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* Remove /usr/X11R6 from newt, tooMark Rothwell2010-06-261-5/+0
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* JOGL.GLAutoDrawable:Sven Gothel2010-06-161-1/+1
| | | | | | | | | | | | | | | | | | | | | | - Add: 'public void addGLEventListener(int index, GLEventListener listener)' Fixes previous GLWindow addition, ie public in interface and common impl. behavior. - Add: 'public void invoke(boolean wait, GLRunnable glRunnable)' - Change: 'public void display()' semantics, in regards to the GLRunnable queue New: GLRunnable, invoke() at GLAutoDrawable Allows injection of GL commands from other threads, executed after the GLEventListener's display() notifyier by the GLAutoDrawable. NEWT: - Fix EDTUTil.invokeAndWait() and Display.enqueueAndWait() impl., where we only wait for the single action/event to be processed now. JUnit: NEWT Parenting - Added test cases for Swing (JFrame, JPanel and COntainer) with NewtCanvasAWT - Added thread calling 'invoke(true, GLRunnable)' - start Animator ASAP
* NEWT/MacOSX: Use Reflectionutil and a common runOnMainThread methodSven Gothel2010-06-021-1/+1
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* NEWT/MacOSX: First Changes towards general NEWT/AWT solution (incomplete).Sven Gothel2010-06-021-1/+1
| | | | | | | | - Excluding MacOSX build from CDC build - If MainThread is not running, use AWT's EDT thread - Execute most MacWindow tasks directly.
* NEWT: Fix AWT Parenting ; Multithreading Issues ; Semantics: destroy(), .. ; ↵Sven Gothel2010-05-281-1/+1
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Misc. Due to incapabilities of the previous AWT/NEWT reparenting the implementation and spec had to be changed to support this feature. See the first 2 comments below. - Tested on GNU/Linux (OK), Windows (a few bugs left) - TODO: - Clarify the size/layout issue, ie who is responsible etc In the test, incl AWT/NEWT, we set the size on the GLWindow and ie pack the AWT Frame. - Fix remaining [Windows] bugs .. - Fix/Implement MacOSX port .. Fix AWT/NEWT reparenting: =========================== - Now NewtFactory's createWindow() method for parenting handles NativeWindow only and is no more responsible for creating a child window upon an AWT Component. See class com.jogamp.newt.awt.NewtCanvasAWT for NEWT/AWT parenting. - New com.jogamp.newt.awt.NewtCanvasAWT, responsible for handling AWT's reparent events via addNotify/removeNotify. Reparenting is implemented via the new NEWT Window's reparentWindow() method. Also sets the background erase to false, if supported. - Fix zero size semantics in Window (setSize/setVisible) Since a zero size window is not supported by many compoenent (Windowing system, OpenGL, ..) we use the visibility methodology to not show a 0x0 window. See Javadoc. AWT components may start with zero size. - New NEWT Window: reparentWindow(NativeWindow newParent, Screen newScreen) Allowing to change the parent of a window. Similar with the fullscreen toggle, but without size/position change. Native reparenting allows to keep alive the native window while changing the container, hence it is preferred to a destroy/create cycle. To benefit from the native reparenting, a NEWT implementation has to implement 'protected boolean reparentWindowImpl(long newWindowHandle)' and return true, otherwise reparenting will be 'emulated' via the expensive destroy/create cycle. - NEWT's Window references all of it's children, if any - NEWT's Window propagates setVisible/destroy actions to it's children. - Fix NEWT's destroy() semantics. A call of destroy() or destroy(false) shall only result in the destruction of the native window (handle) nothing more. A subsequent setVisible(true) shall allow the complete recreation of the Window into a usable state. A call of destroy(true) destroys all resources the Window holds, may include Screen/Display and OpenGL resources in case of GLWindow. This is necessary to allow proper reparenting, where a native window may become destroyed, but should be recreated via setVisible(true) later on. - Fix NEWT set[Size|Position|Fullscreen|Visible] synchronization. Use a recursive lock instead of the Window instance, otherwise arbitrary Window access via AWT's EDT, NEWT's EDT or other threads can block. Also removed a use pattern like: key.lock() try { EDT.invoke(action()); } finally { key.unlock(); } Where action() itself uses the same lock object (here key), the result is a deadlock. NativeWindow Changes: ====================== - We can use XInitThreads() now (concurrent threading support) in combination with AWT. Might have been some async in our NEWT locking in regards to AWT (sync()), and the X11 Display changes made in c787f50d77e2491eb0d8201d534a6fa4885a929e. - NativeWindow's window handle is _not_ transient like surface handle, fixed documentation. JOGL Changes: ============= - New 'isRealized()' method in GLDrawable. - Misc Fixes ============ - Fix NEWT set[Size|Position|Fullscreen|Visible] duplicate code Due to pure abstract signatures, the set[Size|Position|Fullscreen|Visible] implementations of X11, OSX, .. contained duplicate code and state handling (size, pos, ..). These are now decoupled, ie generic set[Size|Position|Fullscreen|Visible] implementations calling simple set[Size|Position|Fullscreen|Visible]Impl implementations. - Fix NEWT: Renamed setAutoDrawableClient(boolean) to setHandleDestroyNotify(boolean) The semantic of setAutoDrawableClient(boolean) defaults to false was too complicated and specific, hence changed to setHandleDestroyNotify(boolean) defaults to true since its more clear and the name refers the window itself.. - Fix NEWT: Removed GLWindow's unused global window list - Fix NEWT: Remove Window's unused event mask - Rename com.jogamp.newt.impl.awt.AWTNewtFactory -> com.jogamp.newt.awt.NewtFactoryAWT
