| Commit message (Collapse) | Author | Age | Files | Lines |
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- See https://bugzilla.mozilla.org/show_bug.cgi?id=486277
- Description:
- To use PBuffer, a context must be current
- X11Display cannot be switched while using the PBuffer
[within one thread]. Hence we shall try harder to reuse
_the_ user configured X11Display - whenever possible.
This is actually a good thing, ie cleanup up our
code again.
- Changes to workaround/cleanup:
- GLDrawableFactory* methods 'canCreate*()'
are changed to 'canCreate*(AbstractGraphicsDevice)'
to allow pipelining the X11Display.
This reduces the overhead of using a local TLS X11Display.
- WindowsDummyWGLDrawable cstr gets the GLProfile as a parameter now,
this is done while adding X11DummyGLXDrawable - forseeing the
usecase to query available GLProfiles at startup.
- X11DummyGLXDrawable added, following the WindowsDummyWGLDrawable path
to have a dummy GLContext current to fix the ATI bug.
NativeWindow X11:
- Add XIOErrorHandler to identify the fatal failure
of closing a Display (-> ATI bug).
Build:
- Adding ant.jar and ant-junit.jar to the junit compile/run classpath
-
Misc:
- Fix: CreateDummyWindow(..) returns a HWND, not a HDC
- mapToRealGLFunctionName: Added mapping for X11/GLX.
- X11GLXGraphicsConfigurationFactory: Uncommented dead code 'createDefaultGraphicsConfigurationFBConfig'
Tests: Passed (Linux64bit: NVidia/ATI)
Todo: More tests on ATI, especially multithreading/X11Display usage.
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- EventDispatchThread -> EDTUtil
Since the name leads to the assumptions that an instance is the EDT.
EDTUtil manages the EDT within.
- EDTUtil, no more reference to Display, but use a Runnable for the
pumpMessage()
- Window.destroy() check if already done
- X11Window: Added XErrorHandler to catch BadWindow and BadAtom
while dispatching events - it is possible that the resource
is already freed. Also added an XIOErrorHandler to identify
the fatal Display* inaccessibility.
Tests:
- New junit/com/jogamp/test/junit/newt/TestWindows01NEWT.java
Testing creation/destruction and double destruction (error case)
- Fix: src/junit/com/jogamp/test/junit/jogl/offscreen/TestOffscreen01NEWT.java
Properly holding all NEWT references ..
Misc:
- Reduced redundant NEWT 'toString()' output (*Capabilities, ..)
-
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Cleanup:
- Adding Javac includeAntRuntime argument (false whenever possible)
- Clear junit results folder before testing
- <ant ..> tasks, use inheritRefs="true" inheritAll="true" whenever possible
for better performance and consistency (no duplicate property names).
The JOGL build -> build-<component> tree is clean in this respect.
junit.run: Test*NEWT*
Emulation of junit task,
due to the fact that we have to place invoke our MainThread class first (-> MacOSX).
Utilizing Ant-1.8.0 and ant-contrib-1.0b3 (loops, mutable properties).
Fixed NEWT tests:
- No more println .. using Assertions ..
- Offscreen produces 2 files correctly (Linux/NVidia, OSX/NVidia, Win32/Emulation)
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where a programatic window.destroy() call from thread 1
triggers a destroy() call via the native windowing toolkit
via windowDestroyNotify().
It has to be checked/locked if a destroy is in progress,
otherwise they could deadlock (OSX and Win32).
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ATI), Drawable
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on offscreen/pbuffer
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build-junit.xml
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JOGL-JAR-BUNDELING.txt
A first FAQ about the (new) JAR partitioning.
lstjars/lstjars.linux_amd64-20100406.log
A first deployment payload measurement in kBytes :)
New JAR Partitioning:
All-In-One (*all*):
- with AWT
- without AWT
See JOGL-JAR-BUNDELING.txt
Atomic:
See JOGL-JAR-BUNDELING.txt
- Removed property setup.noall, since the *all* targets are mandatory now.
Currently
- Added gl4 part (still empty)
- Fixed make/lstjars.sh and etc/profile.jogl (new JAR bundles)
- Fixed make/lstjars.sh to produce JAR and PACK200 numbers,
and using the *all* bundles if possible.
