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* Deleted obsolete source code in preparation for copying JOGL_2_SANDBOXKenneth Russel2009-06-151-422/+0
| | | | | | | on to trunk git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1958 232f8b59-042b-4e1e-8c03-345bb8c30851
* Fixed another performance problem related to buffer objects pointed Kenneth Russel2006-11-261-1/+26
| | | | | | | | | | | | | out by John Burkey. glGetBufferParameterivARB call in glMapBuffer was too expensive at least with Apple's multithreaded OpenGL implementation. Now track both bound buffer state (refactored into GLBufferStateTracker) as well as cache created buffers' sizes (expressed in GLBufferSizeTracker) and query the cache instead of OpenGL directly. Verified with VertexBufferObject demo that now no glGet queries are made at run-time. git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1003 232f8b59-042b-4e1e-8c03-345bb8c30851
* Changed default sense of GLContext optimization flag to false. NowKenneth Russel2006-06-021-1/+10
| | | | | | | | | must explicitly specify -Djogl.GLContext.optimize on the command line to enable it. Added note to the user guide in the section on X11 platforms discussing this. git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@795 232f8b59-042b-4e1e-8c03-345bb8c30851
* Added fallback path in GLContext optimization code to be able toKenneth Russel2006-03-191-0/+15
| | | | | | | | | | | | disable behavior of leaving last context current on OpenGL worker thread. Currently can be manually disabled with -Djogl.GLContext.noopt. Added explicit test on X11 platforms of whether the onscreen context created is direct or not, and to disable context optimization if not, to automatically solve problems when running with indirect contexts typically from Mesa. git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@668 232f8b59-042b-4e1e-8c03-345bb8c30851
* Fixed resizing bug on Mac OS X which was a consequence of leaving theKenneth Russel2006-03-101-0/+6
| | | | | | | context permanently current on the GLWorkerThread git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@658 232f8b59-042b-4e1e-8c03-345bb8c30851
* Restructured how GLObjectTracker destroys tracked objects during Kenneth Russel2006-03-081-18/+27
| | | | | | | | | | | | | | | | | | context destruction. Now, in addition to tracking sharing between contexts requested by the user, also tracks the behind-the-scenes sharing going on with e.g. Java2D. Makes determination of whether objects can be immediately destroyed by checking current context and seeing whether it shares the same deleted object pool as the one being destroyed. If objects can not be destroyed immediately, their destruction is deferred until the next makeCurrent of a context sharing objects with the one currently being destroyed (if one exists -- the case of this being the last context actually referencing the objects is handled by the OpenGL drivers). This fixes the resizing problems seen when -Dsun.java2d.opengl.fobject=true is specified along with -Dsun.java2d.opengl=true in Mustang. git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@654 232f8b59-042b-4e1e-8c03-345bb8c30851
* Added mechanism for kicking the current context off the Kenneth Russel2006-02-231-0/+10
| | | | | | | | | GLWorkerThread. Tested with modified version of demos.texture.TestTexture doing the loading in another thread with manual makeCurrent()/release() calls (not recommended style). git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@634 232f8b59-042b-4e1e-8c03-345bb8c30851
* Added support for calling makeCurrent() over and over again with Kenneth Russel2006-02-211-0/+15
| | | | | | | different contexts without explicitly calling release() git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@627 232f8b59-042b-4e1e-8c03-345bb8c30851
* Changed locking protocol for on-screen surfaces to only use the JAWT's Kenneth Russel2006-02-201-1/+8
| | | | | | | | | | | | | | | | | | | | | DrawingSurface locking primitives during the makeCurrent operation. While in theory the JAWT should be used for locking for the entire duration of the makeCurrent/release pair, in practice because OpenGL is orthogonal to the window system this is not really necessary, at least if higher-level locking primitives are used to make sure the window is not torn down out from under the library while OpenGL rendering is being performed. The OpenGL-related work done in GLCanvas.addNotify() and removeNotify() handles this. These changes enable simultaneous multi-head rendering on X11 systems with one OpenGL context per thread. Changed GLContext.destroy() to acquire the context's lock during the destroyImpl operation for correctness in the new protocol. Changed several Mac OS X native code entry points to not take an unnecessary NSView* argument. Tested with several demos on all platforms to stress creation and destruction of multiple kinds of OpenGL contexts. git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@624 232f8b59-042b-4e1e-8c03-345bb8c30851
* Completion of initial work on FBO support in Java2D/JOGL bridge. Kenneth Russel2006-02-111-1/+8
| | | | | | | | | | | | | | | | | | | | | Discovered it was necessary to re-attach the color and depth renderbuffers to the FBO in JOGL's context, even though it shared textures and display lists with Java2D's context; this may be a driver problem and merits further investigation. Found it was also necessary to create a new depth renderbuffer; apparently could not use Java2D's. This is almost certainly a driver bug. At this point, with the forthcoming planned changes to Mustang, JOGL works when -Dsun.java2d.opengl.fbobject=true is specified. Problems remain with the HWShadowmapsSimple (extremely slow performance) and InfiniteShadowVolumes (throws exception because of inability to share textures and display lists between pbuffer's context with stencil buffer and Java2D's context) demos. Worked around earlier exceptions with InfiniteShadowvolumes demo by avoiding sharing textures and display lists with dummy GLContexts. Changed build to produce DebugGL and TraceGL earlier so they can be used in e.g. GLJPanel. git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@599 232f8b59-042b-4e1e-8c03-345bb8c30851
