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* Bug 1247 - TestGearsNewtAWTWrapper fails AWT recreation case removeNotify -> ↵Sven Gothel2015-10-091-3/+3
| | | | | | | | | | | | | | | | | | addNotify, e.g. by moving to other monitor AWTCanvas removeNotify didn't cause 'local' destruction of the NEWT window, allowing a 'recreate' w/ subsequent addNotify. This case has been hacked-into NEWT.AWT.WindowDriver + AWTCanvas: - suppression of window destroy events - keeping fields/states intact in NEWT.AWT.WindowDriver - propagating signals appropriately Note: This is barely a working hack and not a fine piece of software :) This AWT backend driver exists only due to historical reasons. This hack simply proves that JAWTWindow works properly.
* Bug 1249: Revert TestParenting01NEWT durationPerTest back to 600 (otherwise ↵Sven Gothel2015-10-091-2/+2
| | | | breaks test)
* Bug 1249 - NEWT X11: setVisible(*) _NET_WM_STATE_HIDDEN update not received ↵Sven Gothel2015-10-091-1/+8
| | | | | | | | | | | | | | | | | | | | | | at ConfigureNotify event (2) On gnome shell WM, sometimes KDE WM, it has been observed that the _NET_WM_STATE_HIDDEN update (visible or invisible) is not received at ConfigureNotify event. Turns out the state is finally updated at FocusOut! This change tests _NET_WM_STATE_HIDDEN visibility hint for mapped window also for FocusIn and FocusOut events, besides the ConfigureNotify event. Further more, NormalState to restore a hidden but mapped window did not work, so it is no more being sent. We limit us here to _NET_ACTIVE_WINDOW. 2 unit tests are prepared to test this issue: - TestGLWindows00NEWT - TestParenting01NEWT
* Bug 1249 - NEWT X11: setVisible(false) IconicState not listening to ↵Sven Gothel2015-10-081-1/+3
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | _NET_WM_STATE_HIDDEN; setVisible(true) not restoring from _NET_WM_STATE_HIDDEN Using Gnome Shell 3.14.4-1~deb8u1 disclosed an issue w/ our newly utilized IconicState/_NET_WM_STATE_HIDDEN, i.e. visibleChanged(false) was never received. This is a regression of commit 2d837a7a7130702ad36b694875613fae77c7ef06, which utilizes WM_CHANGE_STATE_IDX + IconicState for visibility on top-level windows. This bug consist out of _two_ isssue: 1) setVisible(false) IconicState not listening to _NET_WM_STATE_HIDDEN Here, we 'listen' to _NET_WM_STATE_HIDDEN when receiving ConfigureNotify if supported _and_ XMapWindow has been issued. In such case existence/non-existence of _NET_WM_STATE_HIDDEN determines visibility. Otherwise, we have wait for MapNotify/UnmapNotify. The 'XMapWindow has been issued' criteria is tracked by new field 'JavaWindow.isMapped' and set/cleared when we actually issue XMapWindow/XUnmapWindow! 2) setVisible(true) not restoring from _NET_WM_STATE_HIDDEN It has been observed that restoring IconicState/_NET_WM_STATE_HIDDEN via XMapWindow or even NormalState may not work reliably on WMs. See <https://stackoverflow.com/questions/30192347/how-to-restore-a-window-with-xlib> Hence we restore from this WM state via NormalState _and_ _NET_ACTIVE_WINDOW. Both strategies seem to work well on KDE as well as on Gnome.
* Bug 1189 - Add OpenGL ES 3.2 and new GL 4.5 Extensions support - Part4: Fix ↵Sven Gothel2015-10-071-2/+2
| | | | GLNameResolver: Add all known vendor extensions
* Bug 1239: Support OSX input via 'avfoundation' ; Use remaining camera ID ↵Sven Gothel2015-10-053-3/+6
| | | | (index) as filename for OSX
* Bug 1206 - Security: Clear exposed framebuffer after creation and before ↵Sven Gothel2015-10-051-2/+2
| | | | | | | | | | | | | | | | | | | | | | | | | visibility Experimenting w/ no GLEventListener attached to an GLAutoDrawable, e.g. GLWindow (onscreen), GLJPanel (fbo offscreen), indeed on some GL implementations the default framebuffer is uninitialized and hence shows garbage. GLDrawableHelper.setViewportAndClear(..) - Clear framebuffer after setting viewport - Called from: - public final void init(..) - public final void reshape(..) - Method is used independent of GLEventListener, hence this simplifies implementation: removes 'setViewport' criteria for init, display, reshape: it is always performed! Note: We only attempt to help against leaking un-initialized framebuffer content not against user-app faults, we do not clear a 2nd-buffer (double-buffering). Note: We may still be late at resize, i.e. small noisy flickering might be visible. This might be due to lack of proper vsync.
