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* Isolate SWT from core nativewindow; Android apk shall only include core ↵Sven Gothel2023-01-201-3/+1
| | | | nativewindow and the android specific jogl parts (make d8 'dex'ing' happy)
* native.tag.jar: Revert explicit inclusion of *.symbols fileSven Gothel2020-01-041-1/+1
| | | | reverting commit cb092e517461b3047c966c38e92668010a3b7ef6
* native.tag.jar: include *.symbols (fix)Sven Gothel2020-01-021-5/+5
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* native.tag.jar: include *.symbolsSven Gothel2020-01-021-1/+1
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* javadoc: Enable framesSven Gothel2020-01-021-0/+4
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* javadoc: replair gluegen-javadoc.path and drop com.jogamp.newt.util.applet3.*Sven Gothel2020-01-021-4/+5
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* Bug 1417 - Android: APK Manifest [min=21, target=28]; Adopt to GlueGen's ↵Sven Gothel2019-12-261-1/+11
| | | | 'aapt.signed' d8 usage
* Bug 1411 DRM/GBM JOGL: Fix 'junit.run.console' unit test target, use it in ↵Sven Gothel2019-12-091-0/+4
| | | | | | | | | | | | | | | | respective (renamed) scripts. Added junit.run.console target in build.xml build-test.xml - Moves all results.test artifact moving from current directory into test-zip-archive target, reducing duplication. - junit.run.console: Added proper dependencies etc Renamed scripts to match junit.run.console: junit-linux-x86_64-headless.sh -> junit-linux-x86_64-console.sh junit-linux-armv6hf-headless.sh -> junit-linux-armv6hf-console.sh
* Reverting erroneous junit-test task condition (ant build)Sven Gothel2019-08-201-3/+3
| | | | | | | | | | | | | as introduced while hacking on iOS. - Builds on MacOS, Windows and GNU/Linux now. - All but 2 tests passed on Windows - GNU/Linux AMD GPU regression -- 1) No compat profiles on X11 device -- 2) Remaining core only profiles disclose buggy GLProfile selection -- This needs to be fixed pre-release
* iOS: Initial working commit supporting iOS (ipad pro 11)Sven Gothel2019-06-231-5/+9
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | using our OpenJFK 9 x86_64 and arm64 build. Test demo class is 'com.jogamp.opengl.demos.ios.Hello', residing in the new demo folder 'src/demos/com/jogamp/opengl/demos/ios/Hello.java'. This commit does not yet include a working NEWT specialization for iOS, but it shall followup soon. Instead this commit demonstrates JOGL operating on native UIWindow, UIView and CAEAGLLayer as provided by Nativewindow's IOSUtil. Test Video https://www.youtube.com/watch?v=Z4lUQNFTGMI +++ Notable bug: The FBO used and sharing the COLORBUFFER RENDERBUFFER memory resources with CAEAGLLayer to be displayed in the UIView seemingly cannot handle GL_DEPTH_COMPONENT16, GL_DEPTH_COMPONENT24 or GL_DEPTH_COMPONENT32 depth buffer - none at all (Device + Simulation). Therefor the default demo GLEventListener chosen here don't require a depth buffer ;-) This issue can hopefully be mitigated with other means than using a flat FBO sink similar to FBO multisampling.
