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* NativeWindow X11: Add DSO Xrender dependencySven Gothel2011-09-031-0/+6
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* Fix XRenderFindVisualFormat return capacity (commit ↵Sven Gothel2011-09-031-1/+1
| | | | dcb0cc571298be90d0db7ad00fef835fe5fdc46d)
* NativeWindow/X11: Add XVisualInfo.Visual opaque long access ; Add ↵Sven Gothel2011-09-033-0/+49
| | | | XRenderFindVisualFormat for translucent window config
* test scripts ..Sven Gothel2011-09-013-5/+9
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* TestScreenMode01NEWT: Validate window size after FS toggleSven Gothel2011-09-011-3/+3
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* test scriptSven Gothel2011-09-011-5/+5
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* test script ..Sven Gothel2011-08-311-3/+5
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* TestFocus01SwingAWTRobot: Run AWT destruction on AWT-EDTSven Gothel2011-08-301-8/+4
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* Cont w/ 5a7811ecd23a3ab1af62b243c82d362431793a57: test-x*.shSven Gothel2011-08-302-4/+11
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* Use GlueGen's setenv-build-jogl scripts from commit ↵Sven Gothel2011-08-304-29/+15
| | | | 4a75b64107e157ff1db3991cf89bf8d856ddc0e6
* Proper classpath for all javah commands, using 'rootrel.build'Sven Gothel2011-08-303-23/+29
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* Merge remote-tracking branch 'remotes/wwalker/bug_512_no_build_with_Java_7'Sven Gothel2011-08-302-2/+2
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| * Fix classpaths to work with Java 7's javahWade Walker2011-08-252-2/+2
| | | | | | | | | | | | Java 7's javah requires all referenced classes to be classpath, even if they're just method parameters and never instantiated. Java 6's version of javah didn't require this.
* | minor: update script / vsync changes in test w/ 2 windowsSven Gothel2011-08-301-3/+5
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* NEWT/ScreenMode: Fix Bug 456 - Reset to orig ScreenMode when exit (normal or ↵Sven Gothel2011-08-242-3/+5
| | | | ctrl-c) ; Generics Coding
* Fix Bug 500: gl.getGL4() fails even though the context is GL4Sven Gothel2011-08-231-1/+1
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* test.sh ..Sven Gothel2011-08-221-2/+2
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* Fix regression of commit 6c346d98f04e2355210960fe9ffde47432f04d62, where ↵Sven Gothel2011-08-221-2/+2
| | | | GLDataArrayHandler throws an exception in cstr if not VBO, but VBO usage is determined later
* Fix regression of commit 6c346d98f04e2355210960fe9ffde47432f04d62, where ↵Sven Gothel2011-08-222-5/+5
| | | | VBO/attribute binding wasn't updated (VBO data written, shader change/switch attribute on same location) ; Optimized interleaved GLSL VBO binding, hence split up GLArrayHandler syncData/enableState
* test scripts: use new demos.gl2 locationSven Gothel2011-08-221-5/+5
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* win32 test scripts: use new *all* locationsSven Gothel2011-08-226-11/+14
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* NewtVersionActivity: Remove 'gears' test; Version Info: Drop ↵Sven Gothel2011-08-223-9/+11
| | | | NativeWindow/Newt Version since we use *all* targets
* Misc Rename/Reloc; GLArrayData*/PMVMatrix enhancments; Test fixes/adds ↵Sven Gothel2011-08-224-27/+27
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | (GearsES1/ES2) rename/reloc: - javax.media.nativewindow.util: DimensionReadOnly -> DimensionImmutable PointReadOnly -> PointImmutable RectangleReadOnly -> RectangleImmutable unified 'immutable' name as used within jogamp already - remove array handler from public API com.jogamp.opengl.util.GL*ArrayHandler -> jogamp.opengl.util.GL*ArrayHandler - GLArrayData: Clarify method names getComponentNumber() -> getComponentCount() getComponentSize() -> getComponentSizeInBytes() getElementNumber() -> getElementCount() getByteSize() -> getSizeInBytes() - FixedFuncPipeline: Moved def. array names to GLPointerFuncUtil enhancement: - GLArrayDataServer: Add support for interleaved arrays/VBO - GLArrayData*.createFixed(..) remove 'name' argument (non sense for fixed function) - PMVMatrix: - one nio buffer - removed 'Pmv' multiplied matrix - removed 2x2 cut down 'Mvi' normal matrix (use 4x4 Mvi) - tests: - RedSquare -> RedSquareES1/RedSquareES2 - Gears ES1 fixed + ES2 added. Both work properly and share common Gears VBO construction - Added TestMapBuffer01NEWT, testing glMapBuffer
* NEWT/Android Fix: Display/Screen/Window creation ; ScreenMode ChangeSven Gothel2011-08-112-0/+3
