summaryrefslogtreecommitdiffstats
path: root/make/scripts
Commit message (Collapse)AuthorAgeFilesLines
* Bug 1211: Adding unit test to identify Thread.interrupt() caller for ↵Sven Gothel2015-09-031-1/+2
| | | | DefaultEDTUtil.invokeImpl(..) wait interruption
* Windows Scripts: Bump JVM to 1.8.0_60Sven Gothel2015-09-018-15/+15
|
* Bug 1212 - OSX: Crash using CALayer at UnsetJAWTRootSurfaceLayer0(..) w/ ↵Sven Gothel2015-09-011-2/+2
| | | | | | | | | | | | | | | | | | | | | | | | | Java 1.8.0_60 - OSX 10.10.5 - Java 1.8.0_60 Crash using CALayer at UnsetJAWTRootSurfaceLayer0(..) as called within MacOSXJAWTWindow.invalidateNative() (caller: destroy()) on the MainThread. It has been observed that the JAWT_SurfaceLayers protocol instance 'surfaceLayers' has been pulled beforehand. 'surfaceLayers' is fetched from the locked JAWT instance via JAWT_DrawingSurfaceInfo's platformInfo. It now seems required to retain the instance at GetJAWTSurfaceLayersHandle0 and release it at UnsetJAWTRootSurfaceLayer0 to keep it alive. +++ Manually executed 'ant junit.run' on OSX, no failures or errors.
* Bug 1202: Fix vsync regression on OSX when using CALayerSven Gothel2015-09-011-2/+2
| | | | | | | | On OSX using CALayer for onscreen rendering, the drawable is utilizing an offscreen FBO. Hence we need to move the vsync-skip-operation criteria, i.e. skip if offscreen, down to the implementation.
* Bug 1210 - Use manual impl. XRenderFindVisualFormat instead of buggy ↵Sven Gothel2015-08-311-1/+2
| | | | | | | | | | | | | | | | | | | | generated version - XRenderDirectFormat XVisual2XRenderMask(..): - Move from JOGL's X11GLXGraphicsConfiguration -> Nativewindow X11GraphicsConfiguration - Always use manual impl. of XRenderFindVisualFormat Additionally: - Add X11GraphicsConfiguration.XVisualInfo2X11Capabilities(..) allowing to properly setup the resulting Capabilities instance as used in X11GraphicsConfigurationFactory.chooseGraphicsConfigurationImpl(..) - XVisualInfo: - Add 'String toString()' - 'XVisualInfo create(XVisualInfo s)' uses source buffer size! - XGetVisualInfo: Use returned buffer-capacity/count for element-size and also bail out if count<=0
* Bug 1203: Add missing constraints in desktop *GLContext.create* methods: ↵Sven Gothel2015-08-301-2/+2
| | | | | | | | | | | | | | | | | Bail out if GL ES is requested ; Fix test case *GLContext.createImpl(..) shall throw an GLException: *GLContext.createContextARBImpl(..) shall return 0: - Desktop implementation: if GL ES is requested - EGL implementation: if GL Desktop is requested, but not available Otherwise GLContextImpl may mistake a desktop context for an ES one. +++ Fix unit test TestGLAutoDrawableFactoryGLProfileDeviceNEWT.test11ES2OnDesktop(): We have to query the factory by desired profile, since the desktop factory cannot produce an GL ES context.
* Bug 1207 - GLDebugMessageHandler: Support GL_KHR_debug for Desktop and ES ↵Sven Gothel2015-08-301-2/+3
| | | | | | | | | | | | | | | | profile GL_KHR_debug <https://www.opengl.org/registry/specs/KHR/debug.txt> GL_KHR_debug shall be favorized before - GL_ARB_debug_output - GL_AMD_debug_output Allow GL_KHR_debug for GL2GL3 and GL2ES2 profiles, i.e. including ES profiles: GLES2, GLES3. GL_ARB_debug_output and GL_AMD_debug_output are only allowed for desktop GL2GL3 profiles.
