Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Offscreen/PBuffer capabilities cleanup ; Generic read drawable support | Sven Gothel | 2009-10-03 | 23 | -121/+291 |
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* | NEWT: Offscreen integration | Sven Gothel | 2009-10-02 | 3 | -2/+95 |
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* | Pbuffer GLDrawableFactory integration (2) | Sven Gothel | 2009-10-02 | 3 | -6/+60 |
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* | Proper PBuffer drawable abstraction | Sven Gothel | 2009-10-02 | 5 | -67/+63 |
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* | NEWT Intel GDL: Proper Pos/Size/Fullscreen | Sven Gothel | 2009-10-02 | 2 | -23/+112 |
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* | NEWT Intel GDL: Surface Size tuning .. ; Add missing getSurfaceHandle() | Sven Gothel | 2009-10-02 | 2 | -12/+25 |
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* | Allow custom user gluegen.compiler.xml ; NEWT: Example ↵ | Sven Gothel | 2009-10-02 | 4 | -18/+53 |
| | | | | lib/gluegen.compiler.intelgdl.xml | ||||
* | NativeWindowFactory: | Sven Gothel | 2009-10-02 | 25 | -103/+4781 |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | - If property 'nativewindow.ws.name' is set, use it as the custom windowing type returned by getNativeWindowType(true) NEWT: - Using NativeWindowFactory's property 'nativewindow.ws.name' as a package name for custom NEWT windowing imlementations, ie: -Dnativewindow.ws.name=com.sun.javafx.newt.intel.gdl -Dnativewindow.ws.name=com.sun.javafx.newt.broadcom.egl This allows far more flexibility to add custom impl. - Add Intel-GDL, define property 'useIntelGDL' to build the native part. Intel GDL is impl in the package 'com.sun.javafx.newt.intel.gdl' JOGL: - All impl. of 'createGLDrawable(..)', which were actually creating onscreen drawable only, were renamed to 'createOnscreenDrawable(..)'. - GLDrawableFactoryImpl impl. 'createGLDrawable(..)' now and dispatches to the actual create* methods in respect to the Capabilities, ie onscreen, pbuffer and offscreen. - GLDrawableFactory: - If using a native ES profile -> EGLDrawableFactory - If existing native OS factory -> Use that .. - Else -> Use EGLDrawableFactory, if available | ||||
* | NEWT: Fix X11 ConfigureEvent ; X11Window don't propagate pos change if parented | Sven Gothel | 2009-09-29 | 2 | -36/+57 |
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* | Oops .. fixed compile error | Sven Gothel | 2009-09-25 | 1 | -1/+1 |
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* | Merge branch 'master' of ssh://jausoft.com/srv/scm/jogl | Sven Gothel | 2009-09-25 | 1 | -0/+1 |
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| * | test .. | Sven Gothel | 2009-09-24 | 1 | -0/+1 |
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* | | Fix MacOSX External GLContext | Sven Gothel | 2009-09-25 | 11 | -182/+489 |
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* | | Adding missing GL 3.0 reuse tokens ; Thanks to Koen Van den dries | Sven Gothel | 2009-09-25 | 1 | -0/+46 |
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* | Let the GLCapabilityChooser run over the fallback fixed GLCapabilities [last ↵ | Sven Gothel | 2009-09-24 | 2 | -3/+14 |
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* | NEWT AWT: Use size/pos from external frame | Sven Gothel | 2009-09-14 | 1 | -0/+4 |
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* | Add local webstart test deploy scripts | Sven Gothel | 2009-09-14 | 2 | -0/+126 |
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* | NEWT: More elegant custom constructor type verification and setting by ↵ | Sven Gothel | 2009-09-14 | 2 | -34/+107 |
| | | | | Window class impl. ; AWTWindow allow pure Container in cstr, ie an Applet | ||||
* | Newt.AWT: avoid npe | Sven Gothel | 2009-09-13 | 1 | -2/+4 |
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* | NEWT: remove redundant test code | Sven Gothel | 2009-09-13 | 1 | -3/+0 |
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* | NEWT: native parenting Win32 OK | Sven Gothel | 2009-09-13 | 3 | -44/+89 |
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* | Newt: MacOSX child clipping tests (failed) | Sven Gothel | 2009-09-12 | 3 | -6/+25 |
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* | Newt: native window parenting MacOSX: OK (but parent clipping is missing) ; ↵ | Sven Gothel | 2009-09-12 | 6 | -54/+101 |
| | | | | X11: windowResize event handled | ||||
* | NEWT: Native window parenting (X11: OK); AWTWindow external Frame OK | Sven Gothel | 2009-09-12 | 6 | -31/+115 |
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* | NEWT: Basic/Naive window parenting support ; NEWT GLWindow: remove ambigous ↵ | Sven Gothel | 2009-09-12 | 12 | -49/+73 |
| | | | | create functions, ie with Window and Capabilities arguments | ||||
* | add JOGL_ALL_NOAWT config | Sven Gothel | 2009-09-11 | 1 | -3/+7 |
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* | Merge branch 'master' of ssh://git.kenai.com/jogl~jogl-git | Sven Gothel | 2009-09-11 | 2 | -3/+54 |
