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* Fixed gl3.h GL_GLEXT_PROTOTYPES -> GL3_PROTOTYPES/GL_GL3EXT_PROTOTYPESOpenGL_4_1_IntegrationOpenGL_3_3_IntegrationSven Gothel2010-08-252-9/+9
* Add license header to gl3ext.hSven Gothel2010-08-241-0/+28
* Modifications to the original header: Seperate platform types; Move extension...Sven Gothel2010-08-241-101/+78
* Add original Khronos glext.h and gl3.h headers from 2010-08-03Sven Gothel2010-08-241-0/+3264
* Redo khronos header migration from scratch to show the delta to the originalsSven Gothel2010-08-241-3241/+0
* Add OpenGL 3.3, 4.0 and 4.1 language mapping.Sven Gothel2010-08-243-759/+2120
* Fix file modesSven Gothel2010-07-071-0/+0
* GL_NV_shader_buffer_loadSven Gothel2009-10-181-33/+32
* Add OpenGL 3.x compatibility profile GL3bc,Sven Gothel2009-10-182-158/+229
* Adding missing GL 3.0 reuse tokens ; Thanks to Koen Van den driesSven Gothel2009-09-251-0/+46
* Update GlueGen to 7dc9c5601d5689dcbc003ca51cfe826942ea3e6b (latest)Sven Gothel2009-08-052-18/+295
* Add: GL_AMD_vertex_shader_tessellator from specSven Gothel2009-08-031-0/+32
* GL: sync glext.hSven Gothel2009-08-022-568/+601
* Changed argument names to glDepthRange to work with MSVC 6Kenneth Russel2009-06-161-1/+1
* Copied JOGL_2_SANDBOX r1957 on to trunk; JOGL_2_SANDBOX branch is now closedKenneth Russel2009-06-152-0/+1780