* Changed NEWT NativeWindow creation contract - AWT/NEWT Parenting - Misc FixesSven Gothel2010-05-211-6/+6
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +++++ Changed NEWT NativeWindow creation contract Original contract: (1) A native window was created as soon as possible, ie when NEWTFactory.createWindow(..) was called - if possible. (2) A valid native window has to be created at least after setVisible(true) has been called. Problems: Not all implementation are able to create the native window that early, but at setVisible(true) only (e.g: KD and EGL). Due to window parenting especially the new AWT/NEWT parenting, the native window can only be created in case the parent native window is valid. New contract: (1) A native window is created at setVisible(true), if it's a top level window or the native parent window is valid. (2) A valid native window may not be created after setVisible(true) has been called. Subsequent setVisible(true) calls shall be made in case the creation has not been done yet. This is demonstrated in GLWindow.display() for example. The new contract implements a lazy native window creation. +++++ AWT/NEWT Parenting - HierarchyListener and ComponentListener ensure that the NEWT child window will be setVisible according to the AWT parent window. - Lazy native window creation relaxes requirements to the parent window's state. - Attachment of the child window and setVisible() may be called after NEWT child window creation. - GLWindow supports NEWT child window creation directly The test case TestParenting01AWT.java reflect this new contract and demonstrates more simplified and more flexible use cases. +++++ NEWT Fixes: - All NEWT implementation's native code method names end with 0. - GLWindow: don't issue the actual 'init'/'display' call to GLEventListeners in case the window is not visible. - NEWT setSize/setPosition: if native-window call native-window action and let the attributes being set by the feedback call, which issues more action, ie RESIZE. else set the attributes directly, no feedback call/action is necessary. +++++ X11 Fixes: - X11GLContext MakeContextCurrent: Use MakeCurrent in case write and read drawable are equal, otherwise SEGV happens on ATI with heavy multithreading involved! Even XLockDisplay and XSync didn't help here .. - X11GLXDrawableFactory shared resource: Removed the resource holder thread to simplify code, hence proper release is no more desired and it could become a cause for deadlock. - Moved XInitThreads() from NEWT X11Window -> NativeWindow X11Util, since NativeWindow is loaded first (essential for XInitThreads()) and it is the more basic lib. - Made call to XInitThreads() conditional, ie it's spared if AWT could be used - which causes SEGV .. (AWT bug). See X11Util.java +++++ JOGL Fixes: - GLProfile.isAWTAvailable() -> NativeWindowFactory.isAWTAvailable() - GLProfile.isAWTJOGLAvailable() -> GLProfile.isAWTAvailable()
* GlueGen/JOGL Windows x86 x86_64 BuildsSven Gothel2010-05-161-2/+14
| | | | | | | | | | x86: Using mingw 20100514, gcc 4.5.0 - clean - passed all junit.run tests x86_64: Using mingw-w64-bin_x86_64-mingw_20100515_sezero.zip, gcc 4.4.5 20100513 - clean - passed most junit.run tests, still buggy
* NEWT Fixes:Sven Gothel2010-05-041-0/+1
| | | | | | | | | | | | | | | | | | | | | | | | | | | - Common native in NewtCommon.c/.h - Add simple NEWTEventFiFo, providing a pattern to spool events by an EventListener and to process them where it impacts (GLEventListener ..) - Window [X11|Windows]: setSize/setPosition: - always store the values, - only act if valid and !fullscreen - Window [X11]: - Add requestFocus - Add setTitle - Fix parent/child window creation - Fix parent/child window fullscreen (reparenting) - JUnit Test: ParentTest: - Shows parent and client window animation - Client window shall be able to go into fullscreen, ie disconnect/reconnect from its parent. Test: Focus-client + type-'f' - Both windows receive/dispatch events properly
* Xorg libs/headers are in std FS location /usrSven Gothel2010-04-301-4/+4
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* - JAR Manifest: Trusted-Library: trueSven Gothel2010-04-281-13/+13
| | | | | | | | | | | - Added JAR Manifest to native libs as well, otherwise our chain would become mixed code. - JNLP: Set JogAmp community as vendor .. - JOGL Windows hack: WindowsWGLContext.java - temporary removed the ARB CreateContext path for Windows, due to a bug in this implementation.
