| Commit message (Collapse) | Author | Age | Files | Lines |
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blocking
Set NSOpenGLContext's NSView via [NSOpenGLContext setView:]
on the main-thread as enforced since XCode 11 using SDL macosx10.15, using Runnable SetNSViewCmd.
This operation must be performed async w/o blocking to allow
other tasks locking the NativeSurface on main-thread to complete.
Further, since [NSOpenGLContext setView:] acquired the CGLContext lock,
it can't be locked until this task has been completed.
Worst case scenario for a late [NSOpenGLContext setView:] issuance
might be corrupt initial frame(s) displayed.
Since all concurrent locking is performed within JOGL,
the unlocked CGLContext window risk is only academic.
However, if native 3rd party toolkits take share control,
we might have a situation.
+++
SetNSViewCmd is issued @ makeCurrent() now as opposed to createContext(..)
and associateDrawable(true). The latter was actually late as well,
as it also happened after makeCurrent when updating the drawable
association. It also missed setting a null NSView when detached!
release() will also set a null NSView if called after associateDrawable(false).
SetNSViewCmd will only be issued if the NSView has been changed,
i.e. first makeCurrent() or changing the drawable.
If issued, makeCurrent() will not lock the underlying CGLContext
and hence allow SetNSViewCmd to perform - see above.
+++
NSViewDescriptor class structure replaces the less convenient method 'getNSViewHandle(..)',
exposing all collected drawable characteristics as fields.
NSViewDescriptor also respects a ProxySurface's OPT_UPSTREAM_SURFACELESS mode,
which results in not using any underlying NSView - similar to OPT_UPSTREAM_WINDOW_INVISIBLE.
This change ensures that all surfaceless GL operations will not use any NSView.
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Thanks to Phil Jordan, who is debating certain build issues of JOGL with me,
we figured that certain generated header files ended up in the wrong build folder.
E.g. on GNU/Linux, jogamp_nativewindow_windows_GDI.h ended up in build-x86_64/nativewindow/gensrc/native/drm/
This happens due to the new java11 way of generating header files using javac.
Per default, all referenced files are being compiled and header files were generated
in this case for all of them using the given '-h location' argument.
Since nativewindow generates headers for the new drm functionality first (where available),
all headers of all included referenced classes ended up in this drm build location.
Subsequent javac was skipped 'thanks' to the already existing class files ;-)
This patch disables implicit class file creation when explicitly generating headers only
using the javac argument '-implicit:none'.
This is done for the whole JOGL project (nativewindow, jogl and newt).
Other JogAmp modules should not be concerned due to the lack of overspecific
platform parts ..
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libraries for testing
Used for testing Bug 1422 on Windows via qemu-kvm
using Mesa 19.3.2 <https://github.com/pal1000/mesa-dist-win/releases>.
Here I dropped the native libs to C:\temp and moved the C:\Windows\System32\OpenGL32.dll
out of sight by renaming it.
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native DPI toolkit aware platforms (Linux, Windows)
NEWT + NewtCanvasAWT:
Maybe create "interface ScalableSurface.Upstream {
void pixelScaleChangeNotify(final float[] curPixelScale, final float[] minPixelScale, final float[] maxPixelScale); }"
to allow downstream to notify upstream ScalableSurface implementations like NEWT's Window to act accordingly.
+++
AWT GLCanvas: Add remark where to add the potential pixel scale.
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input if not visible.
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compensation like 'DPIUtil.useCairoAutoScale()'
We can't use DPIUtil's 'autoScaleUp(..)' method on non-native DPI scaling platforms
as it uses a scale-factor of 1f if the higher toolkit compensates, i.e. 'DPIUtil.useCairoAutoScale()'.
Since NEWT uses X11 and GDI directly, which are not DPI scale-aware,
we have to drop the semnatics of 'DPIUtil.useCairoAutoScale()'
and merely use the actual 'deviceZoom'.
This was proposed by Marcel Au in the first place.
At least I understand these semantics by now.
+++
Additionally NewtCanvasSWT.SWTNativeWindow needs to return the 'deviceZoomScaleUp(..)'
values for returning its size in window- and pixel-units (surface).
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commenting on child-window orderOut
Actual small change is to have child-NSWindow to use '[myWindow orderWindow: NSWindowAbove relativeTo:..'
instead of 'orderFront' in creation and use the simple 'orderFront' to set a top-level NSWindow visible.
