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* Android Unit Test (incomplete): Manually test new GlueGen's MainLauncherSven Gothel2012-05-032-12/+21
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* Test script: Add commented-out CLASSPATH and cmd-line args for Broadcom testsSven Gothel2012-05-021-2/+5
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* NEWT/OSX: Fix occasional crash 'free of non allocated object' - change ↵v2.0-rc8Sven Gothel2012-05-021-2/+2
| | | | window order on main-thread.
* test scriptsSven Gothel2012-04-271-3/+5
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* Completing swap-interval implementation for OSX's CALayer usage. Closing Bug 555Sven Gothel2012-04-222-5/+7
| | | | | | | | | | | | - Based on Andres Colubri's initiative and commit 218d67fc0222d7709b21c45792d44501351939c4. - Reading real screen refresh rate ('stolen' from NEWT) - Properly handling swap-interval and vsync-to in native code - Increasing accuracy vsync-to to microseconds Tested manually w/ TestGearsES2AWT.
* Test: Added commented-out hacks for gdb invocation, OSX NSZombieEnabled env, ↵Sven Gothel2012-04-213-0/+7
| | | | and custom lib path; MovieCube: '-wait' to wait for debugger.
* Linux ARMel eabi: Use armv6t, soft-float - low profile to target more ↵Sven Gothel2012-04-182-1/+3
| | | | devices. Our ARMhf build is high profile.
* Adding initial Libav/FFMpeg GLMediaPlayer implementationSven Gothel2012-04-163-19/+31
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | The Java classes already slipped through in commit 10935e1ec0d8ed677bc3fddfaa8cd73898a3bcbf - oops. Since we cannot provide a Libav binary (even though Google does in Android and Chrome) due to legal uncertainities .. we dynamically link to an existing Libav / FFmpeg library in a 'relaxed' manner. Ie. we allow certain recent functions to be absent to be able to run on a wider range of Libav versions. Currently tested on Debian Linux and Windows7 64bit/32bit Binaries for Win/OSX: - Windows http://ffmpeg.zeranoe.com/builds/ - OSX http://www.ffmpegx.com/ Features: - Dynamic relaxed linking to Libav (see above) - YUV420P texture lookup function shader stub (conversion to RGB) - 1-copy only (decoder buffer to texture) - simple - uses libavformat's network streaming - fixes some odd PTS values TODO: - Audio output (Should use OpenAL, duh) - Seek works poorly - Offthread multi-texture fetching for smoother animation - Maybe more pixelformat conversions
* TextureSequence Shader Support; GLMediaPlayer uses 'int' where possible; ↵Sven Gothel2012-04-163-3/+11
| | | | | | | | | | | | | General enhancments. For details about TextureSequence/GLMediaPlayer shader collaboration w/ your own shader source, see TextureSequence and TexCubeES2 / MovieSimple demo. TextureSequence allows implementations to provide their own texture lookup function which may provide color space conversion (YUV) .. or other runtime hw-accel features. Have a look at the next commit, which provides an Libav/FFMpeg implementation w/ YUV/RGB shader conversion. MovieCube adds keyboard control (Android: firm touch on display to launch keyboard, don't break it though :)
* Adding libav (ffmpeg) header file, allowing upcoming dynamic linked ↵Sven Gothel2012-04-1648-0/+13480
| | | | | | | | | | | GLMediaPlayer impl. to be compiled (LGPL terms) Libav header: libavutil 51.22.1 libavformat 53.21.0 libavcodec 53.35.0 .. just to ease our compile time setup.
