Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Android Elektron/RedSquare use bpp 5/6/5 | Sven Gothel | 2011-10-07 | 2 | -2/+3 |
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* | Android test launcher manifest: add external storrage permission for trace | Sven Gothel | 2011-10-07 | 1 | -0/+2 |
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* | NEWT/Android: Add TRANSLUCENT feature / Demo: 'GearsES2T' | Sven Gothel | 2011-10-06 | 4 | -0/+42 |
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* | test script | Sven Gothel | 2011-10-06 | 1 | -2/+2 |
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* | Android: launcher manifest: adding INTERNET permission for NV's perfhud | Sven Gothel | 2011-10-06 | 1 | -0/+1 |
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* | adb scripts: pass through '$*' for device naming, ie '-s device00:5555' or ↵tegra-graph-shader_dosplit_nodiscard-ok | Sven Gothel | 2011-10-04 | 3 | -10/+10 |
| | | | | '-s 390adf8383' | ||||
* | Graph Shader Simplification, 'a'/'b' redefined; GraphUI 2-pass demo; | Sven Gothel | 2011-10-04 | 3 | -8/+24 |
| | | | | | | | | | | | | | | | | | | | | | | | Graph Shader Simplification - remove enable factor and 2nd 'discard' branch - use build-in 'max'/'clamp' functions, supposed to be faster Graph Shader 'a'/'b' redefined - 'a' is 1-pass shader only - 'b' is 2-pass incl. (1st pass + 2nd pass) - Works well on ARM Mali-400 MP (Galaxy S2). - Doesn't work on NV tegra2 (P1202: Texture's gl states do not match with shader's), however 2-pass on mobile seems to be overkill for now. We may create a workaround (switch shader ..). GraphUI 2-pass demo; - Propagate renderModes and texSize to UIShape's render(..) - TODO: Remove GL dependency in UIShape, maybe use a callback or visitor model - Adding GarpUI 2-pass launcher (Android and Standalone) | ||||
* | Graph: Reflect shader name change in impl. TODO: Use/switch to 2nd pass shader | Sven Gothel | 2011-10-02 | 1 | -2/+2 |
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* | scripts .. | Sven Gothel | 2011-10-01 | 2 | -2/+2 |
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* | Android launcher manifest: Commented out feature glEsVersion per application | Sven Gothel | 2011-09-30 | 1 | -0/+4 |
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* | Merge branch 'android-tegra-playground' of git://github.com/sgothel/jogl ↵ | Rami Santina | 2011-09-30 | 1 | -1/+5 |
|\ | | | | | | | into android-tegra-playground | ||||
| * | test scripts | Sven Gothel | 2011-09-30 | 1 | -1/+5 |
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* | | Android manifest add uses es2 | Rami Santina | 2011-09-30 | 1 | -0/+2 |
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* | | Merge branch 'android-tegra-playground' of git://github.com/sgothel/jogl ↵ | Rami Santina | 2011-09-30 | 3 | -0/+32 |
|\| | | | | | | | into android-tegra-playground | ||||
| * | Android: Use standard launch mode; Add default actions to NewtBaseActivity; ↵ | Sven Gothel | 2011-09-30 | 2 | -4/+32 |
| | | | | | | | | Add RedSquare ES1 + ES2 | ||||
| * | scripts | Sven Gothel | 2011-09-30 | 1 | -0/+4 |
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* | | Allow Android activity launch from another app. | Rami Santina | 2011-09-30 | 1 | -4/+8 |
|/ | | | | | | | android:exported tag allows activity to be launched from another applications and other user id. launch mode standard allows multiple instances. | ||||
* | test script | Sven Gothel | 2011-09-30 | 1 | -2/+2 |
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* | Android/Demos: Add ElektronenMultiplizierer (fix shader and keylistener ↵ | Sven Gothel | 2011-09-28 | 5 | -5/+19 |
| | | | | add/remove) | ||||
* | Android: Add jogl-test manifest. APK scripts | Sven Gothel | 2011-09-28 | 3 | -0/+25 |
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* | Android Activity Launching (jogl.test) | Sven Gothel | 2011-09-28 | 4 | -28/+62 |
| | | | | | | | | | | | | | | | | Launching activity is in: jogl.android-launcher.apk and directly derives from NewtLauncherActivity. It daisy chains apk's via ClassLoaderUtil: - gluegen-rt.apk - jogl.all-android.apk - jogl.test.apk (*) (*) This has to made configurable so the generic NewtLauncherActivity can be reused by any user application. After preparing the ClassLoader (see above), NewtLauncherActivity instanciates the configurable user Activity and passes all it's activity calls down to it. | ||||
* | NEWT/OSX: Enable OSX | Sven Gothel | 2011-09-27 | 1 | -4/+3 |
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* | NEWT/OSX: 'Better' child window positioning, still, after reparenting into ↵ | Sven Gothel | 2011-09-27 | 1 | -2/+2 |
| | | | | | | | | | parent, a white window rectangle remains. .. we also need to understand the absolute screen position better, ie. when required and when not (at window creation currently). | ||||
* | test script .. | Sven Gothel | 2011-09-27 | 1 | -4/+7 |