* NEWT CleanupSven Gothel2010-04-241-19/+36
| | | | | | | | | | | | | - Moved all implementation details (awt/x11/windows/macosx/..) to com.jogamp.newt.impl - Moved awt event handling com.jogamp.newt.awt.event -> com.jogamp.newt.event.awt - NEWTEvent extends java.util.EventObject - NEWTEventListener extends java.util.EventListener - Added Trace*Adapter, logging the event, incl. the time lag
* NEWT/AWT InteroperabilitySven Gothel2010-04-241-2/+2
| | | | | | | | | | | | | | | | | | | | | | | - Moved all event classes to com.jogamp.newt.event and the new AWT event helper to com.jogamp.newt.awt.event - Added Newt<Type>Adapter for convenience - Added AWT<Type>Adapter for - Using AWT agnostic NEWT event listener see com.jogamp.test.junit.jogl.demos.gl2.gears.TestGearsNEWT even for AWT see com.jogamp.test.junit.jogl.demos.gl2.gears.TestGearsAWT (Nice idea by mbien) - Forwarding AWT events to NEWT (refactoring) Misc - GLDrawableFactory.shutdown() is now protected and called by the JVM shutdown hook. Hence removing the validate().
* *** Now Using Apache-Ant-1.8.0 ***Sven Gothel2010-04-101-0/+2
| | | | | | | | | | | | | | | | | | | | Cleanup: - Adding Javac includeAntRuntime argument (false whenever possible) - Clear junit results folder before testing - <ant ..> tasks, use inheritRefs="true" inheritAll="true" whenever possible for better performance and consistency (no duplicate property names). The JOGL build -> build-<component> tree is clean in this respect. junit.run: Test*NEWT* Emulation of junit task, due to the fact that we have to place invoke our MainThread class first (-> MacOSX). Utilizing Ant-1.8.0 and ant-contrib-1.0b3 (loops, mutable properties). Fixed NEWT tests: - No more println .. using Assertions .. - Offscreen produces 2 files correctly (Linux/NVidia, OSX/NVidia, Win32/Emulation)
* Cleanup ant files, intro: build-common.xml used for all targets; Extracting ↵Sven Gothel2010-04-091-173/+38
| | | | build-junit.xml
* Added doc/deployment:Sven Gothel2010-04-081-22/+21
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | JOGL-JAR-BUNDELING.txt A first FAQ about the (new) JAR partitioning. lstjars/lstjars.linux_amd64-20100406.log A first deployment payload measurement in kBytes :) New JAR Partitioning: All-In-One (*all*): - with AWT - without AWT See JOGL-JAR-BUNDELING.txt Atomic: See JOGL-JAR-BUNDELING.txt - Removed property setup.noall, since the *all* targets are mandatory now. Currently - Added gl4 part (still empty) - Fixed make/lstjars.sh and etc/profile.jogl (new JAR bundles) - Fixed make/lstjars.sh to produce JAR and PACK200 numbers, and using the *all* bundles if possible. MacOsX: - Fix missing refactoring in src/newt/native/MacWindow.m - Adding missing NSWindowDelegate protocol to NewtMacWindow as mandatory since 10.3.6 Misc: - Applied: 'gluegen.cpptasks.striplibs' to all native libraries. - Use path.seperator (ant) and system.env.library.path (gluegen), for junit runs.
