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* OS X Layered View: Part2 Java/Native MacOSXCGLContext / MacOSXPbufferCGLContextSven Gothel2011-11-091-1/+3
| | | | | | | | | | | | | | | | | | | | | | | Undo 368cbf4462d7f3635c1ef4497424c360b5ccc203: - "use SurfaceUpdateListener() to notify layer", simply use MacOSXCGLContext's swap impl. MacOSXCGLContext: - NSOpenGLImpl.create(): - issues createNSOpenGLLayer() using tex-size (maybe POT) as args - attaches the NSOpenGLLayer to the JAWT layered surface host - NSOpenGLImpl.setSwapInterval() propagates interval to our NSOpenGLLayer impl. - NSOpenGLImpl.swapBuffer() (layer case): - waits for v-sync if enabled (v-sync), or until native 'draw' is finished (tearing) using our pthread/ NSOpenGLLayer synchronization. The latter uses CADisplayLink or CVDisplayLinkRef for v-sync synchronization. - flushes our local ctx - triggers our NSOpenGLLayer to 'draw' - MacOSXPbufferCGLContext create() sets the texture size independently of pbuffer size (POT/NPOT)
* OS X Layered View: Use pbuffer method (pbuffer w/ dbl buffer)Sven Gothel2011-11-061-3/+4
| | | | | | | | | - attributes +NSOpenGLPFANoRecovery +NSOpenGLPFAAccelerated - use SurfaceUpdateListener() to notify layer - swapBufferImpl() adapt to 0038e2d41825c22bdd18a7b86a8229a3fab674a3 - pbuffer: don't enforce POT tex-size to surface size, but pbuffer only - FIXME: Check POT pbuffer/tex-size for X11/Win32/.. ! -
* OSX: CGL type cleanup ; layeredSurface impl.Sven Gothel2011-11-051-31/+36
| | | | | | | | | - Use proper OSX types for NS/CGL prototypes (gluegen) and impl. - Impl layeredSurface (native): - OSXUtil: NSView backing creation - OSXUtil: AttachJAWTSurfaceLayer - CGL: NSOpenGLLayer type impl. and hook
* Proper self containing NV Cg locationSven Gothel2011-10-221-1/+1
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* Fix Solaris gcc args ; Cleanup dependencies and linker args; Adding JVM arch ↵Sven Gothel2011-10-181-32/+1
| | | | | | | | flags (-d32/-d64) ; glxext.h uses 'gl-64bit-types.h' Cleanup dependencies and linker args - JOGL/NEWT: remove Xxf86vm dependency - NativeWindow Solaris: Use std 'Xinerama' and 'xf86vmode'
* MacOSX: Fix shared ctx release [onMainThread]; Make GLContextShareSet ↵Sven Gothel2011-10-131-1/+1
| | | | | | | | | | | | | | | | | lifecycle deterministic; Remove warnings Fix shared ctx release [onMainThread] - Releasing the shared contexts caused a freeze of about 10s from one of the shared release operations. [NSOpenGLContext release] - Thorough triage concluded the workaround to release the shared ctx on the main thread. - Using enhanced GLContextShareSet, see below Make GLContextShareSet lifecycle deterministic - Programmatically control the lifecycle of tracked shared ctx allows us using 'hard' references. - Features queries for isShared() and ofc unregister a share set if all are destroyed. Remove warnings - MacOSXWindowSystemInterface.m used 'long', where 'GLint' was requested.
* JOGL/OSX: Properly utilize NSOpenGLContext update() via ContextUpdater, ↵Sven Gothel2011-10-131-0/+1
| | | | | | | | | | | | | | | which only holds the 'update' state now. Avoid calling updater() for every makeCurrent(), but if view's frame has changed only. This solves the pixel flickering experienced on OSX. - GLContextImpl:update() -> drawableUpdatedNotify() w/ comments - ContextUpdater holds context, view, old view frame and the update state. It doesn't issue NSOpenGLContext update() by itself, but allows querying and clearing the update flag. - MacOSXOnscreenCGLContext impl drawableUpdatedNotify() - register via ContextUpdater, and use it if available.