* Add javadoc arg (property 'javadoc.xarg1') '-Xdoclint:none' if java >= 1.8 ↵Sven Gothel2015-02-031-0/+4
| | | | (GlueGen commit d8dff4c9f2186749b167195eeb339c33f56864e8)
* Bug 682 - Relocating javax.media.opengl.* -> com.jogamp.opengl.* (Part 1)Sven Gothel2015-02-021-3/+3
| | | | | | | | | sed -i 's/javax\.media\.opengl/com\.jogamp\.opengl/g' `grep -Rl "javax\.media\.opengl" src` sed -i 's/javax\.media\.nativewindow/com\.jogamp\.nativewindow/g' `grep -Rl "javax\.media\.nativewindow" src` sed -i 's/javax\/media\//com\/jogamp\//g' `grep -Rl "javax/media/" src` sed -i 's/javax\/media\//com\/jogamp\//g' `grep -Rl "javax/media/" doc` Manually edited all occurences within make/**
* javadoc: Add missing graph package to apidocSven Gothel2014-10-091-3/+3
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* Fix javadoc package property, use comma as separator (dropped newt and ↵Sven Gothel2014-08-111-1/+1
| | | | oculusvr apidoc)
* Bug 1024: Add fallback for native-jar-file location via classpathSven Gothel2014-07-111-6/+18
| | | | Adapt to GlueGen commit f5c48efcf546ba4e08e197ccced6df83b57e1755
* Merge remote-tracking branch 'github-mark/master' (Bug 1023/Bug 1024)Sven Gothel2014-07-051-0/+4
|\ | | | | | | | | | | | | Conflicts: make/scripts/tests.sh (build.xml: Using <copy tofile=".."/> instead of producing new jar files via <jar> to keep identity)
| * Produce duplicate natives in the build, in preparation for removingMark Raynsford2014-06-261-0/+18
| | | | | | | | | | | | | | | | | | | | support for aliasing in native library loading. Specifically, produce: jogl-all-noawt-natives-${os_and_arch}.jar jogl-all-mobile-natives-${os_and_arch}.jar jogl-all-android-natives-${os_and_arch}.jar
* | build: Add oculusvr java-doc ; Add jogl-test-java-src.zip in 7z archiveSven Gothel2014-07-031-1/+2
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* | Bug 1021: Fix remaining build issues if sub-module oculusvr-sdk is missingSven Gothel2014-07-031-0/+1
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* | OculusVR: Add in eclipse classpath, and jogl-java-src.zip; Also create ↵Sven Gothel2014-06-291-0/+5
|/ | | | jogl-test-java-src.zip
* Fix build if oculusvr-sdk submodule is missingSven Gothel2014-06-251-1/+1
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* Bug 1021: Add OculusSDK binding / Basic OVR support (Refine build exclusion)Sven Gothel2014-06-191-1/+1
| | | | | | | | | | common: - property 'oculusvr.sdk.available' is only set if sub-module 'oculusvr-sdk' is available - if 'oculusvr.sdk.available' is not set build.xml will not issue build-oculusvr.xml's 'all' target build-oculusvr.xml: - propery 'oculusvr.build.enabled' is only enabled if 'oculusvr.sdk.available' is set and targer 'all' will only pass if set.
* Bug 1021: Add OculusSDK binding / Basic OVR supportSven Gothel2014-06-191-8/+21
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Bring-up test only initializes the ovrHmdHandle data structure by OVR native code. See com.jogamp.oculusvr.OVRVersion Current evaluation build compiles all OVR-SDK source files itself w/o using provided libovr.a. We also skip the GL dependent renderer of the SDK, i.e. we prefer to utilize our JOGL 'barrel distortion' renderer. This eases the 'chicken-egg' problem of OVR SDK dependencies, i.e. libGL, libGLESv2 .. etc Since the OVR source code is C++, we may still have to