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* Utilize GlueGen's platform independent header for stdin.h, gluegen_stdint.h, ↵Sven Gothel2011-06-1110-172/+41
| | | | | | | .. (remove local copy) - Use them for gluegen code generation - Use them for native compilation (cc)
* windows batch files: bump to 6u26Sven Gothel2011-06-099-16/+16
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* src-zip: no compression to benefit from xz/7z compressionSven Gothel2011-06-091-3/+3
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* GLBuffers fix ; GL imageSizeInBytes fix / unit tests.Sven Gothel2011-06-099-320/+11
| | | | | | | | | | - Moved implementation of prev GL imageSizeInBytes(..) -> GLBuffers.sizeof() for all GL profiles - GLBuffers.*: Added missing formats and types (GL2.1, GL3.3 and GL4.1) - GLBuffers.sizeof(): Fail fast if format/type is unhandled, or alignment invalid - Added unit test for GLBuffers.sizeof()
* Locator moved to GlueGen's IOUtil (gluegen ↵Sven Gothel2011-06-081-5/+3
| | | | a87c56c95099de5b6cbc9bd8bf6f1924a3dd6387)
* create source zip archives per defaultSven Gothel2011-05-221-12/+20
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* Add all.debug targetSven Gothel2011-05-171-0/+2
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* leave java source zip file in build folder (if BUILD_ARCHIVE=true)Sven Gothel2011-05-171-3/+10
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* NEWT/GLContext (unit test): Wait for visibility/realized ; Add clean scriptsSven Gothel2011-05-173-2/+11
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* GLSL unit tests: cleanup shader state testsSven Gothel2011-05-172-2/+4
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* JUnit Test: Add 'ruler' testcase using monitor mode's mm/pixel size.Sven Gothel2011-05-161-1/+2
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* build: Query git branch/sha1 and use it if not set and tools are available; ↵Sven Gothel2011-05-165-8/+39
| | | | | | | | | | Add Java source zip file. Query git branch/sha1 and use it if not set and tools are available. This shall improve tracking of manual generated binaries/bundles. Add Java source zip file. Contains all Java source code (incl. generated ones) enhancing IDE usage, where API doc and source browsing of libs is supported (NB/Eclipse/etc).
* Merging OutlineShape.VerticesState enum type (John Pritchard ↵Sven Gothel2011-05-051-2/+2
| | | | <[email protected]> https://github.com/syntelos/jogl/commit/05a7ec92d30e1e688b1eb7cc317cad83a0e8fd60#L0R59)
* UI Tests/Robot: Attempt to stabilize UI tests (focus/input)Sven Gothel2011-05-012-3/+4
| | | | | | | | Focus: Always programmatic, clear global focus state upfront Key/Mouse Input: Retry w/ optional focus request if lost .. Dropped redundant robot delays, ie between keypress/release.
* Fix GLDebugMessages synchronous setting ↵Sven Gothel2011-04-291-3/+3
| | | | 39a8ca392d7302831f5689979c4ce89145b732af, only set if ARB
* GLContext GLDebugMessages: Add synchronous status/dumpStack; Remove length ↵Sven Gothel2011-04-283-6/+13
| | | | | | | | in aliased glDebugMessageInsert. - GLDebugMessages add synchronous status - defaults to true - GLContext/GLDebugMessages add dumpStack() if jogl.debug.DebugGL is set - Remove param length in aliased glDebugMessageInsert.
* Fix glsl unit tests: NV needs to have explicitly turn off vsync / Fix 'sed' ↵Sven Gothel2011-04-283-9/+13
| | | | havoc: gcu_ -> mgl_ uniform names
* GetDebugMessageLogARB/AMD 'messagelog' param is return value, hence can't be ↵Sven Gothel2011-04-281-2/+2
| | | | of type String
* MacOSX/CGL Add CGLGetShareGroup()Sven Gothel2011-04-262-1/+3
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* test scriptSven Gothel2011-04-261-1/+1
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* ShaderState: 'Update' vertexAttribMap on enableSven Gothel2011-04-251-3/+4
| | | | | | | | | | | | | | | | | | ShaderProgram: - shaderCode's HashMap -> HashSet - adding HashSet for attached ShaderCode - link: allow relink, attachShader only if not yet attached - new add(gl, ShaderCode, ..) method, allowing compile/attach pre linkage - remove boxing of integer 'id', use generics style (warnings) - rename: glReplaceShader -> replaceShader, glUseProgram -> useProgram - fix: replaceShader - hashCode _is_ 'id' ShaderCode: - remove boxing of integer 'id', use generics style (warnings) - hashCode _is_ 'id' ShaderUtil: Use generics style (warnings), static names
* test scriptsSven Gothel2011-04-252-5/+15
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* Fixed a few GL method's String parameter (explicit gluegen String declaration)Sven Gothel2011-04-241-1/+22
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* Add unified support for GL_ARB_debug_output and GL_AMD_debug_output.Sven Gothel2011-04-243-1/+12
| | | | | | | | | | | | | | | | | | | | | | If GL_ARB_debug_output is not available, but GL_AMD_debug_output exist, fallback to the latter, offering generic aliased methods translating the delta (AMD category <-> ARB source/type). Generic aliased methods reside in GLContext* Enable/Disable via GLContext and GLAutoDrawable. To enable the GLDebugOutput feature GLContext.enableGLDebugMessage(true) or GLContext.setContextCreationFlags(GLContext.CTX_OPTION_DEBUG) shall be called _before_ context creation via GLContext.makeCurrent()! In case GLAutoDrawable is being used, GLAutoDrawable.setContextCreationFlags(GLContext.CTX_OPTION_DEBUG) shall be issued before context creation via GLContext.makeCurrent()!. After context creation, the GLDebugOutput feature may be enabled or disabled at any time using this method. Verify both unit tests for usability.