* moved com.jogamp.javafx.* to com.jogamp.*.Michael Bien2010-03-291-20/+20
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* final large refactoring to move to com.jogamp.*.Michael Bien2010-03-281-20/+20
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* refactoring: renamed com.sun.opengl -> com.jogamp.opengl.Michael Bien2010-03-271-54/+54
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* build should use gluegen.root property where possible.Michael Bien2009-11-291-3/+3
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* Allow custom user gluegen.compiler.xml ; NEWT: Example ↵Sven Gothel2009-10-021-10/+9
| | | | lib/gluegen.compiler.intelgdl.xml
* NativeWindowFactory:Sven Gothel2009-10-021-6/+18
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | - If property 'nativewindow.ws.name' is set, use it as the custom windowing type returned by getNativeWindowType(true) NEWT: - Using NativeWindowFactory's property 'nativewindow.ws.name' as a package name for custom NEWT windowing imlementations, ie: -Dnativewindow.ws.name=com.sun.javafx.newt.intel.gdl -Dnativewindow.ws.name=com.sun.javafx.newt.broadcom.egl This allows far more flexibility to add custom impl. - Add Intel-GDL, define property 'useIntelGDL' to build the native part. Intel GDL is impl in the package 'com.sun.javafx.newt.intel.gdl' JOGL: - All impl. of 'createGLDrawable(..)', which were actually creating onscreen drawable only, were renamed to 'createOnscreenDrawable(..)'. - GLDrawableFactoryImpl impl. 'createGLDrawable(..)' now and dispatches to the actual create* methods in respect to the Capabilities, ie onscreen, pbuffer and offscreen. - GLDrawableFactory: - If using a native ES profile -> EGLDrawableFactory - If existing native OS factory -> Use that .. - Else -> Use EGLDrawableFactory, if available
* Adding jogl.all-noawt.jar and newt.all-noawt.jar and their jnlp descSven Gothel2009-09-111-2/+11
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* Gluegen:Sven Gothel2009-07-311-17/+17
| | | | | | | | | | | | | | | | | | | | | | | | - Fix array element type name and const qualifier JOGL: - GL3: Set ArgumentIsString for GL3.1 methods - JAR file creation: Add 'filesonly' option - GLU: Static check of available impl., better fallback for GL2 without GLUgl2. - WGL: (Performance + Java2D/GL FBO works again) - Refactor WGL_ARB_pixel_format's HDC -> GLCapabilities: HDC2Caps - Revert change where we always create a dummy drawable/context for WGL selection (HDC2Caps). In case of no multisampling, use PFD2Caps only. - Update config using HDC2Caps (WGL_ARB_pixel_format) after context creation, if not done already -> updateCapabilitiesByWGL(). - profile.jogl: Add debug jars
* NEWT: Remove loading of non-existing nativewindow lib; BroadcomEGL: use ↵sg2158892009-07-281-2/+2
| | | | libEGL(EglUtil) and libGLES_CM(nexus), setSize to screen-size on creation, more debug output
* Cleanup ..sg2158892009-07-281-20/+8
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* EGL changes for deviceMorris Meyer2009-07-281-0/+1
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* Cleanup ..sg2158892009-07-271-6/+0
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* Add Custom NativeWindow Type 'BroadcomEGL' ↵sg2158892009-07-271-14/+51
| | | | (-Dnativewindow.ws.name=BroadcomEGL): 1st Draft of supporting broadcom's proprietary EGL mapping
* Merge branch 'MIPS_PORT' of ssh://[email protected]/jogl~jogl-git ↵Morris Meyer2009-07-271-6/+4
|\ | | | | | | into MIPS_PORT
| * Fix: Add gluegen.cpptasks.detect.os callsg2158892009-07-261-1/+1
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| * Newt: useKD optional again; macosx jar fixsg2158892009-07-251-5/+3
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* | mips changesMorris Meyer2009-07-271-3/+1
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* NEWT: Adding KD if building with OpenGL. Fixing build in case no native ↵sg2158892009-07-241-4/+24
| | | | library is being build. Fixing KD build for non windows.