* Bug 1245: Adding Unit Test, similar to ↵Sven Gothel2015-10-041-1/+2
| | | | | | | | | | | | TestBug816JTabbedPanelVisibilityB849B878AWT TestBug1245JTabbedPanelCrashAWT passed as expected on GNU/Linux, Debian8, amd64 w/: - proprietary NV - GL_RENDERER = Gallium 0.4 on AMD ARUBA GL_VERSION = 3.0 Mesa 10.3.2 GL_VENDOR = X.Org
* Bug 1238 - Fix NPE for Window-Icon's PNGPixelRect for unresolved location; ↵Sven Gothel2015-10-031-4/+7
| | | | | | | | | | | | | | | | | | | | | | | | | Bug 1199 - Add setting to disable default window icons Bug 1238 - Fix NPE for Window-Icon's PNGPixelRect for unresolved location, i.e. null URLConnections Testing w/ jogl/make/scripts/tests.sh USE_BUILDDIR=1, discloses this issue - since the icons are available in jar only. Handling all unresolved resources, i.e. null URLConnection, is required. Further more, the icon list passed via property 'newt.window.icons' shall be separated by comma as well. This allows passing the list via scripts more conveniently. -Dnewt.window.icons="newt/data/jogamp-16x16.png,newt/data/jogamp-32x32.png" +++ Bug 1199 - Add setting to disable default window icons This patch also allows disabling JogAmp's own window icons by simply defining a non-existing location, i.e. -Dnewt.window.icons="null,null"
* Bug 1237: Adopt GlueGen's clarification of IOUtil.getResource(..), commit ↵Sven Gothel2015-10-031-9/+19
| | | | | | | | d78bb1be0a6290cb94918b21865a023c01825048 - Skip relative lookup for IOUtil.ClassResources using 'asset' only (from JAR file) - Tested w/ jar file and build-dir, see scripts/tests.sh 'USE_BUILDDIR'
* Bug 1241 - Util's Texture.coords (image coordinates) not updated properlySven Gothel2015-10-021-2/+2
| | | | | | | | | Adding 'imageTarget', i.e. GL target for this texture or its sub-components if cubemap The imageTarget preserves the used 2D image type for the 2D Texture coordinates. Note: 'Texture.updateImage(final GL gl, final TextureData data, final int targetOverride)' needs an overhaul targeted for 2.4.0.
* Bug 1205: Revert clear background to support fix for Bug 1232: NEWT ↵Sven Gothel2015-10-011-4/+4
| | | | | | | | | | Translucency Windows >= 8 Reverting 'clear backrgound' portion of commit f607c0148736fa198fb91b60123824e53366022e. It has been identified, that Windows does initialize onscreen windows (i.e. w/ white/DESKTOP color). This is also required for allowing translucent windows, since clearing the background intefers on Windows >= 8 (undecorated windows).
* Bug 1205 - NEWT Security: Clear framebuffer after creation and before ↵Sven Gothel2015-09-292-5/+6
| | | | | | | | | | | | | | | | | | | visibility (Windows Onscreen) WindowsWindow.c: - WindowUserData.isInCreation set while window at initizalization, i.e. before final size/pos/visibility. Also no visibility until final NewtWindow_setVisiblePosSize(..) call. This is possible since even w/o ShowWindow upfront, UpdateInsets(..) is able to gather accurate values. - Suppress any Java callback while WindowUserData.isInCreation, issue one callback when window is final. Use newly accumulated callback WindowImpl.sizePosInsetsFocusVisibleChanged(..) - While WindowUserData.isInCreation, WM_PAINT triggers WM_ERASEBKGND and WM_ERASEBKGND actually erases background w/ window background color.
* Bug 1125: Unit test to validate that Thread.interrupt() does not disturb ↵Sven Gothel2015-09-282-2/+4
| | | | continued rendering of AWT and GLCanvas
* Bug 1232 - NEWT Translucent Decorated Windows Not Working On Windows >= 8 ↵Sven Gothel2015-09-261-2/+2
| | | | | | | | | | | | (Lack of Aero / Blur ) - Wrap GDI::DwmIsCompositionEnabled() in GDIUtil, so it always returns true if Windows >= 8 (even if not manifested) - Nothing we seem to be able to do about the lack of Aero, i.e. blur effect of decorated windows - Undecorated windows work well though ..
