| Commit message (Collapse) | Author | Age | Files | Lines |
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"ant -Djogl.es1=1" builds JOGL for OpenGL ES 1.
"ant -Djogl.es2=1" builds JOGL for OpenGL ES 2.
"ant" builds JOGL for desktop OpenGL (2.1).
Building desktop OpenGL is currently broken (FIXME) -- more
refactorings are necessary.
When compiling, it is currently necessary to specify
-Djogl.noglnatives=1 on the ant command line as well, because the
generated native code does not link properly since we do not have
OpenGL ES libraries on the desktop. Building the generated native code
using a cross-compiler is not yet hooked up into the ant build
mechanism. It is necessary to build the generated native code with
external tools.
Also incorporated spatialized audio framework using Windows waveOut
device; this is a temporary measure until a different workspace can be
found for this code.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/branches/JOGL_2_SANDBOX@1630 232f8b59-042b-4e1e-8c03-345bb8c30851
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contains the evolving JSR-231 Reference Implementation and the JSR-231
branch is permanently closed.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@401 232f8b59-042b-4e1e-8c03-345bb8c30851
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git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@134 232f8b59-042b-4e1e-8c03-345bb8c30851
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extension registry; these now include only very few changes relative
to the master version. Fixed bugs in GlueGen and PCPP to make it parse
the verbatim headers and to emit correct glue code for some
newly-exercised constructs like char**.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@115 232f8b59-042b-4e1e-8c03-345bb8c30851
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David Yazel pointed out problems with glBufferDataARB on Linux on JOGL
forums.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@65 232f8b59-042b-4e1e-8c03-345bb8c30851
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if the address and capacity of the underlying buffer object haven't
changed. This saves applications the cost of re-slicing the returned
buffer each frame and avoids allocation of one or more finalizable
objects per frame. Moved GlueGen's checking of whether a passed buffer
is direct up into Java from C to be able to handle buffers that wrap
the NULL pointer (needed for the "buffer offsets" used by
ARB_vertex_buffer_object). Ported the VertexArrayRange demo to
VertexBufferObject. Currently slower than VertexArrayRange but needs
to be updated to triangulate the geometry more efficiently (currently
the triangle strips are only 48 vertices long) and to move the indices
into fast RAM.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@47 232f8b59-042b-4e1e-8c03-345bb8c30851
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routine, but to still emit entry in proc address table. Added first
implementation of glMapBufferARB; may need to reimplement due to
creation of finalizable direct ByteBuffer objects each time this
routine is called (which will be every frame).
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@45 232f8b59-042b-4e1e-8c03-345bb8c30851
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