* Add: Extended support for CVM crosscompile:sg2158892009-07-241-22/+122
| | | | | | | | | | | | | | | | | | | - Clean up X11 dependency - NativeWindow: - Seperate X11 out of core. - Add nativewindow.x11.jar and nativewindow.x11.cdc.jar - Newt: - Seperate X11,win,osx out of core. - Add newt.x11.jar, newt.win.jar, newt.osx.jar and the CDC variants Fix: External Context & Drawable (X11 and Windows) - Properly fetch current context values (ctx, display, drawable, ..) - Create GraphicsConfiguration based on the given pixelformat/FBConfig Fix: Java2D OpenGL Usage - Using the external context as shared for the external drawable - JAWTUtil: Skip locking in case of OGL-Flush-Queue - TODO: Windows FBO still does not work .. (X11 is fine)
* Fix CDC JAR unificationCDC_CVM_Integrationsg2158892009-07-151-1/+1
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* Build CDC named JARs for CVM in default build, no more specialized build ↵sg2158892009-07-151-1/+1
| | | | necessary.
* Build CDC named JARs for CVM in default build, no more specialized build ↵sg2158892009-07-151-55/+88
| | | | necessary.
* Add: Extended support for CVM:sg2158892009-07-121-30/+47
| | | | | | | | | | | | | | | | | | | | | | | | - GLX, CGL, WGL - GL2ES12 desktop ES1 and ES2 common profile Cleanup JAR file seperation - New: jogl.cdcfp.jar (ALL for CVM/CDC) - New: setup.nogl2es12 (Allow GL2ES12 for CVM without gl2/gl3) - Clean dependencies of GLX, WGL, CGL (incl. for GL2ES12) - Only build supported JAR archive, ie if they are being build Fix GL2ES12: Only add impl. for ES1 and ES2 interface methods - Use new com.sun.gluegen.runtime.PointerBuffer, to support CVM - CVM and J2SE Java JAR archives are equal! - Well, the build form *everything* includes some empty directories in the cdcfp JAR archives though. - Removed last AWT dependency in MacOSX chain - GLDrawableFactory - com.sun.opengl.impl.macosx.cgl.MacOSXCGLDrawableFactory - com.sun.opengl.impl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory
* Thanks to Sven's changes to make each platform build a platform-Kenneth Russel2009-06-181-342/+0
| | | | | | | | | | independent jogl.jar, the "dist" target can now be completely eliminated from the various build.xmls. Removed this to achieve a significant simplification. The nightly build scripts now take care of the needed copying. git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1984 232f8b59-042b-4e1e-8c03-345bb8c30851
* Added generation of version.txt files to normal build paths of jogl,Kenneth Russel2009-06-171-13/+18
| | | | | | | | nativewindow, and newt. Fixed detection of whether or not RI build is in progress and thereby format of version number. git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1981 232f8b59-042b-4e1e-8c03-345bb8c30851
* More build fixes for nativewindow and Newt on solaris-sparcv9 and solaris-amd64Kenneth Russel2009-06-171-2/+2
| | | | git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1972 232f8b59-042b-4e1e-8c03-345bb8c30851
* Build fixes for nativewindow and Newt on solaris-sparcv9 and solaris-amd64Kenneth Russel2009-06-171-0/+8
| | | | git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1971 232f8b59-042b-4e1e-8c03-345bb8c30851
* Steps toward revamping the dist build. Changed individual builds toKenneth Russel2009-06-171-0/+6
| | | | | | | | | | | | | | produce the Java Web Start native library jar file, [project]-natives-[os.and-arch].jar, and the top-level build to produce the developer binary archive, jogl-[version]-[os.and.arch].zip, as well as the source archive, jogl-[version]-src.zip. (This was only possible thanks to Sven, who made all of the platforms' Java-level binaries identical.) More work coming to simplify the dist target and redo the associated nightly build scripts. Minor documentation updates; more needed. git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1970 232f8b59-042b-4e1e-8c03-345bb8c30851
* Refactored version number specifications for all sub-components likeKenneth Russel2009-06-161-38/+21
| | | | | | | | | | JOGL and Newt into make/versions.xml. Cleaned up and simplified jar creation targets in build-jogl.xml, build-nativewindow.xml, and build-newt.xml. Fixed nativewindowRIversion, which was incorrectly referring to VERSION instead of only BASEVERSION. git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1968 232f8b59-042b-4e1e-8c03-345bb8c30851
* Copied JOGL_2_SANDBOX r1957 on to trunk; JOGL_2_SANDBOX branch is now closedKenneth Russel2009-06-151-0/+1029
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1959 232f8b59-042b-4e1e-8c03-345bb8c30851