| Commit message (Collapse) | Author | Age | Files | Lines |
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Refactored JOGL into 3 independent components.
1 NWI - Native windowing interface
Abstracts the the general NativeWindow interface and it's factory,
incl the basic JAWT and Xlib toolkit.
The latter was motivated to clean up the JOGL workspace,
and to allow other to reuse this part.
The generic core is nwi.core.jar, the AWT add-on is nwi.awt.jar.
2 JOGL - The OpenGL mapping
Further cleanup of the SPEC.
All non OpenGL toolkits are relocated to NWI and NEWT.
There is still openmax and the windows audio layer ..
Another cleanup of the fixed function pipeline emulation.
Moved utilities and implementations where they belong ..
Removed GLUnsupportedException.
Misc .. changes
3 NEWT - The new windowing toolkit
The generic NEWT, newt.core.jar.
The JOGL and AWT modules are seperate, newt.ogl.jar newt.awt.jar.
Their build can be switched off.
The modules source and builds resides in their own directory.
Because of their nature, they share the stub_includes, etc.
Each module has it's own ant build script
- build-nwi.xml
- build-jogl.xml
- build-newt.xml
They can be build at once using build.xml as ususal,
which just invokes the seperate build tasks.
if rootrel.build=build, then the build location is
jogl/build-nwi
jogl/build-jogl
jogl/build-newt
and the sources are under
jogl/src/nwi
jogl/src/jogl
jogl/src/newt
Tested: jogl-demos, d4; Linux, MacOsX; Nvidia
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/branches/JOGL_2_SANDBOX@1868 232f8b59-042b-4e1e-8c03-345bb8c30851
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type for pointers returned in arrays: specifically, the return value
of glXChooseFBConfig. However, this fix contains an inherent memory
leak for certain C APIs because the original Buffer is not necessarily
available to be manually freed. Still, fixes remaining problems with
pbuffer support on X11 platforms.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/branches/JOGL_2_SANDBOX@1825 232f8b59-042b-4e1e-8c03-345bb8c30851
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git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/branches/JOGL_2_SANDBOX@1810 232f8b59-042b-4e1e-8c03-345bb8c30851
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- Uses GLCapabilities for window creation
- Note: This is implemented in the new KDWindow only, for now.
- FIXME: Respect GLCapabilities for other implementations (X11, MacOS, Windows)
visualID shall be determined by GLCapabilities,
and set to 0 if not implemented.
- New OpenKODE KDWindow
- Compile native code at with 'ant -DuseKD=true'
- Use KD in newt with the Java property set newt.ws.name=KD
- API change:
NewtFactory.createWindow() takes GLCapabilities insteast of a fake visualID
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/branches/JOGL_2_SANDBOX@1804 232f8b59-042b-4e1e-8c03-345bb8c30851
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- Migrated gluegen_egl with egl for easier maintenance
- Updated egl header to NV latest incl extensions
- Added common stdint helper
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/branches/JOGL_2_SANDBOX@1790 232f8b59-042b-4e1e-8c03-345bb8c30851
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git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/branches/JOGL_2_SANDBOX@1785 232f8b59-042b-4e1e-8c03-345bb8c30851
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git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/branches/JOGL_2_SANDBOX@1776 232f8b59-042b-4e1e-8c03-345bb8c30851
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git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/branches/JOGL_2_SANDBOX@1775 232f8b59-042b-4e1e-8c03-345bb8c30851
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Terminology:
ARB Extensions: "GL2", "ARB", "OES", "OML"
Vendor Extensions: "EXT", "NV", "ATI", "SGI", "SGIS", "SGIX", "HP", "IBM", "WIN"
Pass-1 Unify ARB extensions with the same value
Pass-2 Unify vendor extensions,
if exist as an ARB extension with the same value.
Pass-3 Emit
TODO:
- Break down GL.java enumerations: GL + GL2ES (for future GL3)
- Same for function calls ..
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/branches/JOGL_2_SANDBOX@1703 232f8b59-042b-4e1e-8c03-345bb8c30851
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git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/branches/JOGL_2_SANDBOX@1673 232f8b59-042b-4e1e-8c03-345bb8c30851
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Goals are orthogonal components for:
- OS Windowing system
- NEWT, X11, Windows, MacOsX
- GL Windowing GLUE
- EGL, GLX, WGL, CGL
- GL profiles
- core and util packages
- generate all Java components from any platform
All above goals are achieved.