* Bug 1222 - NEWT OSX: setAlwaysOnTop() and setAlwaysOnBottom() not workingSven Gothel2015-09-261-1/+1
| | | | | | | | | | | | - The NSWindow level must be set at window creation - Levels are - aontop: kCGMaximumWindowLevel - aonbottom: kCGDesktopIconWindowLevel (w/ input) - normal: NSNormalWindowLevel - Hence we need to recreate the NSWindow if toggling the state, similar to opaque .. etc.
* Bug 1188: Fix setMaximized(..) isReconfigureMaskSupported(..) querySven Gothel2015-09-261-2/+2
| | | | | | | setMaximized(..) isReconfigureMaskSupported(..) was using the state bit-number instead of the state bit-mask! Fixed.
* Bug 1214: Fix Deadlock in screenPositionChanged(..); Use ↵Sven Gothel2015-09-261-2/+2
| | | | | | | | | | | | | | | | | | | | | | | | | | | screenPositionChanged(..) in size[Screen]PosInsetsChanged(..) on OSX; Cleanup OSX Code - Fix Deadlock in screenPositionChanged(..) Defer requires to spawn whole child-window action to another thread since we may come from native 'NewtWindow::windowDidMove()' on MainThread. - Use screenPositionChanged(..) in size[Screen]PosInsetsChanged(..) on OSX Move callback WindowImpl::sizePosInsetsChanged(..) to OSX's WindowDriver::sizeScreenPosInsetsChanged(..), since we need to use screenPositionChanged(..) to calculate child window relative position to parent. I.e. we receive the location on screen. - Cleanup OSX Code - Native JNI entries shall handle NULL windowHandle -> return - Clarify usage of 'getWindowHandle()' and use 'isNativeValid()' if appropriate. - Don't re-use cached getWindowHandle() for non-blocking off-thread actions, since handle may become invalid. - Clarify getLocationOnScreen*(..) implementation code, i.e. separate getLocationOnScreenByParent(..) semantics.
* Bug 1214 - NEWT MacOSX: Detect auto-resize of Window when it is larger than ↵Sven Gothel2015-09-251-3/+3
| | | | | | | | | | | screen - On OSX (similar to X11) a created window with size > screen will get resized to fit screen size implicitly. - Fix detects insets, position and size after onscreen window creation. - Patch also merges insets and size change java callback
* FFMPEGDynamicLibraryBundleInfo.initSymbols(): Just return null instead of ↵Sven Gothel2015-09-172-4/+4
| | | | throwing an exception, it is OK not to have ffmpeg/libav
* Bug 1211: Refine NEWTDemoListener, JOGLNewtAppletBaseSven Gothel2015-09-151-2/+2
| | | | | | | | | | | - NEWTDemoListener.createPointerIcons(..) - Use Display instance - Simplify PointerIcon creation using a list, skipping all non-found resources. - JOGLNewtAppletBase - Bring back reparent action via key 'r' - Drop redundant PointerIcon, using NEWTDemoListener
* Bug 1211: Adopt changes to unit test from commit ↵Sven Gothel2015-09-151-2/+2
| | | | 68c8e39fa8d6e700f0a99241c1a01a435b7f6284
* Bug 1211: Adding unit test to identify Thread.interrupt() caller for ↵Sven Gothel2015-09-031-1/+2
| | | | DefaultEDTUtil.invokeImpl(..) wait interruption
* Windows Scripts: Bump JVM to 1.8.0_60Sven Gothel2015-09-018-15/+15
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* Bug 1212 - OSX: Crash using CALayer at UnsetJAWTRootSurfaceLayer0(..) w/ ↵Sven Gothel2015-09-011-2/+2
| | | | | | | | | | | | | | | | | | | | | | | | | Java 1.8.0_60 - OSX 10.10.5 - Java 1.8.0_60 Crash using CALayer at UnsetJAWTRootSurfaceLayer0(..) as called within MacOSXJAWTWindow.invalidateNative() (caller: destroy()) on the MainThread. It has been observed that the JAWT_SurfaceLayers protocol instance 'surfaceLayers' has been pulled beforehand. 'surfaceLayers' is fetched from the locked JAWT instance via JAWT_DrawingSurfaceInfo's platformInfo. It now seems required to retain the instance at GetJAWTSurfaceLayersHandle0 and release it at UnsetJAWTRootSurfaceLayer0 to keep it alive. +++ Manually executed 'ant junit.run' on OSX, no failures or errors.