* Bug 1203: Adding factory-offscreen unit test, validating ES/GL usage with ↵Sven Gothel2015-08-291-7/+10
| | | | EGL and Desktop GLDrawableFactory
* Bug 1188: Cleanup public/private[reconfig, non-reconfig] state bitsSven Gothel2015-08-191-2/+2
| | | | | | | | | - STATE_BIT_FULLSCREEN_SPAN is private and used for reconfigure, hence STATE_BIT_COUNT_RECONFIG is needed. - STATE_BIT_FULLSCREEN_SPAN is added at the end of public state bits - PSTATE_BIT_MINMAXSIZE_SET is unused.
* Bug 1042: ImageIOUtil -> ImageType + ImageType.Util ; Fix implementation and ↵Sven Gothel2015-08-191-2/+5
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | test. - ImageIOUtil -> ImageType + ImageType.Util - ImageType.Util.getFileSuffix(..): - Fix byte type conversion, i.e. 'b == (byte)0x89', cast is required to avoid byte -> int conversion. Note: signed byte -128 - +128 - Parse in O(1), i.e. lexicographical parsing - FIXME: We seem to have at least three type collisions, validate! - ImageType: - Complete T_* w/ API doc -> FIXME/TODO missing type references! - ImageType instancing via InputStream or manual type definition. - TextureData - Contains optional source ImageType - TextureProvider: - Deprecate newTextureData(..) variants other than InputStream simplifying TextureIO. - TextureProvider.SupportsImageTypes: - Added interface, allowing mapping ImageType -> provider - Tested standalone ImageType (TestImageTypeNEWT) and via TextureIO (TestTextureIONEWT) utilizing list of all test data (ImageTstFiles), i.e. PNG, JPG, TGA and DDS.
* Bug 1188: Refine Maximized on X11 / Impl. Maximized and Iconify on WindowsSven Gothel2015-08-122-4/+4
| | | | | | | | | | | | | | | | | | | | | | | | | | | WindowImpl - remove updateMinMaxSize(..) - unused info - fix appendStateToString: show all maximized state changes if reconfig - add sizePosMaxInsetsChanged(..) and sendMouseEventRequestFocus(..) accumulating multiple callbacks from impl. - add: maximizedChanged(..) notification from native impl. - refine manual maximized mode used for OSX and Windows (single extent) - reconfigMaximizedManual(..) - resetMaximizedManual(..) X11 WindowDriver: - Update maximized at xreconfig, read from _NET_WM_STATE - Use less Java callbacks from JNI Windows WindowDriver: - Use native maximized, if HORZ && VERT, otherwise use manual maximized for single extent. - Invisible of top-window -> MINIMIZED/ICONIFY showing the app in task-bar.
* Bug 1188: OSX: Add maximize horz/vert, implemented manuallySven Gothel2015-08-111-2/+2
|
* Bug 1188, Bug 1186: NEWT Window: Support non-resizable, minimize, maximize, ↵Sven Gothel2015-08-101-4/+5
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | alwaysOnBottom and sticky/all-desktop (Part 1) Change also implements Bug 1186: 'NEWT Window: Use a Bitfield holding all state flags and expose it accordingly', since it is essential for an efficient implementation. Part 1: - Bug 1186 - Using Bitfield, holding public (Window) and private state bits/mask - Bug 1188 - Window adds: - [is|set]AlwaysOnBottom(..), - [is|set]Resizable(..), - [is|set]Sticky(..), - [is|set]Maximized(..), - isChildWindow(), - Full implementation for X11 - TODO: Implement for OSX and Windows - Manual tests: - TestGearsES2NEWT, TestGearsES2NEWTSimple and TestGearsES2NewtCanvasAWT utilize new NewtDemoListener, which has a key-listener to perform all [new] actions. See source code of NewtDemoListener.
