| Commit message (Collapse) | Author | Age | Files | Lines |
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- Adding gluegen-gl.jar for GlueGen GL compile time parts.
- Removed dead build-gluegen.xml
- Adding com/jogamp/gluegen/runtime/opengl/* to jogl core
- Moved gluegen gl part to jogl/classes
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f47e8be170731d75a8b6002621a1541f90160465
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NativeWindow/NativeSurface Refactoring
- Using NativeSurface interface
- NativeWindow extends NativeSurface, adds getLocationOnScreen(Point)
- NativeWindow add: getParent()
- NativeWindow/Surface: Removed 'invalidate()', use 'destroy()' if you must.
- NullWindow -> ProxySurface impl NativeSurface
- JOGL: Uses NativeSurface only.
- GLDrawable.getNativeWindow() -> GLDrawable.getNativeSurface()
Added mouseClick NEWT/AWT unit test
JOGL:
- GLAnimatorControl add: resetCounter()
-
NEWT:
- GLWindow counters: return GLWindow counters always
- WindowImpl
- requestFocus() wait until done
- reparent: readded requestFocusImpl(true),
native impl skips java focusAction if reparented
- X11Window: Add XRaiseWindow() in requestFocus()
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quite a while ago)
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- Restructure: JAWT gluegen, use common jawt-common.cfg
- Fix: Use proper capacity for GetDrawingSurface and GetDrawingSurfaceInfo
- Fix: JAWTWindow maintains AWT bounds
- Fix: JAWTWindow locking/unlocking decoupled with abstract implementation,
which allows clear code and simpler unlock code.
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+++++
Changed NEWT NativeWindow creation contract
Original contract:
(1) A native window was created as soon as possible,
ie when NEWTFactory.createWindow(..) was called - if possible.
(2) A valid native window has to be created at least after setVisible(true)
has been called.
Problems:
Not all implementation are able to create the native window that early,
but at setVisible(true) only (e.g: KD and EGL).
Due to window parenting especially the new AWT/NEWT parenting,
the native window can only be created in case the parent native window is valid.
New contract:
(1) A native window is created at setVisible(true),
if it's a top level window or the native parent window is valid.
(2) A valid native window may not be created after setVisible(true)
has been called.
Subsequent setVisible(true) calls shall be made in case
the creation has not been done yet.
This is demonstrated in GLWindow.display() for example.
The new contract implements a lazy native window creation.
+++++
AWT/NEWT Parenting
- HierarchyListener and ComponentListener ensure that the NEWT child window
will be setVisible according to the AWT parent window.
- Lazy native window creation relaxes requirements to the parent window's state.
- Attachment of the child window and setVisible() may be called
after NEWT child window creation.
- GLWindow supports NEWT child window creation directly
The test case TestParenting01AWT.java reflect this new contract
and demonstrates more simplified and more flexible use cases.
+++++
NEWT Fixes:
- All NEWT implementation's native code method names end with 0.
- GLWindow: don't issue the actual 'init'/'display' call to GLEventListeners
in case the window is not visible.
- NEWT setSize/setPosition:
if native-window
call native-window action and let the attributes being set by
the feedback call, which issues more action, ie RESIZE.
else
set the attributes directly, no feedback call/action is necessary.
+++++
X11 Fixes:
- X11GLContext MakeContextCurrent:
Use MakeCurrent in case write and read drawable are equal,
otherwise SEGV happens on ATI with heavy multithreading involved!
Even XLockDisplay and XSync didn't help here ..
- X11GLXDrawableFactory shared resource:
Removed the resource holder thread to simplify code,
hence proper release is no more desired and it could become a cause for deadlock.
- Moved XInitThreads() from NEWT X11Window -> NativeWindow X11Util,
since NativeWindow is loaded first (essential for XInitThreads())
and it is the more basic lib.