MacOsX:
- Fix missing refactoring in src/newt/native/MacWindow.m
- Adding missing NSWindowDelegate protocol to NewtMacWindow
as mandatory since 10.3.6
Misc:
- Applied: 'gluegen.cpptasks.striplibs' to all native libraries.
- Use path.seperator (ant) and system.env.library.path (gluegen),
for junit runs.
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projectfiles.
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updated joglversion files.
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http://www.jogamp.org/bugzilla/show_bug.cgi?id=392
7220416bcef3140883d3966d921442feae3107c4
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build creates now jogl.gl3.<os>.jar for each os.
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removed all redundant methods from BufferUtil.
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com.jogamp.opengl.
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- renamed com.sun.gluegen.runtime -> com.jogamp.gluegen.runtime.
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As shown below, the concurrent access of GLStateTracker
while being cleared by GLContext.destroy() causes a NPE.
GLContext.destroy() shall disable it first, then clear it.
The state stack pop method shall also swap the mapping
with a most atomic action.
Exception in thread "AWT-EventQueue-0" java.lang.NullPointerException
at com.sun.opengl.impl.GLStateTracker.getInt(GLStateTracker.java:94)
at com.sun.opengl.impl.gl2.GL2Impl.glGetIntegerv(GL2Impl.java:6102)
at com.sun.opengl.impl.gl2.GL2Impl.imageSizeInBytes(GL2Impl.java:26000)
at com.sun.opengl.impl.gl2.GL2Impl.imageSizeInBytes(GL2Impl.java:25713)
at com.sun.opengl.impl.gl2.GL2Impl.glTexImage2D(GL2Impl.java:18692)
at glredbook1314.combiner.init(combiner.java:104)
at com.sun.opengl.impl.GLDrawableHelper.init(GLDrawableHelper.java:88)
at javax.media.opengl.awt.GLJPanel$Updater.init(GLJPanel.java:557)
at com.sun.opengl.impl.GLDrawableHelper.init(GLDrawableHelper.java:88)
at
com.sun.opengl.impl.GLPbufferImpl$InitAction.run(GLPbufferImpl.java:274)
at
com.sun.opengl.impl.GLDrawableHelper.invokeGL(GLDrawableHelper.java:149)
at
com.sun.opengl.impl.GLPbufferImpl.maybeDoSingleThreadedWorkaround(GLPbufferImpl.java:267)
at
com.sun.opengl.impl.GLPbufferImpl.swapBuffers(GLPbufferImpl.java:157)
at
com.sun.opengl.impl.GLDrawableHelper.invokeGL(GLDrawableHelper.java:159)
at javax.media.opengl.awt.GLJPanel.dispose(GLJPanel.java:238)
+++
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Changed solution with a necessary API change of TextureData etc.
Adding required GLProfile element to the factories etc,
so it is clear for which GLProfile data is being created
without the need of a current GLContext.
TextureData/AWTTextureData: Removed the glPostInit* effort ..
IMPACT: Texture util's API change - minor user code change necessary.
+++
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hudson).
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Test:
Added JUNIT Test Environment:
- tests: jogl.test.jar
- run: 'ant junit.run'
Currently only runs 1 test regarding this bug id.
Adding PATH (windows) or LD_LIBRARY_PATH (unix).
Test initialized AWTTextureData without a current GLContext
and then uses it to render ..
Solution:
Pending initialization of GL depending data,
offered in TextureData.glPostInit(),
specialized in AWTTextureData.
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Test:
Added JUNIT Test Environment:
- tests: jogl.test.jar
- run: 'ant junit.run'
Currently only runs 1 test regarding this bug id.
Adding PATH (windows) or LD_LIBRARY_PATH (unix).
Test initialized AWTTextureData without a current GLContext
and then uses it to render ..
Solution:
Pending initialization of GL depending data,
offered in TextureData.glPostInit(),
specialized in AWTTextureData.
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Upgrade SGI FreeB license headers
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in favor of a simple PointerBuffer.wrap(..),
due to the new semantics, ie internal integer/long presentation.
Fixed the javame code in this regard.
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cleaned up html, added new projects.
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