1 | -0/+1 |
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* | Add {GL, GLContext}.getDefaultDrawBuffer() to complement getDefaultReadBuffer() | Sven Gothel | 2023-07-15 | 7 | -28/+103 |
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* | README.md: JogAmp History & Milestones: Added Java3D + Ardor3D, added ↵ | Sven Gothel | 2023-07-10 | 1 | -1/+5 |
| | | | | GlueGen JavaCallback (grouped) | ||||
* | NativeSignatureJavaMethodBindingEmitter: Adopt to GlueGen changes | Sven Gothel | 2023-07-10 | 1 | -41/+40 |
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* | Adopt to GlueGen Struct API Change get/set array arguments | Sven Gothel | 2023-06-16 | 2 | -3/+6 |
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* | Adopt to GlueGen commit 952e0c1f83c9e0583a97d39988a6ba1428911c8c | Sven Gothel | 2023-06-16 | 16 | -232/+263 |
| | | | | | | | | | To limit growing code due to GlueGen's more capable new `Struct` emitter (more supported setter), `Struct` with intended read-only access have been marked `ImmutableAccess` in their GlueGen config file. Produced code with above setting compared with pre-GlueGen change is reduced while also having dropped all of the JNI calls retrieving `Struct` values. Only calls to function-pointer produced JNI methods, of course. |