* Bug 1145 - Fat Jar: Add default main entry test TestGearsES2SimpleNEWTSven Gothel2015-07-291-1/+2
|
* JAWTWindow: Fix binary compatibility: Add old variants of deprecated method, ↵Sven Gothel2015-07-281-2/+2
| | | | throwing a RuntimeException
* Bug 1184 - JOGL AWT Canvas Components don't update AWTGraphicsConfiguration ↵Sven Gothel2015-07-271-2/+3
| | | | | | | | | | | | | | | | | | | | | | | | | | when reconfigured. JOGL AWT Components, e.g. GLCanvas or NewtCanvasAWT, may be reconfigured by moving them to another display/monitor or by other means. Since AWT has no means to notify the user code via an event, JOGL components usually determine the reconfiguration via the override 'GraphicsConfiguration getGraphicsConfiguration()'. GLCanvas is sensible to this reconfiguration, however its AWTGraphicsConfiguration (owned via JAWTWindow) is not changed. Implement reconfiguration detection for all JOGL AWT Components and update the AWTGraphicsConfiguration if required. For now, constraint reconfiguration on GraphicsDevice change as currently implemented in GLCanvas. The updated AWTGraphicsConfiguration allows using the updated GraphicsDevice as it might be required for further information, e.g. pixel-scale on OSX.
* Bug 1180: Refine TestMapBufferRead01NEWT, add TestMapBufferRead02NEWT: Add ↵Sven Gothel2015-07-241-1/+2
| | | | assertion checks and latter test uses FloatBuffer
* Fix TestBug1146GLContextDialogToolTipAWT / AWTRobotUtil.mouseClick(..) use ↵Sven Gothel2015-07-241-2/+2
| | | | BUTTON1_MASK instead of BUTTON1_DOWN_MASK
* fix osx 32bit/java6 test scriptsSven Gothel2015-07-242-4/+18
|
* Bug 1160: Fix unit test name and some minor details .. (convention)Sven Gothel2015-07-243-3/+6
|
* Bug 1146, Bug 1158: Add unit test for GLContext creation after showing ↵Sven Gothel2015-07-242-3/+6
| | | | | | | | tool-tip within JDialog Test passes on GNU/Linux X11 and Windows - both using NVidia driver. Unit test is based on Robin Provost's code as attached in Bug 1158.
* Bug 1151 - Working OculusVR SDK 0.5.0.1 on GNU/Linux w/ Positional Tracker (DK2)Sven Gothel2015-07-181-3/+3
| | | | | | | | | | | | | | | | | | | | | | | | | Note: The ovrd server must run, otherwise no device is being detected. General Stereo API Changes: - EyePose -> ViewerPose - We only use the viewer pose and derive the pupile position via EyeParameter. - Hence we reduce complexity. - A single ViewerPose will be maintained by StereoDeviceRenderer - position is in meter, allowing StereoGLEventListener to scale device independent. - StereoDevice receives knowledge of certain sensors, to be queried and used for start-sensors. OVR: - Simply apply the above general changes - Build: Remove [more] unused API entries for SDK rendering
* PointShader: Use same precision for shared uniform in vertex- and fragment ↵Sven Gothel2015-07-161-2/+2
| | | | | | | | | shader On GNU/Linux NVidia 340.76 the test TestGLPointsNEWT failed otherwise: error: precision mismatch between shaders for uniform (named mgl_PointParams[0]) error: precision mismatch between shaders for uniform (named mgl_PointParams[1])
* add osx-java6 script: using separate rootrel.buildSven Gothel2015-07-132-2/+4
|
* TestVersionSemanticsNOUI: Add version tests: v221 -> v230 and v230 -> v23x (*)v2.3.1v2.3.1_winexeSven Gothel2015-03-271-2/+2
| | | | | | | | | | | | | | | | | (*) Version v230 -> v23x Violates the semantic versioning spec a bit, i.e. minor API change within 'com/jogamp/opengl/util/stereo/' ! 2/ 11: com.jogamp.opengl.util.stereo.StereoDevice.Config : Remove 1, Change 0, Deprecate 0, Add 0 4/ 11: com.jogamp.opengl.util.stereo.StereoDeviceFactory : Remove 1, Change 0, Deprecate 0, Add 4 6/ 11: com.jogamp.opengl.util.stereo.StereoDeviceRenderer : Remove 1, Change 0, Deprecate 0, Add 1 Class com.jogamp.opengl.util.stereo.StereoDevice.Config Removed Class , access public super synchronized Class com.jogamp.opengl.util.stereo.StereoDeviceFactory Removed Method createDevice, desc (ILcom/jogamp/opengl/util/stereo/StereoDevice$Config;Z)Lcom/jogamp/opengl/util/stereo/StereoDevice;, access abstract public Class com.jogamp.opengl.util.stereo.StereoDeviceRenderer Removed Method getSingleSurfaceSize, desc ()Lcom/jogamp/nativewindow/util/DimensionImmutable;, access abstract public
* StereoDeviceUtil: Only rotate if current mode doesn't match required ↵Sven Gothel2015-03-271-2/+1
| | | | | | rotation. Add verbosity. Allowing user to permanently rotate the device ..
