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* JOGL GL4 preperation (cont):Sven Gothel2010-04-202-5/+23
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | - All available OpenGL versions (native/platform) are verified at GLProfile initialization and can be queried .. A mapping of major,compat -> major,minor,options is created. - Removal of temp context creation, when creating a context. This was necessary to query general availability of ARB_create_context. Due to the shared context of X11GLXDrawableFactory and WindowsWGLDrawableFactory, this is no more necessary. Due to the version mapping, the ARB_create_context paramters are known. - NativeWindow X11Lib: Added X11ErrorHandler, throwing a RuntimeException. Necessary to catch BadMatch .. etc X11 errors, eg for glXCreateContextAttribsARB Hence all X11 calls are covered now. - X11DummyGLXDrawable needs to use an own Window, otherwise GLn n>2 fails - Flattening the desktop GL* implementation, all use GL4bcImpl, which reduces the footprint dramatically. - GL*Impl.isGL*() (desktop) utilizes the GLContext.isGL*(), hence the results reflect the actual native context version. - GLContextImpl makeCurrent/create: Added workflow documentation, clarified code, defined abstract methods to have a protocol. - Removed moved files (from here to gluegen), see gluegen a01cb3d59715a41153380f1977ec75263b762dc6 - NativeLibLoader -> <TYPE>JNILibLoader - Fixed Exception Handling (as in gluegen bce53b52c8638729750c4286dbc04cb14329fd34), ie removed empty catch Throwable .. - GLContext.setSwapInterval(): Nop in offscreen case, otherwise X11IOError (NVIDIA Bug) Test: Tests - Junit - demos.gears.Gears - demos.jrefract.JRefract Platforms - Linux 64/32 ATI/NVidia - MacOsX - Windows (virtualbox 3.1.6, offscreen failed) TODO/BUGS: - FIXME ATI GLn n>2 with AWT, can't make context current, works well on NVIDIA though - FIXME GL3GL4: Due to GL3 and GL4 implementation bugs, we still choose GL2 first, if available! - Add GL 3.3 to GL3/gl3ext.h - Add GL 4.0 to GL3/gl3ext.h and fix the GL3/GL4 seperation - Rename jogl.gl2.jar -> jogl.gldesktop.jar (as done with it's native lib already)
* Further ATI (fglrx) X11Display bug workaround/cleanupSven Gothel2010-04-151-0/+3
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | - See https://bugzilla.mozilla.org/show_bug.cgi?id=486277 - Calling XCloseDisplay occasionally leads to a SIGSEGV, even thought the reference is valid and OK. Workaround is not to close any X11Display, but to hold them stashed and reuse them. Since we already pipeline all X11Display's via Nativewindow's X11Util, an added referenceCounter and a global active/passive list solved this problem. This workaround is only active in case 'isVendorATI()'. NEWT/NativeWindow X11: - Let XIOErrorHandler and invalid display references fail hard with FatalError, otherwise we won't see the stack trace - and those bugs are indeed fatal. NativeWindow X11: - Install XIOErrorHandler, which stays active. - X11Util.X11Display: - Add reference counter - Add global active/passive list. Passive if reference count == 0 and marked as 'un-closeable' (-> ATI). Reusing passive members when create a new display. - JOGL: - Use DeleteLocalRef() calls to free temp NIO buffer in manual *Copied implementation. - GLDrawableFactoryImpl: Be serious about the shutdown() semantics - *GraphicsConfiguration: - Fix the invalid Onscreen/PBuffer/Pixmap determination (X11/EGL/WGL) - Just return null if not valid - X11GLXGraphicsConfigurationFactory - FBConfig - Determine recommendedIndex properly .. - Don't bail out if a FBConfig is invalid .. - Use Chooser in case nothing is recommended .. - X11OffscreenGLXDrawable fixes bugs: - wrong (int) cast of parent window in XCreatePixmap call - setting display to zero too early in destruction, ie before XCloseDisplay - X11GLXDrawableFactory is using [singleton] shared dummy resources for - Screen, Drawable and Context which are utilized in case they are needed .. They are removed at shutdown call - GLXVersion gathering in GLXUtil now .. - DefaultGLCapabilitiesChooser: Respect PBuffer selection Tests: - Add DrawableFactory shutdown() - Add various Offscreen Capabilties - Add Offscreen and non-pbuffer case - JUnit Passed (Linux64bit: NVidia/ATI) - demos.jrefract.JRefract passed (Linux64bit: NVidia/ATI)
