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* Scripts: bump to 6u22; distinguish windows test batch x64/x32Sven Gothel2010-11-231-29/+0
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* JOGL/AWT: Fix ~ 2 year old regressions: Choose & Use GraphicsConfiguration ↵Sven Gothel2010-11-181-1/+3
| | | | | | | | | | | | | | for Canvas. ; Adding FSAA test. Canvas/X11: The Canvas GraphicsConfiguraton should be chosen before the native peer is being created. Choosing AWT GraphicsConfiguration (all platforms): Don't filter our capabilities with 'AWTGraphicsConfiguration.setupCapabilitiesRGBABits(capsChosen, gc)', not necessary (see above) and it would remove ourrequired alpha channel. Canvas display(): Don't render if drawable is not realized (yet).
* Move GDI GlueGen wrapping from JOGL -> NativeWindow (following X11). Moving ↵Sven Gothel2010-11-171-2/+3
| | | | NEWT WindowsWindow GetRelativeLocation() native implementation to GDI as well.
* JOGL: Complete eager and lazy mapping of GLProfiles in respect to multiple ↵Sven Gothel2010-11-141-1/+2
| | | | | | | | | | | | | | device. AbstractGraphicsDevice's 'connection' and 'type' attribute is used as a unique key to map GLProfiles and GLContext's major/profile -> major/minor/profile mapping. Eager initialiaztion as well as lazy is supported to maintain a simple API. This is currently tested on X11, where one app display NEWT/GL window and content on the local and remote device. See TestRemoteWindow01NEWT.java and TestRemoteGLWindows01NEWT.java
* JavaDoc: Use GlueGen offline link, javadoc_public -> javadocSven Gothel2010-11-091-2/+2
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* Seperated unit tests (newt/awt/headless) and cleaned up some imports and ↵Sven Gothel2010-11-041-2/+3
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | comments Seperated unit tests (newt/awt/headless) - no more *CORE* tests - junit.run.newt.headless: all NEWT headless (no-AWT) tests, without any AWT classes and with -Djava.awt.headless=true. Disabled for 'isOSX'. - junit.run.newt: all NEWT non AWT tests (same as above), but with full AWT. This test is not enabled via junit.run. Disabled for 'isOSX'. - junit.run.awt: all AWT tests without NEWT - using newt.event.jar to add AWT agnostic NEWT event adapter - junit.run.newt.awt: all NEWT + AWT tests - junit.run: junit.run.newt.headless,junit.run.awt,junit.run.newt.awt - swizzling around a few tests to achieve the above: TEST rules: - A runnable unit test must start with 'Test' - Only pure NEWT tests must have 'NEWT' in their name - AWT tests must have 'AWT' in their name. - AWT + NEWT tests must have '.newt.' in their package name, hence - Pure AWT tests (without NEWT) must not have '.newt.' in their package name
* Fix focus test for windows: increase mouse click start delay, so previous ↵Sven Gothel2010-11-021-2/+2
| | | | focus click won't be counted
* Added Rotation testSven Gothel2010-11-011-1/+2
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* Fix ScreenMode ; Add FatalError to NewtCommon.c ; Fix Windows BuildSven Gothel2010-10-291-1/+1
| | | | | | | | Fix ScreenMode - Avoid NPE/Out-of-memory: Return zero sized NewIntArrays instead of NULL. Fix Windows Build - ScreenMode still has a regression
* Merge branch 'master' of http://github.com/sgothel/joglRami Santina2010-10-211-4/+7
|\ | | | | | | | | | | | | | | | | | | | | 18bf27fa86da1f26fd085565f501736816d2f2e9 Conflicts resolved: src/newt/classes/com/jogamp/newt/impl/WindowImpl.java src/newt/classes/com/jogamp/newt/impl/windows/WindowsWindow.java src/newt/classes/com/jogamp/newt/impl/x11/X11Window.java src/newt/native/WindowsWindow.c src/newt/native/X11Window.c
| * NEWT: Fix / Stabilize Fullscreen/Decoration/Reparenting Mode ChangesSven Gothel2010-10-211-3/+6
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | - setSizeImpl/setPositionImpl/reparent -> reconfigureWindowImpl - setVisible(boolean) is state checked (500ms) for better reliability on resource creation. Guarantees valid surface. - reparentWindow: start pos of child -> top is current position on screen - reparentWindow: Recheck success (setVisible), if failed fall back to recreate, which gets rid of a lost child windows (1/20) .. - reparentWindow: if size failed, reconfigure for size again - add toggle decoration - unify nfs_ size/pos state - WindowsWindow.c/X11Window.c: Unify size/pos settings - X11Window.c: - NewtWindows_setFullscreen: use 'root of screen' instead of 'default root of display' - Adding SubstructureNotifyMask incl event semantics - Parse ReparentNotify (debugging of reparenting) Misc: - Add native getLocationOnScreen() impl to avoid possible AWT deadlock - setSize/setPosition/setFullScreen -> EDT - More documentation on expected native implementation semantics
* | Added Windows Impl for ScreenMode and rotation change; Windows Fullscreen HintRami Santina2010-10-201-2/+4
|/ | | | | | | | | | | | | | | | | | | | | | | Added windows implemenation for screen mode change lifecycle and screen rotation screen modes. +++++++++++ Added getHighestAvailableRate() to Screen mode as a helper function which loops over the available rates of this screen mode and returns the highest available. Added toString impl to ScreenMode. +++++++++++ Unit Tests: TestScreenMode01NEWT,TestScreenMode02NEWT are modified adding the gears as GL event listeners. +++++++++++ Notes: 1- Screen modes with bits per pixel values not same as current are currently filtered out. 2- Since windows stores the Display settings differently you will see some duplicate values which the documentation says is usual. These modes are not filtered out in getScreenModes(). Keeping values same as provided from windows enum. 3- BitsPerPixel is currently natively read on windows only.