* NEWT/JOGL: MacOSX UpdateSven Gothel2011-09-251-0/+1
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Feature related: - Added always-on-top - Added translucency - Child Window Position - AWT parent: manual traverse up the tree and calc position on screen (Problem: the parent view rect is not at the proper position, but covers the whole frame) EDTUtil related: - Works now w/ AWT ot headless (again) - OSX native JNI callbacks gathering JNIEnv properly and attaches/detaches thread. - AWT case: using AWT-Event which properly dispatches our cocoa events - MainThread (headless) case: Fork off thread w/ main class and kick off NSApp run(). This leads to same behavior as w/ AWT case. - Using DefaultEDTUtil - Cleanup MainThread (implements EDTUtil) - Currently not used as EDTUtil (osx), just as launcher - Removed EDTUtil impl code, reuse DefaultEDTUtil - Cleanup AWTEDTUtil (implements EDTUtil) - Currently not used as EDTUtil (osx)
* Move win32 RECT structure to windows.hSven Gothel2010-11-081-7/+0
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* Changed files wingdi.h/winwgl.h with content from w64 mingw-runtime ↵Sven Gothel2010-11-081-0/+7
| | | | package's mingw64/x86_64-w64-mingw32/include/wingdi.h (Public Domain) ; Fix wglext.h RECT
* Minor gluegen 'loader file' changeSven Gothel2010-11-068-3/+10
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* Minor patch to headers for gluegen ; GLES2 extensionsSven Gothel2010-11-069-57/+67
| | | | | | - ifndef GLAPI - GLES2/gl2ext.h add a few basic extensions - gl-64bit-types.h: use khronos 64bit types
* Adding patches for gluegen interoperability and adding some extensions:Sven Gothel2010-11-041-1/+8
| | | | - gl2.h: adding ifndef core extension and profiles for gluegen
* Replaced with khronos versions: gl2platform.h 2.0 2010-03-04, gl2.h 2.0 ↵Sven Gothel2010-11-043-275/+945
| | | | 2010-03-04, gl2ext.h 2010-11-03
* Adding patches for gluegen interoperability and adding some extensions:Sven Gothel2010-11-042-6/+31
| | | | | - all: changed 'TYPE name[3]' -> 'TYPE * name' for gluegen - gl.h: adding ifndef core extension and profiles for gluegen
* Replaced with khronos versions: glplatform.h 1.1 2010-03-04, gl.h 1.1 ↵Sven Gothel2010-11-043-314/+628
| | | | 2010-03-04, glext.h 2010-07-27
* Fixed gl3.h GL_GLEXT_PROTOTYPES -> GL3_PROTOTYPES/GL_GL3EXT_PROTOTYPESOpenGL_4_1_IntegrationOpenGL_3_3_IntegrationSven Gothel2010-08-253-21/+9
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* Add license header to gl3ext.hSven Gothel2010-08-241-0/+28
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* Modifications to the original header: Seperate platform types; Move ↵Sven Gothel2010-08-242-221/+161
| | | | extension related details of the GL_VERSION_x_y blocks into their extension block
* Add original Khronos glext.h and gl3.h headers from 2010-08-03Sven Gothel2010-08-242-0/+14292
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* Redo khronos header migration from scratch to show the delta to the originalsSven Gothel2010-08-242-14232/+0
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* Add OpenGL 3.3, 4.0 and 4.1 language mapping.Sven Gothel2010-08-2416-3031/+6693
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | - Update header: - GL/glext.h to khronos 2010-08-03 - GL3/gl3.h to khronos 2010-08-03 - Move platform code to GL/glplatform.h GL3/glplatform.h - Unify 64bit typedefs: gl-64bit-types.h - Move GL 3.[123] and 4.[01] complete subsumed extension enums and functions into their extension spec and just reference them. This ensures proper extension availability via lower OpenGL profiles, hence a proper GL2GL3 interface. - GL3/GL4 cleanup: - make-glextension-depignore.sh: determine required GL version for extensions for proper positioning, ie GL2GL3 or GL3 or GL4 via gluegen IgnoreExtension commands. - use ARB_ES2_compatibility for common GL2ES2 methods, if available - consolidated gl2-gl4 subsumed extension to gl-common.cfg - Missing GL3/GL4 Functions: glMultiDrawElementsBaseVertex glDebugMessageCallbackARB glDebugMessageCallbackAMD - TODO (new feature integration): - ARB_ES2_compatibility / ARB_get_program_binary for com/jogamp/opengl/util/glsl, ie - store binaries com/jogamp/opengl/util/glsl/sdk/CompileShader* - query supported binary formats (enums ?) - optional prio binaries - ARB_ES2_compatibility, if available GLES2/GL2ES12 would be available - ARB_separate_shader_objects for com/jogamp/opengl/util/glsl, ie - swizzle vertex/fragment shader in programs - ..