* ATI (fglrx) PBuffer/X11Display bug workaround/cleanupSven Gothel2010-04-131-1/+1
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | - See https://bugzilla.mozilla.org/show_bug.cgi?id=486277 - Description: - To use PBuffer, a context must be current - X11Display cannot be switched while using the PBuffer [within one thread]. Hence we shall try harder to reuse _the_ user configured X11Display - whenever possible. This is actually a good thing, ie cleanup up our code again. - Changes to workaround/cleanup: - GLDrawableFactory* methods 'canCreate*()' are changed to 'canCreate*(AbstractGraphicsDevice)' to allow pipelining the X11Display. This reduces the overhead of using a local TLS X11Display. - WindowsDummyWGLDrawable cstr gets the GLProfile as a parameter now, this is done while adding X11DummyGLXDrawable - forseeing the usecase to query available GLProfiles at startup. - X11DummyGLXDrawable added, following the WindowsDummyWGLDrawable path to have a dummy GLContext current to fix the ATI bug. NativeWindow X11: - Add XIOErrorHandler to identify the fatal failure of closing a Display (-> ATI bug). Build: - Adding ant.jar and ant-junit.jar to the junit compile/run classpath - Misc: - Fix: CreateDummyWindow(..) returns a HWND, not a HDC - mapToRealGLFunctionName: Added mapping for X11/GLX. - X11GLXGraphicsConfigurationFactory: Uncommented dead code 'createDefaultGraphicsConfigurationFBConfig' Tests: Passed (Linux64bit: NVidia/ATI) Todo: More tests on ATI, especially multithreading/X11Display usage.
* Adaptions toSven Gothel2010-03-301-7/+1
| | | | | http://www.jogamp.org/bugzilla/show_bug.cgi?id=392 7220416bcef3140883d3966d921442feae3107c4
* Add uint32_tSven Gothel2010-03-291-0/+2
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* refactoring: renamed com.sun.opengl -> com.jogamp.opengl.Michael Bien2010-03-274-15053/+0
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* refactoring due to gluegen changes.Michael Bien2010-03-275-0/+15064
| | | | - renamed com.sun.gluegen.runtime -> com.jogamp.gluegen.runtime.
* Add missing file .. sorrySven Gothel2009-10-191-0/+18
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* GL_NV_shader_buffer_loadSven Gothel2009-10-182-57/+154
| | | | | | GL_NV_vertex_buffer_unified_memory - Cleaned up - Added in GL2 + GL3 -> GL2GL3
* Add OpenGL 3.x compatibility profile GL3bc,Sven Gothel2009-10-182-158/+229
| | | | | | | | | | | where 'bc' is not a religious remark, but simply means 'backward compatible' :) GL3bc := GL2 + GL3, hence the interface does not define any new values or methods. Moved GL3's 3.1 part from gl3.h to gl3ext.h, so it can be included in gl3bc.c, besides gl2.h.
* NEWT: Add EventDispatchThread (EDT) pattern.Sven Gothel2009-10-101-0/+4
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Due to limitations on Windows, we need to standardize the one thread for - window creation, and - event dispatching This was already mentioned in the previous implementation but while integrating into another threading model (Plugin3), it turned out that manual managing the thread is too much of a burden. NEWT now uses a EDT per Display and Thread as the default, where Display creation, Window creation and event dispatching is 'pipelined' into. This can be switched off: NewtFactory.setUseEDT(boolean onoff); and queried via: NewtFactory.useEDT(); Note this EDT impl. does not implicate a global lock or whatsoever. The experimantal semantics of a current GL context for input event dispatching is removed, i.e. the GL context is no more made current for mouse/key listener. This reduces the complexity and allows the proper impl. of the external dispatch via EDT .. for example. Removed: GLWindow: setEventHandlerMode(int) .. etc X11Display: XLockDisplay/XUnlockDisplay needed to be utilized to allow the new multithreading (EDT/Render) Display usage. X11Window: lockSurface/unlockSurface locks X11Display as well .. +++++ NEWT: 'getSurfaceHandle()' semantics changed. To allow usage of the surfaceHandle for OS where it is allocated thread local (MS-Windows), it shall be aquired/released while lockSurface/unlockSurface. This is done in the Windows Window implementation. GLWindow can no more query 'getSurfaceHandle()' to verify if 'setRealized()' was successful. NEWT: Window surface lock is recursive and blocking now, as it shall be.
