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* JOGL GL4 preperation (cont):Sven Gothel2010-04-201-60/+4
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | - All available OpenGL versions (native/platform) are verified at GLProfile initialization and can be queried .. A mapping of major,compat -> major,minor,options is created. - Removal of temp context creation, when creating a context. This was necessary to query general availability of ARB_create_context. Due to the shared context of X11GLXDrawableFactory and WindowsWGLDrawableFactory, this is no more necessary. Due to the version mapping, the ARB_create_context paramters are known. - NativeWindow X11Lib: Added X11ErrorHandler, throwing a RuntimeException. Necessary to catch BadMatch .. etc X11 errors, eg for glXCreateContextAttribsARB Hence all X11 calls are covered now. - X11DummyGLXDrawable needs to use an own Window, otherwise GLn n>2 fails - Flattening the desktop GL* implementation, all use GL4bcImpl, which reduces the footprint dramatically. - GL*Impl.isGL*() (desktop) utilizes the GLContext.isGL*(), hence the results reflect the actual native context version. - GLContextImpl makeCurrent/create: Added workflow documentation, clarified code, defined abstract methods to have a protocol. - Removed moved files (from here to gluegen), see gluegen a01cb3d59715a41153380f1977ec75263b762dc6 - NativeLibLoader -> <TYPE>JNILibLoader - Fixed Exception Handling (as in gluegen bce53b52c8638729750c4286dbc04cb14329fd34), ie removed empty catch Throwable .. - GLContext.setSwapInterval(): Nop in offscreen case, otherwise X11IOError (NVIDIA Bug) Test: Tests - Junit - demos.gears.Gears - demos.jrefract.JRefract Platforms - Linux 64/32 ATI/NVidia - MacOsX - Windows (virtualbox 3.1.6, offscreen failed) TODO/BUGS: - FIXME ATI GLn n>2 with AWT, can't make context current, works well on NVIDIA though - FIXME GL3GL4: Due to GL3 and GL4 implementation bugs, we still choose GL2 first, if available! - Add GL 3.3 to GL3/gl3ext.h - Add GL 4.0 to GL3/gl3ext.h and fix the GL3/GL4 seperation - Rename jogl.gl2.jar -> jogl.gldesktop.jar (as done with it's native lib already)
* JOGL GL4 preperation:Sven Gothel2010-04-161-0/+1
| | | | | | | | | | | | | | - Re-Enable GL3bc native library build, works .. - Adding all the is/get GL4/GL4bc stubs .. - Adding dummy interface GL4 and GL4bc, will be removed when done - Context creation refactoring: - Move Version information to GLContext - Determine version by creation if possible (ARB_create_context), only use the unreliable GL_VERSION string if necessary. - Offering an almost platform independent ARB_create_context path: - createContextARBImpl - platform dependent GLX calls - createContextARB - platform independent setup and version loop
* refactoring: renamed com.sun.opengl -> com.jogamp.opengl.Michael Bien2010-03-271-3/+3
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* refactoring due to gluegen changes.Michael Bien2010-03-271-1/+1
| | | | - renamed com.sun.gluegen.runtime -> com.jogamp.gluegen.runtime.
* Add missing file .. sorrySven Gothel2009-10-191-0/+101