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git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/branches/JOGL_2_SANDBOX@1669 232f8b59-042b-4e1e-8c03-345bb8c30851
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Goals are orthogonal components for:
- OS Windowing system
- NEWT, X11, Windows, MacOsX
- GL Windowing GLUE
- EGL, GLX, WGL, CGL
- GL profiles
- core and util packages
- generate all Java components from any platform
All above goals are achieved.
TODO:
- Native compilation fix and test
- Check/Fix Win32, MacOSX and the mobile devices
- ..
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/branches/JOGL_2_SANDBOX@1668 232f8b59-042b-4e1e-8c03-345bb8c30851
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Goals are orthogonal components for:
- OS Windowing system
- NEWT, X11, Windows, MacOsX
- GL Windowing GLUE
- EGL, GLX, WGL, CGL
- GL profiles
- core and util packages
- generate all Java components from any platform
All above goals are achieved.
TODO:
- Native compilation fix and test
- Check/Fix Win32, MacOSX and the mobile devices
- ..
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/branches/JOGL_2_SANDBOX@1667 232f8b59-042b-4e1e-8c03-345bb8c30851
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removal ..
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/branches/JOGL_2_SANDBOX@1666 232f8b59-042b-4e1e-8c03-345bb8c30851
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Goals are orthogonal components for:
- OS Windowing system
- NEWT, X11, Windows, MacOsX
- GL Windowing GLUE
- EGL, GLX, WGL, CGL
- GL profiles
- core and util packages
- generate all Java components from any platform
All above goals are achieved.
TODO:
- Native compilation fix and test
- Check/Fix Win32, MacOSX and the mobile devices
- ..
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/branches/JOGL_2_SANDBOX@1665 232f8b59-042b-4e1e-8c03-345bb8c30851
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git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/branches/JOGL_2_SANDBOX@1664 232f8b59-042b-4e1e-8c03-345bb8c30851
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NIO subset) implementations. Tested with OpenGL ES 1.1 profile build;
desktop OpenGL build is not functioning yet for other reasons.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/branches/JOGL_2_SANDBOX@1662 232f8b59-042b-4e1e-8c03-345bb8c30851
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to allow ES 1.1 to use immediate mode rendering.
It uses VBO which can also be cached, see GLUquadric 'hack'.
GLUquadrics are now enabled for ES 1.
Added Sync to Newt's X11Window setVisible,
to make sure the window is established for the GLdrawable.
TODO: proper distinguishing of GL profiles and ImmModeSink
usage ..
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/branches/JOGL_2_SANDBOX@1661 232f8b59-042b-4e1e-8c03-345bb8c30851
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git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/branches/JOGL_2_SANDBOX@1660 232f8b59-042b-4e1e-8c03-345bb8c30851
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up native methods if they're private in the superclass
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/branches/JOGL_2_SANDBOX@1659 232f8b59-042b-4e1e-8c03-345bb8c30851
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git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/branches/JOGL_2_SANDBOX@1658 232f8b59-042b-4e1e-8c03-345bb8c30851
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platform related to recent code refactoring. Unicode correctness in
Windows native code. Cosmetic fixes.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/branches/JOGL_2_SANDBOX@1657 232f8b59-042b-4e1e-8c03-345bb8c30851
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git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/branches/JOGL_2_SANDBOX@1656 232f8b59-042b-4e1e-8c03-345bb8c30851
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Compile Clean: X11, noAWT, ES1, no *.impl.x11/win/macosx
See jogl/make/build.xml for new build properties.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/branches/JOGL_2_SANDBOX@1655 232f8b59-042b-4e1e-8c03-345bb8c30851
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Compile Clean: X11, noAWT, ES1, no *.impl.x11/win/macosx
See jogl/make/build.xml for new build properties.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/branches/JOGL_2_SANDBOX@1654 232f8b59-042b-4e1e-8c03-345bb8c30851
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GLDrawable: Added 'destroy' to interface.
EGLDrawable: Implemented 'destroy',
to setRealized(false) and
to shutdown the egl/display connection (eglTerminate).
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/branches/JOGL_2_SANDBOX@1653 232f8b59-042b-4e1e-8c03-345bb8c30851
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- Fixed:
- EGLDrawable[Factory]
- Object target is a 'long[3]' with [display, screen, window]
native handles.
