| Commit message (Collapse) | Author | Age | Files | Lines |
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Texture
- Add TextureSequence, base interface of GLMediaPlayer to genralize texture streams
- TextureSequence / GLMediaPlayer: Use inner classes for event and texture data
- getLastTexture() shall never return 'null', initialization of TextureSequence (initGLStream(..), etc)
shall provide a TextureFrame w/ the stream's dimension.
- GLMediaPlayerImpl.createTexImageImpl() y-flip defaults to 'false'
impl. shall define y-flip, if required.
- Added MovieCube demo
- Fix Texture: initialize aspectRation for 'wrapping' ctor
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00: One movie view, centered, no effects
01: Two movie views (Main + HUD) using same GLMediaPlayer [texture] and stream
02: Two movie views (Main + HUD) each using own GLMediaPlayer and stream
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Activity adds 2 NEWT GLWindow's in a ViewGroup,
one main view and one small HUD view.
Both GLWindow contain one GLEventListener playing the same stream using GLMediaPlayer
one with no effect, one w/ a gradient color effect.
The stream's URL is currently hardcoded 'file:///mnt/sdcard/Movies/BigBuckBunny_320x180.mp4'.
Upper half of main window:
- click start/pause video
- drag rotate video
Lower half of main window:
- drag bwd/fwd in the stream (seek)
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0cfc7847c58b51c9a26b50d905b592d1fc4c8578)
- Remove jogl.android-launcher.apk in favor of generic jogamp.android-launcher.apk
- All Android test code resides in jogl.test.apk (initial launcher and delegated 'real' one)
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