| Commit message (Collapse) | Author | Age | Files | Lines |
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/home/sven/gluegen.properties
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copy-filter
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- Moved all implementation details (awt/x11/windows/macosx/..)
to com.jogamp.newt.impl
- Moved awt event handling
com.jogamp.newt.awt.event -> com.jogamp.newt.event.awt
- NEWTEvent extends java.util.EventObject
- NEWTEventListener extends java.util.EventListener
- Added Trace*Adapter, logging the event, incl. the time lag
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profile.jogl script
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- See https://bugzilla.mozilla.org/show_bug.cgi?id=486277
- Description:
- To use PBuffer, a context must be current
- X11Display cannot be switched while using the PBuffer
[within one thread]. Hence we shall try harder to reuse
_the_ user configured X11Display - whenever possible.
This is actually a good thing, ie cleanup up our
code again.
- Changes to workaround/cleanup:
- GLDrawableFactory* methods 'canCreate*()'
are changed to 'canCreate*(AbstractGraphicsDevice)'
to allow pipelining the X11Display.
This reduces the overhead of using a local TLS X11Display.
- WindowsDummyWGLDrawable cstr gets the GLProfile as a parameter now,
this is done while adding X11DummyGLXDrawable - forseeing the
usecase to query available GLProfiles at startup.
- X11DummyGLXDrawable added, following the WindowsDummyWGLDrawable path
to have a dummy GLContext current to fix the ATI bug.
NativeWindow X11:
- Add XIOErrorHandler to identify the fatal failure
of closing a Display (-> ATI bug).
Build:
- Adding ant.jar and ant-junit.jar to the junit compile/run classpath
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Misc:
- Fix: CreateDummyWindow(..) returns a HWND, not a HDC
- mapToRealGLFunctionName: Added mapping for X11/GLX.
- X11GLXGraphicsConfigurationFactory: Uncommented dead code 'createDefaultGraphicsConfigurationFBConfig'
Tests: Passed (Linux64bit: NVidia/ATI)
Todo: More tests on ATI, especially multithreading/X11Display usage.
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Cleanup:
- Adding Javac includeAntRuntime argument (false whenever possible)
- Clear junit results folder before testing
- <ant ..> tasks, use inheritRefs="true" inheritAll="true" whenever possible
for better performance and consistency (no duplicate property names).
The JOGL build -> build-<component> tree is clean in this respect.
junit.run: Test*NEWT*
Emulation of junit task,
due to the fact that we have to place invoke our MainThread class first (-> MacOSX).
Utilizing Ant-1.8.0 and ant-contrib-1.0b3 (loops, mutable properties).
Fixed NEWT tests:
- No more println .. using Assertions ..
- Offscreen produces 2 files correctly (Linux/NVidia, OSX/NVidia, Win32/Emulation)
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build-junit.xml
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