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* NEWT Soft-PixelScale (p6): Implement Soft-PixelScale for X11 and Windows ... ↵Sven Gothel2023-01-311-3/+7
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | (working state) Both: - Using Soft-PixelScale mode, i.e. converting all given window-units to pixel-units for native GDI/X11 ops - Using scaled pixel-sized surface - Adjusting NEWT's Monitor's window-unit viewport value to pixel-scale For X11: - Using global scale factor from environment variable, either: "GDK_SCALE", "QT_SCALE_FACTOR" or "SOFT_SCALE". The latter is for testing only. See https://wiki.archlinux.org/title/HiDPI For Windows: - Using actual monitor's pixel-scale via native SHC API (Shellscaling API, shcore.dll) Misc: - SurfaceScaleUtils.getGlobalPixelScaleEnv() reads a float value from given env names, first come, first serve - MonitorModeProps.streamInMonitorDevice(..): Add `invscale_wuviewport` argument to scale wuvieport for soft-pixel-scale - TestGearsNEWT: Enhance GL2 demo to be suitable for manual tests, this since my Windows KVM machine doesn't support ES2 - TestGLContextDrawableSwitch10NEWT: Add a few more test constraints .. working Tested: - Manually on a Windows virtual machine (KVM) using - 2 virtualized 'Video QXL' cards and - and 'remote-viewer' to see the 2 monitors since `Virtual Machine Manager` build-in doesn't support - remote-viewer spice://localhost:5917 - Manually on a Linux machine w/ SOFT_SCALE - Both, X11 and Windows - Place window on each monitor - Move window across monitors w/ pixel-scale change (or not) - TODO: Test and fix utilization with AWT, i.e. NewtCanvasAWT
* TestDisplayLifecycle01NEWT: Invisible window might have been moved away ↵Sven Gothel2023-01-231-1/+2
| | | | (Windows 10)
* Execute AWT's Frame.setTitle() on AWT-EDT if already visible (avoid rare ↵Sven Gothel2023-01-221-1/+3
| | | | deadlock)
* Workaround MacOS + SWT 4.26: java.lang.NullPointerException: Cannot invoke ↵Sven Gothel2023-01-221-3/+8
| | | | | | | | | | | | | | | | | | | | | | | | | "org.eclipse.swt.internal.cocoa.NSGraphicsContext.saveGraphicsState()" because "context" is null On MacOS 12+ and SWT 4.26 while not using AWT (-Djava.awt.headless=true, -XstartOnFirstThread), we recently get the following Exception from SWT (suppressed): java.lang.NullPointerException: Cannot invoke "org.eclipse.swt.internal.cocoa.NSGraphicsContext.saveGraphicsState()" because "context" is null at org.eclipse.swt.widgets.Widget.drawRect(Widget.java:764) at org.eclipse.swt.widgets.Canvas.drawRect(Canvas.java:170) at org.eclipse.swt.widgets.Display.windowProc(Display.java:6287) at org.eclipse.swt.internal.cocoa.OS.objc_msgSendSuper(Native Method) at org.eclipse.swt.widgets.Display.applicationNextEventMatchingMask(Display.java:5565) at org.eclipse.swt.widgets.Display.applicationProc(Display.java:5965) at org.eclipse.swt.internal.cocoa.OS.objc_msgSend(Native Method) at org.eclipse.swt.internal.cocoa.NSApplication.nextEventMatchingMask(NSApplication.java:92) at org.eclipse.swt.widgets.Display.readAndDispatch(Display.java:3983) at com.jogamp.opengl.test.junit.util.SWTTestUtil$WaitAction$1.run(SWTTestUtil.java:52) at org.eclipse.swt.widgets.Synchronizer.syncExec(Synchronizer.java:183) at org.eclipse.swt.widgets.Display.syncExec(Display.java:5250) at com.jogamp.opengl.test.junit.util.SWTTestUtil$WaitAction.run(SWTTestUtil.java:63) at com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES2SWT3.test02AsyncEachAnimator(TestSharedContextVBOES2SWT3.java:376) This is not observed if running using AWT (-Djava.awt.headless=false).
* scripts/tests*.sh: Put 'ulimit -c unlimited' in root scriptSven Gothel2023-01-221-2/+5
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* TestSharedContextVBOES2NEWT5: Try harder having the objects destroyed and ↵Sven Gothel2023-01-211-6/+10
| | | | | | taken from the GLContextShareSet map The objects were more sticky on my MacOS 12 x86_64 machine, this double GC w/ sleep 100ms resolved it.
