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* Move all scripts to it's folderSven Gothel2010-05-041-41/+0
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* Add custom.libdir property to sneak in eg a alt. GL libSven Gothel2010-04-281-1/+14
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* NEWT: Add missing return in recursive lock; Add MacOSX EVENT_KEY_TYPEDSven Gothel2010-04-241-1/+1
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* Migrating gl2/gl3/gl4 -> gldesktop. Use JOGL_GLDESKTOP_.. when using ↵Sven Gothel2010-04-221-2/+2
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* JOGL GL4 preperation (cont):Sven Gothel2010-04-171-1/+6
| | | | | | | | | - Cont. on Context creation refactoring (bb028021be2714e66d9b1062298a3e308c649c56) - Added Windows/WGL implementation - Added efficienct sharedContext usage if ARB is available, ie no more temp context has to be created. - Added more GLProfile GL4* code ..
* JOGL (Windows):Sven Gothel2010-04-151-0/+23
- WindowsWGLDrawableFactory is using [singleton] shared dummy resources for - Drawable and Context which are utilized in case they are needed .. They are removed at shutdown call - GLCapabilities - Set pbuffer as the HW capabilities show, hence onscreen && pbuffer is valid - DefaultGLCapabilitiesChooser: Respect PBuffer selection (fixed) Only skip a config, if request is !onscreen && pbuffer, but pbuffer n/a Tests: - JUnit Passed (Windows32: Chromium - Except PBuffer (n/a)