Depending on the platform, display and screen handles may be 0.
- Moved EGL.eglGetDisplay and EGL.eglInitialize
from EGLDrawableFactory -> EGLDrawable,
since the factory has no notion of the native handles,
but the display is necessary.
- newt.*:
- Added Display and Screen abstraction
- Added 'long[] Window.getHandles()',
to feed EGLDrawableFactory.getGLDrawable() with the 3 native handles.
- MouseEvent:
- Java: Clicked and Dragged working
- native/X11: SelectInput with proper args
- KeyEvent:
- native/X11: added XSetInputFocus and XLookupString
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/branches/JOGL_2_SANDBOX@1652 232f8b59-042b-4e1e-8c03-345bb8c30851
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- Input Event Handling: Mouse and Keyboard.
- X11 port
- Using the VisualID to construct the native window.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/branches/JOGL_2_SANDBOX@1651 232f8b59-042b-4e1e-8c03-345bb8c30851
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termination, overriding it in EGLDrawableFactory to call eglTerminate.
Made EGLDrawable.setRealized(false) clean up the EGLSurface.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/branches/JOGL_2_SANDBOX@1650 232f8b59-042b-4e1e-8c03-345bb8c30851
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config selection to match C code -- no semantic difference, however.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/branches/JOGL_2_SANDBOX@1649 232f8b59-042b-4e1e-8c03-345bb8c30851
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git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/branches/JOGL_2_SANDBOX@1648 232f8b59-042b-4e1e-8c03-345bb8c30851
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can be done when running on Java SE even if the code is compiled on
CDC/FP. Fixed bug in WindowsWindow.c where upcalls from native WndProc
were not being made.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/branches/JOGL_2_SANDBOX@1647 232f8b59-042b-4e1e-8c03-345bb8c30851
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JOGL build for the desktop GL is still not working yet on this branch
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/branches/JOGL_2_SANDBOX@1646 232f8b59-042b-4e1e-8c03-345bb8c30851
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bootstrap EGL subsystem. Added back in GLU generation for ES 2. This
code creates and shows the window for the demos.es1.RedSquare demo,
but nothing is rendered yet.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/branches/JOGL_2_SANDBOX@1645 232f8b59-042b-4e1e-8c03-345bb8c30851
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initialization of the EGL ProcAddressTable which should allow
bootstrapping, at least on Windows and/or the NVidia APX 2500. Not yet
tested.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/branches/JOGL_2_SANDBOX@1644 232f8b59-042b-4e1e-8c03-345bb8c30851
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implementations on top of autogenerated EGL binding. Added
GLDrawableFactory.initialize(String) taking the profile name
(PROFILE_GL_20, PROFILE_GLES1, and PROFILE_GLES2 defined in
GLDrawableFactory) to bootstrap the system and allow run-time
selection of the window system binding. Modified eglplatform.h to
extend EGLNativeDisplayType to pointer size. Changed egl.cfg to change
most EGL types to opaque longs. Still missing pieces include the
function pointer lookup and autogeneration of the EGL binding in all
situations.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/branches/JOGL_2_SANDBOX@1643 232f8b59-042b-4e1e-8c03-345bb8c30851
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Specify your target in ${user.home}/jogl.compiler.xml'
The enables a user to specify the compiler and linker, including all options.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/branches/JOGL_2_SANDBOX@1642 232f8b59-042b-4e1e-8c03-345bb8c30851
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OpenGL ES 1 or OpenGL ES 2 binding. Required changes to GlueGen to
support the outgoing EGLConfig* array in eglChooseConfig, and to the
EGL headers to produce StructAccessor types for the EGLConfig and
other types. (At some point, should upgrade GlueGen's type system and
code generation to support treating these types as opaque longs.)
Changed generation for EGL, OpenGL ES 1 and OpenGL ES 2 to use dynamic
function lookup exclusively so that either an emulation library on the
desktop or an import library for a particular device is not needed to
compile the generated code. Generated code compiles but will not run
yet; needs hookup to dynamically-opened OpenGL ES libraries.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/branches/JOGL_2_SANDBOX@1641 232f8b59-042b-4e1e-8c03-345bb8c30851
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"ant -Djogl.es1=1" builds JOGL for OpenGL ES 1.
