| Commit message (Collapse) | Author | Age | Files | Lines |
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changes
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the property 'generic.junit.run.newt.headless.include.pattern'
to run target 'generic.junit.run.newt.headless' multiple times for different unit tests
must be unset within the caller space of ant.
also fixed other occasions (never really worked on multiple calls).
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- Proper handling if junit is disabled
- Use proper class pattern, java.dir.junit already contains base folder ;-)
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respective (renamed) scripts.
Added junit.run.console target in build.xml
build-test.xml
- Moves all results.test artifact moving from current directory into test-zip-archive target,
reducing duplication.
- junit.run.console: Added proper dependencies etc
Renamed scripts to match junit.run.console:
junit-linux-x86_64-headless.sh -> junit-linux-x86_64-console.sh
junit-linux-armv6hf-headless.sh -> junit-linux-armv6hf-console.sh
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TestShutdownCompleteNEWT revealed that EGLDrawableFactory won't be properly
re-created within subsequent GLProfile/GLDrawableFactory initSingleton()
after a GLProfile.shutdown() call.
Hence after the shutdown() call, subsequent GLProfile have no EGLDrawableFactory available and hence may not have a default device existent in case no desktop-factory is available.
Allow EGLDrawableFactory to be re-created after a shutdown().
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screen position directly w/o locking.
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in test case
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clean ExclusiveContextThread
No, this does not resolve the issue - but is the proper test case.
ExclusiveContextBase10 also gets the preVis test.
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NVIDIA 440.36 using FBO
Tested with com.jogamp.opengl.test.junit.jogl.tile.TestTiledPrintingGearsNewtAWT,
which crashes in native makeCurrent of NV driver gl-core when using SurfacelessCtx.
Therefor we had to revert the commit 4fe9e1dfa67f4e5d614f48c02ad88e4cdd1ed415
enabling SurfacelessCtx with NV driver >= 430.40.
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First step disables all AWT and SWT unit tests.
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closing)
Commit d5ba4cae824087879a4857e20961a95da04eaebb clarified and simplified the lifecycle of a PointerImpl instance, i.e. drop its resurrection in
PointerImpl.validateHandle() in favor of a hard exception.
This caused detection of subsequent PointerImpl lifecycle issues,
as instances were not fully destroyed on Display closing and
references not null'ed in Display and Screen instances.
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launch script test-demo-launcher0.sh: Tested with '-Xcheck:jni'
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disables PointerIcon usage in general.
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rules (launch script w/ key tracker)
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Misc:
- Remove unused SysExit..
- showFPS=true default
- allow setting 'useDoubleBuffer' via '-single'
- demos.es2.GearsES2: Don't be verbose on display even w/o animator
IF '-noanim', issue glWindow.display() from main thread
instead of using the animator thread otherwise.
This shall test the swap buffering code in single threaded mode!
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The launcher script also allows inflating classes and native libs to test impact on Raspberry Pi 3 Model B+.
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commit 453f80e38bcb0945e7eac27a5917dce9bdc6446b added disabling the tracker,
however the NEWT usage didn't cover all mouse tracker null pointer.
Further, let's initialize and spawn off the threads only at first getSingleton() call
not at class initialization earlier.
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Adding new classes DRMLib (gluegen of drm + gbm), DRMUtil and DRMMode GBMDummyUpstreamSurfaceHook
to new package jogamp.nativewindow.drm, allowing full awareness of DRM + GBM within NativeWindow for JOGL + NEWT.
DRMMode replaces the previous native code of collecting drmMode* attributes: active connector, used mode, encoder etc
and also supports multiple active connectors.
DRMUtil handles the global static drmFd (file descriptor), currently only the GNU/Linux DRM device is supported.
GBMDummyUpstreamSurfaceHook provides a simple dummy GBM surface.
NativeWindow provides the new nativewindow_drm.so and nativewindow-os-drm.jar,
which are included in most 'all' jar packages.
build property: setup.addNativeEGLGBM -> setup.addNativeDRMGBM
Changes NativeWindowFactory:
- TYPE_EGL_GBM -> TYPE_DRM_GBM while keeping the package ID of '.egl.gbm' for NEWT (using EGL)
- Initializing DRMUtil at initialization
Changes EGLDrawableFactory:
- Using native GBM device for the default EGL display creation instead of EGL_DEFAULT_DISPLAY.