* Bug 1116: Oculus SDK 0.4.4 support for JOGL - Part-3: New set of C-files, ↵Sven Gothel2015-03-272-3/+4
| | | | | | adapt to new SDK API - Tested on Windows and working StereoDemo01 w/ DK2!
* Bug 1150 - Fix GLContextImpl.createImpl(..) NoARBCreateContext and '!ARB GL ↵Sven Gothel2015-03-265-8/+16
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | >= 3.1' issues This fix solves the described issues below. Test cases added for onscreen and offscreen drawables, the latter includes Window's bitmap special case. GLContextImpl.createImpl(..): Fix NoARBCreateContext and '!ARB GL >= 3.1' issues: ================================================================================= GLContextImpl.createImpl(..) implementation of X11GLXContext and WindowsWGLContext wrongly handles the case of NoARBCreateContext. Here the !ARB created context shall allow GL >= 3.1, since ARB context creation is disabled and 'no mix' can occur. The latter was already intended due to failure criteris 'createContextARBTried' in: if( glCaps.getGLProfile().isGL3() && createContextARBTried ) { failure("createImpl ctx !ARB but ARB is used, profile > GL2 requested"); } Further, WindowsWGLContext treats glCaps.isBitmap() within the 'createContextARBTried=true' case, but it shall never tried using the ARB context creation method. This even lead to the issue of creating a 1.1 context, but having the ProcAddressTable being still on the GL > 2 cached table. This is due to 'setGLFunctionAvailability(..)'. Ensure 'setGLFunctionAvailability(..)' is functional ==================================================== Caller shall either throws an exception if method returns false or issues a state reset. In case 'setGLFunctionAvailability(..)' throws an exception itself, the states are no issue.
* Bug 1116 - Add OculusVR DK2 Support - Part-1 (DK2 on DK1 SDK w/o Eye Tracker)Sven Gothel2015-03-211-3/+3
| | | | | | | | | | | | | | | | | - DK2's screen on X11 (at least) starts in rotated mode, detect and apply MonitorDevice rotation via NEWT's OpenGL StereoDeviceUtil - Move StereoDevice.Config -> StereoDeviceConfig - Expose generic StereoDevice to public: GenericStereoDeviceConfig + GenericStereoDeviceFactory - GenericStereoDeviceFactory exposes public GenericStereoDeviceConfig creation for mono, sbs-stereo and lense-sbs-stereo w/ diff. parameters. - Pass eye surface/texture size for each eye from device to renderer, instead of assuming unified values. - Unify GenericStereoDevice.createRenderer(..) and OVRStereoDevice.createRenderer(..) code
* Bug 1147 - Fix XRandR13 Usage: Rotate / Change-Mode, use unique CRTC/Mode ↵Sven Gothel2015-03-202-3/+7
| | | | | | | | | | | | | | | | | | | | | ids, .. RandR 1.3 XRRSetCrtcConfig related: - X11RandR13 now sets the new screen size via XRRSetScreenSize(..) - X11RandR13 now propagates RRScreenChangeNotify events via XRRUpdateConfiguration(event). Hence reporting virtual desktop size now. - X11RandR13 now disables the CRTC before XRRSetCrtcConfig(..) to avoid invalid configuration (see spec)! RandR 1.3 General: - Uses unique id named instead of unstable index for modes and CRTC. This allows proper identification even for 'swizzled' devices.
