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git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1198 232f8b59-042b-4e1e-8c03-345bb8c30851
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git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1197 232f8b59-042b-4e1e-8c03-345bb8c30851
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Changed javadoc c function links in native-taglet.properties from rush3d site to OpenGL SDK site. Will soon include auto-generation code for this file.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1196 232f8b59-042b-4e1e-8c03-345bb8c30851
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default. Can be disabled by specifying -Djogl.TextRenderer.nosplit.
Exposed getSpaceWidth() on request of emzic on javagaming.org forums.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1195 232f8b59-042b-4e1e-8c03-345bb8c30851
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texture parameter to Texture class. Exposed this support up through
the TextureRenderer and TextRenderer classes. Tested by temporarily
enabling mipmap support for TextCube demo; no visual improvement,
however, so left it disabled for now.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1194 232f8b59-042b-4e1e-8c03-345bb8c30851
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GLCapabilities on Windows was returning null for pixel formats using
full-scene antialiasing
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1193 232f8b59-042b-4e1e-8c03-345bb8c30851
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git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1192 232f8b59-042b-4e1e-8c03-345bb8c30851
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git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1191 232f8b59-042b-4e1e-8c03-345bb8c30851
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discussions with Chris Campbell of the Java 2D team, and changed
Texture implementation to respect it
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1190 232f8b59-042b-4e1e-8c03-345bb8c30851
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git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1189 232f8b59-042b-4e1e-8c03-345bb8c30851
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git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1188 232f8b59-042b-4e1e-8c03-345bb8c30851
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git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1187 232f8b59-042b-4e1e-8c03-345bb8c30851
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git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1186 232f8b59-042b-4e1e-8c03-345bb8c30851
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git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1185 232f8b59-042b-4e1e-8c03-345bb8c30851
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git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1184 232f8b59-042b-4e1e-8c03-345bb8c30851
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git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1183 232f8b59-042b-4e1e-8c03-345bb8c30851
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method. markDirty() may be called at an arbitrary point (in
particular, when no OpenGL context is current) and the union of the
dirty regions is automatically synced with the underlying texture
during the next getTexture() operation, at which point the dirty
region is cleared. Adjusted Overlay and TextRenderer classes.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1182 232f8b59-042b-4e1e-8c03-345bb8c30851
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git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1181 232f8b59-042b-4e1e-8c03-345bb8c30851
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git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1180 232f8b59-042b-4e1e-8c03-345bb8c30851
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git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1179 232f8b59-042b-4e1e-8c03-345bb8c30851
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git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1178 232f8b59-042b-4e1e-8c03-345bb8c30851
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git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1177 232f8b59-042b-4e1e-8c03-345bb8c30851
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visible/showing
Investigation revealed that the symptom was similar to what happens
when one tries to create a new OpenGL context against an invalid HDC
on Windows. Discussion with Chris Campbell from the Java 2D team
indicated that in situations where the Java 2D OpenGL pipeline is
using Frame Buffer Objects for its rendering, it is possible that its
internal OpenGL context can be left current to the on-screen drawable,
and it only has a valid device context for the brief period of time
when its OpenGL context was being made current. This means that by the
time JOGL's code got a chance to run, it did not have a valid HDC and
therefore could not create its OpenGL context against it. The
workaround, suggested by Chris, is to forcibly make the Java 2D
context current against its internal "scratch" pbuffer, which can be
done with the internal invokeWithOGLSharedContextCurrent method. Added
this workaround and verified it fixes the problem with the user's test
case. This issue will be fixed in a forthcoming Java SE 6 update
release, hopefully 6u2.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1176 232f8b59-042b-4e1e-8c03-345bb8c30851
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git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1175 232f8b59-042b-4e1e-8c03-345bb8c30851
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git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1174 232f8b59-042b-4e1e-8c03-345bb8c30851
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git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1173 232f8b59-042b-4e1e-8c03-345bb8c30851
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git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1172 232f8b59-042b-4e1e-8c03-345bb8c30851
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git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1171 232f8b59-042b-4e1e-8c03-345bb8c30851
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Stress testing uncovered that when neither
GL_ARB_texture_non_power_of_two or GL_ARB_texture_rectangle were
available, the Texture class was returning incorrect texture
coordinates for textures which needed to be flipped vertically.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1170 232f8b59-042b-4e1e-8c03-345bb8c30851
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git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1169 232f8b59-042b-4e1e-8c03-345bb8c30851
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git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1168 232f8b59-042b-4e1e-8c03-345bb8c30851
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git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1167 232f8b59-042b-4e1e-8c03-345bb8c30851
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git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1166 232f8b59-042b-4e1e-8c03-345bb8c30851
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git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1165 232f8b59-042b-4e1e-8c03-345bb8c30851
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git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1164 232f8b59-042b-4e1e-8c03-345bb8c30851
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git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1163 232f8b59-042b-4e1e-8c03-345bb8c30851
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JPackage "compatibility" Java RPMs and JOGL; thanks to Tim Lambert for
providing access to machine allowing this to be tracked down (again)
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1162 232f8b59-042b-4e1e-8c03-345bb8c30851
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git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1161 232f8b59-042b-4e1e-8c03-345bb8c30851
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TextureRenderer's orthographic rendering methods based on feedback
from Dave Collins from NASA World Wind project
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1160 232f8b59-042b-4e1e-8c03-345bb8c30851
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Improved documentation as suggested.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1159 232f8b59-042b-4e1e-8c03-345bb8c30851
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Corrected end-of-line characters in affected files.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1158 232f8b59-042b-4e1e-8c03-345bb8c30851
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Added text to Screenshot class's methods indicating which read buffer
is used.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1157 232f8b59-042b-4e1e-8c03-345bb8c30851
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Added code to restore current text drawing color when backing store is
resized. Fixed NullPointerException in RectanglePacker during deletion
if no backing store was allocated.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1156 232f8b59-042b-4e1e-8c03-345bb8c30851
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TYPE_4BYTE_ABGR images down custom code path in order to obey general
invariant that image data sent down to OpenGL has premultiplied alpha.
Fixed bug in handling of TYPE_INT_ARGB images in custom image
conversion.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1155 232f8b59-042b-4e1e-8c03-345bb8c30851
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TimLambert on javagaming.org forum
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1154 232f8b59-042b-4e1e-8c03-345bb8c30851
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git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1153 232f8b59-042b-4e1e-8c03-345bb8c30851
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git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1152 232f8b59-042b-4e1e-8c03-345bb8c30851
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git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1151 232f8b59-042b-4e1e-8c03-345bb8c30851
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Code path handling RGB-like TYPE_CUSTOM BufferedImages in the
TextureIO classes should have been computing the row length by
dividing the scanline stride by 3, not 4.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1150 232f8b59-042b-4e1e-8c03-345bb8c30851
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git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1149 232f8b59-042b-4e1e-8c03-345bb8c30851
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