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path: root/make/config/jogl/gl4bc-common-cpubufferJavaCode.java
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* Bug 1441, 852: Annotate ARB_draw_indirect dual sourcing, remove redundant ↵Sven Gothel2023-08-061-8/+0
| | | | manual declarations
* Bug 1441 - Fix ARB_multi_draw_indirect: Belongs to GL4, ↵Sven Gothel2023-08-061-4/+0
| | | | glMultiDrawElementsIndirect shall only have VBO indirect access
* Bug 974 - Add missing [GL4] glMultiDrawArraysIndirect(int mode, int type, ↵Sven Gothel2014-02-131-0/+4
| | | | long indirect_offset, int drawcount, int stride)
* Bug 852: Remove CPU sourced data API entry where not allowed (ES3 and GL ↵Sven Gothel2013-10-101-0/+21
core >= 3.0) ; GL2 cfg: Ignore GL2ES3 symbols (super) Remove CPU sourced data API entries via new config 'BufferObjectOnly <name>', listed in 'gl-common-gpubufferonly.cfg' and included in ES3 and all GL core >= 3 interfaces. If BufferObjectOnly is defined for a function, only the 'long offset' variant is being emitted. Due to limitations of GlueGen's 'ExtendedInterfaceSymbolsIgnore A.java', which only identifies the function name and not the signature - all CPU sourced variants are manually added to the compatibility and ES2 GL profiles via '*-common-cpubufferJavaCode.java' files. GLContext: Added 'isCPUSourcedAvail()' to determine whether context allows CPU sourced data, i.e. for GL2ES1 and GLES2 ctx. GLContext/GLProfile/GL: isGLES2() now returns false if having a ES3 context due to 'CPU sourced' incompatibility! +++ GL2 cfg: Added ignore GL2ES3 symbols of it's superclass, removing duplicated symbols.