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* Bug 1189 - Add OpenGL ES 3.2 and new GL 4.5 Extensions support - Part2: ↵Sven Gothel2015-10-071-1/+1
| | | | | | | | | | | | | | | | | | | | | | | | | Update gluegen configs +# +# Ignored new extensions added in gl2ext.h 2015-10-06 +# see jogl/make/scripts/diff-gl2ext.sh +# FIXME: Refine for 2.4.0 +# +IgnoreExtension GL_KHR_no_error +IgnoreExtension GL_EXT_YUV_target +IgnoreExtension GL_EXT_blend_func_extended +IgnoreExtension GL_EXT_buffer_storage +IgnoreExtension GL_EXT_color_buffer_float +IgnoreExtension GL_EXT_float_blend +IgnoreExtension GL_EXT_multisampled_compatibility +IgnoreExtension GL_EXT_post_depth_coverage +IgnoreExtension GL_EXT_raster_multisample +IgnoreExtension GL_EXT_sparse_texture +IgnoreExtension GL_EXT_texture_filter_minmax +IgnoreExtension GL_EXT_texture_sRGB_R8 +IgnoreExtension GL_EXT_texture_sRGB_RG8 +IgnoreExtension GL_OVR_multiview +IgnoreExtension GL_OVR_multiview2
* Bug 1135 - (Re-)Include GL header for in generated native code, allowing ↵Sven Gothel2015-03-091-1/+1
| | | | | | | | | | | | | | | | | | | | | 'ProcAddrTypedef' validation Include GL header for in generated native code, since we need the public 'ProcAddrTypedef' to be validated against the GlueGen generated variant by the c-compiler. The 'ProcAddrTypedef' validation semantic has been introduced in GlueGen w/ commit 10060b091b76bee35246c5165d49ab546ebc4e37. Originally the GL header were always included, however, JOGL commit 0d59bd4c655ef9a27f127000848aae7f07f240ae removed the inclusion to simplify handling GL extension collisions mitigated via gl*-supplement.h. The latter produces 'redefine' errors via c-compiler. The 'redefine' issue above is resolved by conditional code (#ifdef __GLUEGEN__ ..) in glext-supplement.h.
* Bug 1135 - Change all GlueGen config files, supporting EGL 1.5 , ES 3.1 and ↵Sven Gothel2015-03-061-0/+9
| | | | GL 4.5
* Bug 682 - Relocating javax.media.opengl.* -> com.jogamp.opengl.* (Part 1)Sven Gothel2015-02-021-8/+8
| | | | | | | | | sed -i 's/javax\.media\.opengl/com\.jogamp\.opengl/g' `grep -Rl "javax\.media\.opengl" src` sed -i 's/javax\.media\.nativewindow/com\.jogamp\.nativewindow/g' `grep -Rl "javax\.media\.nativewindow" src` sed -i 's/javax\/media\//com\/jogamp\//g' `grep -Rl "javax/media/" src` sed -i 's/javax\/media\//com\/jogamp\//g' `grep -Rl "javax/media/" doc` Manually edited all occurences within make/**
* Bug 929, Bug 852 - Reflect ES3 Compatibility with ES2 / Add CPU Sourced Data ↵Sven Gothel2013-12-221-1/+3
| | | | | | | | | API Func to ES3 Interface Since ES3 is compatible w/ ES2 and CPU sourced data is [still] allowed (but marked deprecated), re-adding them to the ES3 interface for completness. Note: CPU sourced data API functions will be removed in ES4, similar to GL core >= 3.0
* Bug 852: Remove CPU sourced data API entry where not allowed (ES3 and GL ↵Sven Gothel2013-10-101-0/+39
core >= 3.0) ; GL2 cfg: Ignore GL2ES3 symbols (super) Remove CPU sourced data API entries via new config 'BufferObjectOnly <name>', listed in 'gl-common-gpubufferonly.cfg' and included in ES3 and all GL core >= 3 interfaces. If BufferObjectOnly is defined for a function, only the 'long offset' variant is being emitted. Due to limitations of GlueGen's 'ExtendedInterfaceSymbolsIgnore A.java', which only identifies the function name and not the signature - all CPU sourced variants are manually added to the compatibility and ES2 GL profiles via '*-common-cpubufferJavaCode.java' files. GLContext: Added 'isCPUSourcedAvail()' to determine whether context allows CPU sourced data, i.e. for GL2ES1 and GLES2 ctx. GLContext/GLProfile/GL: isGLES2() now returns false if having a ES3 context due to 'CPU sourced' incompatibility! +++ GL2 cfg: Added ignore GL2ES3 symbols of it's superclass, removing duplicated symbols.