| Commit message (Collapse) | Author | Age | Files | Lines |
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
- Re-Enable GL3bc native library build, works ..
- Adding all the is/get GL4/GL4bc stubs ..
- Adding dummy interface GL4 and GL4bc, will be removed when done
- Context creation refactoring:
- Move Version information to GLContext
- Determine version by creation if possible (ARB_create_context),
only use the unreliable GL_VERSION string if necessary.
- Offering an almost platform independent ARB_create_context path:
- createContextARBImpl - platform dependent GLX calls
- createContextARB - platform independent setup and version loop
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
- See https://bugzilla.mozilla.org/show_bug.cgi?id=486277
- Description:
- To use PBuffer, a context must be current
- X11Display cannot be switched while using the PBuffer
[within one thread]. Hence we shall try harder to reuse
_the_ user configured X11Display - whenever possible.
This is actually a good thing, ie cleanup up our
code again.
- Changes to workaround/cleanup:
- GLDrawableFactory* methods 'canCreate*()'
are changed to 'canCreate*(AbstractGraphicsDevice)'
to allow pipelining the X11Display.
This reduces the overhead of using a local TLS X11Display.
- WindowsDummyWGLDrawable cstr gets the GLProfile as a parameter now,
this is done while adding X11DummyGLXDrawable - forseeing the
usecase to query available GLProfiles at startup.
- X11DummyGLXDrawable added, following the WindowsDummyWGLDrawable path
to have a dummy GLContext current to fix the ATI bug.
NativeWindow X11:
- Add XIOErrorHandler to identify the fatal failure
of closing a Display (-> ATI bug).
Build:
- Adding ant.jar and ant-junit.jar to the junit compile/run classpath
-
Misc:
- Fix: CreateDummyWindow(..) returns a HWND, not a HDC
- mapToRealGLFunctionName: Added mapping for X11/GLX.
- X11GLXGraphicsConfigurationFactory: Uncommented dead code 'createDefaultGraphicsConfigurationFBConfig'
Tests: Passed (Linux64bit: NVidia/ATI)
Todo: More tests on ATI, especially multithreading/X11Display usage.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
Cleanup:
- Adding Javac includeAntRuntime argument (false whenever possible)
- Clear junit results folder before testing
- <ant ..> tasks, use inheritRefs="true" inheritAll="true" whenever possible
for better performance and consistency (no duplicate property names).
The JOGL build -> build-<component> tree is clean in this respect.
junit.run: Test*NEWT*
Emulation of junit task,
due to the fact that we have to place invoke our MainThread class first (-> MacOSX).
Utilizing Ant-1.8.0 and ant-contrib-1.0b3 (loops, mutable properties).
Fixed NEWT tests:
- No more println .. using Assertions ..
- Offscreen produces 2 files correctly (Linux/NVidia, OSX/NVidia, Win32/Emulation)
|
|
|
|
| |
build-junit.xml
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
JOGL-JAR-BUNDELING.txt
A first FAQ about the (new) JAR partitioning.
lstjars/lstjars.linux_amd64-20100406.log
A first deployment payload measurement in kBytes :)
New JAR Partitioning:
All-In-One (*all*):
- with AWT
- without AWT
See JOGL-JAR-BUNDELING.txt
Atomic:
See JOGL-JAR-BUNDELING.txt
- Removed property setup.noall, since the *all* targets are mandatory now.
Currently
- Added gl4 part (still empty)
- Fixed make/lstjars.sh and etc/profile.jogl (new JAR bundles)
- Fixed make/lstjars.sh to produce JAR and PACK200 numbers,
and using the *all* bundles if possible.
MacOsX:
- Fix missing refactoring in src/newt/native/MacWindow.m
- Adding missing NSWindowDelegate protocol to NewtMacWindow
as mandatory since 10.3.6
Misc:
- Applied: 'gluegen.cpptasks.striplibs' to all native libraries.