* NativeWindowFactory:Sven Gothel2009-10-024-0/+3965
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | - If property 'nativewindow.ws.name' is set, use it as the custom windowing type returned by getNativeWindowType(true) NEWT: - Using NativeWindowFactory's property 'nativewindow.ws.name' as a package name for custom NEWT windowing imlementations, ie: -Dnativewindow.ws.name=com.sun.javafx.newt.intel.gdl -Dnativewindow.ws.name=com.sun.javafx.newt.broadcom.egl This allows far more flexibility to add custom impl. - Add Intel-GDL, define property 'useIntelGDL' to build the native part. Intel GDL is impl in the package 'com.sun.javafx.newt.intel.gdl' JOGL: - All impl. of 'createGLDrawable(..)', which were actually creating onscreen drawable only, were renamed to 'createOnscreenDrawable(..)'. - GLDrawableFactoryImpl impl. 'createGLDrawable(..)' now and dispatches to the actual create* methods in respect to the Capabilities, ie onscreen, pbuffer and offscreen. - GLDrawableFactory: - If using a native ES profile -> EGLDrawableFactory - If existing native OS factory -> Use that .. - Else -> Use EGLDrawableFactory, if available
* Fix MacOSX External GLContextSven Gothel2009-09-252-4/+39
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* Adding missing GL 3.0 reuse tokens ; Thanks to Koen Van den driesSven Gothel2009-09-251-0/+46
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* Update GlueGen to 7dc9c5601d5689dcbc003ca51cfe826942ea3e6b (latest)Sven Gothel2009-08-0516-110/+471
| | | | | | | | | | | | | | | | | | | | | | | | | | - Fixes for OpenGL 3.2 - More strict define/function checking - Better documentation in source code: extension relation - GL extension marker exclusion is done by GlueGen now - Adapted gluegen cfg files Added OpenGL 3.2 extensions for GL3 Revalidation of all OpenGL 2.0/3.0/3.1 and 3.2 extensions GL2GL3 based on OpenGL 2.0/3.0 headers EGL shares common egl-common.cfg file Removed experimental java system property 'jogl.GLContext.3_2', try a 3.2 context in case of GL3. X11GLXContext: - Always try to make a created context current, to verify it's usability. This is different than under WGL. - Temporary removed usage: GLX.GLX_CONTEXT_PROFILE_MASK_ARB NV driver bug.
* Doc: OpenGL 3.1 .. 3.2 profile clarificationSven Gothel2009-08-032-4/+10
| | | | | | | | | | | | GLX_ARB_create_context: Add 3.2 context WGL_ARB_create_context: Add 3.2 context Add: Trying to use 3.2 core profile creation for GL3, disabled by default. (Disabled per default due to a freezing JVM on Linux _after_ the Java main thread and Hotspot finishes.) Experimental: You may try '3.2 core profile creation' setting the java system property 'jogl.GLContext.3_2'.
* Add: GL_AMD_vertex_shader_tessellator from specSven Gothel2009-08-032-1/+57
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* GL: sync glext.hSven Gothel2009-08-024-568/+1059
| | | | | | | | | | | | - add GL_NV_present_video - add GL_NV_conditional_render - add GL_EXT_transform_feedback - add GL_EXT_direct_state_access GL3: - GLAPIENTRY -> APIENTRY (as in the orig headers) - Add GL_ARB_geometry_shader4 to gl3ext.h
* Fix: GL_EXT_framebuffer_blit tokenSven Gothel2009-08-021-2/+2
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* Fixed GL* documentation. Moved common GL functions to GLBase. Moved ↵sg2158892009-07-291-4/+4
| | | | glAllocateMemoryNV to GL2GL3 only. Add GL2GL3 interface. Fix some GL2 signatures. BroadcomEGL disable custom setSize().