* Update test scripts: Use Java17 module jvm args: --add-opens ↵Sven Gothel2023-01-171-7/+17
| | | | java.desktop/sun.awt=ALL-UNNAMED --add-opens java.desktop/sun.java2d=ALL-UNNAMED
* SWT tests on MacOS (w/o AWT) require '-XstartOnFirstThread' JVM argument, ↵Sven Gothel2023-01-161-0/+3
| | | | else they crash.
* SWT 4.26: Add cocoa-maxosx-aarch64 blob w/o src; Add ↵Sven Gothel2023-01-161-3/+3
| | | | scripts/tests-osx-aarch64.sh
* MacOS: Prepare build + test on aarch64 w/o ffmpeg and SWTSven Gothel2023-01-141-4/+4
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* Bug 1398: Adding TestBug1398Deadlock02AWT to manual testing tests.shSven Gothel2020-04-061-2/+5
| | | | | See commits 9e8a24933e9f396406f895ec137d18aefb1c2fe8 and 348d2ab9a20a3b339e2cb1ff4250c3de76c79c2a
* Bug 1398: Ensure CGLContext lock will be acquired before leaving user ↵Sven Gothel2020-03-051-7/+6
| | | | | | | | | | | | | | | | | | | | | | | | makeCurrent() call Command SetNSViewCmd sets NSOpenGLContext's NSView via [NSOpenGLContext setView:] on the main-thread as enforced since XCode 11 using SDK macosx10.15, see Bug 1398. This command is injected into OSX's main-thread @ NSOpenGLImpl.makeCurrent(long) only if required, i.e. issued only for a newly bound NSView and skipped for surface-less or offscreen 'surfaces'. This operation must be performed w/o blocking other tasks locking the NativeSurface on main-thread to complete. Since [NSOpenGLContext setView:] acquires the CGLContext lock on the main-thread, it can't be locked by the calling thread until this task has been completed. Command issuer NSOpenGLImpl.makeCurrent(long) will not acquire the CGLContext lock if this command is pending. contextMadeCurrent(true) cures the potential unlocked CGLContext by issuing a whole GLContext.release() and GLContext.makeCurrent() cycle while waiting for this command to be completed in-between. This GLContext cycle also ensures an unlocked NativeSurface.getLock() in-between, allowing potentially blocked other tasks on the main-thread to complete and hence this queued command to execute. Notable test provoking critical multithreading issues is com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NewtCanvasSWT. Notable test exposing issues with an unlocked CGLContext is com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT.
* OSX/SWT Testing: Drop using 'com.jogamp.newt.util.MainThread' enforcing ↵Sven Gothel2020-03-041-26/+8
| | | | | | | | | | | | | | | | | | | default test behavior SWT and OSX's UI TK have their strict threading policy we require to comply with, e.g. see Bug 1398 lately. It doesn't help using our own MainThread vehicle to move the unit test on the OS main thread, as this removes potential causes of deadlocks - which we intend to find and resolve. This patch removed using MainThread altogether from our ant unit testing recipe as well from our manual test scripts. Unit tests are no more executed on the 'main thread'. SWT tests are patched to comply with SWT's UI threading policy. We also catch violations within NewtCanvasSWT and our SWT GLCanvas to provide same behavior on all platforms.
* Bug 1398: MacOS: Perform [NSOpenGLContext setView:] on main-thread async w/o ↵Sven Gothel2020-02-241-2/+8
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | blocking Set NSOpenGLContext's NSView via [NSOpenGLContext setView:] on the main-thread as enforced since XCode 11 using SDL macosx10.15, using Runnable SetNSViewCmd. This operation must be performed async w/o blocking to allow other tasks locking the NativeSurface on main-thread to complete. Further, since [NSOpenGLContext setView:] acquired the CGLContext lock, it can't be locked until this task has been completed. Worst case scenario for a late [NSOpenGLContext setView:] issuance might be corrupt initial frame(s) displayed. Since all concurrent locking is performed within JOGL, the unlocked CGLContext window risk is only academic. However, if native 3rd party toolkits take share control, we might have a situation. +++ SetNSViewCmd is issued @ makeCurrent() now as opposed to createContext(..) and associateDrawable(true). The latter was actually late as well, as it also happened after makeCurrent when updating the drawable association. It also missed setting a null NSView when detached! release() will also set a null NSView if called after associateDrawable(false). SetNSViewCmd will only be issued if the NSView has been changed, i.e. first makeCurrent() or changing the drawable. If issued, makeCurrent() will not lock the underlying CGLContext and hence allow SetNSViewCmd to perform - see above. +++ NSViewDescriptor class structure replaces the less convenient method 'getNSViewHandle(..)', exposing all collected drawable characteristics as fields. NSViewDescriptor also respects a ProxySurface's OPT_UPSTREAM_SURFACELESS mode, which results in not using any underlying NSView - similar to OPT_UPSTREAM_WINDOW_INVISIBLE. This change ensures that all surfaceless GL operations will not use any NSView.