- Use path.seperator (ant) and system.env.library.path (gluegen),
for junit runs.
|
|
|
|
| |
build creates now jogl.gl3.<os>.jar for each os.
|
| |
|
| |
|
| |
|
| |
|
|
|
|
| |
- renamed com.sun.gluegen.runtime -> com.jogamp.gluegen.runtime.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
Changed solution with a necessary API change of TextureData etc.
Adding required GLProfile element to the factories etc,
so it is clear for which GLProfile data is being created
without the need of a current GLContext.
TextureData/AWTTextureData: Removed the glPostInit* effort ..
IMPACT: Texture util's API change - minor user code change necessary.
+++
|
|
|
|
| |
hudson).
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
Test:
Added JUNIT Test Environment:
- tests: jogl.test.jar
- run: 'ant junit.run'
Currently only runs 1 test regarding this bug id.
Adding PATH (windows) or LD_LIBRARY_PATH (unix).
Test initialized AWTTextureData without a current GLContext
and then uses it to render ..
Solution:
Pending initialization of GL depending data,
offered in TextureData.glPostInit(),
specialized in AWTTextureData.
|
| |
|
| |
|
|
|
|
|
|
|
|
|
|
|
| |
where 'bc' is not a religious remark,
but simply means 'backward compatible' :)
GL3bc := GL2 + GL3,
hence the interface does not define any new values or methods.
Moved GL3's 3.1 part from gl3.h to gl3ext.h,
so it can be included in gl3bc.c, besides gl2.h.
|
|
|
|
| |
lib/gluegen.compiler.intelgdl.xml
|
| |
|
| |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
- Fixes for OpenGL 3.2
- More strict define/function checking
- Better documentation in source code: extension relation
- GL extension marker exclusion is done by GlueGen now
- Adapted gluegen cfg files
Added OpenGL 3.2 extensions for GL3
Revalidation of all OpenGL 2.0/3.0/3.1 and 3.2 extensions
GL2GL3 based on OpenGL 2.0/3.0 headers
EGL shares common egl-common.cfg file
Removed experimental java system property 'jogl.GLContext.3_2',
try a 3.2 context in case of GL3.
X11GLXContext:
- Always try to make a created context current,
to verify it's usability. This is different than under WGL.
- Temporary removed usage: GLX.GLX_CONTEXT_PROFILE_MASK_ARB
NV driver bug.
|
|
|
|
|
|
|
|
|
| |
- GL2ES12:
- Fix calling convention, broke on Windows.
- Remove GL_APIENTRY on gl2/gl3 header: This was a bug.
- Using proper GL2's APIENTRY
- jogl.all.jar: Add missing shader code ..
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
- Fix array element type name and const qualifier
JOGL:
- GL3: Set ArgumentIsString for GL3.1 methods
- JAR file creation: Add 'filesonly' option
- GLU: Static check of available impl., better fallback for GL2 without GLUgl2.
- WGL: (Performance + Java2D/GL FBO works again)
- Refactor WGL_ARB_pixel_format's HDC -> GLCapabilities: HDC2Caps
- Revert change where we always create a dummy drawable/context
for WGL selection (HDC2Caps).
In case of no multisampling, use PFD2Caps only.
- Update config using HDC2Caps (WGL_ARB_pixel_format)
after context creation, if not done already
-> updateCapabilitiesByWGL().
- profile.jogl: Add debug jars
|
|
|
|
| |
glAllocateMemoryNV to GL2GL3 only. Add GL2GL3 interface. Fix some GL2 signatures. BroadcomEGL disable custom setSize().
|
| |
|
|
|
|
| |
(-Dnativewindow.ws.name=BroadcomEGL): 1st Draft of supporting broadcom's proprietary EGL mapping
|
|\
| |
| |
| | |
into MIPS_PORT
|
| | |
|
|/ |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
- Clean up X11 dependency
- NativeWindow:
- Seperate X11 out of core.
- Add nativewindow.x11.jar and nativewindow.x11.cdc.jar
- Newt:
- Seperate X11,win,osx out of core.