* Resolve RenameJavaSymbol issues (GLUgl2 and CGL) using GLEmitter (-> ↵v2.3.0Sven Gothel2015-03-111-3/+3
| | | | | | | | | | | | | | | | DelegateImplementation) due to new GlueGen Semantics GlueGen would usually use the original native C method name for proc-address or direct call. GLEmitter however uses the renamed method name, assuming it is shorter and resulted from a 'RenameExtensionIntoCore' directive. GLUgl2 native usage was broken since 2.2.4 GLUgl2 and CGL use RenameJavaSymbol w/ the intention of delegation, hence resolve the issue using the new DelegateImplementation directive which preserves the original function name for the native call.
* Bug 1135: Complete GLBufferObjectTracker for GL 4.5 using GlueGen's ↵Sven Gothel2015-03-112-7/+7
| | | | | | | | | | | | DelegateImplementation/ReturnsOpaque (Bug 1144) Using GlueGen's new DelegateImplementation/ReturnsOpaque feature (Bug 1144) allows us to drop manually C implementation stubs, while simply delegating into the renamed private generated variant using the manual stub. Completed glBufferStorage and glNamedBufferStorage for GL 4.4 while subsuming DSA's of GL 4.5 and GL_EXT_direct_state_access (only the single functions, otherwise extension is not compatible).
* Bug 1142 - NEWT: Add support to retrieve the primary MonitorDeviceSven Gothel2015-03-093-12/+11
| | | | | | | | | | | | | | | | | Support added for - Windows - X11 XRandR 1.3 - OSX Note: Our whole MonitorMode association handling is currently _not_ dynamic. - only on Windows we actually use native unique ID, which might not change (adapter and monitor idx) - On OSX and X11 we simply use indices, but if monitor setup changes - they refer to different instances. In case it is desired to cover dynamic monitor setup change, we need to address this issue in a new bug entry.
* Bug 1135 - (Re-)Include GL header for in generated native code, allowing ↵Sven Gothel2015-03-093-6/+6
| | | | | | | | | | | | | | | | | | | | | 'ProcAddrTypedef' validation Include GL header for in generated native code, since we need the public 'ProcAddrTypedef' to be validated against the GlueGen generated variant by the c-compiler. The 'ProcAddrTypedef' validation semantic has been introduced in GlueGen w/ commit 10060b091b76bee35246c5165d49ab546ebc4e37. Originally the GL header were always included, however, JOGL commit 0d59bd4c655ef9a27f127000848aae7f07f240ae removed the inclusion to simplify handling GL extension collisions mitigated via gl*-supplement.h. The latter produces 'redefine' errors via c-compiler. The 'redefine' issue above is resolved by conditional code (#ifdef __GLUEGEN__ ..) in glext-supplement.h.