TODO:
- Native compilation fix and test
- Check/Fix Win32, MacOSX and the mobile devices
- ..
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/branches/JOGL_2_SANDBOX@1665 232f8b59-042b-4e1e-8c03-345bb8c30851
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git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/branches/JOGL_2_SANDBOX@1664 232f8b59-042b-4e1e-8c03-345bb8c30851
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implementations on top of autogenerated EGL binding. Added
GLDrawableFactory.initialize(String) taking the profile name
(PROFILE_GL_20, PROFILE_GLES1, and PROFILE_GLES2 defined in
GLDrawableFactory) to bootstrap the system and allow run-time
selection of the window system binding. Modified eglplatform.h to
extend EGLNativeDisplayType to pointer size. Changed egl.cfg to change
most EGL types to opaque longs. Still missing pieces include the
function pointer lookup and autogeneration of the EGL binding in all
situations.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/branches/JOGL_2_SANDBOX@1643 232f8b59-042b-4e1e-8c03-345bb8c30851
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OpenGL ES 1 or OpenGL ES 2 binding. Required changes to GlueGen to
support the outgoing EGLConfig* array in eglChooseConfig, and to the
EGL headers to produce StructAccessor types for the EGLConfig and
other types. (At some point, should upgrade GlueGen's type system and
code generation to support treating these types as opaque longs.)
Changed generation for EGL, OpenGL ES 1 and OpenGL ES 2 to use dynamic
function lookup exclusively so that either an emulation library on the
desktop or an import library for a particular device is not needed to
compile the generated code. Generated code compiles but will not run
yet; needs hookup to dynamically-opened OpenGL ES libraries.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/branches/JOGL_2_SANDBOX@1641 232f8b59-042b-4e1e-8c03-345bb8c30851
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"ant -Djogl.es1=1" builds JOGL for OpenGL ES 1.
"ant -Djogl.es2=1" builds JOGL for OpenGL ES 2.
"ant" builds JOGL for desktop OpenGL (2.1).
Building desktop OpenGL is currently broken (FIXME) -- more
refactorings are necessary.
When compiling, it is currently necessary to specify
-Djogl.noglnatives=1 on the ant command line as well, because the
generated native code does not link properly since we do not have
OpenGL ES libraries on the desktop. Building the generated native code
using a cross-compiler is not yet hooked up into the ant build
mechanism. It is necessary to build the generated native code with
external tools.
Also incorporated spatialized audio framework using Windows waveOut
device; this is a temporary measure until a different workspace can be
found for this code.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/branches/JOGL_2_SANDBOX@1630 232f8b59-042b-4e1e-8c03-345bb8c30851
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Added and specified GLContext.copy() and supplied implementations on
Windows, X11 and Mac OS X platforms. New code is untested at this
time. May need to make subsequent changes on X11 and Mac platforms
where new code has not been compiled yet.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1075 232f8b59-042b-4e1e-8c03-345bb8c30851
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(glXReleaseTextImageEXT should be glXReleaseTexImageEXT) reported by
user bleb on javagaming.org forums; reported to NVidia
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1011 232f8b59-042b-4e1e-8c03-345bb8c30851
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Updated wglext.h and glxext.h to current versions plus GeForce 8
series extensions.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@991 232f8b59-042b-4e1e-8c03-345bb8c30851
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including OpenGL 2.1 entry points and definitions. Minor changes to
GlueGen and PCPP to allow slightly more complicated #ifdef constructs
and new Windows built-in types to parse.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@990 232f8b59-042b-4e1e-8c03-345bb8c30851
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Added getChosenGLCapabilities() to the GLDrawable interface.
Implemented on Windows, Unix and Mac OS X platforms with various
techniques. Attempts to provide correct answers in all cases, even
when the GLCapabilitiesChooser mechanism is not supported. Required
addition of new platform-specific Java code in most cases to either
re-convert existing PIXELFORMATDESCRIPTORS / XVisualInfos, or to query
the pixel format or visual chosen for drawables like pbuffers for
which the chooser mechanism is not (yet) implemented. Tested on
Windows, Solaris/x86, and Mac OS X with on-screen, off-screen and
pbuffer drawables. (Full support for the Java2D/JOGL bridge is not yet
in place; the answer returned from the GLJPanel in this case is
currently the default GLCapabilities, and it is likely that "external"
GLDrawables will return null.)