"ant -Djogl.es2=1" builds JOGL for OpenGL ES 2.
"ant" builds JOGL for desktop OpenGL (2.1).
Building desktop OpenGL is currently broken (FIXME) -- more
refactorings are necessary.
When compiling, it is currently necessary to specify
-Djogl.noglnatives=1 on the ant command line as well, because the
generated native code does not link properly since we do not have
OpenGL ES libraries on the desktop. Building the generated native code
using a cross-compiler is not yet hooked up into the ant build
mechanism. It is necessary to build the generated native code with
external tools.
Also incorporated spatialized audio framework using Windows waveOut
device; this is a temporary measure until a different workspace can be
found for this code.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/branches/JOGL_2_SANDBOX@1630 232f8b59-042b-4e1e-8c03-345bb8c30851
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'JOGL_2_SANDBOX'.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/branches/JOGL_2_SANDBOX@1543 232f8b59-042b-4e1e-8c03-345bb8c30851
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git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1542 232f8b59-042b-4e1e-8c03-345bb8c30851
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git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1541 232f8b59-042b-4e1e-8c03-345bb8c30851
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git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1540 232f8b59-042b-4e1e-8c03-345bb8c30851
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git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1539 232f8b59-042b-4e1e-8c03-345bb8c30851
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fonts & unicode characters
Fixed off-by-one error in computation of needsAdvance bit for high
Unicode strings pointed out by spiraljetty on JOGL forum. Added test
case for this.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1538 232f8b59-042b-4e1e-8c03-345bb8c30851
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git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1537 232f8b59-042b-4e1e-8c03-345bb8c30851
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git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1536 232f8b59-042b-4e1e-8c03-345bb8c30851
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premultiplied alpha based on some code from the Java 2D OpenGL
pipeline
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1535 232f8b59-042b-4e1e-8c03-345bb8c30851
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git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1534 232f8b59-042b-4e1e-8c03-345bb8c30851
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unicode characters
The glyph-based rendering algorithm for the TextRenderer was
performing rendering in two steps: glyph preparation and upload, and
rendering. This structure doesn't work in the context of the
RectanglePacker, which can reorganize the backing store during any
upload.
Restructured the glyph cache in the TextRenderer in terms of flyweight
Glyph objects which know how to upload and render themselves. During
any upload, the outstanding glyphs not yet rendered to the screen may
thereby be flushed. Improved the code path which falls back to the
string-by-string algorithm for complex Unicode characters so that
incoming strings can be segmented into multiple parts which are
rendered either using the glyph cache or the string-by-string
algorithm.
Also tinkered with the bounds of glyphs and strings on the backing
store to try to more definitively eliminate bleed-over between
adjacent characters on the backing store, and to ensure that all of
the pixels of glyphs are drawn. Some heuristics are unfortunately
involved but the new code appears to work well with both very large
and very small fonts.
Added a few more test cases for the TextRenderer based on the bug
report. Tested with the previous test cases as well.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1533 232f8b59-042b-4e1e-8c03-345bb8c30851
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git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1532 232f8b59-042b-4e1e-8c03-345bb8c30851
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git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1531 232f8b59-042b-4e1e-8c03-345bb8c30851
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git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1530 232f8b59-042b-4e1e-8c03-345bb8c30851
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git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1529 232f8b59-042b-4e1e-8c03-345bb8c30851
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Added setSmoothing / getSmoothing to TextRenderer API to offer control
over filtering mode of the TextureRenderer backing store.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1528 232f8b59-042b-4e1e-8c03-345bb8c30851
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Incorporated patch from emzic, slightly modified, to add
set/getUseVertexArrays() as concession to graphics cards which do not
perform well with small vertex arrays.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1527 232f8b59-042b-4e1e-8c03-345bb8c30851
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git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1526 232f8b59-042b-4e1e-8c03-345bb8c30851
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git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1525 232f8b59-042b-4e1e-8c03-345bb8c30851
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git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1524 232f8b59-042b-4e1e-8c03-345bb8c30851
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git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1523 232f8b59-042b-4e1e-8c03-345bb8c30851
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