* Bug 1374: NEWT/AWT: Annotation regarding general High-DPI for even non ↵Sven Gothel2020-01-171-2/+2
| | | | | | | | | | | | | | | native DPI toolkit aware platforms (Linux, Windows) NEWT + NewtCanvasAWT: Maybe create "interface ScalableSurface.Upstream { void pixelScaleChangeNotify(final float[] curPixelScale, final float[] minPixelScale, final float[] maxPixelScale); }" to allow downstream to notify upstream ScalableSurface implementations like NEWT's Window to act accordingly. +++ AWT GLCanvas: Add remark where to add the potential pixel scale.
* NEWT: Enhance FullScreen.run DEBUG output a bit; NEWTDemoListener ignore ↵Sven Gothel2020-01-161-3/+2
| | | | input if not visible.
* Bug 1422: Use own deviceZoomScaleUp(..) disregarding higher-toolkit's ↵Sven Gothel2020-01-161-0/+2
| | | | | | | | | | | | | | | | | | | compensation like 'DPIUtil.useCairoAutoScale()' We can't use DPIUtil's 'autoScaleUp(..)' method on non-native DPI scaling platforms as it uses a scale-factor of 1f if the higher toolkit compensates, i.e. 'DPIUtil.useCairoAutoScale()'. Since NEWT uses X11 and GDI directly, which are not DPI scale-aware, we have to drop the semnatics of 'DPIUtil.useCairoAutoScale()' and merely use the actual 'deviceZoom'. This was proposed by Marcel Au in the first place. At least I understand these semantics by now. +++ Additionally NewtCanvasSWT.SWTNativeWindow needs to return the 'deviceZoomScaleUp(..)' values for returning its size in window- and pixel-units (surface).
* Bug 1421: NEWT OSX Invisible: Refining child window visibility setting, ↵Sven Gothel2020-01-141-3/+3
| | | | | | | | | | | | | | | | | | | commenting on child-window orderOut Actual small change is to have child-NSWindow to use '[myWindow orderWindow: NSWindowAbove relativeTo:..' instead of 'orderFront' in creation and use the simple 'orderFront' to set a top-level NSWindow visible. Adding comment why we can't use 'orderOut' on child-NSWindow setting it invisible, this is due to OSX 10.7 changes and testing detaching the child-window from its parent causes havoc w/ SWT at least. Hence we only issue 'mWin orderWindow: NSWindowOut relativeTo:..]' and the result is having the child-NSWindow below the application. This in turn will make it visible again when moving the application around, as this child-NSWindow will no more follow the position. Suggestion is to have this 'fake invisible' child-NSWindow to be moved out of the overal viewport (all screens).
* NewtCanvasSWT Tests: Add NEWTDemoListener giving weight to toolkit ↵Sven Gothel2020-01-131-2/+2
| | | | independent UI interaction coding
* TestSWTAccessor02NewtGLWindow: Setup SWT EDTUtil for NEWT, avoiding ↵Sven Gothel2020-01-131-6/+5
| | | | | | deadlocks on OSX and Windows Essentially same code path as NewtCanvasSWT
* Bug 1421, Bug 1358, Bug 969, Bug 672: Fix NEWT's coordinate conversion on ↵Sven Gothel2020-01-131-1/+1
| | | | | | | | | | | | | | | | | | | | | | | | | | | MacOS (fixes NewtCanvasSWT on SWT positioning) Newt's OSX Window consist out of NSView wrapped up within its own NSWindow. It's position is being set via its NSWindow's client-area position on screen (frame), which we derive from NSView's client-area position. When NEWT reparents into a new 'window', on OSX it uses the parent's NSView and its NSWindow to attach its own NSView and NSWindow as a subview and childwindow. SWT's OSX implementation uses NSView's for each Compositor, but an individual NSWindow is only established for the Shell (Window). An oversight in Nativewindow and NEWT's coordinate translation: 'top-left view <-> top-left screen' by missing the 'view <-> window' translation caused this whole issue. The oversight occured as NEWT's 'view <-> window' translation had no impact due to its 1-view to 1-window mapping. Fixing the coordinate translation resolves the mess for SWT and for potential other toolkits on OSX. NewtCanvasSWT behaves same on OSX as on X11 etc finally.
