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* NEWT/OSX MacWindow: Use screen of windowSven Gothel2011-10-121-1/+1
* Test Shared - Window Positioning: don't assume req pos. is realized, use rel ...Sven Gothel2011-10-124-31/+64
* Newt/OSX: Fix top/child positioning, positionChanged(), rely on native pos/si...Sven Gothel2011-10-124-50/+120
* OSX Minor Cleanups: ctx delete note (freeze when shared ctx), Better MainThre...Sven Gothel2011-10-123-14/+16
* NEWT OSX: Disable native VERBOSITYSven Gothel2011-10-121-1/+1
* Test: Add AWT/GLCanvas transparency testSven Gothel2011-10-121-0/+163
* Test Util NEWGLContext: Add assertionsSven Gothel2011-10-121-2/+3
* NEWTCanvasAWT: Add AWT GraphicsConfiguration in constructor, allowing transpa...Sven Gothel2011-10-121-0/+16
* FBO MRT Test: Disable OSX, since it causes an SIGSEGV (Bus Error/Illegal Memo...Sven Gothel2011-10-121-2/+9
* Fix Nativewindow GetLocationOnScreen OSX impl. - Transform OSX origin bottom-...Sven Gothel2011-10-122-4/+15
* NEWT Parenting Tests: Run all AWT modification call's on AWT EDT as the spec ...Sven Gothel2011-10-127-174/+327
* NEWT/OSX: Fix erroneous child Window position and top-parent visibilitySven Gothel2011-10-113-74/+91
* NEWT Pointer Mods: Propagate 'confined' and 'invisible' to modifier mask of I...Sven Gothel2011-10-117-36/+90
* Fix HowToBuildSven Gothel2011-10-101-2/+3
* NEWT Pointer Feature: Add Windows impl. ; Fix test (warp action) ; Minor clea...Sven Gothel2011-10-108-17/+138
* NEWT: Add pointer features: visibility, confined and warp (move)Sven Gothel2011-10-108-51/+284
* DefaultGLCapabilitiesChooser: Punish sample extension mismatch also if req ==...Sven Gothel2011-10-091-2/+1
* Generalize sample extension in GLCapabilities*, currently NV_coverage_sample ...Sven Gothel2011-10-086-73/+75
* EGL: Fall back to NV_coverage_sample if EGL MSAA/FSAA is n/aSven Gothel2011-10-082-0/+16
* minor editingSven Gothel2011-10-082-5/+1
* GLWindow/GLDrawableHelper: Adding experimental notion of skipping GL context ...Sven Gothel2011-10-089-29/+107
* Merge remote-tracking branch 'remotes/rsantina/master'Sven Gothel2011-10-071-12/+21
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| * Merge branch 'master' of git://github.com/sgothel/joglRami Santina2011-10-0625-129/+334
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| * | GraphUI: flip y coordsRami Santina2011-10-061-1/+1
| * | GraphUI demo: add x and y translation for 1 pointerRami Santina2011-10-061-12/+21
* | | Android Demos GearsES2 + RedSquareES2: Add tracing .. and no vsync (doesn't w...Sven Gothel2011-10-076-27/+70
* | | Android Elektron/RedSquare use bpp 5/6/5Sven Gothel2011-10-075-5/+16
* | | GLArrayData<VBO>: Add GLArrayHandlerFlat ; Update VBO name to interleaved sub...Sven Gothel2011-10-0710-37/+240
* | | Clarify/Fix GLArrayDataEditable:padding() - no use case yet .. wellSven Gothel2011-10-072-5/+6
* | | Android test launcher manifest: add external storrage permission for traceSven Gothel2011-10-071-0/+2
* | | NEWT/Android: Fix setting 'format'Sven Gothel2011-10-071-11/+12
* | | PMVMatrix: Defaults from direct NIO -> array-backed non-direct NIO: Reduced c...Sven Gothel2011-10-074-195/+346
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* | NEWT/Android: respect isUndecorated() and custom window size.Sven Gothel2011-10-062-38/+43
* | NEWT/Window/setVisible: Remove setVisible(..) fast path - Always set visible=...Sven Gothel2011-10-061-8/+2
* | NEWT/Android: Add TRANSLUCENT feature / Demo: 'GearsES2T'Sven Gothel2011-10-068-4/+139
* | test scriptSven Gothel2011-10-061-2/+2
* | ES2 Test Update: Add RedSquareES2 mouse events, toggle: fullscreen / SwapInte...Sven Gothel2011-10-064-15/+61
* | ShaderUtils: Use glShaderSource variant w/ NIO only argsSven Gothel2011-10-061-3/+5
* | NEWT/Android: Add BUTTON1 for one-pointer eventsSven Gothel2011-10-061-2/+4
* | EGL: In case a nativeVisualID is given to match, but none visual IDs are avai...Sven Gothel2011-10-061-2/+8
* | NEWT/Android: Move fullscreen setting to AndroidWindow ; Cleanup AndroidWindowSven Gothel2011-10-0610-67/+81
* | Android: launcher manifest: adding INTERNET permission for NV's perfhudSven Gothel2011-10-061-0/+1
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* Workaround Android 3.0 Dalvik Issue 16434Sven Gothel2011-10-051-32/+46
* adb scripts: pass through '$*' for device naming, ie '-s device00:5555' or '-...tegra-graph-shader_dosplit_nodiscard-okSven Gothel2011-10-043-10/+10
* Graph Shader Simplification, 'a'/'b' redefined; GraphUI 2-pass demo;Sven Gothel2011-10-0427-167/+410
* tegra: refine disabled discard, ie keep logic/math intact. Rami ?Sven Gothel2011-10-021-6/+6
* Graph: Reflect shader name change in impl. TODO: Use/switch to 2nd pass shaderSven Gothel2011-10-023-4/+11
* Fixed shader entry files a/bRami Santina2011-10-026-2/+21
* Fix intendationRami Santina2011-10-021-34/+34
* tegra2: split fragment shaders into two (a - 1st pass, b - 2nd pass) ; disabl...Rami Santina2011-10-0211-67/+72