| Commit message (Collapse) | Author | Age | Files | Lines |
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ES3 / GL4.3:
- Update all EGL, GLX, WGL and GL (desktop and mobile) khronos headers to latest version.
- GL3/gl3* -> GL/glcorearb*
- Explicitly preserve ES2_compatibility and ES3_compatibility in header,
most extension grouping was removed in new headers.
- Always load all GLHeader to ensure proper extension association across all profiles.
- Unified method signatures
- Added GL_EXT_map_buffer_range to core
- Using common 'glMapBufferImpl(..)' for all glMapBuffer(..) and glMapBufferRange(..) impl.
- Init necessary fields of GL instances via 'finalizeInit()' called by reflection, if exist.
This allows removing initialization checks, i.e. for all buffer validations.
- BuildStaticGLInfo: Can handle new GL header structure, i.e. one CPP extenstion block incl. define + funcs.
- GLJavaMethodBindingEmitter: Simply print the
- No GL duplication due to new intermediate interfaces, see below
- OO lineare inheritance (Added GL2ES3, GL3ES3 and GL4ES3 intemediates):
GLBase - GL - GL2ES2 - GLES2
GLBase - GL - GL2ES2 - GL2GL3 - [ GL2, GL3 ]
GLBase - GL - GL2ES2 - GL2ES3 - GL3ES3 - [ GL3 ]
GLBase - GL - GL2ES2 - GL2ES3 - GL3ES3 - GL4ES3 - [ GLES3, GL4, .. ]
- Expose 'usable' intermediate interfaces GL3ES3 and GL4ES3 in GLBase/GLProfile/GLContext
via is*() and get*().
- GLContext*:
- isGL3core() is true if [ GL4, GL3, GLES3 ] (added GLES3)
- Added ctxProfile argument to allow handling ES versions:
- getMaxMajor(..), getMaxMinor(..), isValidGLVersion(..) and decrementGLVersion(..)
- mapGLVersions(..) prepared for ES ARB/KHR validation
- EGLContext checks ES3 (via old ctx's GL_VERSION)
- ExtensionAvailabilityCache adds GL_ES_Version_X_Y for ES.
- Prelim tests w/ Mesa 9.1.3
GL Version 3.0 (ES profile, ES2 compat, ES3 compat, FBO, hardware) - OpenGL ES 3.0 Mesa 9.1.3 [GL 3.0.0, vendor 9.1.3 (Mesa 9.1.3)]
- TODO:
- Use KHR_create_context in EGLContext.createContextARBImpl(..)
- More tests (Mobile, ..)
+++
Misc:
- GLContext*:
- Complete glAllocateMemoryNV w/ glFreeMemoryNV.
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functions: eglCreateImageKHR, eglCreatePbufferFromClientBuffer
Unique typedef for: EGLConfig, EGLContext, EGLDisplay, EGLSurface,
EGLNativeDisplayType, EGLNativeWindowType, EGLNativePixmapType,
EGLImageKHR, GLeglImageOES and EGLSyncKHR
allowing to render them individually opaque (long) and keep EGLClientBuffer as NIO buffer.
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- New EGL/ES headers from 2012-01-xx
- Subsuming ES extensions to core,
allowing aliasing of more enums/funcs to GL or GL2ES1/GL2ES2:
GL_EXT_color_buffer_half_float
GL_EXT_occlusion_query_boolean
GL_EXT_robustness
GL_ARB_robustness
GL_EXT_separate_shader_objects
GL_EXT_shadow_samplers
GL_EXT_sRGB
GL_EXT_texture_array
GL_EXT_texture_rg
GL_EXT_texture_type_2_10_10_10_REV
GL_NV_draw_buffers
GL_NV_fbo_color_attachments
GL_EXT_packed_float
GL_EXT_texture_storage
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- ifndef GLAPI
- GLES2/gl2ext.h add a few basic extensions
- gl-64bit-types.h: use khronos 64bit types
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- all: changed 'TYPE name[3]' -> 'TYPE * name' for gluegen
- gl.h: adding ifndef core extension and profiles for gluegen
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2010-03-04, glext.h 2010-07-27
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- Update header:
- GL/glext.h to khronos 2010-08-03
- GL3/gl3.h to khronos 2010-08-03
- Move platform code to
GL/glplatform.h
GL3/glplatform.h
- Unify 64bit typedefs: gl-64bit-types.h
- Move GL 3.[123] and 4.[01] complete subsumed extension
enums and functions into their extension spec and just reference them.
This ensures proper extension availability
via lower OpenGL profiles, hence a proper GL2GL3 interface.
- GL3/GL4 cleanup:
- make-glextension-depignore.sh:
determine required GL version for extensions
for proper positioning, ie GL2GL3 or GL3 or GL4
via gluegen IgnoreExtension commands.
- use ARB_ES2_compatibility for common GL2ES2 methods,
if available
- consolidated gl2-gl4 subsumed extension to gl-common.cfg
- Missing GL3/GL4 Functions:
glMultiDrawElementsBaseVertex
glDebugMessageCallbackARB
glDebugMessageCallbackAMD
- TODO (new feature integration):
- ARB_ES2_compatibility / ARB_get_program_binary for com/jogamp/opengl/util/glsl, ie
- store binaries com/jogamp/opengl/util/glsl/sdk/CompileShader*
- query supported binary formats (enums ?)
- optional prio binaries
- ARB_ES2_compatibility, if available GLES2/GL2ES12 would be available
- ARB_separate_shader_objects for com/jogamp/opengl/util/glsl, ie
- swizzle vertex/fragment shader in programs
- ..
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- Fixes for OpenGL 3.2
- More strict define/function checking
- Better documentation in source code: extension relation
- GL extension marker exclusion is done by GlueGen now
- Adapted gluegen cfg files
Added OpenGL 3.2 extensions for GL3
Revalidation of all OpenGL 2.0/3.0/3.1 and 3.2 extensions
GL2GL3 based on OpenGL 2.0/3.0 headers
EGL shares common egl-common.cfg file
Removed experimental java system property 'jogl.GLContext.3_2',
try a 3.2 context in case of GL3.
X11GLXContext:
- Always try to make a created context current,
to verify it's usability. This is different than under WGL.
- Temporary removed usage: GLX.GLX_CONTEXT_PROFILE_MASK_ARB
NV driver bug.
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git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1959 232f8b59-042b-4e1e-8c03-345bb8c30851
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