| Commit message (Collapse) | Author | Age | Files | Lines |
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4a75b64107e157ff1db3991cf89bf8d856ddc0e6
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ctrl-c) ; Generics Coding
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GLDataArrayHandler throws an exception in cstr if not VBO, but VBO usage is determined later
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VBO/attribute binding wasn't updated (VBO data written, shader change/switch attribute on same location) ; Optimized interleaved GLSL VBO binding, hence split up GLArrayHandler syncData/enableState
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NativeWindow/Newt Version since we use *all* targets
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; eglGetDevice(0) fails
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separation ; android cleanup
remaining all-in-one jnlp's / jars:
jogl-all-awt.jnlp -> jogl.all.jar
jogl-all-noawt.jnlp -> jogl.all-noawt.jar
jogl-all-mobile.jnlp -> jogl.all-mobile.jar
native for all above: jogl-all-natives-linux-amd64.jar
jogl.all-android.apk jogl.all-android.jar
more may follow for each supported platfrom
++++
- newt: proper 'driver' separation
- all drivers reside now in jogamp.newt.driver.*
- remove intptr.cfg / use gluegen's
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Ubuntu:
sudo apt-get install mesa-utils-extra libegl1-mesa libegl1-mesa-drivers libgles1-mesa libgles2-mesa
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driver)
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- Moved implementation of prev GL imageSizeInBytes(..) -> GLBuffers.sizeof() for all GL profiles
- GLBuffers.*: Added missing formats and types (GL2.1, GL3.3 and GL4.1)
- GLBuffers.sizeof(): Fail fast if format/type is unhandled, or alignment invalid
- Added unit test for GLBuffers.sizeof()
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a87c56c95099de5b6cbc9bd8bf6f1924a3dd6387)
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Add Java source zip file.
Query git branch/sha1 and use it if not set and tools are available.
This shall improve tracking of manual generated binaries/bundles.
Add Java source zip file. Contains all Java source code (incl. generated ones) enhancing
IDE usage, where API doc and source browsing of libs is supported (NB/Eclipse/etc).
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<[email protected]> https://github.com/syntelos/jogl/commit/05a7ec92d30e1e688b1eb7cc317cad83a0e8fd60#L0R59)
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Focus: Always programmatic, clear global focus state upfront
Key/Mouse Input: Retry w/ optional focus request if lost ..
Dropped redundant robot delays, ie between keypress/release.
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39a8ca392d7302831f5689979c4ce89145b732af, only set if ARB
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in aliased glDebugMessageInsert.
- GLDebugMessages add synchronous status - defaults to true
- GLContext/GLDebugMessages add dumpStack() if jogl.debug.DebugGL is set
- Remove param length in aliased glDebugMessageInsert.
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havoc: gcu_ -> mgl_ uniform names
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ShaderProgram:
- shaderCode's HashMap -> HashSet
- adding HashSet for attached ShaderCode
- link: allow relink, attachShader only if not yet attached
- new add(gl, ShaderCode, ..) method, allowing compile/attach pre linkage
- remove boxing of integer 'id', use generics style (warnings)
- rename: glReplaceShader -> replaceShader, glUseProgram -> useProgram
- fix: replaceShader
- hashCode _is_ 'id'
ShaderCode:
- remove boxing of integer 'id', use generics style (warnings)
- hashCode _is_ 'id'
ShaderUtil: Use generics style (warnings), static names
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If GL_ARB_debug_output is not available, but GL_AMD_debug_output exist, fallback to the latter,
offering generic aliased methods translating the delta (AMD category <-> ARB source/type).
Generic aliased methods reside in GLContext*
Enable/Disable via GLContext and GLAutoDrawable.
To enable the GLDebugOutput feature GLContext.enableGLDebugMessage(true)
or GLContext.setContextCreationFlags(GLContext.CTX_OPTION_DEBUG)
shall be called _before_ context creation via GLContext.makeCurrent()!
In case GLAutoDrawable is being used,
GLAutoDrawable.setContextCreationFlags(GLContext.CTX_OPTION_DEBUG)
shall be issued before context creation via GLContext.makeCurrent()!.
After context creation, the GLDebugOutput feature may be enabled or disabled
at any time using this method.
Verify both unit tests for usability.
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Capable of glBinAttribLocation(..)
Proper state check (has program, linked program, ..) for attrib/uniform methods.
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RIButton - resolution independent vector based button
UINewtDemo01 --> shows a testcase of a button rendered on scene.
controls: 1/2: zoom in/out
4/5: increase/decrease shape/text spacing
6/7: increase/decrease corner size
0/9: rotate.
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