This resolves issues as seen in Bug 1402, as well in cases w/o surfaceless support.
- GL profile mapping uses surfaceless when available for GBM,
otherwise uses createDummySurfaceImpl (dummy GBM surface via GBMDummyUpstreamSurfaceHook)
- createDummySurfaceImpl uses a dummy GBM surface via GBMDummyUpstreamSurfaceHook
- DesktopGL not available with GBM, see Bug 1401
NEWT's DRM + GBM + EGL Driver
- Using DRMLib, DRMUtil and DRMMode, removed most native code but WindowDriver swapBuffer
- ScreenDriver uses DRMMode, however currently only first connected CRT.
- WindowDriver aligns position and size to screen, positions other than 0/0 causes DRM failure
- WindowDriver reconfigure n/a
NEWT TODO:
- DRM Cursor support (mouse pointer)
- Pointer event handling
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- EGLSurface: Factor out 'eglCreate[Platform]WindowSurface'
NEWT egl.gbm.WindowDriver
-- Properly use GBM fourcc format and use as visualID
for GBM surface creation and EGL config selection
-- Create eglSurface within this class
-- Hook up GBM/DRM page flip (not working yet, no visible artifacts - no swap)
- ProxySurfaceImpl.surfaceSwap() call upstreamSurface's implementation if available
TODO: 'Permission denied' calling:
- drmSetMaster (optional)
- drmModeSetCrtc
- drmModePageFlip
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GBM driver is now under egl/gbm subpackage and has been replaced by bcm_vc_iv boilerplate.
Native code is reentrant capable and cleaned up.
TODO: EGLDisplayUtil work with SharedResourceRunner
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Also issue the orderFront0 call within createWindow1 (aligned with IOS code)
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argument. Method only changes state.
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To allow proper testing of whether all AppKit calls are performed on its Main-Thread where required,
we inject the libMainThreadChecker.dylib when property 'nativewindow.debug.OSXUtil.MainThreadChecker' is set.
See <https://developer.apple.com/documentation/code_diagnostics/main_thread_checker?language=objc>
Lib-Name: /Applications/Xcode.app/Contents/Developer/usr/lib/libMainThreadChecker.dylib
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Culprit of the crash and the non propagated action on NSApp main-thread
was _simply_ our OSXUtil_KickNSApp() 'kick alive'
NSApplicationDefined NSEvent sent to the NSApp.
Java11's NSApp code overrides sendEvent and handles
NSApplicationDefined + subtype=ExecuteBlockEvent
using the given data1 as a function pointer. 8-O
ExecuteBlockEvent defined as 0, which we have sent.
Simply passing subtype=8888 avoids this side-effect.
Whether it is still required to KickNSApp() is another question.
+++
Further, make code a bit more robuts regarding the offscreenSurfaceLayer
at JAWTWindow invalidate. I.e. if still not detached, do the late cleanup there.
This just in case the OSX Context callback to disassociate the drawable
has been missed.
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and No10BitColorCompOffscreen
Further enhance unit tests TestGLProfile03NEWTOffscreen,
i.e. test all meta profile types on all offscreen drawable types (fbo, pbuffer and bitmap).
Align unit test name numbers of TestGLProfile01NEWT to TestGLProfile03NEWTOffscreen.
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failure on unsupported GL data format/type
GLPixelBuffer.GLPixelAttributes::convert(GL, int, boolean) failed on unsupported GL data format/type
On Mesa/AMD for GLPBuffer chosen GLCaps used rgba 10/10/10/2
and the GLContext set default values:
GL_IMPLEMENTATION_COLOR_READ_FORMAT: 0x1908 GL_RGBA
GL_IMPLEMENTATION_COLOR_READ_TYPE: 0x8368 GL_UNSIGNED_INT_2_10_10_10_REV
GLPixelBuffer.GLPixelAttributes::getPixelFormat(int format, int type)
currently does not handle the type GL_UNSIGNED_INT_2_10_10_10_REV
and hence returned a null PixelFormat.