* Fix file modesSven Gothel2010-07-079-0/+0
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* JOGL GL4 preperation (cont):Sven Gothel2010-04-202-5/+23
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | - All available OpenGL versions (native/platform) are verified at GLProfile initialization and can be queried .. A mapping of major,compat -> major,minor,options is created. - Removal of temp context creation, when creating a context. This was necessary to query general availability of ARB_create_context. Due to the shared context of X11GLXDrawableFactory and WindowsWGLDrawableFactory, this is no more necessary. Due to the version mapping, the ARB_create_context paramters are known. - NativeWindow X11Lib: Added X11ErrorHandler, throwing a RuntimeException. Necessary to catch BadMatch .. etc X11 errors, eg for glXCreateContextAttribsARB Hence all X11 calls are covered now. - X11DummyGLXDrawable needs to use an own Window, otherwise GLn n>2 fails - Flattening the desktop GL* implementation, all use GL4bcImpl, which reduces the footprint dramatically. - GL*Impl.isGL*() (desktop) utilizes the GLContext.isGL*(), hence the results reflect the actual native context version. - GLContextImpl makeCurrent/create: Added workflow documentation, clarified code, defined abstract methods to have a protocol. - Removed moved files (from here to gluegen), see gluegen a01cb3d59715a41153380f1977ec75263b762dc6 - NativeLibLoader -> <TYPE>JNILibLoader - Fixed Exception Handling (as in gluegen bce53b52c8638729750c4286dbc04cb14329fd34), ie removed empty catch Throwable .. - GLContext.setSwapInterval(): Nop in offscreen case, otherwise X11IOError (NVIDIA Bug) Test: Tests - Junit - demos.gears.Gears - demos.jrefract.JRefract Platforms - Linux 64/32 ATI/NVidia - MacOsX - Windows (virtualbox 3.1.6, offscreen failed) TODO/BUGS: - FIXME ATI GLn n>2 with AWT, can't make context current, works well on NVIDIA though - FIXME GL3GL4: Due to GL3 and GL4 implementation bugs, we still choose GL2 first, if available! - Add GL 3.3 to GL3/gl3ext.h - Add GL 4.0 to GL3/gl3ext.h and fix the GL3/GL4 seperation - Rename jogl.gl2.jar -> jogl.gldesktop.jar (as done with it's native lib already)
* Add uint32_tSven Gothel2010-03-291-0/+2
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* refactoring: renamed com.sun.opengl -> com.jogamp.opengl.Michael Bien2010-03-274-15053/+0
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* refactoring due to gluegen changes.Michael Bien2010-03-275-0/+15064
| | | | - renamed com.sun.gluegen.runtime -> com.jogamp.gluegen.runtime.
* Add missing file .. sorrySven Gothel2009-10-191-0/+18
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* GL_NV_shader_buffer_loadSven Gothel2009-10-182-57/+154
| | | | | | GL_NV_vertex_buffer_unified_memory - Cleaned up - Added in GL2 + GL3 -> GL2GL3
* Add OpenGL 3.x compatibility profile GL3bc,Sven Gothel2009-10-182-158/+229
| | | | | | | | | | | where 'bc' is not a religious remark, but simply means 'backward compatible' :) GL3bc := GL2 + GL3, hence the interface does not define any new values or methods. Moved GL3's 3.1 part from gl3.h to gl3ext.h, so it can be included in gl3bc.c, besides gl2.h.