* JOGL: Reenable Applet/Webstart/RCP support for JOGL + AWT + X11Sven Gothel2010-10-141-12/+11
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Changed GLProfile/NativeWindowFactory/.. initialization methodology: GLProfile: public static synchronized void initSingleton(final boolean firstUIActionOnProcess); NativeWindowFactory: public static synchronized void initSingleton(final boolean firstUIActionOnProcess); +++ Introducing NativeWindow ToolkitLock, implementations are NullToolkitLock JAWTToolkitLock X11JAWTToolkitLock X11ToolkitLock AbstractGraphicsDevice provides generic global toolkit locking methods, implemented by the ToolkitLock interface. ToolkitLock's are aggregated in NativeWindow's DefaultGraphicsDevice to implement it's superclass lock()/unlock() methods. This enables a device specific locking strategy, ie on X11/AWT utilizing JAWT && X11 locking, and maybe none for others (NEWT). No locking is required for X11 / AWT, in case the above mentioned initialization happened as a 'firstUIActionOnProcess'. The ToolkitLock factory is currently a hardcoded part of NativeWindowFactory. We may have to allow 3rd party NativeWindow implementations to register custom ones. +++ com.jogamp.opengl.impl.GLDrawableImpl cleanup: Dealing with all locking code, providing all public methods. Exceptions are commented. Specializations x11/windows/.. only contains platform code. Pulled down access qualifiers if possible public -> protected. com.jogamp.nativewindow.impl.x11.X11Util Wrapping all X11Lib method with the new locking code. com.jogamp.nativewindow.impl.jawt.JAWTUtil Utilize global SunToolkit.awtLock() is available, the fallback to global JAWT.lock(). The latter just invokes the first. javax.media.nativewindow.awt.AWTGraphicsDevice setHandle(long handle) -> setSubType(String type, long handle) which also resets the ToolkitLock respecting the new type. This ensures correct locking after the sub type has been determined, ie AWT using an X11 peer. +++ Misc Changes done on the way .. GLCanvas: Fixed inversed this.drawableHelper.isExternalAnimatorAnimating() condition, which disabled normal repaint. GLJPanel: Removed drawableHelper.isExternalAnimatorAnimating() condition, which disabled painting, since the animation thread just updates the source image. NEWT WindowImpl: When reparenting back to parent and 'refit' child if it's size exceeds it's parent. More 'Fix: Memory consumption' commit 6ced17f0325d5719e992b246ffd156e5b39694b4. NEWTEvent: Removed code to evaluate the 'system event' attribute, need to find a better approach.
* Fix: JOGL GLContextLock starvation; Tighten NEWT/AWT focus unit testsSven Gothel2010-10-081-1/+3
| | | | | | | | | | Fix: JOGL GLContextLock starvation - Apply changes made in RecursiveToolkitLock (c8a9c59e4838cd43090378a7ed60544449472801), ie notifyAll() -> notify(), plus sync (flow/mem) usage. Fix: Tighten NEWT/AWT focus unit tests - AWTRobotUtil.requestFocusAndWait() waits for EventCountAdapter gain and lost focus as well. - In case of NewtCanvasAWT, additionally wait for it's lost focus
* Fix: NativeWindow RecursiveToolkitLock, GLWindow lockSurface/unlockSurfaceSven Gothel2010-10-071-1/+3
| | | | | | | | | | | | Fix: NativeWindow RecursiveToolkitLock - Use notify(), instead of notifyAll(), so only one thread is being awakened for the single resource. Otherwise starvation and timeout happen, since the oldest thread might not get waken up (earlier than other threads) within timeout. - Inner class for all synchronized (flow/mem) fields for easier fine grained sync/lock. Fix: GLWindow lockSurface/unlockSurface - Enter locked surface block only if surface lock could be acquired
* NEWT: Add Window.hasFocus() ; Test cleanup ..Sven Gothel2010-09-261-1/+2
| | | | | | - Window add focus tracking and query via hasFocus() - TestTransformFeedbackVeryingsBug407NEWT allow fail if no GL3 is available - TestFocus01SwingAWT check on NEWTChild focus
* NEWT: Changed Lifecycle of Display/Screen (part 4) - Reparenting - TestsSven Gothel2010-09-231-0/+14
- Adapted tests to API changes - Notably new Display lifecycle / Reparenting tests: - TestDisplayLifecycle01NEWT - Tests display lifecycle - TestParenting01NEWT - Tests various reparenting cases (native/recreate) - TestParenting01bAWT - Tests Animator/FPSAnimator with reparenting (AWT/Newt) - Other changes: - TestGearsNEWT: Added 'on-the-fly' KeyAdapter inducing a GLRunnable into the GLWindow for fullscreen toggle. -