Adding comment why we can't use 'orderOut' on child-NSWindow setting it invisible,
this is due to OSX 10.7 changes and testing detaching the child-window from its parent
causes havoc w/ SWT at least.
Hence we only issue 'mWin orderWindow: NSWindowOut relativeTo:..]' and the result is
having the child-NSWindow below the application.
This in turn will make it visible again when moving the application around,
as this child-NSWindow will no more follow the position.
Suggestion is to have this 'fake invisible' child-NSWindow to be moved
out of the overal viewport (all screens).
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independent UI interaction coding
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deadlocks on OSX and Windows
Essentially same code path as NewtCanvasSWT
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(its a property!)
Missed the SWT headless unit tests altogether ;-)
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pattern
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MacOS (fixes NewtCanvasSWT on SWT positioning)
Newt's OSX Window consist out of NSView wrapped up within its own NSWindow.
It's position is being set via its NSWindow's client-area position on screen (frame),
which we derive from NSView's client-area position.
When NEWT reparents into a new 'window',
on OSX it uses the parent's NSView and its NSWindow
to attach its own NSView and NSWindow as a subview and childwindow.
SWT's OSX implementation uses NSView's for each Compositor,
but an individual NSWindow is only established for the Shell (Window).
An oversight in Nativewindow and NEWT's coordinate translation:
'top-left view <-> top-left screen'
by missing the 'view <-> window' translation caused this whole issue.
The oversight occured as NEWT's 'view <-> window' translation
had no impact due to its 1-view to 1-window mapping.
Fixing the coordinate translation resolves the mess
for SWT and for potential other toolkits on OSX.
NewtCanvasSWT behaves same on OSX as on X11 etc finally.
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Due to issues on MacOS, added the src.zip for MacOS as well.
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TestGLCanvasSWTNewtCanvasSWTPosInTabs (2/2)
Complete merging unit tests.
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regardless of High-DPI
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layout using NewtCanvasSWT on MacOSX with High-DPI Retina
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cross-compilation 32bit on 64bit
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compilation - as 32bit builds are no more supported since SWT 4.10
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reverting commit cb092e517461b3047c966c38e92668010a3b7ef6
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Even w/ commit fb211581fefc994d1458a2a74801dfb937170f39, propagating the SWT pixelScale to NEWT-Child,
hasPixelScale was never updated via updatePixelScale() through native callback [NSView viewDidChangeBackingProperties]!
[NSView viewDidChangeBackingProperties] not being called on [created] child windows (NewtCanvasSWT)
confused the overal pixelScale state, i.e. no hasPixelScale update via updatePixelScale(..).
This change explicitly queries OSXUtil.GetWindowPixelScale(handle) (commit e6d53e29f05a6928192f6c4a988b2aa558be8d65)for:
1) updateMaxScreenPixelScaleByWindowHandle(..), which now updates the actual hasPixelScale after native creation
and for
2) setSurfaceScale(..), which directly calls updatePixelScale(..) with the queried actual pixelScale
instead of relying on the native callback [NSView viewDidChangeBackingProperties].
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lib lookup
New property 'jogl.ffmpeg.lib' may be set to 'internal',
setting PREFER_SYSTEM_LIBS:=false (default it true)
Non system internal libraries are named 'internal_<basename>',
e.g. 'internal_avutil'.
System default libraries are named '<basename>',
e.g. 'avutil'.
If PREFER_SYSTEM_LIBS is true (default),
we lookup the default library first,
then the versioned library names and last the internal library.
If PREFER_SYSTEM_LIBS is false,
we lookup the internal library first,
then the versioned library names and last the default library.
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specialization
On MacOS, commit 12eed5d38616d23b6e8e2e5b497dfc2f54d90c90 replaced all
parent.getLocationOnScreen(..) calls with OSXUtil.GetLocationOnScreen(parentHandle, ..)
avoiding the EDT + Appkit Deadlock with native parenting.
On MacOS AWT and JAWT are using offscreen CALayer since Java >= 1.7.0,
therefor the MacOSXJAWTWindow's native window handle can't be used to gather
the screen position via OSXUtil.
However, the JAWT Window specialization MacOSXJAWTWindow implements a non-locking code-path
and we can decide to use it by querying the general interface OffscreenLayerOption.
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of -DisIOS*=true
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its destroyedShares
Picking up Tom Nuydens suggestion to utilize a WeakIdentityHashMap instead of a IdentityHashMap,
allowing destroyed GLContext to be removed from the GLContextShareSet through the GC.