* Add Custom NativeWindow Type 'BroadcomEGL' ↵sg2158892009-07-271-5/+0
| | | | (-Dnativewindow.ws.name=BroadcomEGL): 1st Draft of supporting broadcom's proprietary EGL mapping
* mips changesMorris Meyer2009-07-271-0/+5
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* Add: Extended support for CVM:sg2158892009-07-121-0/+13
| | | | | | | | | | | | | | | | | | | | | | | | - GLX, CGL, WGL - GL2ES12 desktop ES1 and ES2 common profile Cleanup JAR file seperation - New: jogl.cdcfp.jar (ALL for CVM/CDC) - New: setup.nogl2es12 (Allow GL2ES12 for CVM without gl2/gl3) - Clean dependencies of GLX, WGL, CGL (incl. for GL2ES12) - Only build supported JAR archive, ie if they are being build Fix GL2ES12: Only add impl. for ES1 and ES2 interface methods - Use new com.sun.gluegen.runtime.PointerBuffer, to support CVM - CVM and J2SE Java JAR archives are equal! - Well, the build form *everything* includes some empty directories in the cdcfp JAR archives though. - Removed last AWT dependency in MacOSX chain - GLDrawableFactory - com.sun.opengl.impl.macosx.cgl.MacOSXCGLDrawableFactory - com.sun.opengl.impl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory
* - Fix: X11 locking Sven Gothel2009-06-181-0/+2
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | The current thread default display or the given display is being used, hence it is no more required to use a ToolkitLock for X11 without AWT. Removed X11 ToolkitLock in case of X11 without AWT, which is being detected with the absence of the classes java.awt.Component _AND_ javax.media.nativewindow.awt.AWTGraphicsDevice or with the system property java.awt.headless=true Only in the Java2D/Swing case, one 'leaking' Display is created within canCreateGLPbuffer(). - Workaround for Hotsport bugs #4395095, #6852404 4395095 JNI access to java.nio DirectBuffer constructor/accessor 6852404 Race condition in JNI Direct Buffer access and creation routines - Added build.xml -Dbuild.noarchives=true property to skip the time consuming creation of zip archives. git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1988 232f8b59-042b-4e1e-8c03-345bb8c30851
* Corrected non-C syntax. Worked around ancient compiler/OS onKenneth Russel2009-06-171-1/+6
| | | | | | | Solaris/SPARC nightly build machines. git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1978 232f8b59-042b-4e1e-8c03-345bb8c30851
* Changed typedef for EGLTimeKHR to use already-defined uint64_t insteadKenneth Russel2009-06-161-1/+1
| | | | | | | of unsigned long long which is not supported in some compilers (e.g. MSVC 6) git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1963 232f8b59-042b-4e1e-8c03-345bb8c30851
* Changed argument names to glDepthRange to work with MSVC 6Kenneth Russel2009-06-161-1/+1
| | | | git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1962 232f8b59-042b-4e1e-8c03-345bb8c30851
* Copied JOGL_2_SANDBOX r1957 on to trunk; JOGL_2_SANDBOX branch is now closedKenneth Russel2009-06-1593-0/+36373
| | | | git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1959 232f8b59-042b-4e1e-8c03-345bb8c30851
* Deleted obsolete source code in preparation for copying JOGL_2_SANDBOXKenneth Russel2009-06-1541-14377/+0
| | | | | | | on to trunk git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1958 232f8b59-042b-4e1e-8c03-345bb8c30851
* Fixed Issue 259: need a copy context Kenneth Russel2007-01-071-0/+1
| | | | | | | | | | Added and specified GLContext.copy() and supplied implementations on Windows, X11 and Mac OS X platforms. New code is untested at this time. May need to make subsequent changes on X11 and Mac platforms where new code has not been compiled yet. git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1075 232f8b59-042b-4e1e-8c03-345bb8c30851
* Fixed typo in NVidia GeForce 8 extensions in glxext.hKenneth Russel2006-12-021-2/+2
| | | | | | | | (glXReleaseTextImageEXT should be glXReleaseTexImageEXT) reported by user bleb on javagaming.org forums; reported to NVidia git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1011 232f8b59-042b-4e1e-8c03-345bb8c30851
* Updated glext.h to include new NVidia GeForce 8 series extensions. Kenneth Russel2006-11-204-25/+824