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@989 232f8b59-042b-4e1e-8c03-345bb8c30851
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Obtained from:
Submitted by: Travis
Reviewed by:
Sun is adding an alternative license term to the SGI Free B license which
is permitted under that license. We are removing a couple of provisions
from the SGI Free B license to make the license more liberal for our end
users of JOGL. So these changes are just communication of that. There are
no actual source code changes, just changes to the license file and the
license text in each source code file.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@856 232f8b59-042b-4e1e-8c03-345bb8c30851
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GLJPanels when the Java2D/JOGL bridge is active on Mac OS X. This
required adding an alternate implementation for pbuffer drawables and
contexts on OS X which uses CGL rather than the NextStep OpenGL APIs.
Tested with advance Mustang bits on Mac OS X; Water and
HWShadowmapsSimple demos (which use pbuffers) are now working within
the JRefract harness when the Java2D/JOGL bridge is active.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@855 232f8b59-042b-4e1e-8c03-345bb8c30851
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Issue 216: Cannot create GLCanvas on non-default GraphicsDevice
Made JOGL Xinerama-aware; now uses screen 0 rather than the screen
reported from the AWT GraphicsDevice when Xinerama is enabled. So far
only compiled and tested on non-Xinerama configuration on Linux; more
testing needed on Xinerama setups and on Solaris.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@782 232f8b59-042b-4e1e-8c03-345bb8c30851
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on Windows 64-bit
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@715 232f8b59-042b-4e1e-8c03-345bb8c30851
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DrawingSurface locking primitives during the makeCurrent operation.
While in theory the JAWT should be used for locking for the entire
duration of the makeCurrent/release pair, in practice because OpenGL
is orthogonal to the window system this is not really necessary, at
least if higher-level locking primitives are used to make sure the
window is not torn down out from under the library while OpenGL
rendering is being performed. The OpenGL-related work done in
GLCanvas.addNotify() and removeNotify() handles this. These changes
enable simultaneous multi-head rendering on X11 systems with one
OpenGL context per thread. Changed GLContext.destroy() to acquire the
context's lock during the destroyImpl operation for correctness in the
new protocol. Changed several Mac OS X native code entry points to not
take an unnecessary NSView* argument. Tested with several demos on all
platforms to stress creation and destruction of multiple kinds of
OpenGL contexts.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@624 232f8b59-042b-4e1e-8c03-345bb8c30851
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cgGLRegisterStates noted as missing by user Trevidos on javagaming.org
forums
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@571 232f8b59-042b-4e1e-8c03-345bb8c30851
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Added com.sun.opengl.util.Gamma supporting adjusting of gamma,
brightness, and contrast. API and implementation derived from code in
the LWJGL project. Added demos.gamma.TestGamma demo illustrating how
to use the APIs. Tested on Linux, Mac OS X and Windows. No Solaris
support at this time, although future Solaris releases, being based on
the Xorg server, will probably have support for the required
XF86VidMode extension.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@557 232f8b59-042b-4e1e-8c03-345bb8c30851
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functions are specified. Now have their own header (which
unfortunately could not be placed in the macosx stub_includes
subdirectory due to build problems) in
make/stub_includes/opengl/macosx-window-system.h. Deleted manual
declarations for these functions from cgl-macosx.cfg.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@556 232f8b59-042b-4e1e-8c03-345bb8c30851
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contains the evolving JSR-231 Reference Implementation and the JSR-231
branch is permanently closed.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@401 232f8b59-042b-4e1e-8c03-345bb8c30851
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correct on Mac OS X; problems still exist, however (very likely driver
bugs)
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@293 232f8b59-042b-4e1e-8c03-345bb8c30851
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NSOpenGLContext. Removed NSOpenGLPFANoRecovery and
NSOpenGLPFAAccelerated flags from pixel format. Added
NSAutoreleasePools around Cocoa calls. Added stereo support.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@292 232f8b59-042b-4e1e-8c03-345bb8c30851
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(untested)
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@276 232f8b59-042b-4e1e-8c03-345bb8c30851
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in particular, GL_APPLE_float_pixels)
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@275 232f8b59-042b-4e1e-8c03-345bb8c30851
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(including OpenGL 2.0 entry points)
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@273 232f8b59-042b-4e1e-8c03-345bb8c30851
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showed up after recent GLJPanel fix to clean up resource leaks.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@267 232f8b59-042b-4e1e-8c03-345bb8c30851
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Added GL.setSwapInterval() which delegates to appropriate
platform-dependent routines. Must be called only from within
GLEventListener callbacks.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@260 232f8b59-042b-4e1e-8c03-345bb8c30851
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git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@212 232f8b59-042b-4e1e-8c03-345bb8c30851
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The stub_includes headers and GlueGen config files have been changed
to make X identifiers and similar values appear to Java to be 64-bit
values on all platforms, rather than changing between 32-bit and
64-bit values depending on the architecture. This allows the shared
Java code in the JOGL X11 implementation to work on both 32- and
64-bit architectures, which is an important step toward having
complete 64-bit support in JOGL. Compared to the suggested patch,
there is no longer a need to duplicate the sources in
net.java.games.jogl.impl.x11 because the Java sources are now 64-bit
clean. The change to use dlsym on Linux/AMD64 instead of
glXGetProcAddressARB has been conditionalized under a run-time flag.