| | | | | | | | | | | | | | | | | | | - Remove Application Context notion in Screen/Display, use 'jogamp.common.os.android.StaticContext' - Display, Screen and Window construction is Android agnostic allowing simple GLWindow creation. - Android ScreenMode Fix: - Use unrotated screen dimension - Intercept 'orientation' configChange, which keeps running the application in case of a rotation. - ScreenMode Add: getRotatedWidth() / getRotatedHeight(), used for Screen.setScreenSize(..) which reflects the rotates dimension. - ScreenMode: getCurrentMode() allows new, not yet detected, ScreenModes
* Android Cleanup: Remove EGL header & library (compile time)Sven Gothel2011-08-112-2/+0
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* set env TARGET_PLATFORM_LIBS (linux arm cross)Sven Gothel2011-08-091-0/+1
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* Android: Add android/EGL lib for linkageSven Gothel2011-08-092-46/+44
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* incr. debug output (tests)Sven Gothel2011-08-071-0/+2
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* Android hacks: ClassLoaderUtil (vie Dex.., w/ native libs) ; Merged big jar ↵Sven Gothel2011-08-052-0/+24
| | | | ; eglGetDevice(0) fails
* add/fix: cross/egl test scriptsSven Gothel2011-08-053-6/+77
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* due to JAR *all* merge, merge *-java-src.zip -> jogl-java-src.zip as wellSven Gothel2011-08-051-9/+1
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* fix jogl.all-mobile.jar/jogl_mobile configurationSven Gothel2011-08-054-11/+13
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* Add missing incl of gluegen's stdint (win32 failed)Sven Gothel2011-08-052-0/+2
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* Complete Android cleanup (compile/apk launch)Sven Gothel2011-08-0513-0/+219
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* deployment resturcturing: combine nativewindow/jogl/newt ; newt: 'driver' ↵Sven Gothel2011-08-0542-587/+598
| | | | | | | | | | | | | | | | | | | | | separation ; android cleanup remaining all-in-one jnlp's / jars: jogl-all-awt.jnlp -> jogl.all.jar jogl-all-noawt.jnlp -> jogl.all-noawt.jar jogl-all-mobile.jnlp -> jogl.all-mobile.jar native for all above: jogl-all-natives-linux-amd64.jar jogl.all-android.apk jogl.all-android.jar more may follow for each supported platfrom ++++ - newt: proper 'driver' separation - all drivers reside now in jogamp.newt.driver.* - remove intptr.cfg / use gluegen's
* test: remove bug 502 workaround flagSven Gothel2011-08-031-3/+0
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* Renamed jogamp.newt.opengl -> jogamp.newt.egl, properly reflecting EGL ↵Sven Gothel2011-08-031-13/+8
| | | | | | dependency, not OpenGL The native impl packages utilize EGL, not opengl, to query the proper pixelformat.
* Initial android newt input event transformationRami Santina2011-08-021-1/+1
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* Adapt latest gluegen changes for crossplatform.Sven Gothel2011-08-025-24/+12
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* Enable EGL/ES1/ES2 detection/test on desktop (using mesa's libraries)Sven Gothel2011-08-011-12/+13
| | | | | Ubuntu: sudo apt-get install mesa-utils-extra libegl1-mesa libegl1-mesa-drivers libgles1-mesa libgles2-mesa
* test script cleanupSven Gothel2011-08-012-11/+16
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* Cross Test linux/armv7 script: Use es1 and es2 classesSven Gothel2011-08-011-10/+15
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* Add egl es test script for host (emu)Sven Gothel2011-07-311-0/+37
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* Add crosstest script for linux/armSven Gothel2011-07-311-0/+52
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* ES Native Libraries: Add missing GLDebugMessageHandler code ..Sven Gothel2011-07-311-0/+4
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* JOGL: Add GLBase::isGLES2Compatible()Sven Gothel2011-07-314-5/+17
| | | | | Indicates whether this GL object is compatible with OpenGL ES2, i.e. has the extension <code>GL_ARB_ES2_compatibility</code>
* NEW unit test, use bug 502 workaround property until fixed otherwiseSven Gothel2011-07-291-0/+3
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* add linux/armv7 scripts [[cross] compile clean]Sven Gothel2011-07-283-0/+60
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* test case GLWindowSven Gothel2011-07-281-2/+2
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* script: no need for custom linux-x86 on multilib platformSven Gothel2011-07-281-1/+3
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