figure out how to / and whether we shall link libstdc++ statically to remove platform dependencies. Right now we link libstdc++ statically if using GCC, see make/build-oculusvr.xml (hackish .. TODO: better way to include all symbols). Same consideration applies to GNU/Linux and libudev.so dependency, since there are: - libudev.so.0 and (Older distri's) - libudev.so.1 (Debian8, ..) ... Produced JAR artifacts are - jar/atomic/oculusvr.jar - jar/atomic/oculusvr-natives-<os.and.arch>.jar i.e. only in 'atomic' variants to not bloat the default 'all' JAR files. .... make/build-oculusvr.xml Notes: - Currently native build only enabled on GNU/Linux (isLinux) - Force disable native build via property 'c.build.oculusvr.skip'
* artifact.properties: Add jogl.build.version:=jogamp.versionSven Gothel2013-10-041-0/+1
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* Javadoc: Use JogAmp Stylesheet / Colors ..Sven Gothel2013-07-171-4/+20
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* Bug 758: Fix scripts and ant build files to work w/ Java7 (default now) ↵Sven Gothel2013-06-211-5/+19
| | | | producing Java6 bytecode ; Apply JAR Manifest tags: Sealed, Permissions and Codebase
* Adapt to new version scheme, see GlueGen ↵Sven Gothel2013-03-281-6/+7
| | | | | | | a3f2ef50ad33c58a240a17fcf03e415d772207c3, etc; Fix NewtVersion, NativeWindowVersion and NewtVersionActivityLauncher NewtVersion, NativeWindowVersion: Also search for extension javax.media.opengl (all packaging) NewtVersionActivityLauncher: Use new launcher URI
* Footprint Stats ; Fix Bug 624 - Compile and generate android JAR files ↵Sven Gothel2012-10-041-1/+1
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | (jogl-all-android.jar, jogl-test-android.jar) if android SDK JAR files are available. ; Split up atomic jogl-util.jar Compile and generate android JAR files (jogl-all-android.jar, jogl-test-android.jar) if android SDK JAR files are available. - See gluegen commit 55b4552aef7882c358d545d020d6f12c958ed8ed Also split up atomic jogl-util.jar - jogl-util.jar -> jogl-util.jar + jogl-util-graph.jar Footprint Stats: This demonstrates small footprint of a minimum configuration, all numbers in kilobytes (du -ksc). NOTE the min size of ~ 1MB! JOGL ALL 220 kB gluegen-rt.jar 5180 kB jogl-all.jar 4 kB libgluegen-rt.so.gz 4 kB libnativewindow_awt.so.gz 12 kB libnativewindow_x11.so.gz 100 kB libjogl_desktop.so.gz 20 kB libnewt.so.gz 5540 kB total JOGL Min X11 Min egl es1 es2 220 kB gluegen-rt.jar 296 kB atomic/jogl-core.jar 156 kB atomic/jogl-glmobile.jar 284 kB atomic/jogl-util.jar 76 kB atomic/nativewindow-core.jar 120 kB atomic/newt-core.jar 28 kB atomic/nativewindow-os-x11.jar 28 kB atomic/newt-driver-x11.jar 4 kB libgluegen-rt.so.gz 48 kB libjogl_mobile.so.gz 12 kB libnativewindow_x11.so.gz 20 kB libnewt.so.gz 1292 kB total JOGL Android - mobile egl es1 es2 224 kB gluegen-rt-android.jar 3020 kB jogl-all-android.jar 4 kB libgluegen-rt.so.gz 48 kB libjogl_mobile.so.gz 3296 kB total JOGL Min Android/Mobile Min egl es1 es2 224 kB gluegen-rt-android.jar 296 kB atomic/jogl-core.jar 156 kB atomic/jogl-glmobile.jar 8 kB atomic/jogl-os-android.jar 284 kB atomic/jogl-util.jar 76 kB atomic/nativewindow-core.jar 120 kB atomic/newt-core.jar 28 kB atomic/newt-driver-android.jar 4 kB libgluegen-rt.so.gz 48 kB libjogl_mobile.so.gz 1244 kB total