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| * | newt: mac os mouse wheel event support, also made it more consistent with ↵ | trembovetski | 2009-08-25 | 2 | -3/+54 |
| | | | | | | | | windows | ||||
* | | Adding jogl.all-noawt.jar and newt.all-noawt.jar and their jnlp desc | Sven Gothel | 2009-09-11 | 4 | -19/+52 |
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* | | Adding jogl.all-noawt.jar and newt.all-noawt.jar and their jnlp desc | Sven Gothel | 2009-09-11 | 2 | -0/+130 |
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* | newt: one more attempt to commit insets-related changes | trembovetski | 2009-08-20 | 8 | -14/+262 |
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* | newt: additional insets support for GL and AWT Window | trembovetski | 2009-08-20 | 2 | -1/+23 |
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* | newt: added support for window insets. Only implemented for Windows and MacOS. | trembovetski | 2009-08-20 | 1 | -0/+96 |
| | | | | | Also clarified the meaning of setSize/getWidth/getHeight - they are assumed to be the size of the client area, excluding decorations. | ||||
* | newt: added expose/paint event notification needed for passive rendering. ↵ | trembovetski | 2009-08-14 | 4 | -1/+177 |
| | | | | Currently only implemented on Windows. | ||||
* | NativeWindow: Add destroy() method, allowing external module to dispose a ↵ | Sven Gothel | 2009-08-10 | 3 | -0/+22 |
| | | | | NativeWindow instance | ||||
* | Merge branch 'master' of ssh://[email protected]/jogl~jogl-git | Michael Bien | 2009-08-08 | 169 | -2131/+6858 |
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| * | UML: prj .. | Sven Gothel | 2009-08-07 | 5 | -14/+34 |
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| * | UML: Use png, due to our download server lack of SVG MIME type .. | Sven Gothel | 2009-08-07 | 16 | -53/+73 |
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| * | Javadoc API: Add link to UML Diagram | Sven Gothel | 2009-08-06 | 2 | -7/+13 |
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| * | Refine UML Diagram with functional segments | Sven Gothel | 2009-08-06 | 8 | -193/+304 |
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| * | Add UML Class Diagram | Sven Gothel | 2009-08-06 | 26 | -0/+2016 |
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| * | Fix Offscreen/PBuffer [WGL/GLX]: No XVisual/PFD necessary here .. | Sven Gothel | 2009-08-06 | 3 | -13/+18 |
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| * | Unify GL: glUnmapBuffer, glBlend*, glGenerateMipmap; Analyze script for ↵OpenGL_3_2_Integrated | Sven Gothel | 2009-08-05 | 6 | -42/+46 |
| | | | | | | | | collisions: lsGL23_commons.sh | ||||
| * | Update GlueGen to 7dc9c5601d5689dcbc003ca51cfe826942ea3e6b (latest) | Sven Gothel | 2009-08-05 | 47 | -344/+738 |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | - Fixes for OpenGL 3.2 - More strict define/function checking - Better documentation in source code: extension relation - GL extension marker exclusion is done by GlueGen now - Adapted gluegen cfg files Added OpenGL 3.2 extensions for GL3 Revalidation of all OpenGL 2.0/3.0/3.1 and 3.2 extensions GL2GL3 based on OpenGL 2.0/3.0 headers EGL shares common egl-common.cfg file Removed experimental java system property 'jogl.GLContext.3_2', try a 3.2 context in case of GL3. X11GLXContext: - Always try to make a created context current, to verify it's usability. This is different than under WGL. - Temporary removed usage: GLX.GLX_CONTEXT_PROFILE_MASK_ARB NV driver bug. | ||||
| * | WGL 3.2: No need for 'jogl.GLContext.3_2' - just works. | Sven Gothel | 2009-08-03 | 2 | -35/+22 |
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| * | Doc: OpenGL 3.1 .. 3.2 profile clarification | Sven Gothel | 2009-08-03 | 6 | -55/+120 |
| | | | | | | | | | | | | | | | | | | | | | | | | GLX_ARB_create_context: Add 3.2 context WGL_ARB_create_context: Add 3.2 context Add: Trying to use 3.2 core profile creation for GL3, disabled by default. (Disabled per default due to a freezing JVM on Linux _after_ the Java main thread and Hotspot finishes.) Experimental: You may try '3.2 core profile creation' setting the java system property 'jogl.GLContext.3_2'. | ||||
| * | Doc: OpenGL 3.1 .. 3.2 profile clarification | Sven Gothel | 2009-08-03 | 2 | -8/+16 |
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| * | Add: GL_AMD_vertex_shader_tessellator from spec | Sven Gothel | 2009-08-03 | 2 | -1/+57 |
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| * | Fix GLX/WGL GraphicsConfigurationFactory: Be more relaxed in error handling ↵ | Sven Gothel | 2009-08-02 | 2 | -8/+34 |
| | | | | | | | | - keep going, even if underlying impl/modules cannot choose a config. Allows VBOX to run NEWT/JOGL | ||||
| * | GL: sync glext.h | Sven Gothel | 2009-08-02 | 5 | -572/+1062 |
| | | | | | | | | | | | | | | | | | | | | | | | | - add GL_NV_present_video - add GL_NV_conditional_render - add GL_EXT_transform_feedback - add GL_EXT_direct_state_access GL3: - GLAPIENTRY -> APIENTRY (as in the orig headers) - Add GL_ARB_geometry_shader4 to gl3ext.h |