* Bug 1202: Fix vsync regression on OSX when using CALayerSven Gothel2015-09-011-2/+2
| | | | | | | | On OSX using CALayer for onscreen rendering, the drawable is utilizing an offscreen FBO. Hence we need to move the vsync-skip-operation criteria, i.e. skip if offscreen, down to the implementation.
* Bug 1210 - Use manual impl. XRenderFindVisualFormat instead of buggy ↵Sven Gothel2015-08-311-1/+2
| | | | | | | | | | | | | | | | | | | | generated version - XRenderDirectFormat XVisual2XRenderMask(..): - Move from JOGL's X11GLXGraphicsConfiguration -> Nativewindow X11GraphicsConfiguration - Always use manual impl. of XRenderFindVisualFormat Additionally: - Add X11GraphicsConfiguration.XVisualInfo2X11Capabilities(..) allowing to properly setup the resulting Capabilities instance as used in X11GraphicsConfigurationFactory.chooseGraphicsConfigurationImpl(..) - XVisualInfo: - Add 'String toString()' - 'XVisualInfo create(XVisualInfo s)' uses source buffer size! - XGetVisualInfo: Use returned buffer-capacity/count for element-size and also bail out if count<=0
* Bug 1203: Add missing constraints in desktop *GLContext.create* methods: ↵Sven Gothel2015-08-301-2/+2
| | | | | | | | | | | | | | | | | Bail out if GL ES is requested ; Fix test case *GLContext.createImpl(..) shall throw an GLException: *GLContext.createContextARBImpl(..) shall return 0: - Desktop implementation: if GL ES is requested - EGL implementation: if GL Desktop is requested, but not available Otherwise GLContextImpl may mistake a desktop context for an ES one. +++ Fix unit test TestGLAutoDrawableFactoryGLProfileDeviceNEWT.test11ES2OnDesktop(): We have to query the factory by desired profile, since the desktop factory cannot produce an GL ES context.
* Bug 1207 - GLDebugMessageHandler: Support GL_KHR_debug for Desktop and ES ↵Sven Gothel2015-08-301-2/+3
| | | | | | | | | | | | | | | | profile GL_KHR_debug <https://www.opengl.org/registry/specs/KHR/debug.txt> GL_KHR_debug shall be favorized before - GL_ARB_debug_output - GL_AMD_debug_output Allow GL_KHR_debug for GL2GL3 and GL2ES2 profiles, i.e. including ES profiles: GLES2, GLES3. GL_ARB_debug_output and GL_AMD_debug_output are only allowed for desktop GL2GL3 profiles.
* Bug 1203: Adding factory-offscreen unit test, validating ES/GL usage with ↵Sven Gothel2015-08-291-7/+10
| | | | EGL and Desktop GLDrawableFactory
* Bug 1188: Cleanup public/private[reconfig, non-reconfig] state bitsSven Gothel2015-08-191-2/+2
| | | | | | | | | - STATE_BIT_FULLSCREEN_SPAN is private and used for reconfigure, hence STATE_BIT_COUNT_RECONFIG is needed. - STATE_BIT_FULLSCREEN_SPAN is added at the end of public state bits - PSTATE_BIT_MINMAXSIZE_SET is unused.
* Bug 1042: ImageIOUtil -> ImageType + ImageType.Util ; Fix implementation and ↵Sven Gothel2015-08-191-2/+5
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | test. - ImageIOUtil -> ImageType + ImageType.Util - ImageType.Util.getFileSuffix(..): - Fix byte type conversion, i.e. 'b == (byte)0x89', cast is required to avoid byte -> int conversion. Note: signed byte -128 - +128 - Parse in O(1), i.e. lexicographical parsing - FIXME: We seem to have at least three type collisions, validate! - ImageType: - Complete T_* w/ API doc -> FIXME/TODO missing type references! - ImageType instancing via InputStream or manual type definition. - TextureData - Contains optional source ImageType - TextureProvider: - Deprecate newTextureData(..) variants other than InputStream simplifying TextureIO. - TextureProvider.SupportsImageTypes: - Added interface, allowing mapping ImageType -> provider - Tested standalone ImageType (TestImageTypeNEWT) and via TextureIO (TestTextureIONEWT) utilizing list of all test data (ImageTstFiles), i.e. PNG, JPG, TGA and DDS.