* Fix MacOSX External GLContextSven Gothel2009-09-251-4/+13
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* Adding missing GL 3.0 reuse tokens ; Thanks to Koen Van den driesSven Gothel2009-09-251-0/+46
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* Update GlueGen to 7dc9c5601d5689dcbc003ca51cfe826942ea3e6b (latest)Sven Gothel2009-08-0513-82/+425
| | | | | | | | | | | | | | | | | | | | | | | | | | - Fixes for OpenGL 3.2 - More strict define/function checking - Better documentation in source code: extension relation - GL extension marker exclusion is done by GlueGen now - Adapted gluegen cfg files Added OpenGL 3.2 extensions for GL3 Revalidation of all OpenGL 2.0/3.0/3.1 and 3.2 extensions GL2GL3 based on OpenGL 2.0/3.0 headers EGL shares common egl-common.cfg file Removed experimental java system property 'jogl.GLContext.3_2', try a 3.2 context in case of GL3. X11GLXContext: - Always try to make a created context current, to verify it's usability. This is different than under WGL. - Temporary removed usage: GLX.GLX_CONTEXT_PROFILE_MASK_ARB NV driver bug.
* Doc: OpenGL 3.1 .. 3.2 profile clarificationSven Gothel2009-08-032-4/+10
| | | | | | | | | | | | GLX_ARB_create_context: Add 3.2 context WGL_ARB_create_context: Add 3.2 context Add: Trying to use 3.2 core profile creation for GL3, disabled by default. (Disabled per default due to a freezing JVM on Linux _after_ the Java main thread and Hotspot finishes.) Experimental: You may try '3.2 core profile creation' setting the java system property 'jogl.GLContext.3_2'.
* Add: GL_AMD_vertex_shader_tessellator from specSven Gothel2009-08-032-1/+57
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* GL: sync glext.hSven Gothel2009-08-024-568/+1059
| | | | | | | | | | | | - add GL_NV_present_video - add GL_NV_conditional_render - add GL_EXT_transform_feedback - add GL_EXT_direct_state_access GL3: - GLAPIENTRY -> APIENTRY (as in the orig headers) - Add GL_ARB_geometry_shader4 to gl3ext.h
* Fix: GL_EXT_framebuffer_blit tokenSven Gothel2009-08-021-2/+2
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* Fixed GL* documentation. Moved common GL functions to GLBase. Moved ↵sg2158892009-07-291-4/+4
| | | | glAllocateMemoryNV to GL2GL3 only. Add GL2GL3 interface. Fix some GL2 signatures. BroadcomEGL disable custom setSize().
* Add: Extended support for CVM:sg2158892009-07-121-0/+13
| | | | | | | | | | | | | | | | | | | | | | | | - GLX, CGL, WGL - GL2ES12 desktop ES1 and ES2 common profile Cleanup JAR file seperation - New: jogl.cdcfp.jar (ALL for CVM/CDC) - New: setup.nogl2es12 (Allow GL2ES12 for CVM without gl2/gl3) - Clean dependencies of GLX, WGL, CGL (incl. for GL2ES12) - Only build supported JAR archive, ie if they are being build Fix GL2ES12: Only add impl. for ES1 and ES2 interface methods - Use new com.sun.gluegen.runtime.PointerBuffer, to support CVM - CVM and J2SE Java JAR archives are equal! - Well, the build form *everything* includes some empty directories in the cdcfp JAR archives though. - Removed last AWT dependency in MacOSX chain - GLDrawableFactory - com.sun.opengl.impl.macosx.cgl.MacOSXCGLDrawableFactory - com.sun.opengl.impl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory
* Changed argument names to glDepthRange to work with MSVC 6Kenneth Russel2009-06-161-1/+1
| | | | git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1962 232f8b59-042b-4e1e-8c03-345bb8c30851
* Copied JOGL_2_SANDBOX r1957 on to trunk; JOGL_2_SANDBOX branch is now closedKenneth Russel2009-06-1524-0/+16456
| | | | git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1959 232f8b59-042b-4e1e-8c03-345bb8c30851
* Deleted obsolete source code in preparation for copying JOGL_2_SANDBOXKenneth Russel2009-06-158-11416/+0
| | | | | | | on to trunk git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1958 232f8b59-042b-4e1e-8c03-345bb8c30851
* Fixed Issue 259: need a copy context Kenneth Russel2007-01-071-0/+1
| | | | | | | | | | Added and specified GLContext.copy() and supplied implementations on Windows, X11 and Mac OS X platforms. New code is untested at this time. May need to make subsequent changes on X11 and Mac platforms where new code has not been compiled yet. git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1075 232f8b59-042b-4e1e-8c03-345bb8c30851
* Fixed typo in NVidia GeForce 8 extensions in glxext.hKenneth Russel2006-12-021-2/+2