* Merge remote-tracking branch 'origin/master'Sven Gothel2015-03-061-0/+101
|\
| * Merge pull request #86 from android-native-libraries/masterSven Gothel2015-02-141-0/+101
| |\ | | | | | | adding support for Android x86 platforms
| | * added support for Android x86 platformsXavier Hallade2015-01-081-0/+101
| | |
* | | Bug 1135 - Change all GlueGen config files, supporting EGL 1.5 , ES 3.1 and ↵Sven Gothel2015-03-062-9/+343
| | | | | | | | | | | | GL 4.5
* | | Bug 1130 - Add Mapping from AWT Component -> NEWT [Screen, MonitorDevice]Sven Gothel2015-02-172-5/+5
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | The mapping AWT Component -> NEWT [Screen, MonitorDevice] shall allow generic AWT applications to utilize NEWT's MonitorDevice information like physical monitor-size and DPI. - AWT-Component -> NEWT-Display: - NewtFactoryAWT.createDisplay - AWT-Component -> NEWT-Screen: - NewtFactoryAWT.createScreen - AWT-Component -> NEWT-MonitorMode: - NewtFactoryAWT.getMonitorDevice - NewtFactoryAWT.getMonitorDevice - If OSX, utilizing OSX's AWT Component -> MonitorDevice-Index mapping - Otherwise using the coverage to identify MonitorDevice See TestGearsES2GLJPanelAWT 'GetPixelScale', demonstrating the mapping while pressing 'p' (cached MonitorMode) and pressing SHIFT-'p' (non-cached MonitorMode).
* | | Bug 1129 - NEWT MonitorDevice's physical size on Windows must be read via EDIDSven Gothel2015-02-162-5/+5
|/ / | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | On Windows, one must read the monitor's EDID data as stored in the registry, no 'simple' API works otherwise. The proper way requires utilizing the Windows Setup-API. This code is inspired by Ofek Shilon's code and blog post: <http://ofekshilon.com/2014/06/19/reading-specific-monitor-dimensions/> See: function 'NewtEDID_GetMonitorSizeFromEDIDByModelName' In contrast to Ofek's code, function 'NewtEDID_GetMonitorSizeFromEDIDByDevice' uses the proper link from DISPLAY_DEVICE.DeviceID -> SP_DEVICE_INTERFACE_DETAIL_DATA.DevicePath, where DISPLAY_DEVICE.DeviceID is the monitor's enumeration via: EnumDisplayDevices(adapterName, monitor_idx, &ddMon, EDD_GET_DEVICE_INTERFACE_NAME); Hence the path to the registry-entry is well determined instead of just comparing the monitor's model name.
* | FFMPEGMediaPlayer: Add support for libav-11 and ffmpeg 2.[4-x] (Latest ↵Sven Gothel2015-02-052-2/+7
| | | | | | | | release, used in Debian 8, etc)
* | Fix FFMPEGMediaPlayer: static init block issue, libavresample debian8 packagingSven Gothel2015-02-051-4/+4
| | | | | | | | | | | | | | | | | | | | | | | | - static init block issue commit 06a05d30fc026b21f59310986ea9eb7f3ff30d54 used a static final field initialized after the static {} block which was still null if called -> moved above static {} - libavresample debian8 packaging Debian8 packages a libav10 combination w/ libavresample version 2, which actually belongs to libav11 - libav10 uses libarvresample version 1. Allow libavresample and libswresample to be selectively skipped if version mismatch.