* Bug 1188: Refine Maximized on X11 / Impl. Maximized and Iconify on WindowsSven Gothel2015-08-122-4/+4
| | | | | | | | | | | | | | | | | | | | | | | | | | | WindowImpl - remove updateMinMaxSize(..) - unused info - fix appendStateToString: show all maximized state changes if reconfig - add sizePosMaxInsetsChanged(..) and sendMouseEventRequestFocus(..) accumulating multiple callbacks from impl. - add: maximizedChanged(..) notification from native impl. - refine manual maximized mode used for OSX and Windows (single extent) - reconfigMaximizedManual(..) - resetMaximizedManual(..) X11 WindowDriver: - Update maximized at xreconfig, read from _NET_WM_STATE - Use less Java callbacks from JNI Windows WindowDriver: - Use native maximized, if HORZ && VERT, otherwise use manual maximized for single extent. - Invisible of top-window -> MINIMIZED/ICONIFY showing the app in task-bar.
* Bug 1188: OSX: Add maximize horz/vert, implemented manuallySven Gothel2015-08-111-2/+2
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* Bug 1188, Bug 1186: NEWT Window: Support non-resizable, minimize, maximize, ↵Sven Gothel2015-08-101-4/+5
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | alwaysOnBottom and sticky/all-desktop (Part 1) Change also implements Bug 1186: 'NEWT Window: Use a Bitfield holding all state flags and expose it accordingly', since it is essential for an efficient implementation. Part 1: - Bug 1186 - Using Bitfield, holding public (Window) and private state bits/mask - Bug 1188 - Window adds: - [is|set]AlwaysOnBottom(..), - [is|set]Resizable(..), - [is|set]Sticky(..), - [is|set]Maximized(..), - isChildWindow(), - Full implementation for X11 - TODO: Implement for OSX and Windows - Manual tests: - TestGearsES2NEWT, TestGearsES2NEWTSimple and TestGearsES2NewtCanvasAWT utilize new NewtDemoListener, which has a key-listener to perform all [new] actions. See source code of NewtDemoListener.
* Bug 1145 - Fat Jar: Add default main entry test TestGearsES2SimpleNEWTSven Gothel2015-07-291-1/+2
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* JAWTWindow: Fix binary compatibility: Add old variants of deprecated method, ↵Sven Gothel2015-07-281-2/+2
| | | | throwing a RuntimeException
* Bug 1184 - JOGL AWT Canvas Components don't update AWTGraphicsConfiguration ↵Sven Gothel2015-07-271-2/+3
| | | | | | | | | | | | | | | | | | | | | | | | | | when reconfigured. JOGL AWT Components, e.g. GLCanvas or NewtCanvasAWT, may be reconfigured by moving them to another display/monitor or by other means. Since AWT has no means to notify the user code via an event, JOGL components usually determine the reconfiguration via the override 'GraphicsConfiguration getGraphicsConfiguration()'. GLCanvas is sensible to this reconfiguration, however its AWTGraphicsConfiguration (owned via JAWTWindow) is not changed. Implement reconfiguration detection for all JOGL AWT Components and update the AWTGraphicsConfiguration if required. For now, constraint reconfiguration on GraphicsDevice change as currently implemented in GLCanvas. The updated AWTGraphicsConfiguration allows using the updated GraphicsDevice as it might be required for further information, e.g. pixel-scale on OSX.
* Bug 1180: Refine TestMapBufferRead01NEWT, add TestMapBufferRead02NEWT: Add ↵Sven Gothel2015-07-241-1/+2
| | | | assertion checks and latter test uses FloatBuffer
* Fix TestBug1146GLContextDialogToolTipAWT / AWTRobotUtil.mouseClick(..) use ↵Sven Gothel2015-07-241-2/+2
| | | | BUTTON1_MASK instead of BUTTON1_DOWN_MASK
* fix osx 32bit/java6 test scriptsSven Gothel2015-07-242-4/+18
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* Bug 1160: Fix unit test name and some minor details .. (convention)Sven Gothel2015-07-243-3/+6
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* Bug 1146, Bug 1158: Add unit test for GLContext creation after showing ↵Sven Gothel2015-07-242-3/+6
| | | | | | | | tool-tip within JDialog Test passes on GNU/Linux X11 and Windows - both using NVidia driver. Unit test is based on Robin Provost's code as attached in Bug 1158.