TestSharedContextVBOES2NEWT5 demonstrates the use-case, having one master context
and several slaves being spawn off, killed and new sets to be spawn off.
Here the GLContextShareSet shall not hard-reference the destroyed and user-unreferenced context,
but allowing the system to GC 'em.
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GLProfile.computeProfileImpl(..) as of Bug 1084 is not the culprit here and its hardware criteria filter works.
The issue is commit 99a064327bf991318841c858d21d13e55d6b39db of Bug 1203,
in particular the change in GLProfile re:
"Merge computed EGL-Profile-Map (1) and Desktop-Profile-Map (2)
per device, instead of just using the last computation,
preserving and favoratizing the Desktop-Profile-Map."
Here the Desktop-Profile-Map overwrites the EGL-Profile-Map and hence
the software mapping gets used.
Indeed, this is a regression cause by the work of Bug 1203.
+++
Resolution is to revert the explicit 'union mapping'
and rely on an enhanced 'GLContextImpl.remapAvailableGLVersions(fromDevice, toDevice)' function.
Here the EGLDrawableFactory _already_ maps the EGL device's GL Versions to the 'host' device (e.g. X11).
This has to be refined so that the remap will not overwrite the 'host' device's already detected GL Versions.
That alone is enough, so that GLProfile can simply use the 'mappedEGLProfiles' of the 'host' device if detected, which already is a merged mapping of X11 host- and EGL sub-device.
In case no 'mappedEGLProfiles' are available, we simply use the 'mappedDesktopProfiles'.
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'aapt.signed' d8 usage
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library
DRM/GBM is enabled for Linux in general.
Nativewindow's 'nativewindow_drm' DRM/GBM native library is already seperated.
NEWT get its 'newt_drm' DRM/GBM native library.
NEWT's main head native library is renamed from 'newt' -> 'newt_head'
and is earmarked for further seperation similar to Nativewindow's.
At least a 'newt_wayland' will probably followup when support is added.
Goal is to remove DRM/GBM dependency for Linux X11 operation
as well as removing X11 dependency for Linux DRM/GBM operation.
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changes
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the property 'generic.junit.run.newt.headless.include.pattern'
to run target 'generic.junit.run.newt.headless' multiple times for different unit tests
must be unset within the caller space of ant.
also fixed other occasions (never really worked on multiple calls).
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- Proper handling if junit is disabled
- Use proper class pattern, java.dir.junit already contains base folder ;-)
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respective (renamed) scripts.
Added junit.run.console target in build.xml
build-test.xml
- Moves all results.test artifact moving from current directory into test-zip-archive target,
reducing duplication.
- junit.run.console: Added proper dependencies etc
Renamed scripts to match junit.run.console:
junit-linux-x86_64-headless.sh -> junit-linux-x86_64-console.sh
junit-linux-armv6hf-headless.sh -> junit-linux-armv6hf-console.sh
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TestShutdownCompleteNEWT revealed that EGLDrawableFactory won't be properly
re-created within subsequent GLProfile/GLDrawableFactory initSingleton()
after a GLProfile.shutdown() call.
Hence after the shutdown() call, subsequent GLProfile have no EGLDrawableFactory available and hence may not have a default device existent in case no desktop-factory is available.
Allow EGLDrawableFactory to be re-created after a shutdown().
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screen position directly w/o locking.
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in test case
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clean ExclusiveContextThread
No, this does not resolve the issue - but is the proper test case.
ExclusiveContextBase10 also gets the preVis test.
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NVIDIA 440.36 using FBO
Tested with com.jogamp.opengl.test.junit.jogl.tile.TestTiledPrintingGearsNewtAWT,
which crashes in native makeCurrent of NV driver gl-core when using SurfacelessCtx.
Therefor we had to revert the commit 4fe9e1dfa67f4e5d614f48c02ad88e4cdd1ed415
enabling SurfacelessCtx with NV driver >= 430.40.
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First step disables all AWT and SWT unit tests.
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closing)
Commit d5ba4cae824087879a4857e20961a95da04eaebb clarified and simplified the lifecycle of a PointerImpl instance, i.e. drop its resurrection in
PointerImpl.validateHandle() in favor of a hard exception.
This caused detection of subsequent PointerImpl lifecycle issues,
as instances were not fully destroyed on Display closing and
references not null'ed in Display and Screen instances.
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