| | | | | | | | (glXReleaseTextImageEXT should be glXReleaseTexImageEXT) reported by user bleb on javagaming.org forums; reported to NVidia git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1011 232f8b59-042b-4e1e-8c03-345bb8c30851
* Updated glext.h to include new NVidia GeForce 8 series extensions. Kenneth Russel2006-11-203-25/+814
| | | | | | | | Updated wglext.h and glxext.h to current versions plus GeForce 8 series extensions. git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@991 232f8b59-042b-4e1e-8c03-345bb8c30851
* Updated glext.h to current one from khronos.org subversion repository Kenneth Russel2006-11-201-10/+231
| | | | | | | | | including OpenGL 2.1 entry points and definitions. Minor changes to GlueGen and PCPP to allow slightly more complicated #ifdef constructs and new Windows built-in types to parse. git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@990 232f8b59-042b-4e1e-8c03-345bb8c30851
* Fixed Issue 213: Expose GLCaps from GLDrawable Kenneth Russel2006-11-191-17/+7
| | | | | | | | | | | | | | | | | | | Added getChosenGLCapabilities() to the GLDrawable interface. Implemented on Windows, Unix and Mac OS X platforms with various techniques. Attempts to provide correct answers in all cases, even when the GLCapabilitiesChooser mechanism is not supported. Required addition of new platform-specific Java code in most cases to either re-convert existing PIXELFORMATDESCRIPTORS / XVisualInfos, or to query the pixel format or visual chosen for drawables like pbuffers for which the chooser mechanism is not (yet) implemented. Tested on Windows, Solaris/x86, and Mac OS X with on-screen, off-screen and pbuffer drawables. (Full support for the Java2D/JOGL bridge is not yet in place; the answer returned from the GLJPanel in this case is currently the default GLCapabilities, and it is likely that "external" GLDrawables will return null.) git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@989 232f8b59-042b-4e1e-8c03-345bb8c30851
* Issue number:gfxadmin2006-07-214-0/+40
| | | | | | | | | | | | | | | | | Obtained from: Submitted by: Travis Reviewed by: Sun is adding an alternative license term to the SGI Free B license which is permitted under that license. We are removing a couple of provisions from the SGI Free B license to make the license more liberal for our end users of JOGL. So these changes are just communication of that. There are no actual source code changes, just changes to the license file and the license text in each source code file. git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@856 232f8b59-042b-4e1e-8c03-345bb8c30851
* Added support for sharing of textures, etc. between GLPbuffers andKenneth Russel2006-07-211-0/+8
| | | | | | | | | | | | GLJPanels when the Java2D/JOGL bridge is active on Mac OS X. This required adding an alternate implementation for pbuffer drawables and contexts on OS X which uses CGL rather than the NextStep OpenGL APIs. Tested with advance Mustang bits on Mac OS X; Water and HWShadowmapsSimple demos (which use pbuffers) are now working within the JRefract harness when the Java2D/JOGL bridge is active. git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@855 232f8b59-042b-4e1e-8c03-345bb8c30851
* Changed locking protocol for on-screen surfaces to only use the JAWT's Kenneth Russel2006-02-201-5/+5
| | | | | | | | | | | | | | | | | | | | | DrawingSurface locking primitives during the makeCurrent operation. While in theory the JAWT should be used for locking for the entire duration of the makeCurrent/release pair, in practice because OpenGL is orthogonal to the window system this is not really necessary, at least if higher-level locking primitives are used to make sure the window is not torn down out from under the library while OpenGL rendering is being performed. The OpenGL-related work done in GLCanvas.addNotify() and removeNotify() handles this. These changes enable simultaneous multi-head rendering on X11 systems with one OpenGL context per thread. Changed GLContext.destroy() to acquire the context's lock during the destroyImpl operation for correctness in the new protocol. Changed several Mac OS X native code entry points to not take an unnecessary NSView* argument. Tested with several demos on all platforms to stress creation and destruction of multiple kinds of OpenGL contexts. git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@624 232f8b59-042b-4e1e-8c03-345bb8c30851