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* Fix regression of commit 6c346d98f04e2355210960fe9ffde47432f04d62, where VBO/...Sven Gothel2011-08-222-5/+5
* test scripts: use new demos.gl2 locationSven Gothel2011-08-221-5/+5
* win32 test scripts: use new *all* locationsSven Gothel2011-08-226-11/+14
* NewtVersionActivity: Remove 'gears' test; Version Info: Drop NativeWindow/New...Sven Gothel2011-08-223-9/+11
* Misc Rename/Reloc; GLArrayData*/PMVMatrix enhancments; Test fixes/adds (Gears...Sven Gothel2011-08-224-27/+27
* NEWT/Android Fix: Display/Screen/Window creation ; ScreenMode ChangeSven Gothel2011-08-112-0/+3
* Android Cleanup: Remove EGL header & library (compile time)Sven Gothel2011-08-112-2/+0
* set env TARGET_PLATFORM_LIBS (linux arm cross)Sven Gothel2011-08-091-0/+1
* Android: Add android/EGL lib for linkageSven Gothel2011-08-092-46/+44
* incr. debug output (tests)Sven Gothel2011-08-071-0/+2
* Android hacks: ClassLoaderUtil (vie Dex.., w/ native libs) ; Merged big jar ;...Sven Gothel2011-08-052-0/+24
* add/fix: cross/egl test scriptsSven Gothel2011-08-053-6/+77
* due to JAR *all* merge, merge *-java-src.zip -> jogl-java-src.zip as wellSven Gothel2011-08-051-9/+1
* fix jogl.all-mobile.jar/jogl_mobile configurationSven Gothel2011-08-054-11/+13
* Add missing incl of gluegen's stdint (win32 failed)Sven Gothel2011-08-052-0/+2
* Complete Android cleanup (compile/apk launch)Sven Gothel2011-08-0513-0/+219
* deployment resturcturing: combine nativewindow/jogl/newt ; newt: 'driver' sep...Sven Gothel2011-08-0542-587/+598
* test: remove bug 502 workaround flagSven Gothel2011-08-031-3/+0
* Renamed jogamp.newt.opengl -> jogamp.newt.egl, properly reflecting EGL depend...Sven Gothel2011-08-031-13/+8
* Initial android newt input event transformationRami Santina2011-08-021-1/+1
* Adapt latest gluegen changes for crossplatform.Sven Gothel2011-08-025-24/+12
* Enable EGL/ES1/ES2 detection/test on desktop (using mesa's libraries)Sven Gothel2011-08-011-12/+13
* test script cleanupSven Gothel2011-08-012-11/+16
* Cross Test linux/armv7 script: Use es1 and es2 classesSven Gothel2011-08-011-10/+15
* Add egl es test script for host (emu)Sven Gothel2011-07-311-0/+37
* Add crosstest script for linux/armSven Gothel2011-07-311-0/+52
* ES Native Libraries: Add missing GLDebugMessageHandler code ..Sven Gothel2011-07-311-0/+4
* JOGL: Add GLBase::isGLES2Compatible()Sven Gothel2011-07-314-5/+17
* NEW unit test, use bug 502 workaround property until fixed otherwiseSven Gothel2011-07-291-0/+3
* add linux/armv7 scripts [[cross] compile clean]Sven Gothel2011-07-283-0/+60
* test case GLWindowSven Gothel2011-07-281-2/+2
* script: no need for custom linux-x86 on multilib platformSven Gothel2011-07-281-1/+3
* gl header cfg: use __unix__ define, instead of all avail variations (linux, s...Sven Gothel2011-07-283-3/+3
* build: add linux/armv7 support ; only add resources once w/o java sourceSven Gothel2011-07-284-18/+98
* Use GlueGen Platform's OSType enumSven Gothel2011-07-211-5/+5
* Fix NEWT GL ctx/offscreen (GPUMemSec..) tests: Use pbuffer (i.e. hw accel GL ...Sven Gothel2011-06-263-4/+7
* add property 'nativewindow.x11.mt-bug' to test script ..Sven Gothel2011-06-261-5/+10
* Woraround for bug 502: X11/NEWT Stalling due to libX11/XCB Multithreading bug...Sven Gothel2011-06-261-0/+2
* Minor editing (compile script, X11Window.c - cleanups)Sven Gothel2011-06-121-1/+1
* test bat/sh files edit ..Sven Gothel2011-06-113-4/+10
* Utilize GlueGen's platform independent header for stdin.h, gluegen_stdint.h, ...Sven Gothel2011-06-1110-172/+41
* windows batch files: bump to 6u26Sven Gothel2011-06-099-16/+16
* src-zip: no compression to benefit from xz/7z compressionSven Gothel2011-06-091-3/+3
* GLBuffers fix ; GL imageSizeInBytes fix / unit tests.Sven Gothel2011-06-099-320/+11
* Locator moved to GlueGen's IOUtil (gluegen a87c56c95099de5b6cbc9bd8bf6f1924a3...Sven Gothel2011-06-081-5/+3
* create source zip archives per defaultSven Gothel2011-05-221-12/+20
* Add all.debug targetSven Gothel2011-05-171-0/+2
* leave java source zip file in build folder (if BUILD_ARCHIVE=true)Sven Gothel2011-05-171-3/+10
* NEWT/GLContext (unit test): Wait for visibility/realized ; Add clean scriptsSven Gothel2011-05-173-2/+11
* GLSL unit tests: cleanup shader state testsSven Gothel2011-05-172-2/+4