Therefor the ctor GLPixelAttributes failed and threw the exception:
"Caught GLException: Could not find PixelFormat for format and/or type:
PixelAttributes[fmt 0x1908, type 0x8368, null]"
This fix has the GLContext default values pre-validated in the convert(..) method
and to use default GL_RGBA and GL_UNSIGNED_BYTE fallback values if not supported.
This is most important to be future proof.
Later we may shall add these 32bit coding 2+10+10+10 and its reverse.
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version/profile, also ..
also, if requested version is within GL3CompatNonCompliant valid range, i.e. < 3.1,
the detected actual version will be clipped for valid mapping to the requested data.
Here it might be essential to know, that all versions are being 'scanned'
via mapGLVersions from high to low.
Therefor Version 3.0 would be tried before 2.0
and both will be mapped to the clipped actual version 3.0.
The true actual version could be the maximum, however,
using the very same would lead to trying an invalid unavailable GLProfile.
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as introduced while hacking on iOS.
- Builds on MacOS, Windows and GNU/Linux now.
- All but 2 tests passed on Windows
- GNU/Linux AMD GPU regression
-- 1) No compat profiles on X11 device
-- 2) Remaining core only profiles disclose buggy GLProfile selection
-- This needs to be fixed pre-release
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[illegal reflective access]
Avoid illegal reflective access to sun.awt.SunToolkit.awtLock/Unlock on Java9+
Apparently these give a performance benefit on X11 by avoiding taking
the AWT global lock, and instead only taking a Java lock defined in
sun.awt.SunToolkit. But this has thrown a warning since Java 9, and will
soon be illegal. If a performance problem remains on X11, we'll need to
find another solution.
Orig patch by Wade Walker.
This patch only skips utilizing said API on Java9+
while maintaining orig code path for Java8.
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The OpenJDK JAR files within this folder
only conveniently serve to compile JOGL on all platforms.
They were extracted from Debian 10's 'libopenjfx-java' package version 11.0.2+1-1
See copyright (also extracted from package above) for (c) details.
Note: This is similar to our SWT injection etc.
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If gluegen was cleaned, the GlueGenTask would be absent, which would
cause a failure in jogl clean (even though GlueGenTask isn't needed in
the clean target). So, modified the jogl build so it doesn't load
GlueGenTask in the clean target.
Orig commit by Wade Walker.
This alternative patch uses the ant target common.gluegen.init
to define the 'gluegen' task post gluegen compile check and pre 'gluegen' call,
avoiding the if-then-else ant-task state query:
<equals arg1="${ant.project.invoked-targets}" arg2="clean" />
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Complements patch 63e31d05ad9f1df99663997c2f04ad086f29c8fc
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Was removed mostly via commit 63e31d05ad9f1df99663997c2f04ad086f29c8fc
We have 2 choices building for java8 under java11:
1) use source, target and bootclasspath options
2) use release option
It is said that (2) is not yet accurate enough
and (1) shall be favored as it guarantees no java>8 class leak
from the build JDK.
This patch is isolated to allow removal of said bootclasspath
if desired by anybody
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(sgothel: This cherry picked merge will be refined)
Also removed a couple of duplicate "source" tags in javac tasks.
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branches, also re-add bootclasspath
Refines commit df7c0ad3b98d3520f023e026b6163bcba2c7ee7e
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Note: Two subsequent commit will add some required change in the
native UIWindow/UIView creation methods to actually make the NEWT view being displayed ;-)
The demo 'com.jogamp.opengl.demos.ios.Hello' demonstrated a standard NEWT application
running on iOS.
Previous NativeWindow wrap-around demo is preserved in 'com.jogamp.opengl.demos.ios.Hello1'.
Tested on ipad 11'inch arm64 and x86_64 simulation:
- Using GearsES2 demo
- PixelScale 1f, 2f and 0f - last two using max pixel scale
- Touch w/ GearsES2 works:
-- 1 finger rotate
-- 2 finger drag
-- 2 finger pinch-zoom gesture detection
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