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* Fix Bug 862: Fix GL Version Validation / NVidia GTX550 driver 331.13 - 64bit ↵Sven Gothel2013-10-191-2/+2
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Linux - No compatibility GLProfile (GL2, >= GL3bc) Fix GL Version Validation: We shall not rely on our known good versions when validating a queried GL context version, but allow some 'room' for a higher version post JOGL release while still cutting off 'odd versions'. While GL version detection, we always iterate from the highest known version down to the lowest. Hence 'GLContext.isValidGLVersion(..)' is satisfied by validating the lowest version number but allowing a higher than known one. Now we would return 'invalid' for a version >= 6. It is enough to clip to the maximum known version when iterating, allowing the highest unknown version to be available. GLContext.isValidGLVersion(..): Returns true, if the major.minor is not inferior to the lowest valid version and does not exceed the highest known major number by more than one. The minor version number is ignored by the upper limit validation and the major version number may exceed by one. The upper limit check is relaxed since we don't want to cut-off unforseen new GL version since the release of JOGL. Hence it is important to iterate through GL version from the upper limit and 'decrementGLVersion(..)' until invalid. Add GL Version 4.4 to valid known versions. Remove ES3 desktop detection, which is impossible Regression of commit 3a0d7703da32e9a5ddf08a334f18588a78038d88 (ES3 support)
* Bump 7u45Sven Gothel2013-10-181-1/+1
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* Bug 800: Windows 7 Touch Event Support for NEWT: Fix Focus and ↵Sven Gothel2013-10-171-2/+2
| | | | | | | | | | | | | LBUTTON[DOWN|UP] issues - w/ TOUCH, Win8 may steal focus (KILLFOCUS), quickly grab FOCUS again when on TOUCH operation - track 'touchDownLastUp', and don't act on LBUTTON[UP|DOWN] and MOUSEMOVE if just lifted last finger - don't use GetMessageExtraInfo() to distinguish MOUSE/TOUCH, simply use tracked touchDownCount - Also track mouseInside in TOUCH operation, i.e. true if _all_ fingers are inside, otherwise don't send TOUCH event
* NEWT PointerEvent: Unify event processing in new doPointerEvent(..) and ↵Sven Gothel2013-10-171-2/+2
| | | | | | | | | | | | | | | consumePointerEvent(..) - Unifies native mouse and Android's pointer event, ready for Win7 touch Unify event processing in new doPointerEvent(..), which is also invoked from doMouseEvent(..), and consumePointerEvent(). doPointerEvent(..): Validates and modifies event data and finally creates the event, where consumePointerEvent(..) calls gesture handlers and may synthesize events. Unifies native mouse and Android's pointer event, ready for Win7 touch. AndroidNewtEventFactory calls doPointerEvent(..) directly. Removed lots of duplicated pointer event handling code.
* AWT Printing: Fix non vertical-flipped printing, i.e. cut-off top-row's tile ↵Sven Gothel2013-09-201-1/+2
| | | | | | | | | | | | | | | upper area, cleanup. TestTiledPrintingGearsSwingAWT2: Provoked !flipped bug where top-row was positioned too low due to using full size tile-height. Cutting of the unused top-row's upper area corrects this issue. vertical-flip mode does not expose this situation, since flipping shifts the payload to the upper tile area. TestTiledPrintingGearsSwingAWT2: Also tests an alternative transparent overlapping mode without layout.
* AWTTilePainter: Fix case with no GLOrientation, i.e. no vertical-flip. Tile ↵Sven Gothel2013-09-181-0/+9
| | | | | | location and destination must follow same math as w/ vertical-flip. .. clipping and tile-height was not considered.
* Fix libav/ffmpeg compilation; FFMPEGMediaPlayer Enahncements (More YUV*, Use ↵Sven Gothel2013-08-281-2/+2
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | def. high camera options, cleanup symbols) - Fix libav/ffmpeg compilation - Split native GLContext code from JoglCommon - JoglCommon is required for ffmpeg_* c-compile/link - Supported versions now: - 0.8 53.53.51 - 9.0 54.54.52 - FFMPEGMediaPlayer - Update API doc, add compatibility .. etc - Pixel format conversions (via shader texture lookup func): - YUV420P, YUVJ420P - YUV422P, YUVJ422P - YUYV422 - Properly handle aid/vid - In camera mode: set high default values - TODO: Make it configurable via camera URI: - video_size - framerate - ? - FFMPEGDynamicLibraryBundleInfo - Cleanup symbols / remove unused (pre 53) - Add av_dict_* methods
* NEWT MonitorMode test cases: Add X11 XRandR commandline reset to ↵Sven Gothel2013-07-091-1/+2
| | | | | | | | UITestCase's AfterClass if available (X11). In case a MonitorMode test case fails, force XRandR reset '-s 0 -o normal' at end of test class if X11. Unit Test: TestScreenMode00cNEWT
* TestScreenMode* Cleanup (reset)Sven Gothel2013-07-041-2/+2
| | | | | | | | | | - TestScreenMode01aNEWT and TestScreenMode01dNEWT test auto-reset (destroying last Screen ref. reinstates orig MonitorMode) - Other tests do manual reset. - Add ant test target 'junit.run.newt.monitormode' to test only monitor-mode / fullscreen cases
* Revise commit 4c34f5980bddcdc84b10cb3bcbb96b365b9d471e (Bug 767): TAB, BS ↵Sven Gothel2013-07-031-2/+2
| | | | | | | | | and CR/ENTER are printable for NEWT KeyEvent and font handling. Fix regression. - Original behavior was treating CR/ENTER them as printable, lets keep it this way. - KeyEvent: Query these 3 whitespaces upfront, no need to incl. them in 'nonPrintableKeys'. - Fix regression: Native VK_ENTER was not change in commit 4c34f5980bddcdc84b10cb3bcbb96b365b9d471e.