- Made call to XInitThreads() conditional, ie it's spared if
AWT could be used - which causes SEGV .. (AWT bug). See X11Util.java
+++++
JOGL Fixes:
- GLProfile.isAWTAvailable() -> NativeWindowFactory.isAWTAvailable()
- GLProfile.isAWTJOGLAvailable() -> GLProfile.isAWTAvailable()
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x86: Using mingw 20100514, gcc 4.5.0
- clean
- passed all junit.run tests
x86_64: Using mingw-w64-bin_x86_64-mingw_20100515_sezero.zip, gcc 4.4.5 20100513
- clean
- passed most junit.run tests, still buggy
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- Added JAR Manifest to native libs as well,
otherwise our chain would become mixed code.
- JNLP: Set JogAmp community as vendor ..
- JOGL Windows hack: WindowsWGLContext.java
- temporary removed the ARB CreateContext path
for Windows, due to a bug in this implementation.
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- All available OpenGL versions (native/platform) are verified at GLProfile
initialization and can be queried ..
A mapping of major,compat -> major,minor,options is created.
- Removal of temp context creation, when creating a context.
This was necessary to query general availability of ARB_create_context.
Due to the shared context of X11GLXDrawableFactory and WindowsWGLDrawableFactory,
this is no more necessary.
Due to the version mapping, the ARB_create_context paramters are known.
- NativeWindow X11Lib: Added X11ErrorHandler, throwing a RuntimeException.
Necessary to catch BadMatch .. etc X11 errors, eg for glXCreateContextAttribsARB
Hence all X11 calls are covered now.
- X11DummyGLXDrawable needs to use an own Window, otherwise GLn n>2 fails
- Flattening the desktop GL* implementation,
all use GL4bcImpl, which reduces the footprint dramatically.
- GL*Impl.isGL*() (desktop) utilizes the GLContext.isGL*(),
hence the results reflect the actual native context version.
- GLContextImpl makeCurrent/create: Added workflow documentation,
clarified code, defined abstract methods to have a protocol.
- Removed moved files (from here to gluegen),
see gluegen a01cb3d59715a41153380f1977ec75263b762dc6
- NativeLibLoader -> <TYPE>JNILibLoader
- Fixed Exception Handling (as in gluegen bce53b52c8638729750c4286dbc04cb14329fd34),
ie removed empty catch Throwable ..
- GLContext.setSwapInterval(): Nop in offscreen case, otherwise X11IOError (NVIDIA Bug)
Test:
Tests
- Junit
- demos.gears.Gears
- demos.jrefract.JRefract
Platforms
- Linux 64/32 ATI/NVidia
- MacOsX
- Windows (virtualbox 3.1.6, offscreen failed)
TODO/BUGS:
- FIXME ATI GLn n>2 with AWT, can't make context current, works well on NVIDIA though
- FIXME GL3GL4: Due to GL3 and GL4 implementation bugs, we still choose GL2 first, if available!
- Add GL 3.3 to GL3/gl3ext.h
- Add GL 4.0 to GL3/gl3ext.h and fix the GL3/GL4 seperation
- Rename jogl.gl2.jar -> jogl.gldesktop.jar (as done with it's native lib already)
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- See https://bugzilla.mozilla.org/show_bug.cgi?id=486277
- Calling XCloseDisplay occasionally leads to a SIGSEGV,
even thought the reference is valid and OK.
Workaround is not to close any X11Display,
but to hold them stashed and reuse them.
Since we already pipeline all X11Display's
via Nativewindow's X11Util, an added referenceCounter
and a global active/passive list solved this problem.
This workaround is only active in case 'isVendorATI()'.
NEWT/NativeWindow X11:
- Let XIOErrorHandler and invalid display references
fail hard with FatalError, otherwise we won't see
the stack trace - and those bugs are indeed fatal.
NativeWindow X11:
- Install XIOErrorHandler, which stays active.
- X11Util.X11Display:
- Add reference counter
- Add global active/passive list.
Passive if reference count == 0
and marked as 'un-closeable' (-> ATI).
Reusing passive members when create a new display.
-
JOGL:
- Use DeleteLocalRef() calls to free temp NIO buffer
in manual *Copied implementation.