* Refine GLMediaPlayer/TextureSequence, add MovieCube demo, fix minor bug in ↵Sven Gothel2012-04-114-6/+19
| | | | | | | | | | | | | | | | | | | | Texture - Add TextureSequence, base interface of GLMediaPlayer to genralize texture streams - TextureSequence / GLMediaPlayer: Use inner classes for event and texture data - getLastTexture() shall never return 'null', initialization of TextureSequence (initGLStream(..), etc) shall provide a TextureFrame w/ the stream's dimension. - GLMediaPlayerImpl.createTexImageImpl() y-flip defaults to 'false' impl. shall define y-flip, if required. - Added MovieCube demo - Fix Texture: initialize aspectRation for 'wrapping' ctor -
* Move ProjectFloat back to private, exposing basic math in FloatUtilSven Gothel2012-04-091-1/+1
| | | | | | | | - Partially reverting commit de2b129a56335262a44a05541a3ab2e35668cc6e - ProjectFloat and FloatUtil must reside in core, not util - Moved slice2float -> GlueGen's Buffers
* Adding assets-test/placeholder.txtSven Gothel2012-04-091-0/+1
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* Fix EGL/ES types GLeglImageOES, EGLImageKHR & EGLClientBuffer - and ↵Sven Gothel2012-04-097-14/+19
| | | | | | | | | | functions: eglCreateImageKHR, eglCreatePbufferFromClientBuffer Unique typedef for: EGLConfig, EGLContext, EGLDisplay, EGLSurface, EGLNativeDisplayType, EGLNativeWindowType, EGLNativePixmapType, EGLImageKHR, GLeglImageOES and EGLSyncKHR allowing to render them individually opaque (long) and keep EGLClientBuffer as NIO buffer.
* TextureIO: Add PNG TextureProvider and TextureWriter for RGB[A]/BGR[A] - ↵Sven Gothel2012-04-073-2/+17
| | | | incl. unit tests; Test/Demos: Use PNG snapshots.
* Merge PNGJ 0.85 into namespaceSven Gothel2012-04-075-0/+338
| | | | | | | | | | | | | | | | | PNGJ Version 0.85 (1 April 2012) Apache 2.0 License http://code.google.com/p/pngj/ Merged code: - Changed namespace ar.com.hjg.pngj -> jogamp.opengl.util.pngj to avoid collision when using a different version of PNGJ. - Removed test and lossy packages and helper classes to reduce footprint. License information is added in main LICENSE.txt file.
* Remove tga textureSven Gothel2012-04-071-0/+0
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* NullGLMediaPlayer: Use low-res PNG instead of TGA texture to save footprint. ↵Sven Gothel2012-04-075-4/+4
| | | | Move texture to jogl jar/apk for accessibility.
* GLMediaPlayer: Add (c) tag; Add NullGLMediaPlayer (dummy texture);Sven Gothel2012-04-063-1/+5
| | | | | - Factory falls back to NullGLMediaPlayer allowing to test on platforms where no player is available. - MovieSimple (c) to JogAmp since it is no more derived from the old project.
* Android MovieSimple Split: zoom and orig size for performance analysisSven Gothel2012-04-062-8/+30
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* Split Android MovieSimple Launcher to 3Sven Gothel2012-04-042-3/+25
| | | | | | | | 00: One movie view, centered, no effects 01: Two movie views (Main + HUD) using same GLMediaPlayer [texture] and stream 02: Two movie views (Main + HUD) each using own GLMediaPlayer and stream
* Add Android API 14 GLMediaPlayer demo: MovieSimpleSven Gothel2012-04-033-0/+15
| | | | | | | | | | | | | | | | | Activity adds 2 NEWT GLWindow's in a ViewGroup, one main view and one small HUD view. Both GLWindow contain one GLEventListener playing the same stream using GLMediaPlayer one with no effect, one w/ a gradient color effect. The stream's URL is currently hardcoded 'file:///mnt/sdcard/Movies/BigBuckBunny_320x180.mp4'. Upper half of main window: - click start/pause video - drag rotate video Lower half of main window: - drag bwd/fwd in the stream (seek)
* Ant Build: Split 2nd pass in android and non-android builds. The former uses ↵Sven Gothel2012-04-032-2/+28
| | | | the Android API JAR for android specifics.