* | Bug 1068 - Fix issue w/ unifying Surfaceless probing (commit ↵Sven Gothel2015-02-031-4/+4
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | 2120be14c7525ef051d105f9bb02294f78d17d28) Commit 2120be14c7525ef051d105f9bb02294f78d17d28 caused GLDrawableFactoryImpl.probeSurfacelessCtx(..) to be only called if appropriate, hence GLRendererQuirks.NoSurfacelessCtx was not set otherwise. This patch adds the required 'else' branch for the case GLDrawableFactoryImpl.probeSurfacelessCtx(..) is not called and issues GLDrawableFactoryImpl.setNoSurfacelessCtxQuirk(..). +++ Add Note to EGLDrawableFactory's shutdown: "sr.device.close() Issues eglTerminate(), which may cause SIGSEGV w/ NVIDIA 343.36 w/ TestGLProfile01NEWT" However keep this code enabled, since this seems to be a driver issue. +++
* | Adapt APK install scripts for harmonized os.and.arch names, see GlueGen ↵Sven Gothel2015-02-028-71/+8
| | | | | | | | commit 3b43a223253176731567c6d8b7a67c9a6110782b
* | Bug 682 - Relocating javax.media.opengl.* -> com.jogamp.opengl.* (Part 1)Sven Gothel2015-02-0215-16/+16
| | | | | | | | | | | | | | | | | | sed -i 's/javax\.media\.opengl/com\.jogamp\.opengl/g' `grep -Rl "javax\.media\.opengl" src` sed -i 's/javax\.media\.nativewindow/com\.jogamp\.nativewindow/g' `grep -Rl "javax\.media\.nativewindow" src` sed -i 's/javax\/media\//com\/jogamp\//g' `grep -Rl "javax/media/" src` sed -i 's/javax\/media\//com\/jogamp\//g' `grep -Rl "javax/media/" doc` Manually edited all occurences within make/**
* | Bug 1124 - Refine AArch64 Linux in ant build recipe, add Android AArch64 ↵Sven Gothel2015-01-305-3/+79
| | | | | | | | build/install scripts
* | Bug 1124 - Android Build: Use SDK >= 24.0.2 (build-tools >= 21.1.2) and NDK ↵Sven Gothel2015-01-282-104/+14
| | | | | | | | >= 10d
* | Bug 1120 - Refine HiDPI Support ( Part-2 ) (API CHANGE)Sven Gothel2015-01-271-2/+2
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | - Use float[2] for pixel-scale. Utilize simple integer rounding: int-pixel-units = (int) ( int-window-units * pixel-scale + 0.5f ) - Provide minimum and maximum allowed pixel-scale values to be set by platform, supporting generic pixel-scale validation. - Remove 'OSXUtil.GetPixelScale(final RectangleImmutable r, final int[] screenIndexOut)', implementation for all platforms would cause huge redundancy of Screen and MonitorDevice code (duplication of NEWT). - instead, add 'float[2] pixelScale' to NEWT's MonitorDevice - Detect change of pixel-scale and propagate accordingly. This allows GLCanvas, GLJPanel and NewtCanvasAWT instances to be dragged between monitor devices w/ different pixel-scale. - OSX: Handle native triggered reshape events off-thread to avoid EDT congestion due to locked window when consuming deferred events on EDT.
* | Bug 1068 - Unify Surfaceless probing; Fix Surfaceless for OSX and Windows ↵Sven Gothel2015-01-232-3/+4
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | (probing, etc) - Unify surfaceless probing GLDrawableFactoryImpl.probeSurfacelessCtx(..) implements surfaceless probing for all platforms - Fix Surfaceless for OSX (probing, etc) - Handle 'surfaceless' mode in MacOSXCGLContext impl - MacOSXCGLDrawableFactory.getOrCreateSharedResourceImpl adds surfaceless probing - Fix Surfaceless for Windows (probing, etc) - WindowsWGLContext.wglMakeContextCurrent(..) - Split release code into WindowsWGLContext.wglReleaseContext(..) allowing to handle zero HDC. - WindowsWGLGraphicsConfigurationFactory.updateGraphicsConfiguration(..) - Skip HDC -> PFD handling for - WindowsWGLDrawableFactory.createSharedResource adds surfaceless probing
* | Misc Fix: GLContext*; Refine DEBUG output in GLDrawableFactory's ↵Sven Gothel2015-01-231-3/+5
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | createShareResource - Fix GLContext.makeCurrent() API doc for 'throws GLException' - Fix GLContext.makeCurrentResultToString(int): CONTEXT_CURRENT_NEW -> "CONTEXT_CURRENT_NEW" - Fix GLContextImpl.setGLDrawable(..) - Catch Throwable instead of GLException to not loose other cases - Fix GLContextImpl.makeCurrent(..) - Use const l-value in branch expression - fix semantic typo: validate -> validated - Refine DEBUG output in GLDrawableFactory's createShareResource - Enable DEBUG via GLContext.DEBUG as well to ease analysis w/o drawable DEBUG output