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git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/branches/JOGL_2_SANDBOX@1719 232f8b59-042b-4e1e-8c03-345bb8c30851
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git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/branches/JOGL_2_SANDBOX@1715 232f8b59-042b-4e1e-8c03-345bb8c30851
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to drop all non unified vendor extensions and defines.
Example:
DropUniqVendorExtensions AMD
DropUniqVendorExtensions ATI
DropUniqVendorExtensions NV
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/branches/JOGL_2_SANDBOX@1714 232f8b59-042b-4e1e-8c03-345bb8c30851
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typedefs where the calling convention was not specified. Provided new
LocalProcAddressCallingConvention directive to allow developer to
specify the calling convention on a per-function basis; used this in
gl-es1.cfg and gl-es2.cfg. Changed GLEmitter to force the calling
convention of the locally typedefed function pointers for OpenGL
function name unification to GL_APIENTRY, compatible with OpenGL ES 1
and OpenGL ES 2. Changed generated native glue code to #define
GL_APIENTRY appropriately on the desktop. Refactored custom C code.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/branches/JOGL_2_SANDBOX@1712 232f8b59-042b-4e1e-8c03-345bb8c30851
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Not working yet due to mismatch between Newt's getWindowHandle(),
which returns an HWND, and the WGL code, which expects an HDC. Work
still ongoing.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/branches/JOGL_2_SANDBOX@1694 232f8b59-042b-4e1e-8c03-345bb8c30851
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git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/branches/JOGL_2_SANDBOX@1693 232f8b59-042b-4e1e-8c03-345bb8c30851
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git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/branches/JOGL_2_SANDBOX@1683 232f8b59-042b-4e1e-8c03-345bb8c30851
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git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/branches/JOGL_2_SANDBOX@1673 232f8b59-042b-4e1e-8c03-345bb8c30851
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Goals are orthogonal components for:
- OS Windowing system
- NEWT, X11, Windows, MacOsX
- GL Windowing GLUE
- EGL, GLX, WGL, CGL
- GL profiles
- core and util packages
- generate all Java components from any platform
All above goals are achieved.
TODO:
- Native compilation fix and test
- Check/Fix Win32, MacOSX and the mobile devices
- ..
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/branches/JOGL_2_SANDBOX@1665 232f8b59-042b-4e1e-8c03-345bb8c30851
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