* Fix commit de2b129a56335262a44a05541a3ab2e35668cc6e - Relocation/Exposure of ↵Sven Gothel2012-04-021-0/+1
| | | | ProjectFloat
* Initial commit for AudioVideo (com.jogamp.opengl.av) rework, introducing ↵Sven Gothel2012-04-023-8/+40
| | | | | | | | Android API 14 MediaPlayer impl of GLMediaPlayer. Android API 14 MediaPlayer allows usage of OMX AL direct decode to texture via libstagefright (OMX AL usage included). Status: Untested, not working - Need to fix native OMX IL (stream detect and split) and/or GStreamer implementation.
* Remote unit tests: Include AWT unit testsSven Gothel2012-03-281-1/+1
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* Add armhf cross build/test scriptsSven Gothel2012-03-283-0/+65
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* minor edits: test.sh and android cross build scriptSven Gothel2012-03-272-3/+5
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* NIODirectOnly: Remove invalid comment 'where a Buffer argument shall hold ↵Sven Gothel2012-03-261-8/+8
| | | | | | | return values', glGetPointerv, .. The PrimitiveArrayCritical JNI code takes care of copy back the primitive array data if pinpoint is not available.
* Fix EGLConfig re-use w/ different EGLDisplay handle (Triggered w/ Mesa EGL/ES)Sven Gothel2012-03-251-2/+2
| | | | | | | | | Reusing the native EGLConfig handle of another EGLDisplay is invalid, hence the EGLCapabilities cfg-handle value shall be 'refreshed' using the immutable cfg-id and the new EGLDisplay. Also fix EGLError value in createSurface() exception and don't override EGLCapabilities transparency value for a given EGLConfig ID.
* edit tests.shSven Gothel2012-03-251-5/+5
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* X11GLXContext: Remove DEBUG_GLX_MAKECURRENTSven Gothel2012-03-251-5/+2
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* Enhance and generalize AWT Threading* implementation; Minor changes ..Sven Gothel2012-03-251-6/+20
| | | | | | | | | | | | | | | | | | | | | | | | | Threading*: - add invoke(..) generalizing the Therading decision GLCanvas: - remove 'manual' Threading decision, simply call Threading.invoke(..) - use anonymous Runnable instances - remove drawable lock, drawable is volatile instead GLJPanel: - remove 'manual' Threading decision, simply call Threading.invoke(..) - use anonymous Runnable instances - DEBUG: Use getThreadName() prefix GLContextImpl: - Remove GLWorkerThread idle command on makeCurrent(), no holding of context in worker thread while idle. - DEBUG: Use getThreadName() prefix X11GLXContext: - DEBUG: Use getThreadName() prefix TODO: Validate whether it's OK for GLCanvas and GLJPanel to set Threading.Mode.MT as the default mode!
* Reviewed JOGL GlueGen Tags: NIODirectOnly - Removed where not technically ↵Sven Gothel2012-03-222-31/+29
| | | | | | | required. Added comment reasoning NIODirectOnly. Impacts code generation for the relaxed methods where NIODirectOnly tag is removed, i.e. it allows an array-backed Buffer object to be passed.
* Adding unit test to validate proper X11 Display closing (Bug 565)Sven Gothel2012-03-191-1/+3
| | | | | Modified Daniel Balog's unit tests, covering GLWindow (NEWT), GLCanvas (AWT) and GLPBuffer to fail immediatly when more than 1 open X11 Display is open.