* Implement Bug #598 - JOGL ALL JAR File Change incl. it's Native Jar URL ↵Sven Gothel2012-06-261-9/+9
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Derivation - Depends on GlueGen commit 9a71703904ebfec343fb2c7266343d37a2e4c3db JAR file name changes: ALL JARs: - jogl.all.jar -> jogl-all.jar - jogl.all-noawt.jar -> jogl-all-noawt.jar - jogl.all-mobile.jar -> jogl-all-mobile.jar - jogl.all-android.jar -> jogl-all-android.jar - jogl.all-android.apk -> jogl-all-android.apk Atomic JARs: - nativewindow.core.jar -> nativewindow-core.jar - nativewindow.awt.jar -> nativewindow-awt.jar - nativewindow.os.x11.jar -> nativewindow-os-x11.jar - nativewindow.os.win.jar -> nativewindow-os-win.jar - nativewindow.os.macosx.jar -> nativewindow-os-osx.jar - jogl.core.jar -> jogl-core.jar - jogl.sdk.jar -> jogl-sdk.jar - jogl.glmobile.jar -> jogl-glmobile.jar - jogl.glmobile.dbg.jar -> jogl-glmobile-dbg.jar - jogl.util.jar -> jogl-util.jar - jogl.glutess.jar -> jogl-glutess.jar - jogl.glumipmap.jar -> jogl-glumipmap.jar - jogl.util.fixedfuncemu.jar -> jogl-util-fixedfuncemu.jar - jogl.awt.jar -> jogl-awt.jar - jogl.swt.jar -> jogl-swt.jar - jogl.util.awt.jar -> jogl-util-awt.jar - jogl.os.x11.jar -> jogl-os-x11.jar - jogl.os.win.jar -> jogl-os-win.jar - jogl.os.osx.jar -> jogl-os-osx.jar - jogl.os.android.jar -> jogl-os-android.jar - jogl.gldesktop.jar -> jogl-gldesktop.jar - jogl.gldesktop.dbg.jar -> jogl-gldesktop-dbg.jar - jogl.glugldesktop.jar -> jogl-glu-gldesktop.jar - jogl.util.gldesktop.jar -> jogl-util-gldesktop.jar - jogl.omx.jar -> jogl-omx.jar - jogl.cg.jar -> jogl-cg.jar - newt.core.jar -> newt-core.jar - newt.ogl.jar -> newt-ogl.jar - newt.awt.jar -> newt-awt.jar - newt.event.jar -> newt-event.jar - newt.driver.x11.jar -> newt-driver-x11.jar - newt.driver.win.jar -> newt-driver-win.jar - newt.driver.macosx.jar -> newt-driver-osx.jar - newt.driver.android.jar -> newt-driver-android.jar - newt.driver.kd.jar -> newt-driver-kd.jar - newt.driver.intelgdl.jar -> newt-driver-intelgdl.jar - newt.driver.broadcomegl.jar -> newt-driver-broadcomegl.jar Test JARs: - jogl.test.jar -> jogl-test.jar - jogl.test-android.jar -> jogl-test-android.jar - jogl.test-android.apk -> jogl-test-android.apk
* Fix Bug 583: Remove Android compile-time dependencies and exclude Android ↵Sven Gothel2012-06-151-4/+4
| | | | | | | | | | | | | | specific classes for non Android platforms. Adapt to GlueGen commits: b3c9951006f9bd863244f1db3d54ac7866d66f0a, 86c1df6fdca183454ff544857f4236b646c4730d Ensure same Java JAR content regardless of build target (fix). Separate Android compilation results: jogl.all-android.jar and jogl.test-android.jar avoiding generating different content w/ non android builds. Adding ${android.abi} to APK target name (jogl.all-android.apk -> jogl.all-android-armeabi-v7a.apk) if not generic.
* NullGLMediaPlayer: Use low-res PNG instead of TGA texture to save footprint. ↵Sven Gothel2012-04-071-0/+1
| | | | Move texture to jogl jar/apk for accessibility.
* Initial commit for AudioVideo (com.jogamp.opengl.av) rework, introducing ↵Sven Gothel2012-04-021-1/+1
| | | | | | | | Android API 14 MediaPlayer impl of GLMediaPlayer. Android API 14 MediaPlayer allows usage of OMX AL direct decode to texture via libstagefright (OMX AL usage included). Status: Untested, not working - Need to fix native OMX IL (stream detect and split) and/or GStreamer implementation.