- GLDrawableFactoryImpl: Be serious about the shutdown() semantics
- *GraphicsConfiguration:
- Fix the invalid Onscreen/PBuffer/Pixmap determination (X11/EGL/WGL)
- Just return null if not valid
- X11GLXGraphicsConfigurationFactory - FBConfig
- Determine recommendedIndex properly ..
- Don't bail out if a FBConfig is invalid ..
- Use Chooser in case nothing is recommended ..
- X11OffscreenGLXDrawable fixes bugs:
- wrong (int) cast of parent window in XCreatePixmap call
- setting display to zero too early in destruction, ie
before XCloseDisplay
- X11GLXDrawableFactory is using [singleton] shared dummy resources for
- Screen, Drawable and Context
which are utilized in case they are needed ..
They are removed at shutdown call
- GLXVersion gathering in GLXUtil now ..
- DefaultGLCapabilitiesChooser: Respect PBuffer selection
Tests:
- Add DrawableFactory shutdown()
- Add various Offscreen Capabilties
- Add Offscreen and non-pbuffer case
- JUnit Passed (Linux64bit: NVidia/ATI)
- demos.jrefract.JRefract passed (Linux64bit: NVidia/ATI)
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Cleanup:
- Adding Javac includeAntRuntime argument (false whenever possible)
- Clear junit results folder before testing
- <ant ..> tasks, use inheritRefs="true" inheritAll="true" whenever possible
for better performance and consistency (no duplicate property names).
The JOGL build -> build-<component> tree is clean in this respect.
junit.run: Test*NEWT*
Emulation of junit task,
due to the fact that we have to place invoke our MainThread class first (-> MacOSX).
Utilizing Ant-1.8.0 and ant-contrib-1.0b3 (loops, mutable properties).
Fixed NEWT tests:
- No more println .. using Assertions ..
- Offscreen produces 2 files correctly (Linux/NVidia, OSX/NVidia, Win32/Emulation)
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build-junit.xml
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JOGL-JAR-BUNDELING.txt
A first FAQ about the (new) JAR partitioning.
lstjars/lstjars.linux_amd64-20100406.log
A first deployment payload measurement in kBytes :)
New JAR Partitioning:
All-In-One (*all*):
- with AWT
- without AWT
See JOGL-JAR-BUNDELING.txt
Atomic:
See JOGL-JAR-BUNDELING.txt
- Removed property setup.noall, since the *all* targets are mandatory now.
Currently
- Added gl4 part (still empty)
- Fixed make/lstjars.sh and etc/profile.jogl (new JAR bundles)
- Fixed make/lstjars.sh to produce JAR and PACK200 numbers,
and using the *all* bundles if possible.
MacOsX:
- Fix missing refactoring in src/newt/native/MacWindow.m
- Adding missing NSWindowDelegate protocol to NewtMacWindow
as mandatory since 10.3.6
Misc:
- Applied: 'gluegen.cpptasks.striplibs' to all native libraries.
- Use path.seperator (ant) and system.env.library.path (gluegen),
for junit runs.
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- renamed com.sun.gluegen.runtime -> com.jogamp.gluegen.runtime.
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lib/gluegen.compiler.intelgdl.xml
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- Fix array element type name and const qualifier
JOGL:
- GL3: Set ArgumentIsString for GL3.1 methods
- JAR file creation: Add 'filesonly' option
- GLU: Static check of available impl., better fallback for GL2 without GLUgl2.
- WGL: (Performance + Java2D/GL FBO works again)
- Refactor WGL_ARB_pixel_format's HDC -> GLCapabilities: HDC2Caps
- Revert change where we always create a dummy drawable/context
for WGL selection (HDC2Caps).
In case of no multisampling, use PFD2Caps only.
- Update config using HDC2Caps (WGL_ARB_pixel_format)
after context creation, if not done already
-> updateCapabilitiesByWGL().
- profile.jogl: Add debug jars
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(-Dnativewindow.ws.name=BroadcomEGL): 1st Draft of supporting broadcom's proprietary EGL mapping
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into MIPS_PORT
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- Clean up X11 dependency
- NativeWindow:
- Seperate X11 out of core.
