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* test scripts windows: use new jogl-all.jar and jogl-test.jarSven Gothel2012-07-061-1/+1
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* Adding initial Libav/FFMpeg GLMediaPlayer implementationSven Gothel2012-04-161-3/+6
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | The Java classes already slipped through in commit 10935e1ec0d8ed677bc3fddfaa8cd73898a3bcbf - oops. Since we cannot provide a Libav binary (even though Google does in Android and Chrome) due to legal uncertainities .. we dynamically link to an existing Libav / FFmpeg library in a 'relaxed' manner. Ie. we allow certain recent functions to be absent to be able to run on a wider range of Libav versions. Currently tested on Debian Linux and Windows7 64bit/32bit Binaries for Win/OSX: - Windows http://ffmpeg.zeranoe.com/builds/ - OSX http://www.ffmpegx.com/ Features: - Dynamic relaxed linking to Libav (see above) - YUV420P texture lookup function shader stub (conversion to RGB) - 1-copy only (decoder buffer to texture) - simple - uses libavformat's network streaming - fixes some odd PTS values TODO: - Audio output (Should use OpenAL, duh) - Seek works poorly - Offthread multi-texture fetching for smoother animation - Maybe more pixelformat conversions
* OpenGL ES/EGL OverhaulSven Gothel2012-02-131-4/+11
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | - GLProfile properly detects native EGL/ES1/ES2 on the 'desktop' device factory. This allows usage of Mesa's EGL/ES or Imageon's PVR emulation, etc. - GLProfile drops getDefaultDesktopDevice() and getDefaultEGLDevice() since both are aligned by getDefaultDevice(). - Fix GL_ARB_ES2_compatibility detection and utilize resulting isGLES2Compatible() where possible. This allows ES2 compatible desktop profiles to use core ES2 functionality (glShaderBinary() .. etc) even with a GL2ES2 desktop implementation. - EGLDrawable: If createSurface(..) fails (BAD_NATIVE_WINDOW) w/ surfaceHandle it uses windowHandle if available and differs. This allows the ANGLE impl. to work. - Properly order of EGL/ES library lookup: ES2: libGLESv2.so.2, libGLESv2.so, GLES20, GLESv2_CM EGL: libEGL.so.1, libEGL.so, EGL - *DynamicLookupHelper reference will be null if it's library is not complete (all tool libs, all glue libs and a ProcAddressFunc lookup function - if named). - Enhance GL version string (incl. ES2 compatible, hw/sw, ..) - GLBase: Fix docs and remove redundancies - Prepared (disabled) DesktopES2DynamicLibraryBundleInfo to be used for a real EGL/ES2 implementation within the desktop GL lib (AMD). Sadly it currenly crashed within eglGetDisplay(EGL_DEFAULT_DISPLAY), hence it's disabled.
* NEWT Multi-Monitor 1/2: Allow negative window position; Validate Screen-Index;Sven Gothel2011-12-231-1/+1
| | | | | | | | | | | | | | | | - Allow negative window position, using flag 'autoPosition' to mark a custom user position. This impacts Windows and X11 window creation code, which supports native auto positioning. - Screen: Validate Screen-Index. In 'big-desktop' mode the Screen index is always 0. This is true for X11 with Xinerama enabled and MS-Windows in general. Platforms w/o multiple Screen support always use index 0. - X11: Separate X11 Display/Screen/Window native code in their respective C files - Windows test scripts: use '%*' to catch all arguments - Add missing (c)
* win make scripts - bump to 6u30Sven Gothel2011-12-211-2/+2
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* GLDebugMessageHandler: Disable Windows 32bit due to 32bit on 64bit ↵Sven Gothel2011-12-131-0/+3
| | | | JVM/OpenGL-Driver issues
* Windows: Bump JVM to 6u29Sven Gothel2011-11-301-2/+2
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* Promote jogl.test.jar to build/jarSven Gothel2011-09-111-1/+1
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* win32 test scripts: use new *all* locationsSven Gothel2011-08-221-2/+2
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* windows batch files: bump to 6u26Sven Gothel2011-06-091-2/+2
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* bump scripts to 6u24Sven Gothel2011-02-221-2/+2
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* Expose provided SWT jars to SWT_CLASSPATH for test scriptsSven Gothel2011-02-031-1/+1
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* version bump: j2se 1.6.0_23, ant 1.8.2Sven Gothel2011-01-311-3/+3
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* script updatesSven Gothel2010-12-121-1/+2
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* Scripts: bump to 6u22; distinguish windows test batch x64/x32Sven Gothel2010-11-231-2/+2
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* Fix: Move windows build scripts to ant 1.8.0 as well (1.8.1 is buggy)Sven Gothel2010-11-011-1/+1
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* Fix: JOGL GLContextLock starvation; Tighten NEWT/AWT focus unit testsSven Gothel2010-10-081-1/+11
| | | | | | | | | | Fix: JOGL GLContextLock starvation - Apply changes made in RecursiveToolkitLock (c8a9c59e4838cd43090378a7ed60544449472801), ie notifyAll() -> notify(), plus sync (flow/mem) usage. Fix: Tighten NEWT/AWT focus unit tests - AWTRobotUtil.requestFocusAndWait() waits for EventCountAdapter gain and lost focus as well. - In case of NewtCanvasAWT, additionally wait for it's lost focus
* NEWT: Changed Lifecycle of Display/Screen (part 2)Sven Gothel2010-09-151-3/+3
| | | | | | | | | | | | | | | | | | | | | Window Reparenting (unification): On the fly Display/Screen creation resides in NewtFactory. Reparenting logic within Window. Handles all reparenting cases now: ACTION_NONE, ACTION_SOFT_REPARENTING, ACTION_NATIVE_REPARENTING, ACTION_NATIVE_CREATION - out.println -> err.println ++++ - Bumbed windows bat scripts to 1.6.0_21 and ant 1.8.1 - Debug: /RecursiveToolkitLock.java TO is 300s for now, while not finished. - +++ Needs more testing. Deadlocks: AWT/NEWT parenting.
* Fix file modesSven Gothel2010-07-071-0/+0
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* Use gluegen's junit.jar and antlr.jar if not specified otherwise in ↵Sven Gothel2010-05-121-1/+1
| | | | /home/sven/gluegen.properties
* NEWT Fixes (Windows/child-win):Sven Gothel2010-05-041-1/+1
| | | | | | | | | | | | | - Clarify NEWT setSize/setPosition in regards to fullscreen state - Windows: Allow child win to receive keyboard events - requestFocus: calls SetForegroundWindow and SetFocus - requestFocus when mouse clicked - add WS_TABSTOP - Windows: Allow child win to set position - TODO: child-win fullscreen as in X11 ..
* Move all scripts to it's folderSven Gothel2010-05-041-0/+16