- Add newt.x11.jar, newt.win.jar, newt.osx.jar and the CDC variants
Fix: External Context & Drawable (X11 and Windows)
- Properly fetch current context values (ctx, display, drawable, ..)
- Create GraphicsConfiguration based on the given pixelformat/FBConfig
Fix: Java2D OpenGL Usage
- Using the external context as shared for the external drawable
- JAWTUtil: Skip locking in case of OGL-Flush-Queue
- TODO: Windows FBO still does not work .. (X11 is fine)
|
| |
|
| |
|
|
|
|
| |
necessary.
|
|
|
|
| |
necessary.
|
|
|
|
| |
of cdcfp-build vs all-build (OK)
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
- GLX, CGL, WGL
- GL2ES12 desktop ES1 and ES2 common profile
Cleanup JAR file seperation
- New: jogl.cdcfp.jar (ALL for CVM/CDC)
- New: setup.nogl2es12 (Allow GL2ES12 for CVM without gl2/gl3)
- Clean dependencies of GLX, WGL, CGL (incl. for GL2ES12)
- Only build supported JAR archive, ie if they are being build
Fix GL2ES12: Only add impl. for ES1 and ES2 interface methods
- Use new com.sun.gluegen.runtime.PointerBuffer, to support CVM
- CVM and J2SE Java JAR archives are equal!
- Well, the build form *everything* includes some empty directories
in the cdcfp JAR archives though.
- Removed last AWT dependency in MacOSX chain
- GLDrawableFactory
- com.sun.opengl.impl.macosx.cgl.MacOSXCGLDrawableFactory
- com.sun.opengl.impl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
- Cg classes reside in jogl.cg.jar
- Restrict native Cg library dependency only to the jogl cg library,
which is loaded from the CgGL class only.
- Tested Cg demos with and w/o Cg installation,
tested regular GL demos with and w/o Cg installation.
(Linux & MacOSX)
- jogl/etc/profile.jogl
- Changed invocation: $0 <JOGL-PROFILE> [jogl-build-dir]
- Autodetects if used from within a autobuild directory
- Added it to the autobuild zip file
- Fixed: NativeWindow X11GraphicsScreen, adding missing Toolkit locks
- Set RI to true !
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@2009 232f8b59-042b-4e1e-8c03-345bb8c30851
|
|
|
|
|
|
|
|
|
|
| |
independent jogl.jar, the "dist" target can now be completely
eliminated from the various build.xmls. Removed this to achieve a
significant simplification. The nightly build scripts now take care of
the needed copying.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1984 232f8b59-042b-4e1e-8c03-345bb8c30851
|
|
|
|
|
|
|
|
| |
nativewindow, and newt. Fixed detection of whether or not RI build is
in progress and thereby format of version number.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1981 232f8b59-042b-4e1e-8c03-345bb8c30851
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
produce the Java Web Start native library jar file,
[project]-natives-[os.and-arch].jar, and the top-level build to
produce the developer binary archive, jogl-[version]-[os.and.arch].zip,
as well as the source archive, jogl-[version]-src.zip. (This was only
possible thanks to Sven, who made all of the platforms' Java-level
binaries identical.) More work coming to simplify the dist target and
redo the associated nightly build scripts. Minor documentation updates;
more needed.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1970 232f8b59-042b-4e1e-8c03-345bb8c30851
|
|
|
|
|
|
|
|
|
|
| |
JOGL and Newt into make/versions.xml. Cleaned up and simplified jar
creation targets in build-jogl.xml, build-nativewindow.xml, and
build-newt.xml. Fixed nativewindowRIversion, which was incorrectly
referring to VERSION instead of only BASEVERSION.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1968 232f8b59-042b-4e1e-8c03-345bb8c30851
|
|
|
|
| |
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1964 232f8b59-042b-4e1e-8c03-345bb8c30851
|
|
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1959 232f8b59-042b-4e1e-8c03-345bb8c30851
|