* Android Tests: Using JogAmp's ActivityLauncher (gluegen commit: ↵Sven Gothel2012-03-1419-260/+176
| | | | | | | | 0cfc7847c58b51c9a26b50d905b592d1fc4c8578) - Remove jogl.android-launcher.apk in favor of generic jogamp.android-launcher.apk - All Android test code resides in jogl.test.apk (initial launcher and delegated 'real' one)
* Merge branch 'master' of github.com:sgothel/joglSven Gothel2012-03-101-0/+1
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| * Update make.jogl.all.linux-armv7.sh script: Set TARGET_PLATFORM_ROOT=/Xerxes Rånby2012-03-081-0/+1
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* | Enable Android remote adb unit tests (1 Test currently / WIP)Sven Gothel2012-03-105-65/+79
| | | | | | | | | | | | - BOOTCLASSPATH - see gluegen commit 227ad20f6bf10d5d28073dfbd3fac363e3a09531 - Move jogl.test.apk creation in build-test.xml - Enable and fix 'junit.run.remote.adb' target
* | GL/GLContext: Properly define swapInterval incl. default value for EGL (1) ↵Sven Gothel2012-03-101-0/+6
|/ | | | | | and desktop (undefined). *GLContext.setSwapIntervalImpl: Simple return success, set state in GLContext.
* Update android armv7 cross build/test scriptSven Gothel2012-03-071-26/+40
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* Merge branch 'pulled'Sven Gothel2012-03-077-56/+23
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| * Merge remote-tracking branch 'remotes/revane/master' into pulledSven Gothel2012-02-297-56/+23
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| | * Get JOGL to build with NDK r7Edwin Vane2012-02-287-56/+23
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | - Most of the android build work is done by gluegen ant files. Changes made to gluegen in support of NDK r7 need to be reflected here: - New/fewer environment variables. - Specifying android.abi for packaging. - Cross-compilation script cleaned up to look like gluegen's cross compile script for consistency. - Renamed install/re-install adb helper scripts to be ARM specific.
* | | NativeWindow public* reorg 3/3 ; NativeVisualID -> VisualIDHolder incl. ↵Sven Gothel2012-03-061-1/+1
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | proper utilization. - VisualIDHolder: Update documentation (Exception case, etc) - NativeVisualID -> VisualIDHolder (public) - incl. generic Comparator - better doc and enum values - VID_UNDEFINED == 0 - methods shall not throw exception, but return UNDEFINED - CapabilitiesImmutable extends VisualIDHolder - All Capabilties impl. - use VID_UNDEFINED for undef. value - use final private (immutable) fields - AbstractGraphicsConfiguration extends VisualIDHolder - X11 CreateDummyWindow takes (int) visualID
* | | NativeWindow public-spec to public-impl reorg ↵Sven Gothel2012-03-061-8/+5
| | | | | | | | | | | | (javax.media.nativewindow.<impl> -> com.jogamp.nativewindow.<impl>) 2/3
* | | remote unit test reorg (all, awt, newt)Sven Gothel2012-03-053-7/+155
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | junit.run.remote.ssh -> junit.run.remote.ssh.all added junit.run.remote.ssh.newt added junit.run.remote.ssh.awt junit.run.tests issues 'junit.run.remote.ssh.newt' only for now. manual remote ssh unit test invocation: bash scripts/make.jogl.all.linux-armv7-cross.sh -f build-test.xml junit.manual.run.remote.ssh.newt bash scripts/make.jogl.all.linux-armv7-cross.sh -f build-test.xml junit.manual.run.remote.ssh.awt bash scripts/make.jogl.all.linux-armv7-cross.sh -f build-test.xml junit.manual.run.remote.ssh.all
* | | linux-armv7-cross script: Introduce TARGET_PLATFORM_ROOTSven Gothel2012-03-051-1/+2
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* | | Test*ES2Newt: Add shutdown w/ type to internal loop testSven Gothel2012-03-051-2/+2
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* | | Fix GLWindow/SWT-GLCanvas: set context synchronized ; Misc ChangesSven Gothel2012-03-051-2/+2
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Fix GLWindow/SWT-GLCanvas: set context synchronized - GLWindow fix commit a0177c8a1048683e5d43f4712f8f9e37091d4e85. Removed explicit recursive surface lock requires recursive context locking, otherwise concurrent rendering fails. The implicit recursive surface lock within context makeCurrent() is applied after the context lock itself. Misc Changes - Fix TestPBufferDeadlockAWT, which was not using the unique profile string reference