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* Bug 1207 - GLDebugMessageHandler: Support GL_KHR_debug for Desktop and ES ↵Sven Gothel2015-08-301-0/+3
| | | | | | | | | | | | | | | | profile GL_KHR_debug <https://www.opengl.org/registry/specs/KHR/debug.txt> GL_KHR_debug shall be favorized before - GL_ARB_debug_output - GL_AMD_debug_output Allow GL_KHR_debug for GL2GL3 and GL2ES2 profiles, i.e. including ES profiles: GLES2, GLES3. GL_ARB_debug_output and GL_AMD_debug_output are only allowed for desktop GL2GL3 profiles.
* Bug 1135 - (Re-)Include GL header for in generated native code, allowing ↵Sven Gothel2015-03-091-1/+1
| | | | | | | | | | | | | | | | | | | | | 'ProcAddrTypedef' validation Include GL header for in generated native code, since we need the public 'ProcAddrTypedef' to be validated against the GlueGen generated variant by the c-compiler. The 'ProcAddrTypedef' validation semantic has been introduced in GlueGen w/ commit 10060b091b76bee35246c5165d49ab546ebc4e37. Originally the GL header were always included, however, JOGL commit 0d59bd4c655ef9a27f127000848aae7f07f240ae removed the inclusion to simplify handling GL extension collisions mitigated via gl*-supplement.h. The latter produces 'redefine' errors via c-compiler. The 'redefine' issue above is resolved by conditional code (#ifdef __GLUEGEN__ ..) in glext-supplement.h.
* Bug 1135 - Change all GlueGen config files, supporting EGL 1.5 , ES 3.1 and ↵Sven Gothel2015-03-061-14/+13
| | | | GL 4.5
* Bug 682 - Relocating javax.media.opengl.* -> com.jogamp.opengl.* (Part 1)Sven Gothel2015-02-021-17/+17
| | | | | | | | | sed -i 's/javax\.media\.opengl/com\.jogamp\.opengl/g' `grep -Rl "javax\.media\.opengl" src` sed -i 's/javax\.media\.nativewindow/com\.jogamp\.nativewindow/g' `grep -Rl "javax\.media\.nativewindow" src` sed -i 's/javax\/media\//com\/jogamp\//g' `grep -Rl "javax/media/" src` sed -i 's/javax\/media\//com\/jogamp\//g' `grep -Rl "javax/media/" doc` Manually edited all occurences within make/**
* Bug 1119 - GL* Efficiency: Keep ProcAddressTable instance within GL* instancesSven Gothel2015-01-231-1/+2
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* Bug 1010 - Fix ES3.glPixelStorei and revalidate GLPixelStorageModesSven Gothel2014-05-261-4/+0
| | | | | | | | | | | | Remove GLES3Impl.glPixelStorei pname validation which was true for ES2 impl, but is no more valid for ES3, which accepts more values than GL_PACK_ALIGNMENT & GL_UNPACK_ALIGNMENT. Revalidate GLPixelStorageModes: - Properly support ES3 PixelStorageModes - Revalidate PixelStorageModes for all GL profiles - Properly reset values at save - Separate PACK and UNPACK save/reset/restore implementation
* Bug 852: Remove CPU sourced data API entry where not allowed (ES3 and GL ↵Sven Gothel2013-10-101-0/+91
core >= 3.0) ; GL2 cfg: Ignore GL2ES3 symbols (super) Remove CPU sourced data API entries via new config 'BufferObjectOnly <name>', listed in 'gl-common-gpubufferonly.cfg' and included in ES3 and all GL core >= 3 interfaces. If BufferObjectOnly is defined for a function, only the 'long offset' variant is being emitted. Due to limitations of GlueGen's 'ExtendedInterfaceSymbolsIgnore A.java', which only identifies the function name and not the signature - all CPU sourced variants are manually added to the compatibility and ES2 GL profiles via '*-common-cpubufferJavaCode.java' files. GLContext: Added 'isCPUSourcedAvail()' to determine whether context allows CPU sourced data, i.e. for GL2ES1 and GLES2 ctx. GLContext/GLProfile/GL: isGLES2() now returns false if having a ES3 context due to 'CPU sourced' incompatibility! +++ GL2 cfg: Added ignore GL2ES3 symbols of it's superclass, removing duplicated symbols.