* Further work on FBO support in Java2D/JOGL bridge. Upgraded JOGL's Kenneth Russel2006-02-111-8/+15
| | | | | | | | | | | | | Java2D class to latest proposed set of APIs in OGLUtilities and changed usage of these APIs to be approximately correct. Left in fallback path for working with non-FBO case in current Mustang builds. Not working yet, and don't yet understand why; checking in at this intermediate point to be able to more easily test on more machines. Added error checking to creation of external GLContexts and GLDrawables on Windows and X11 platforms. git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@597 232f8b59-042b-4e1e-8c03-345bb8c30851
* Further work on FBO support in Java2D/JOGL bridge. Recast how Kenneth Russel2006-02-061-2/+4
| | | | | | | | | | | | | | | | | | GLObjectTrackers are specified between contexts and separated this from the maintenance of the GLContextShareSet, although the API (registerForObjectTracking) is in the GLContextShareSet class. If the Java2D/OpenGL pipeline and FBOs are active, causes all JOGL contexts created to share textures and display lists with a context from Java2D (currently acquired from a VolatileImage, but will probably need to change how this is done). GLObjectTrackers however are only shared between JOGL contexts where the user has explicitly requested sharing. This yields the expected semantics of server-side object deletion when the context is destroyed. Upgraded GLJPanel to handle FBO manipulation. Not working yet; more debugging necessary on Java2D side as well. git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@585 232f8b59-042b-4e1e-8c03-345bb8c30851
* Intermediate checkin for FBO support in Java2D/JOGL bridge. Needed to Kenneth Russel2006-02-051-4/+44
| | | | | | | | | | | | | | | | | | | | | | | | | | | keep track of server-side OpenGL objects, like textures and display lists, created by the end user to preserve the illusion of independent contexts even though they will all share textures and display lists with the Java2D OpenGL context in order to access its FBO. Added GLObjectTracker class to track creation and destruction of these objects and to support cleanup when the last referring context has been destroyed. Modified GLContextShareSet to create and install GLObjectTrackers when necessary and GLContext to ref and unref tracker appropriately. Changed GlueGen's JavaPrologue and JavaEpilogue directives (and their documentation) to perform argument name substitution. Wrote documentation section on argument name substitution and specified behavior for primitive arrays (converts to string "array_name, array_name_offset" in substitution). Rephrased GlueGen's RangeCheck directives in terms of JavaPrologue directives and deleted old specialized code. Fixed bug in handling of VBO support in GLConfiguration when JavaPrologue was present for affected functions. Added JavaPrologue and JavaEpilogue directives to all existing OpenGL routines creating server-side objects (though it's possible some were missed) to call GLObjectTracker when necessary. Added RangeCheck directives for these routines as well. Worked around bug in JOGL demos where shutdownDemo() was being called more than once. git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@584 232f8b59-042b-4e1e-8c03-345bb8c30851
* Fixed bug in render-to-texture support on WindowsKenneth Russel2005-12-231-1/+1
| | | | git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@501 232f8b59-042b-4e1e-8c03-345bb8c30851
* Refactored glue code generation for APIs requiring run-time lookup of Kenneth Russel2005-12-211-1/+1
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | individual function pointers into generic ProcAddressEmitter. Removed all OpenGL-specific routines and names from this emitter. The new ProcAddressConfiguration is more generic than the GLConfiguration and supports mostly-arbitrary mappings from function names to function pointer typedefs via the new ProcAddressNameExpr directive. Refactored GLEmitter into thin layer on top of this ProcAddressEmitter providing only ignoring of extensions and checking for buffer object variants of functions. Made GLConfiguration a stand-alone class. Deleted ContextVariableName directive in favor of more generic GetProcAddressTableExpr command. Moved resetting of generated ProcAddressTables into GlueGen runtime class ProcAddressHelper; user provides the dynamic lookup function (dlsym, etc.) through new DynamicLookupHelper interface. Fixed bug in generation of Java epilogues for routines returning primitive values. Fixed bugs in AccessControl directive, in particular when generating interfaces. Made small changes to autogenerated comments for routines called through function pointers. These changes do not impact the public API of JOGL -- this has been verified by examining diffs between the current and new autogenerated code. They do make the GlueGen tool more generic and allow it to be easily applied to the task of autogenerating the JOAL API and implementation as well. Also verified by running JOGL demos and JOAL demos in new JOAL workspace. git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@500 232f8b59-042b-4e1e-8c03-345bb8c30851
* Merged JSR-231 branch on to the main JOGL trunk. The main trunk now Kenneth Russel2005-10-241-0/+270
contains the evolving JSR-231 Reference Implementation and the JSR-231 branch is permanently closed. git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@401 232f8b59-042b-4e1e-8c03-345bb8c30851