| Commit message (Collapse) | Author | Age | Files | Lines |
| |
|
| |
|
| |
|
| |
|
|
|
|
|
| |
Also clarified the meaning of setSize/getWidth/getHeight - they are assumed
to be the size of the client area, excluding decorations.
|
|
|
|
| |
Currently only implemented on Windows.
|
|
|
|
| |
NativeWindow instance
|
|\ |
|
| | |
|
| | |
|
| | |
|
| | |
|
| | |
|
| | |
|
| |
| |
| |
| | |
collisions: lsGL23_commons.sh
|
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| | |
- Fixes for OpenGL 3.2
- More strict define/function checking
- Better documentation in source code: extension relation
- GL extension marker exclusion is done by GlueGen now
- Adapted gluegen cfg files
Added OpenGL 3.2 extensions for GL3
Revalidation of all OpenGL 2.0/3.0/3.1 and 3.2 extensions
GL2GL3 based on OpenGL 2.0/3.0 headers
EGL shares common egl-common.cfg file
Removed experimental java system property 'jogl.GLContext.3_2',
try a 3.2 context in case of GL3.
X11GLXContext:
- Always try to make a created context current,
to verify it's usability. This is different than under WGL.
- Temporary removed usage: GLX.GLX_CONTEXT_PROFILE_MASK_ARB
NV driver bug.
|
| | |
|
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| | |
GLX_ARB_create_context: Add 3.2 context
WGL_ARB_create_context: Add 3.2 context
Add: Trying to use 3.2 core profile creation for GL3,
disabled by default.
(Disabled per default due to a freezing JVM on Linux
_after_ the Java main thread and Hotspot finishes.)
Experimental: You may try '3.2 core profile creation'
setting the java system property 'jogl.GLContext.3_2'.
|
| | |
|
| | |
|
| |
| |
| |
| | |
- keep going, even if underlying impl/modules cannot choose a config. Allows VBOX to run NEWT/JOGL
|
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| | |
- add GL_NV_present_video
- add GL_NV_conditional_render
- add GL_EXT_transform_feedback
- add GL_EXT_direct_state_access
GL3:
- GLAPIENTRY -> APIENTRY (as in the orig headers)
- Add GL_ARB_geometry_shader4 to gl3ext.h
|
| | |
|
| | |
|
| | |
|
| |
| |
| |
| | |
ExtensionAvailabilityCache: Add Version 2.1 in case of GL2/OpenGL 3.0
|
| |
| |
| |
| | |
the colission-free subsumed extensions.
|
| | |
|
| | |
|
| | |
|
| | |
|
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| | |
- Fix glGetStringi's return type to String
- Fix ExtensionAvailabilityCache:
GL3's glGetStringi for GL_EXTENSIONS
Ensure to add GL_VERSION_2_0 in case version >= 3.0
Ensure to not exceed version 3.0 for non GL3.1 context.
In case of GL 3.1, do not include GL_VERSIONS below 3.0,
since this is a forward compatible context.
- Add Prologue to glGetString, where the ExtensionCache is being
used for GL_EXTENSIONS - if already initialized.
This feature adds backward compatibility for GL3 context on GL_EXTENSION.
+++
General:
Add GLPipelineFactory, a convenient pipeline factory for Debug/Trace and custom ones ..
Change 'void setGL(GL)' to 'GL setGL(GL)', and let it return the successful set GL,
or null.
|
| | |
|
| |
| |
| |
| |
| |
| |
| |
| |
| | |
- GL2ES12:
- Fix calling convention, broke on Windows.
- Remove GL_APIENTRY on gl2/gl3 header: This was a bug.
- Using proper GL2's APIENTRY
- jogl.all.jar: Add missing shader code ..
|
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| | |
- Fix array element type name and const qualifier
JOGL:
- GL3: Set ArgumentIsString for GL3.1 methods
- JAR file creation: Add 'filesonly' option
- GLU: Static check of available impl., better fallback for GL2 without GLUgl2.
- WGL: (Performance + Java2D/GL FBO works again)
- Refactor WGL_ARB_pixel_format's HDC -> GLCapabilities: HDC2Caps
- Revert change where we always create a dummy drawable/context
for WGL selection (HDC2Caps).
In case of no multisampling, use PFD2Caps only.
- Update config using HDC2Caps (WGL_ARB_pixel_format)
after context creation, if not done already
-> updateCapabilitiesByWGL().
- profile.jogl: Add debug jars
|
| |
| |
| |
| | |
FreeBSD 2-clause terms); README (nativewindow, jogl and newt; Add Sven Gothel)
|
| | |
|
| | |
|
| | |
|
| | |
|
| | |
|
| | |
|
| | |
|
| | |
|
| |
| |
| |
| | |
surfaceUpdated(); BroadcomEGL: Use custom surfaceSwap(); GLDrawableImpl's: Utilize NativeWindow's surfaceSwap() and surfaceUpdated(); Fix common enum of GL2ES1 and GL2GL3, merge them in GL
|
| | |
|
| |
| |
| |
| | |
glAllocateMemoryNV to GL2GL3 only. Add GL2GL3 interface. Fix some GL2 signatures. BroadcomEGL disable custom setSize().
|
| | |
|
| |
| |
| |
| | |
libEGL(EglUtil) and libGLES_CM(nexus), setSize to screen-size on creation, more debug output
|
| |
| |
| |
| | |
non native OS factory is available
|