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* refactoring: renamed com.sun.opengl -> com.jogamp.opengl.Michael Bien2010-03-272-12815/+0
* refactoring due to gluegen changes.Michael Bien2010-03-272-0/+12815
* GL_NV_shader_buffer_loadSven Gothel2009-10-181-33/+32
* Add OpenGL 3.x compatibility profile GL3bc,Sven Gothel2009-10-182-158/+229
* Adding missing GL 3.0 reuse tokens ; Thanks to Koen Van den driesSven Gothel2009-09-251-0/+46
* Update GlueGen to 7dc9c5601d5689dcbc003ca51cfe826942ea3e6b (latest)Sven Gothel2009-08-052-18/+295
* Add: GL_AMD_vertex_shader_tessellator from specSven Gothel2009-08-031-0/+32
* GL: sync glext.hSven Gothel2009-08-022-568/+601
* Changed argument names to glDepthRange to work with MSVC 6Kenneth Russel2009-06-161-1/+1
* Copied JOGL_2_SANDBOX r1957 on to trunk; JOGL_2_SANDBOX branch is now closedKenneth Russel2009-06-152-0/+1780