* Bug 734: Bug could not be reproduced w/ TestScreenMode02bNEWT, however on ↵Sven Gothel2013-07-021-2/+2
| | | | | | | some X11 tests systems, artifacts could be experienced. X11 Test systems w/ AMD fglrx and Intel Mesa, the rotated height is cut off .. probably due to bug of driver code and rotation.
* Fix Bug 770 and 771Sven Gothel2013-07-021-2/+3
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Bug 770: X11Window.c: - Request focus _before_ enabling EWMH flags (fullscreen or above) after resize and temporary invisibility. This actually allows us to keep the focus after resize and repositioning! - Set _NET_WM_BYPASS_COMPOSITOR implicit analog to _NET_WM_STATE_FLAG_ABOVE - Clean up _NET_WM_* flag names, avoiding name space collisions, i.e. adding FLAG! - Remove dead _NET_WM_STATE setting via direct window property (not working anyways) - Remove dead code: FS_GRAB_KEYBOARD X11/WindowDriver.java: - Enable _NET_WM_STATE_FLAG_ABOVE temporarily if FLAG_IS_FULLSCREEN && !FLAG_IS_ALWAYSONTOP - Override focusChanged(..) to react on focus lost/gained in case of temporarily enabled _NET_WM_STATE_FLAG_ABOVE. If focus is lost, disable _NET_WM_STATE_FLAG_ABOVE, otherwise re-enable it. WindowImpl.java: - FullscreenAction.run: Always use 'FLAG_IS_FULLSCREEN_SPAN' +++ Bug 771: WindowImpl.java: - Keep fullscreenMonitors and fullscreenUseMainMonitor values intact, allowing them to be tracked. Remove duplicates in FullscreenAction class. - MonitorModeListenerImpl.monitorModeChanged: Add fullscreen path: If the changed monitor is part of fullscreenMonitors, recalculate the viewport union and reset position and fullscreen-size. - MonitorModeListenerImpl: Try to regain focus after successful mode change.
* Tests: Put monitor/screen mode tests to own subpackageSven Gothel2013-06-291-8/+8
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* Tests: Fix enumeration of monitor/screen mode tests, add tests description ↵Sven Gothel2013-06-291-5/+9
| | | | to class header.
* NEWT: Don't invoke external keyboardFocusHandler for auto-repeat keys ↵Sven Gothel2013-06-241-2/+2
| | | | | | (NewtCanvasAWT, ..) .. otherwise an auto repeated key would cause fast focus traversal, not intended.
* TestFocus0[12]SwingAWTRobot: Fix Java7 'changed behavior': Relax focus ↵Sven Gothel2013-06-241-2/+2
| | | | | | | traversal validation checks. - Remove Frame lost detection - Allow to have NEWT and it's NewtCanvasAWT claiming to have the focus
* Workaroung a Java7 AWT EDT/Robot bug: Validate whether AWT-EDT is alive ↵Sven Gothel2013-06-241-2/+2
| | | | | | | | | | | | | | | | | | | | | before certain robot ops. We have experienced that w/o utilizing AWT components, i.e. NEWT tests, the AWT-EDT 'sometimes' dies. Performing AWT robot's waitForIdle() in this situation causes a deadlock, since the call will never complete it's EventQueue.invokeAndWait() call. While analyzing this issue, we created a test tool whether the the AWT EDT is still alive. This test issues EventQueue.invokeLater( .. { flag=true; } ); and polls up until 2s for the result. Turns out that the sporadic AWT-EDT issues are solved by this test itself, i.e. it probably cause it to be reinstated. (?!) We have to observe this behavior. Another proof that quantum mechanic rules also apply in the macro cosmos :)
* TestSWTAccessor03AWTGLn: Fix SWT deadlock on Java7/Windows: Must perform AWT ↵Sven Gothel2013-06-241-4/+8
| | | | frame close on current thread ..
* Fix NewtCanvasAWT focus traversal for Java7 (Take 2): Commit ↵Sven Gothel2013-06-231-2/+2
| | | | | | | | | | | | 70bf3a4ec44504b86294a332255aaae8d2e86bf4 was not sufficient. Commit 70bf3a4ec44504b86294a332255aaae8d2e86bf4 did not work out on Windows. Solution now gathers the next or previous 'to be focused' component, using the FocusTraversalPolicy of the visible/focusable/enabled container. Then we simply request it's focus. Works w/ Java7 on Linux and Windows.
* Bug 758: Fix scripts and ant build files to work w/ Java7 (default now) ↵Sven Gothel2013-06-211-0/+159
producing Java6 bytecode ; Apply JAR Manifest tags: Sealed, Permissions and Codebase