* ShaderState: Validated impl./state-handling / Added commentsSven Gothel2011-04-221-4/+8
| | | | | | Capable of glBinAttribLocation(..) Proper state check (has program, linked program, ..) for attrib/uniform methods.
* copy all fonts and shader to build folder, allowing ide debuggingSven Gothel2011-04-222-2/+12
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* ant all.ide target: use all debug flags (+vars)Sven Gothel2011-04-222-2/+9
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* Add GL: glGetBufferSize(int buffer) - buffer size tracking, and add comments ..Sven Gothel2011-04-222-2/+23
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* resolve conflictsSven Gothel2011-04-081-0/+1
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* Merge: merged with sgothelRami Santina2011-04-083-9/+9
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| * FIX: Refactor GLArrayData and all it's implementations/sub-interfaces (VBO ↵Sven Gothel2011-04-083-9/+9
| | | | | | | | | | | | | | | | | | | | target, comments, names) VBO target: Allowing ELEMENT_VERTEX_ARRAY w/o corresponding GLSL/Fixed attribute Names: Clarified method named. Comments: Added and fixed comments
* | Added demo GPU Resolution Indep UI - Button;Rami Santina2011-04-081-1/+2
|/ | | | | | | | | RIButton - resolution independent vector based button UINewtDemo01 --> shows a testcase of a button rendered on scene. controls: 1/2: zoom in/out 4/5: increase/decrease shape/text spacing 6/7: increase/decrease corner size 0/9: rotate.
* all.ide: add one.dir to update build/jar/Sven Gothel2011-04-021-1/+1
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* Jogl build: Rebuild jar files if shaders were updatedSven Gothel2011-04-021-1/+9
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* archive tga resultsSven Gothel2011-04-012-0/+9
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* Graph Unit tests must have NEWT in the name / Also added UI lockingSven Gothel2011-04-011-3/+3
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* Add graph shaders and fonts ..Sven Gothel2011-04-012-3/+18
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* integrated typecast into jogamp. treeSven Gothel2011-04-011-1/+8
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* Merge remote-tracking branch 'barcsikattila/bug_481'Sven Gothel2011-03-2115-0/+3201
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| * Fixing build errors on Solaris systems. FIX: 481Barcsik Attila2011-03-1215-0/+3201
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* | Cleanup JNI/JAWT C Header with copyright statementSven Gothel2011-03-1815-5496/+147
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* Merge remote-tracking branch 'remotes/mbien/master'v2.0-rc2Sven Gothel2011-03-022-355/+511
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| * added GL reference pages crawler script for automatic ↵Michael Bien2011-02-282-355/+511
| | | | | | | | native-taglet.properties generation.
* | Fix public javadoc (add all com.jogamp.* packages)Sven Gothel2011-03-011-1/+1
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* | tests for native SWTSven Gothel2011-03-012-2/+9
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* | Fix TestSharedContextListAWT: Use in-thread simple frame construction, which ↵Sven Gothel2011-03-012-0/+2
| | | | | | | | somehow solves the problem on Windows having no height
* | Add junit.run.awt.singletest target for cmdline verificationSven Gothel2011-03-011-0/+25
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* | SWTAccessor: Fix type casting int/long - better long usage determinationSven Gothel2011-02-281-0/+1
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* | SWT/JOGL: Native SWT binding testSven Gothel2011-02-285-6/+9
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* GLProfile: More Tolerant for missing features; MacOSX: Fix External Context ↵Sven Gothel2011-02-266-16/+128
| | | | / SWT; SWT Test: Distinguish awt/headless and main-thread (osx) swt launch