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* Migrating gl2/gl3/gl4 -> gldesktop. Use JOGL_GLDESKTOP_.. when using ↵Sven Gothel2010-04-221-1/+1
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* JOGL (Windows):Sven Gothel2010-04-151-0/+19
- WindowsWGLDrawableFactory is using [singleton] shared dummy resources for - Drawable and Context which are utilized in case they are needed .. They are removed at shutdown call - GLCapabilities - Set pbuffer as the HW capabilities show, hence onscreen && pbuffer is valid - DefaultGLCapabilitiesChooser: Respect PBuffer selection (fixed) Only skip a config, if request is !onscreen && pbuffer, but pbuffer n/a Tests: - JUnit Passed (Windows32: Chromium - Except PBuffer (n/a)