| | | | | | | | Updated wglext.h and glxext.h to current versions plus GeForce 8 series extensions. git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@991 232f8b59-042b-4e1e-8c03-345bb8c30851
* Updated glext.h to current one from khronos.org subversion repository Kenneth Russel2006-11-201-10/+231
| | | | | | | | | including OpenGL 2.1 entry points and definitions. Minor changes to GlueGen and PCPP to allow slightly more complicated #ifdef constructs and new Windows built-in types to parse. git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@990 232f8b59-042b-4e1e-8c03-345bb8c30851
* Fixed Issue 213: Expose GLCaps from GLDrawable Kenneth Russel2006-11-192-17/+53
| | | | | | | | | | | | | | | | | | | Added getChosenGLCapabilities() to the GLDrawable interface. Implemented on Windows, Unix and Mac OS X platforms with various techniques. Attempts to provide correct answers in all cases, even when the GLCapabilitiesChooser mechanism is not supported. Required addition of new platform-specific Java code in most cases to either re-convert existing PIXELFORMATDESCRIPTORS / XVisualInfos, or to query the pixel format or visual chosen for drawables like pbuffers for which the chooser mechanism is not (yet) implemented. Tested on Windows, Solaris/x86, and Mac OS X with on-screen, off-screen and pbuffer drawables. (Full support for the Java2D/JOGL bridge is not yet in place; the answer returned from the GLJPanel in this case is currently the default GLCapabilities, and it is likely that "external" GLDrawables will return null.) git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@989 232f8b59-042b-4e1e-8c03-345bb8c30851
* Issue number:gfxadmin2006-07-214-0/+40
| | | | | | | | | | | | | | | | | Obtained from: Submitted by: Travis Reviewed by: Sun is adding an alternative license term to the SGI Free B license which is permitted under that license. We are removing a couple of provisions from the SGI Free B license to make the license more liberal for our end users of JOGL. So these changes are just communication of that. There are no actual source code changes, just changes to the license file and the license text in each source code file. git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@856 232f8b59-042b-4e1e-8c03-345bb8c30851
* Added support for sharing of textures, etc. between GLPbuffers andKenneth Russel2006-07-212-0/+109
| | | | | | | | | | | | GLJPanels when the Java2D/JOGL bridge is active on Mac OS X. This required adding an alternate implementation for pbuffer drawables and contexts on OS X which uses CGL rather than the NextStep OpenGL APIs. Tested with advance Mustang bits on Mac OS X; Water and HWShadowmapsSimple demos (which use pbuffers) are now working within the JRefract harness when the Java2D/JOGL bridge is active. git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@855 232f8b59-042b-4e1e-8c03-345bb8c30851
* Preliminary fix forKenneth Russel2006-05-281-0/+3
| | | | | | | | | | | | Issue 216: Cannot create GLCanvas on non-default GraphicsDevice Made JOGL Xinerama-aware; now uses screen 0 rather than the screen reported from the AWT GraphicsDevice when Xinerama is enabled. So far only compiled and tested on non-Xinerama configuration on Linux; more testing needed on Xinerama setups and on Solaris. git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@782 232f8b59-042b-4e1e-8c03-345bb8c30851
* Added patch from user mabraham on javagaming.org forums for building Kenneth Russel2006-04-141-1/+1
| | | | | | | on Windows 64-bit git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@715 232f8b59-042b-4e1e-8c03-345bb8c30851
* Changed locking protocol for on-screen surfaces to only use the JAWT's Kenneth Russel2006-02-201-5/+5
| | | | | | | | | | | | | | | | | | | | | DrawingSurface locking primitives during the makeCurrent operation. While in theory the JAWT should be used for locking for the entire duration of the makeCurrent/release pair, in practice because OpenGL is orthogonal to the window system this is not really necessary, at least if higher-level locking primitives are used to make sure the window is not torn down out from under the library while OpenGL rendering is being performed. The OpenGL-related work done in GLCanvas.addNotify() and removeNotify() handles this. These changes enable simultaneous multi-head rendering on X11 systems with one OpenGL context per thread. Changed GLContext.destroy() to acquire the context's lock during the destroyImpl operation for correctness in the new protocol. Changed several Mac OS X native code entry points to not take an unnecessary NSView* argument. Tested with several demos on all platforms to stress creation and destruction of multiple kinds of OpenGL contexts. git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@624 232f8b59-042b-4e1e-8c03-345bb8c30851