- Add nativewindow.x11.jar and nativewindow.x11.cdc.jar
- Newt:
- Seperate X11,win,osx out of core.
- Add newt.x11.jar, newt.win.jar, newt.osx.jar and the CDC variants
Fix: External Context & Drawable (X11 and Windows)
- Properly fetch current context values (ctx, display, drawable, ..)
- Create GraphicsConfiguration based on the given pixelformat/FBConfig
Fix: Java2D OpenGL Usage
- Using the external context as shared for the external drawable
- JAWTUtil: Skip locking in case of OGL-Flush-Queue
- TODO: Windows FBO still does not work .. (X11 is fine)
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necessary.
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- GLX, CGL, WGL
- GL2ES12 desktop ES1 and ES2 common profile
Cleanup JAR file seperation
- New: jogl.cdcfp.jar (ALL for CVM/CDC)
- New: setup.nogl2es12 (Allow GL2ES12 for CVM without gl2/gl3)
- Clean dependencies of GLX, WGL, CGL (incl. for GL2ES12)
- Only build supported JAR archive, ie if they are being build
Fix GL2ES12: Only add impl. for ES1 and ES2 interface methods
- Use new com.sun.gluegen.runtime.PointerBuffer, to support CVM
- CVM and J2SE Java JAR archives are equal!
- Well, the build form *everything* includes some empty directories
in the cdcfp JAR archives though.
- Removed last AWT dependency in MacOSX chain
- GLDrawableFactory
- com.sun.opengl.impl.macosx.cgl.MacOSXCGLDrawableFactory
- com.sun.opengl.impl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory
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The current thread default display or
the given display is being used,
hence it is no more required to use a ToolkitLock
for X11 without AWT.
Removed X11 ToolkitLock in case of X11 without AWT,
which is being detected with the absence of the classes
java.awt.Component _AND_ javax.media.nativewindow.awt.AWTGraphicsDevice
or with the system property
java.awt.headless=true
Only in the Java2D/Swing case, one 'leaking' Display
is created within canCreateGLPbuffer().
- Workaround for Hotsport bugs #4395095, #6852404
4395095 JNI access to java.nio DirectBuffer constructor/accessor
6852404 Race condition in JNI Direct Buffer access and creation routines
- Added build.xml
-Dbuild.noarchives=true property to skip the time consuming
creation of zip archives.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1988 232f8b59-042b-4e1e-8c03-345bb8c30851
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independent jogl.jar, the "dist" target can now be completely
eliminated from the various build.xmls. Removed this to achieve a
significant simplification. The nightly build scripts now take care of
the needed copying.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1984 232f8b59-042b-4e1e-8c03-345bb8c30851
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nativewindow, and newt. Fixed detection of whether or not RI build is
in progress and thereby format of version number.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1981 232f8b59-042b-4e1e-8c03-345bb8c30851
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git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1972 232f8b59-042b-4e1e-8c03-345bb8c30851
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git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1971 232f8b59-042b-4e1e-8c03-345bb8c30851
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produce the Java Web Start native library jar file,
[project]-natives-[os.and-arch].jar, and the top-level build to
produce the developer binary archive, jogl-[version]-[os.and.arch].zip,
as well as the source archive, jogl-[version]-src.zip. (This was only
possible thanks to Sven, who made all of the platforms' Java-level
binaries identical.) More work coming to simplify the dist target and
redo the associated nightly build scripts. Minor documentation updates;
more needed.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1970 232f8b59-042b-4e1e-8c03-345bb8c30851
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JOGL and Newt into make/versions.xml. Cleaned up and simplified jar
creation targets in build-jogl.xml, build-nativewindow.xml, and
build-newt.xml. Fixed nativewindowRIversion, which was incorrectly
referring to VERSION instead of only BASEVERSION.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1968 232f8b59-042b-4e1e-8c03-345bb8c30851
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git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1959 232f8b59-042b-4e1e-8c03-345bb8c30851
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