* Bug 1421, Bug 1358, Bug 969, Bug 672: Deleting merged tests (obsolete)Sven Gothel2020-01-061-2/+0
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* Bug 1421, Bug 1358, Bug 969, Bug 672: Generalization of test case ↵Sven Gothel2020-01-061-4/+3
| | | | | | TestGLCanvasSWTNewtCanvasSWTPosInTabs (2/2) Complete merging unit tests.
* Bug 1421: NewtCanvasSWT child on layouted SWT parent only occurs on MacOS, ↵Sven Gothel2020-01-051-1/+2
| | | | regardless of High-DPI
* Bug 1421: Demo wrong NEWT Child window position within an SWT TabFolder ↵Sven Gothel2020-01-051-1/+2
| | | | layout using NewtCanvasSWT on MacOSX with High-DPI Retina
* Bug 1358: MacOS NEWT WindowDriver / NewtCanvasSWT High-DPI:Sven Gothel2020-01-041-4/+4
| | | | | | | | | | | | | | | | | Even w/ commit fb211581fefc994d1458a2a74801dfb937170f39, propagating the SWT pixelScale to NEWT-Child, hasPixelScale was never updated via updatePixelScale() through native callback [NSView viewDidChangeBackingProperties]! [NSView viewDidChangeBackingProperties] not being called on [created] child windows (NewtCanvasSWT) confused the overal pixelScale state, i.e. no hasPixelScale update via updatePixelScale(..). This change explicitly queries OSXUtil.GetWindowPixelScale(handle) (commit e6d53e29f05a6928192f6c4a988b2aa558be8d65)for: 1) updateMaxScreenPixelScaleByWindowHandle(..), which now updates the actual hasPixelScale after native creation and for 2) setSurfaceScale(..), which directly calls updatePixelScale(..) with the queried actual pixelScale instead of relying on the native callback [NSView viewDidChangeBackingProperties].
* Bug 1420: Add FFMpeg 4.* versioned lib-names and provide optional internal ↵Sven Gothel2020-01-031-14/+3
| | | | | | | | | | | | | | | | | | | | | lib lookup New property 'jogl.ffmpeg.lib' may be set to 'internal', setting PREFER_SYSTEM_LIBS:=false (default it true) Non system internal libraries are named 'internal_<basename>', e.g. 'internal_avutil'. System default libraries are named '<basename>', e.g. 'avutil'. If PREFER_SYSTEM_LIBS is true (default), we lookup the default library first, then the versioned library names and last the internal library. If PREFER_SYSTEM_LIBS is false, we lookup the internal library first, then the versioned library names and last the default library.
* Bug 1393: MacOS: getLocationOnScreen w/ JAWT Parent: Use parent's unblocking ↵Sven Gothel2020-01-021-8/+8
| | | | | | | | | | | | | | | specialization On MacOS, commit 12eed5d38616d23b6e8e2e5b497dfc2f54d90c90 replaced all parent.getLocationOnScreen(..) calls with OSXUtil.GetLocationOnScreen(parentHandle, ..) avoiding the EDT + Appkit Deadlock with native parenting. On MacOS AWT and JAWT are using offscreen CALayer since Java >= 1.7.0, therefor the MacOSXJAWTWindow's native window handle can't be used to gather the screen position via OSXUtil. However, the JAWT Window specialization MacOSXJAWTWindow implements a non-locking code-path and we can decide to use it by querying the general interface OffscreenLayerOption.