Most of the build.xml and all of the GlueGen changes were incorporated
unchanged. Thanks to the original authors of the patch for this work.
At this point "ant linux.amd64" should build a working JOGL. However,
it can not yet be incorporated into the distribution's platform-
independent jogl.jar; in order to do this, the generation of the
StructAccessors for the JAWT and some other X11 data structures by
GlueGen will need to be conditionalized depending on the platform so
that the 32-bit versions go in one directory, the 64-bit versions in
another, and a run-time check is done to determine which version to
instantiate. There are also a few remaining cleanups to generated glue
code such as net.java.games.jogl.impl.x11.GLX.XGetVisualInfo(), which
needs to be made platform-independent by calling the
XVisualInfo.size() accessor rather than hardwiring in the size of the
data structure (although the real solution will probably need to be
more complicated since there will probably be two XVisualInfo
implementations in the jar file).
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@190 232f8b59-042b-4e1e-8c03-345bb8c30851
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git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@189 232f8b59-042b-4e1e-8c03-345bb8c30851
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git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@187 232f8b59-042b-4e1e-8c03-345bb8c30851
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git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@162 232f8b59-042b-4e1e-8c03-345bb8c30851
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that GlueGen understands typedefs more completely. Upgraded cgGL.h to
Cg 1.3 beta 2 header; missed in last checkin.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@158 232f8b59-042b-4e1e-8c03-345bb8c30851
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git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@157 232f8b59-042b-4e1e-8c03-345bb8c30851
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users in JOGL 1.1 betas where the code path for
wglChoosePixelFormatARB (supporting full-scene antialiasing) was
failing on older cards. The old drivers expect an OpenGL context to be
current while the wglChoosePixelFormatARB and associated calls are
being made, even though the documentation explicitly states that this
is not necessary. GKW's fix creates a native window synchronously
(independent of the AWT) and associates an OpenGL context with it
which is used to choose pixel formats for other windows on the same
GraphicsDevice. Upon VM shutdown, a native message pump is started
which causes proper disposal of the native window and its OpenGL
contexts.
There is currently no bug ID associated with this fix, although it may
be a component of completely addressing several open bugs.
Also includes a bug fix from GKW and kbr for:
Issue 98: Just 1st frame rendering on ATI Radeon
This was a race condition between JOGL's automatic discovery that the
ATI_WORKAROUND was needed and the creation of the first GLCanvas and
associated Animator. The need for disabling the setRenderingThread
optimization was computed too late, incorrectly locking out other
threads (in particular, the AWT event queue thread) from performing
rendering of the component.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@144 232f8b59-042b-4e1e-8c03-345bb8c30851
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git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@143 232f8b59-042b-4e1e-8c03-345bb8c30851
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git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@128 232f8b59-042b-4e1e-8c03-345bb8c30851
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OpenGL headers
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@127 232f8b59-042b-4e1e-8c03-345bb8c30851
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- Added KTX_buffer_region to glext.h
- Used Dialog instead of Frame for dummy window on Windows
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@124 232f8b59-042b-4e1e-8c03-345bb8c30851
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git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@116 232f8b59-042b-4e1e-8c03-345bb8c30851
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extension registry; these now include only very few changes relative
to the master version. Fixed bugs in GlueGen and PCPP to make it parse
the verbatim headers and to emit correct glue code for some
newly-exercised constructs like char**.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@115 232f8b59-042b-4e1e-8c03-345bb8c30851
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