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* | NEWT/JOGL: MacOSX Update | Sven Gothel | 2011-09-25 | 1 | -0/+1 |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Feature related: - Added always-on-top - Added translucency - Child Window Position - AWT parent: manual traverse up the tree and calc position on screen (Problem: the parent view rect is not at the proper position, but covers the whole frame) EDTUtil related: - Works now w/ AWT ot headless (again) - OSX native JNI callbacks gathering JNIEnv properly and attaches/detaches thread. - AWT case: using AWT-Event which properly dispatches our cocoa events - MainThread (headless) case: Fork off thread w/ main class and kick off NSApp run(). This leads to same behavior as w/ AWT case. - Using DefaultEDTUtil - Cleanup MainThread (implements EDTUtil) - Currently not used as EDTUtil (osx), just as launcher - Removed EDTUtil impl code, reuse DefaultEDTUtil - Cleanup AWTEDTUtil (implements EDTUtil) - Currently not used as EDTUtil (osx) | ||||
* | NativeWindow/OSX: Add nativewindow_macosx lib and nativewindow.os.macosx.jar ↵ | Sven Gothel | 2011-09-25 | 2 | -3/+32 |
| | | | | for 'GetLocationOnScreen()' | ||||
* | test scripts | Sven Gothel | 2011-09-24 | 1 | -2/+7 |
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* | Use new JNILIbLoaderBase addNativeJarLibs(all, atomic) for JOGL, ↵ | Sven Gothel | 2011-09-24 | 1 | -2/+3 |
| | | | | NativeWindow and NEWT; no more LD_LIB_.. in setenv.sh for test scripts | ||||
* | Adding html launch type and page for new 'NApplet', using new TempJarCache ↵ | Sven Gothel | 2011-09-23 | 1 | -1/+1 |
| | | | | for native libs. | ||||
* | test scripts: use build/lib for JOGL native lib access (will be removed though) | Sven Gothel | 2011-09-23 | 1 | -3/+10 |
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* | Remove native lib cg from jogl native lib jar | Sven Gothel | 2011-09-21 | 2 | -0/+2 |
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* | remove jogl.cg.jar from jogl.all*.jar | Sven Gothel | 2011-09-21 | 1 | -3/+2 |
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* | Remove obsolete WinCE .lib files | Sven Gothel | 2011-09-21 | 6 | -0/+0 |
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* | test scriptsv2.0-rc3 | Sven Gothel | 2011-09-16 | 2 | -3/+4 |
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* | test scripts | Sven Gothel | 2011-09-16 | 2 | -4/+5 |
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* | test scripts | Sven Gothel | 2011-09-16 | 2 | -5/+6 |
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* | test script | Sven Gothel | 2011-09-15 | 1 | -1/+1 |
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* | NEWT (Manual) Test Case: Add fullscreen and alwaysOnTop at window creation | Sven Gothel | 2011-09-15 | 1 | -2/+2 |
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* | ant build: don't delete jar/lib on 'one.dir', but 'clean' only | Sven Gothel | 2011-09-15 | 1 | -5/+2 |
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* | Minor edits: generics, test script | Sven Gothel | 2011-09-14 | 1 | -2/+2 |
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* | Remove duplicates in jogl.test.jar, jogl.util.jar, jogl.util.fixedfuncemu.jar | Sven Gothel | 2011-09-14 | 2 | -17/+9 |
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* | jogl test.compile post one.dir, before zip archive | Sven Gothel | 2011-09-14 | 1 | -4/+4 |
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* | Don't generate android.jar pre default, incl atomic jar/jnlp in 7z | Sven Gothel | 2011-09-13 | 1 | -16/+18 |
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* | Promote jogl.test.jar to build/jar | Sven Gothel | 2011-09-11 | 9 | -10/+9 |
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* | disable test of NV swap group - but add explicit test case (disabled) for ↵ | Sven Gothel | 2011-09-09 | 1 | -5/+3 |
| | | | | documentation purposes | ||||
* | test scripts | Sven Gothel | 2011-09-09 | 2 | -23/+21 |
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* | NEWT/ScreenMode: X11 fixes ; Ensure Screen's size is set if screenMode ↵ | Sven Gothel | 2011-09-08 | 1 | -2/+15 |
| | | | | | | | | | | | | | | | | | | changed ; Enhanced tests; Catch NV/XRANDR/GL bug X11 fixes - X11Screen properly uses it's display's connection decorated in lock/unlock (for ScreenMode etc) Ensure Screen's size is set if screenMode changed - ScreenImpl's ScreenModeListener updates it's screen size so 'external' changes will be detected. Enhanced tests - Verify more data rel. ScreenMode Catch NV/XRANDR/GL bug - Read TestScreenMode01NEWT/TestScreenMode01bNEWT comments | ||||
* | test scripts | Sven Gothel | 2011-09-07 | 2 | -7/+8 |
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* | test scripts | Sven Gothel | 2011-09-06 | 3 | -15/+18 |
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* | Complete translucency support for Win32 - tested w/ NEWT | Sven Gothel | 2011-09-04 | 7 | -6/+50 |
| | | | | | | | https://jogamp.org/bugzilla/show_bug.cgi?id=517 - Adding some Windows DWM entries to GDI (manual) for translucency support - Add translucency setting in WindowsWGLGraphicsConfiguration* |