* Bug 1312: GLContextShareSet: Utilize WeakIdentityHashMap for shareMap and ↵Sven Gothel2019-12-311-2/+3
| | | | | | | | | | | | its destroyedShares Picking up Tom Nuydens suggestion to utilize a WeakIdentityHashMap instead of a IdentityHashMap, allowing destroyed GLContext to be removed from the GLContextShareSet through the GC. TestSharedContextVBOES2NEWT5 demonstrates the use-case, having one master context and several slaves being spawn off, killed and new sets to be spawn off. Here the GLContextShareSet shall not hard-reference the destroyed and user-unreferenced context, but allowing the system to GC 'em.
* Bug 1347: Resolve Merged EGL/Desktop Profile MappingSven Gothel2019-12-281-3/+3
| | | | | | | | | | | | | | | | | | | | | | | | | | GLProfile.computeProfileImpl(..) as of Bug 1084 is not the culprit here and its hardware criteria filter works. The issue is commit 99a064327bf991318841c858d21d13e55d6b39db of Bug 1203, in particular the change in GLProfile re: "Merge computed EGL-Profile-Map (1) and Desktop-Profile-Map (2) per device, instead of just using the last computation, preserving and favoratizing the Desktop-Profile-Map." Here the Desktop-Profile-Map overwrites the EGL-Profile-Map and hence the software mapping gets used. Indeed, this is a regression cause by the work of Bug 1203. +++ Resolution is to revert the explicit 'union mapping' and rely on an enhanced 'GLContextImpl.remapAvailableGLVersions(fromDevice, toDevice)' function. Here the EGLDrawableFactory _already_ maps the EGL device's GL Versions to the 'host' device (e.g. X11). This has to be refined so that the remap will not overwrite the 'host' device's already detected GL Versions. That alone is enough, so that GLProfile can simply use the 'mappedEGLProfiles' of the 'host' device if detected, which already is a merged mapping of X11 host- and EGL sub-device. In case no 'mappedEGLProfiles' are available, we simply use the 'mappedDesktopProfiles'.
* Bug 1156: Seperate DRM/GBM NEWT native library from main head NEWT native ↵Sven Gothel2019-12-251-2/+2
| | | | | | | | | | | | | | | | library DRM/GBM is enabled for Linux in general. Nativewindow's 'nativewindow_drm' DRM/GBM native library is already seperated. NEWT get its 'newt_drm' DRM/GBM native library. NEWT's main head native library is renamed from 'newt' -> 'newt_head' and is earmarked for further seperation similar to Nativewindow's. At least a 'newt_wayland' will probably followup when support is added. Goal is to remove DRM/GBM dependency for Linux X11 operation as well as removing X11 dependency for Linux DRM/GBM operation.
* Bug 1416 - Allow EGLDrawableFactory re-creation after shutdown() - be functionalSven Gothel2019-12-091-1/+12
| | | | | | | | | | TestShutdownCompleteNEWT revealed that EGLDrawableFactory won't be properly re-created within subsequent GLProfile/GLDrawableFactory initSingleton() after a GLProfile.shutdown() call. Hence after the shutdown() call, subsequent GLProfile have no EGLDrawableFactory available and hence may not have a default device existent in case no desktop-factory is available. Allow EGLDrawableFactory to be re-created after a shutdown().
* Bug 1393: Resolve EDT + AppKit Deadlock with native parenting: Fetch parent ↵Sven Gothel2019-12-081-41/+10
| | | | screen position directly w/o locking.
* Bug 1415: MacOS: Disable multiple Window creation on ExclusiveContextThread ↵Sven Gothel2019-12-081-0/+2
| | | | in test case
* Bug 1415: ExclusiveContextBase00+10: Utilize one Animator per Window for ↵Sven Gothel2019-12-081-2/+5
| | | | | | | clean ExclusiveContextThread No, this does not resolve the issue - but is the proper test case. ExclusiveContextBase10 also gets the preVis test.
* Bug 1200: GLRendererQuirks.NoSurfacelessCtx still persists on Linux/X11 ↵Sven Gothel2019-12-081-2/+3
| | | | | | | | | | NVIDIA 440.36 using FBO Tested with com.jogamp.opengl.test.junit.jogl.tile.TestTiledPrintingGearsNewtAWT, which crashes in native makeCurrent of NV driver gl-core when using SurfacelessCtx. Therefor we had to revert the commit 4fe9e1dfa67f4e5d614f48c02ad88e4cdd1ed415 enabling SurfacelessCtx with NV driver >= 430.40.
