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* Fix Bug 590: Wrong GL2 and GLES2 aliasing of ↵Sven Gothel2012-06-161-2/+2
| | | | | | | | | | | | | | | | GL_ARB_half_float_pixel/GL_ARB_half_float_vertex and GL_OES_texture_half_float extensions We mistakenly aliase the GL2 and GLES2 extensions: - GL_ARB_half_float_pixel - GL_HALF_FLOAT_ARB 0x140B - GL_ARB_half_float_vertex - GL_HALF_FLOAT 0x140B - GL_OES_texture_half_float extensions - GL_HALF_FLOAT_OES 0x8D61 This also leads to adding GL_HALF_FLOAT_OES to com.jogamp.opengl.util.GLBuffers.sizeof(..).
* Adapt changes of jogamp-env.xmlSven Gothel2011-02-231-0/+0
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* Add OpenGL 3.3, 4.0 and 4.1 language mapping.Sven Gothel2010-08-241-0/+22
- Update header: - GL/glext.h to khronos 2010-08-03 - GL3/gl3.h to khronos 2010-08-03 - Move platform code to GL/glplatform.h GL3/glplatform.h - Unify 64bit typedefs: gl-64bit-types.h - Move GL 3.[123] and 4.[01] complete subsumed extension enums and functions into their extension spec and just reference them. This ensures proper extension availability via lower OpenGL profiles, hence a proper GL2GL3 interface. - GL3/GL4 cleanup: - make-glextension-depignore.sh: determine required GL version for extensions for proper positioning, ie GL2GL3 or GL3 or GL4 via gluegen IgnoreExtension commands. - use ARB_ES2_compatibility for common GL2ES2 methods, if available - consolidated gl2-gl4 subsumed extension to gl-common.cfg - Missing GL3/GL4 Functions: glMultiDrawElementsBaseVertex glDebugMessageCallbackARB glDebugMessageCallbackAMD - TODO (new feature integration): - ARB_ES2_compatibility / ARB_get_program_binary for com/jogamp/opengl/util/glsl, ie - store binaries com/jogamp/opengl/util/glsl/sdk/CompileShader* - query supported binary formats (enums ?) - optional prio binaries - ARB_ES2_compatibility, if available GLES2/GL2ES12 would be available - ARB_separate_shader_objects for com/jogamp/opengl/util/glsl, ie - swizzle vertex/fragment shader in programs - ..