| Commit message (Collapse) | Author | Age | Files | Lines |
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- Uses GLCapabilities for window creation
- Note: This is implemented in the new KDWindow only, for now.
- FIXME: Respect GLCapabilities for other implementations (X11, MacOS, Windows)
visualID shall be determined by GLCapabilities,
and set to 0 if not implemented.
- New OpenKODE KDWindow
- Compile native code at with 'ant -DuseKD=true'
- Use KD in newt with the Java property set newt.ws.name=KD
- API change:
NewtFactory.createWindow() takes GLCapabilities insteast of a fake visualID
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/branches/JOGL_2_SANDBOX@1804 232f8b59-042b-4e1e-8c03-345bb8c30851
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- Migrated gluegen_egl with egl for easier maintenance
- Updated egl header to NV latest incl extensions
- Added common stdint helper
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/branches/JOGL_2_SANDBOX@1790 232f8b59-042b-4e1e-8c03-345bb8c30851
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OpenGL ES 1 or OpenGL ES 2 binding. Required changes to GlueGen to
support the outgoing EGLConfig* array in eglChooseConfig, and to the
EGL headers to produce StructAccessor types for the EGLConfig and
other types. (At some point, should upgrade GlueGen's type system and
code generation to support treating these types as opaque longs.)
Changed generation for EGL, OpenGL ES 1 and OpenGL ES 2 to use dynamic
function lookup exclusively so that either an emulation library on the
desktop or an import library for a particular device is not needed to
compile the generated code. Generated code compiles but will not run
yet; needs hookup to dynamically-opened OpenGL ES libraries.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/branches/JOGL_2_SANDBOX@1641 232f8b59-042b-4e1e-8c03-345bb8c30851
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