* Bug 1410: Fix NEWT PointerIcon Lifecycle (destroy and clean references @ ↵Sven Gothel2019-12-061-8/+12
| | | | | | | | | | | closing) Commit d5ba4cae824087879a4857e20961a95da04eaebb clarified and simplified the lifecycle of a PointerImpl instance, i.e. drop its resurrection in PointerImpl.validateHandle() in favor of a hard exception. This caused detection of subsequent PointerImpl lifecycle issues, as instances were not fully destroyed on Display closing and references not null'ed in Display and Screen instances.
* Scripts: Tests No VerboseSven Gothel2019-12-021-1/+1
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* Bug 1156: LinuxKeyEventTracker, LinuxMouseTracker: Robostness (+NEWT fix)Sven Gothel2019-11-301-0/+3
| | | | | | | | commit 453f80e38bcb0945e7eac27a5917dce9bdc6446b added disabling the tracker, however the NEWT usage didn't cover all mouse tracker null pointer. Further, let's initialize and spawn off the threads only at first getSingleton() call not at class initialization earlier.
* Bug 1156 - Implement DRM/GBM Support for JOGL(EGL) and NEWTSven Gothel2019-11-281-3/+3
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Adding new classes DRMLib (gluegen of drm + gbm), DRMUtil and DRMMode GBMDummyUpstreamSurfaceHook to new package jogamp.nativewindow.drm, allowing full awareness of DRM + GBM within NativeWindow for JOGL + NEWT. DRMMode replaces the previous native code of collecting drmMode* attributes: active connector, used mode, encoder etc and also supports multiple active connectors. DRMUtil handles the global static drmFd (file descriptor), currently only the GNU/Linux DRM device is supported. GBMDummyUpstreamSurfaceHook provides a simple dummy GBM surface. NativeWindow provides the new nativewindow_drm.so and nativewindow-os-drm.jar, which are included in most 'all' jar packages. build property: setup.addNativeEGLGBM -> setup.addNativeDRMGBM Changes NativeWindowFactory: - TYPE_EGL_GBM -> TYPE_DRM_GBM while keeping the package ID of '.egl.gbm' for NEWT (using EGL) - Initializing DRMUtil at initialization Changes EGLDrawableFactory: - Using native GBM device for the default EGL display creation instead of EGL_DEFAULT_DISPLAY. This resolves issues as seen in Bug 1402, as well in cases w/o surfaceless support. - GL profile mapping uses surfaceless when available for GBM, otherwise uses createDummySurfaceImpl (dummy GBM surface via GBMDummyUpstreamSurfaceHook) - createDummySurfaceImpl uses a dummy GBM surface via GBMDummyUpstreamSurfaceHook - DesktopGL not available with GBM, see Bug 1401 NEWT's DRM + GBM + EGL Driver - Using DRMLib, DRMUtil and DRMMode, removed most native code but WindowDriver swapBuffer - ScreenDriver uses DRMMode, however currently only first connected CRT. - WindowDriver aligns position and size to screen, positions other than 0/0 causes DRM failure - WindowDriver reconfigure n/a NEWT TODO: - DRM Cursor support (mouse pointer) - Pointer event handling
* Bug 1156: GBM: Bring up incl GL rendering (TODO: GBM working page flip / sync)Sven Gothel2019-11-231-2/+3
| | | | | | | | | | | | | | | | | - EGLSurface: Factor out 'eglCreate[Platform]WindowSurface' NEWT egl.gbm.WindowDriver -- Properly use GBM fourcc format and use as visualID for GBM surface creation and EGL config selection -- Create eglSurface within this class -- Hook up GBM/DRM page flip (not working yet, no visible artifacts - no swap) - ProxySurfaceImpl.surfaceSwap() call upstreamSurface's implementation if available TODO: 'Permission denied' calling: - drmSetMaster (optional) - drmModeSetCrtc - drmModePageFlip
* Bug 1156: GBM: FIXME: Hard link gbm and drm (temporary)Sven Gothel2019-11-221-5/+8
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* Bug 1156: EGL-GBM: Cleanup Code & Replace Newt GBM implementationSven Gothel2019-11-211-4/+4
| | | | | | GBM driver is now under egl/gbm subpackage and has been replaced by bcm_vc_iv boilerplate. Native code is reentrant capable and cleaned up. TODO: EGLDisplayUtil work with SharedResourceRunner
* Bug 1393: MacOS: Wait for window position setting on main-thread (blocking)Sven Gothel2019-11-211-2/+3
| | | | Also issue the orderFront0 call within createWindow1 (aligned with IOS code)
* NEWT Cleanup: WindowImpl::visibleChanged(ZZ): Remove unused 'defer' ↵Sven Gothel2019-09-101-9/+8
| | | | argument. Method only changes state.