* Updated Cg headers to 1.4 rc1-4 including in particular Kenneth Russel2006-01-293-0/+9
| | | | | | | | cgGLRegisterStates noted as missing by user Trevidos on javagaming.org forums git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@571 232f8b59-042b-4e1e-8c03-345bb8c30851
* Fixed Issue 173: Adjust gamma, brightness and contrast Kenneth Russel2006-01-223-0/+31
| | | | | | | | | | | | | Added com.sun.opengl.util.Gamma supporting adjusting of gamma, brightness, and contrast. API and implementation derived from code in the LWJGL project. Added demos.gamma.TestGamma demo illustrating how to use the APIs. Tested on Linux, Mac OS X and Windows. No Solaris support at this time, although future Solaris releases, being based on the Xorg server, will probably have support for the required XF86VidMode extension. git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@557 232f8b59-042b-4e1e-8c03-345bb8c30851
* Cleaned up how declarations for Mac OS X window system wrapperKenneth Russel2006-01-222-40/+47
| | | | | | | | | | | functions are specified. Now have their own header (which unfortunately could not be placed in the macosx stub_includes subdirectory due to build problems) in make/stub_includes/opengl/macosx-window-system.h. Deleted manual declarations for these functions from cgl-macosx.cfg. git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@556 232f8b59-042b-4e1e-8c03-345bb8c30851
* Merged JSR-231 branch on to the main JOGL trunk. The main trunk now Kenneth Russel2005-10-2410-165/+429
| | | | | | | | contains the evolving JSR-231 Reference Implementation and the JSR-231 branch is permanently closed. git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@401 232f8b59-042b-4e1e-8c03-345bb8c30851
* Made pbuffer code and in particular floating-point pbuffer code moreKenneth Russel2005-06-021-0/+2
| | | | | | | | correct on Mac OS X; problems still exist, however (very likely driver bugs) git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@293 232f8b59-042b-4e1e-8c03-345bb8c30851
* Cleaned up Mac OS X context handling. Removed incorrect retain call onKenneth Russel2005-06-011-0/+1
| | | | | | | | | NSOpenGLContext. Removed NSOpenGLPFANoRecovery and NSOpenGLPFAAccelerated flags from pixel format. Added NSAutoreleasePools around Cocoa calls. Added stereo support. git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@292 232f8b59-042b-4e1e-8c03-345bb8c30851
* Added first-cut support for floating-point pbuffers on Mac OS XKenneth Russel2005-05-201-1/+1
| | | | | | | (untested) git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@276 232f8b59-042b-4e1e-8c03-345bb8c30851
* Added more extension definitions from Apple's glext.h (including, and Kenneth Russel2005-05-191-1/+86
| | | | | | | in particular, GL_APPLE_float_pixels) git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@275 232f8b59-042b-4e1e-8c03-345bb8c30851
* Updated to current glext.h, glxext.h and wglext.h Kenneth Russel2005-05-193-141/+500
| | | | | | | (including OpenGL 2.0 entry points) git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@273 232f8b59-042b-4e1e-8c03-345bb8c30851
* Fixed race conditions in Mac OS X onscreen context creation thatKenneth Russel2005-05-101-1/+2
| | | | | | | showed up after recent GLJPanel fix to clean up resource leaks. git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@267 232f8b59-042b-4e1e-8c03-345bb8c30851
* Fixed Issue 92: Platform Independent VSync functionality Kenneth Russel2005-04-241-0/+2
| | | | | | | | | Added GL.setSwapInterval() which delegates to appropriate platform-dependent routines. Must be called only from within GLEventListener callbacks. git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@260 232f8b59-042b-4e1e-8c03-345bb8c30851