* Android Tests: Using JogAmp's ActivityLauncher (gluegen commit: ↵Sven Gothel2012-03-141-33/+1
| | | | | | | | 0cfc7847c58b51c9a26b50d905b592d1fc4c8578) - Remove jogl.android-launcher.apk in favor of generic jogamp.android-launcher.apk - All Android test code resides in jogl.test.apk (initial launcher and delegated 'real' one)
* Enable Android remote adb unit tests (1 Test currently / WIP)Sven Gothel2012-03-101-26/+2
| | | | | | - BOOTCLASSPATH - see gluegen commit 227ad20f6bf10d5d28073dfbd3fac363e3a09531 - Move jogl.test.apk creation in build-test.xml - Enable and fix 'junit.run.remote.adb' target
* Get JOGL to build with NDK r7Edwin Vane2012-02-281-0/+3
| | | | | | | | | | - Most of the android build work is done by gluegen ant files. Changes made to gluegen in support of NDK r7 need to be reflected here: - New/fewer environment variables. - Specifying android.abi for packaging. - Cross-compilation script cleaned up to look like gluegen's cross compile script for consistency. - Renamed install/re-install adb helper scripts to be ARM specific.
* javac - setup encoding to UTF-8Sven Gothel2012-01-231-0/+5
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* Fix Bug 516 (Determine Java Version) / Fix OS X 10.5 linkage (weak ↵Sven Gothel2012-01-221-5/+7
| | | | | | | | | | | | | | | framework, NEWT) - Fix Bug 516 (Determine Java Version). See gluegen: 64639b805a32338385421f168e12c1ef7f749d00 - Fix OS X 10.5 linkage (weak framework, NEWT) - Use weak framework linkage for all modules and frameworks: AppKit, QuartzCore, Cocoa, OpenGL, JavaNativeFoundation - NEWT: Handle NS exception while calling OS X >= 10.6 only methods: - 'setAllowsConcurrentViewDrawing()' - 'setCanDrawConcurrently()'
* Android Activity Launching (jogl.test)Sven Gothel2011-09-281-10/+33
| | | | | | | | | | | | | | | | Launching activity is in: jogl.android-launcher.apk and directly derives from NewtLauncherActivity. It daisy chains apk's via ClassLoaderUtil: - gluegen-rt.apk - jogl.all-android.apk - jogl.test.apk (*) (*) This has to made configurable so the generic NewtLauncherActivity can be reused by any user application. After preparing the ClassLoader (see above), NewtLauncherActivity instanciates the configurable user Activity and passes all it's activity calls down to it.
* Remove native lib cg from jogl native lib jarSven Gothel2011-09-211-0/+1
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* ant build: don't delete jar/lib on 'one.dir', but 'clean' onlySven Gothel2011-09-151-5/+2
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* jogl test.compile post one.dir, before zip archiveSven Gothel2011-09-141-4/+4
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* Don't generate android.jar pre default, incl atomic jar/jnlp in 7zSven Gothel2011-09-131-16/+18
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* Android hacks: ClassLoaderUtil (vie Dex.., w/ native libs) ; Merged big jar ↵Sven Gothel2011-08-051-0/+7
| | | | ; eglGetDevice(0) fails
* due to JAR *all* merge, merge *-java-src.zip -> jogl-java-src.zip as wellSven Gothel2011-08-051-9/+1
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* fix jogl.all-mobile.jar/jogl_mobile configurationSven Gothel2011-08-051-2/+2
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* deployment resturcturing: combine nativewindow/jogl/newt ; newt: 'driver' ↵Sven Gothel2011-08-051-13/+125
| | | | | | | | | | | | | | | | | | | | | separation ; android cleanup remaining all-in-one jnlp's / jars: jogl-all-awt.jnlp -> jogl.all.jar jogl-all-noawt.jnlp -> jogl.all-noawt.jar jogl-all-mobile.jnlp -> jogl.all-mobile.jar native for all above: jogl-all-natives-linux-amd64.jar jogl.all-android.apk jogl.all-android.jar more may follow for each supported platfrom ++++ - newt: proper 'driver' separation - all drivers reside now in jogamp.newt.driver.* - remove intptr.cfg / use gluegen's
* src-zip: no compression to benefit from xz/7z compressionSven Gothel2011-06-091-3/+3
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* create source zip archives per defaultSven Gothel2011-05-221-12/+20
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* Add all.debug targetSven Gothel2011-05-171-0/+2
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* leave java source zip file in build folder (if BUILD_ARCHIVE=true)Sven Gothel2011-05-171-3/+10
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