* Bug 1393: OSXUtil: Optionally inject Apple's 'Main Thread Checker'java11iosSven Gothel2019-09-091-2/+11
| | | | | | | | To allow proper testing of whether all AppKit calls are performed on its Main-Thread where required, we inject the libMainThreadChecker.dylib when property 'nativewindow.debug.OSXUtil.MainThreadChecker' is set. See <https://developer.apple.com/documentation/code_diagnostics/main_thread_checker?language=objc> Lib-Name: /Applications/Xcode.app/Contents/Developer/usr/lib/libMainThreadChecker.dylib
* Buig 1389: Fix SIGSEGV on OpenJDK11 on [NSApplicationAWT sendEvent:]Sven Gothel2019-09-081-3/+5
| | | | | | | | | | | | | | | | | | | | | | Culprit of the crash and the non propagated action on NSApp main-thread was _simply_ our OSXUtil_KickNSApp() 'kick alive' NSApplicationDefined NSEvent sent to the NSApp. Java11's NSApp code overrides sendEvent and handles NSApplicationDefined + subtype=ExecuteBlockEvent using the given data1 as a function pointer. 8-O ExecuteBlockEvent defined as 0, which we have sent. Simply passing subtype=8888 avoids this side-effect. Whether it is still required to KickNSApp() is another question. +++ Further, make code a bit more robuts regarding the offscreenSurfaceLayer at JAWTWindow invalidate. I.e. if still not detached, do the late cleanup there. This just in case the OSX Context callback to disassociate the drawable has been missed.
* Bug 1391 Bug 1392: Implement GLRendererQuirks DontChooseFBConfigBestMatch ↵Sven Gothel2019-09-071-4/+15
| | | | | | | | | and No10BitColorCompOffscreen Further enhance unit tests TestGLProfile03NEWTOffscreen, i.e. test all meta profile types on all offscreen drawable types (fbo, pbuffer and bitmap). Align unit test name numbers of TestGLProfile01NEWT to TestGLProfile03NEWTOffscreen.
* Bug 1390: Fix GLPixelBuffer.GLPixelAttributes::convert(GL, int, boolean) ↵Sven Gothel2019-09-051-5/+12
| | | | | | | | | | | | | | | | | | | | | | | | | failure on unsupported GL data format/type GLPixelBuffer.GLPixelAttributes::convert(GL, int, boolean) failed on unsupported GL data format/type On Mesa/AMD for GLPBuffer chosen GLCaps used rgba 10/10/10/2 and the GLContext set default values: GL_IMPLEMENTATION_COLOR_READ_FORMAT: 0x1908 GL_RGBA GL_IMPLEMENTATION_COLOR_READ_TYPE: 0x8368 GL_UNSIGNED_INT_2_10_10_10_REV GLPixelBuffer.GLPixelAttributes::getPixelFormat(int format, int type) currently does not handle the type GL_UNSIGNED_INT_2_10_10_10_REV and hence returned a null PixelFormat. Therefor the ctor GLPixelAttributes failed and threw the exception: "Caught GLException: Could not find PixelFormat for format and/or type: PixelAttributes[fmt 0x1908, type 0x8368, null]" This fix has the GLContext default values pre-validated in the convert(..) method and to use default GL_RGBA and GL_UNSIGNED_BYTE fallback values if not supported. This is most important to be future proof. Later we may shall add these 32bit coding 2+10+10+10 and its reverse.
* Bug 1383: Final fix: Always test GL3CompatNonCompliant and test on requested ↵Sven Gothel2019-08-221-2/+4
| | | | | | | | | | | | | | version/profile, also .. also, if requested version is within GL3CompatNonCompliant valid range, i.e. < 3.1, the detected actual version will be clipped for valid mapping to the requested data. Here it might be essential to know, that all versions are being 'scanned' via mapGLVersions from high to low. Therefor Version 3.0 would be tried before 2.0 and both will be mapped to the clipped actual version 3.0. The true actual version could be the maximum, however, using the very same would lead to trying an invalid unavailable GLProfile.