* Bug 1151 - Working OculusVR SDK 0.5.0.1 on GNU/Linux w/ Positional Tracker (DK2)Sven Gothel2015-07-181-3/+3
| | | | | | | | | | | | | | | | | | | | | | | | | Note: The ovrd server must run, otherwise no device is being detected. General Stereo API Changes: - EyePose -> ViewerPose - We only use the viewer pose and derive the pupile position via EyeParameter. - Hence we reduce complexity. - A single ViewerPose will be maintained by StereoDeviceRenderer - position is in meter, allowing StereoGLEventListener to scale device independent. - StereoDevice receives knowledge of certain sensors, to be queried and used for start-sensors. OVR: - Simply apply the above general changes - Build: Remove [more] unused API entries for SDK rendering
* PointShader: Use same precision for shared uniform in vertex- and fragment ↵Sven Gothel2015-07-161-2/+2
| | | | | | | | | shader On GNU/Linux NVidia 340.76 the test TestGLPointsNEWT failed otherwise: error: precision mismatch between shaders for uniform (named mgl_PointParams[0]) error: precision mismatch between shaders for uniform (named mgl_PointParams[1])
* add osx-java6 script: using separate rootrel.buildSven Gothel2015-07-132-2/+4
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* TestVersionSemanticsNOUI: Add version tests: v221 -> v230 and v230 -> v23x (*)v2.3.1v2.3.1_winexeSven Gothel2015-03-271-2/+2
| | | | | | | | | | | | | | | | | (*) Version v230 -> v23x Violates the semantic versioning spec a bit, i.e. minor API change within 'com/jogamp/opengl/util/stereo/' ! 2/ 11: com.jogamp.opengl.util.stereo.StereoDevice.Config : Remove 1, Change 0, Deprecate 0, Add 0 4/ 11: com.jogamp.opengl.util.stereo.StereoDeviceFactory : Remove 1, Change 0, Deprecate 0, Add 4 6/ 11: com.jogamp.opengl.util.stereo.StereoDeviceRenderer : Remove 1, Change 0, Deprecate 0, Add 1 Class com.jogamp.opengl.util.stereo.StereoDevice.Config Removed Class , access public super synchronized Class com.jogamp.opengl.util.stereo.StereoDeviceFactory Removed Method createDevice, desc (ILcom/jogamp/opengl/util/stereo/StereoDevice$Config;Z)Lcom/jogamp/opengl/util/stereo/StereoDevice;, access abstract public Class com.jogamp.opengl.util.stereo.StereoDeviceRenderer Removed Method getSingleSurfaceSize, desc ()Lcom/jogamp/nativewindow/util/DimensionImmutable;, access abstract public
* StereoDeviceUtil: Only rotate if current mode doesn't match required ↵Sven Gothel2015-03-271-2/+1
| | | | | | rotation. Add verbosity. Allowing user to permanently rotate the device ..
* Bug 1116: Oculus SDK 0.4.4 support for JOGL - Part-3: New set of C-files, ↵Sven Gothel2015-03-272-3/+4
| | | | | | adapt to new SDK API - Tested on Windows and working StereoDemo01 w/ DK2!
* Bug 1150 - Fix GLContextImpl.createImpl(..) NoARBCreateContext and '!ARB GL ↵Sven Gothel2015-03-265-8/+16
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | >= 3.1' issues This fix solves the described issues below. Test cases added for onscreen and offscreen drawables, the latter includes Window's bitmap special case. GLContextImpl.createImpl(..): Fix NoARBCreateContext and '!ARB GL >= 3.1' issues: ================================================================================= GLContextImpl.createImpl(..) implementation of X11GLXContext and WindowsWGLContext wrongly handles the case of NoARBCreateContext. Here the !ARB created context shall allow GL >= 3.1, since ARB context creation is disabled and 'no mix' can occur. The latter was already intended due to failure criteris 'createContextARBTried' in: if( glCaps.getGLProfile().isGL3() && createContextARBTried ) { failure("createImpl ctx !ARB but ARB is used, profile > GL2 requested"); } Further, WindowsWGLContext treats glCaps.isBitmap() within the 'createContextARBTried=true' case, but it shall never tried using the ARB context creation method. This even lead to the issue of creating a 1.1 context, but having the ProcAddressTable being still on the GL > 2 cached table. This is due to 'setGLFunctionAvailability(..)'. Ensure 'setGLFunctionAvailability(..)' is functional ==================================================== Caller shall either throws an exception if method returns false or issues a state reset. In case 'setGLFunctionAvailability(..)' throws an exception itself, the states are no issue.